iso-646 fix for CUDA / CL / TBB

This commit is contained in:
David G. Yu 2016-06-25 14:23:55 -07:00
parent 3d08e0ac27
commit 3e3695652f
8 changed files with 26 additions and 26 deletions

View File

@ -158,10 +158,10 @@ CLDeviceContext::HAS_CL_VERSION_1_1 () {
#ifdef OPENSUBDIV_HAS_CLEW
static bool clewInitialized = false;
static bool clewLoadSuccess;
if (not clewInitialized) {
if (!clewInitialized) {
clewInitialized = true;
clewLoadSuccess = clewInit() == CLEW_SUCCESS;
if (not clewLoadSuccess) {
if (!clewLoadSuccess) {
error("Loading OpenCL failed.\n");
}
}

View File

@ -63,7 +63,7 @@ static int _GetCudaDeviceForCurrentGLContext()
// If we don't have a current GL context, then choose the device which
// matches the current X11 screen number.
Display * display = glXGetCurrentDisplay();
if (not display) {
if (!display) {
display = XOpenDisplay(NULL);
if (display) {
int screen = DefaultScreen(display);
@ -90,7 +90,7 @@ static int _GetCudaDeviceForCurrentGLContext()
int interopDevices[1];
cudaError_t status = cudaGLGetDevices(&interopDeviceCount, interopDevices,
1, cudaGLDeviceListCurrentFrame);
if (status == cudaErrorNoDevice or interopDeviceCount != 1) {
if (status == cudaErrorNoDevice || interopDeviceCount != 1) {
message("CUDA no interop devices found.\n");
return 0;
}

View File

@ -66,31 +66,31 @@ static clEnqueueReleaseD3D11Objects_fn clEnqueueReleaseD3D11Objects = NULL;
static void resolveInteropFunctions() {
if (not clCreateFromD3D11Buffer) {
if (! clCreateFromD3D11Buffer) {
clCreateFromD3D11Buffer =
(clCreateFromD3D11Buffer_fn)
clGetExtensionFunctionAddress("clCreateFromD3D11BufferKHR");
}
if (not clCreateFromD3D11Buffer) {
if (! clCreateFromD3D11Buffer) {
clCreateFromD3D11Buffer =
(clCreateFromD3D11Buffer_fn)
clGetExtensionFunctionAddress("clCreateFromD3D11BufferNV");
}
if (not clEnqueueAcquireD3D11Objects) {
if (! clEnqueueAcquireD3D11Objects) {
clEnqueueAcquireD3D11Objects = (clEnqueueAcquireD3D11Objects_fn)
clGetExtensionFunctionAddress("clEnqueueAcquireD3D11ObjectsKHR");
}
if (not clEnqueueAcquireD3D11Objects) {
if (! clEnqueueAcquireD3D11Objects) {
clEnqueueAcquireD3D11Objects = (clEnqueueAcquireD3D11Objects_fn)
clGetExtensionFunctionAddress("clEnqueueAcquireD3D11ObjectsNV");
}
if (not clEnqueueReleaseD3D11Objects) {
if (! clEnqueueReleaseD3D11Objects) {
clEnqueueReleaseD3D11Objects = (clEnqueueReleaseD3D11Objects_fn)
clGetExtensionFunctionAddress("clEnqueueReleaseD3D11ObjectsKHR");
}
if (not clEnqueueReleaseD3D11Objects) {
if (! clEnqueueReleaseD3D11Objects) {
clEnqueueReleaseD3D11Objects = (clEnqueueReleaseD3D11Objects_fn)
clGetExtensionFunctionAddress("clEnqueueReleaseD3D11ObjectsNV");
}
@ -178,9 +178,9 @@ CLD3D11VertexBuffer::allocate(cl_context clContext, ID3D11Device *device) {
return false;
}
if (not clCreateFromD3D11Buffer) {
if (! clCreateFromD3D11Buffer) {
resolveInteropFunctions();
if (not clCreateFromD3D11Buffer) {
if (! clCreateFromD3D11Buffer) {
return false;
}
}
@ -200,9 +200,9 @@ CLD3D11VertexBuffer::map(cl_command_queue queue) {
if (_clMapped) return;
_clQueue = queue;
if (not clEnqueueAcquireD3D11Objects) {
if (! clEnqueueAcquireD3D11Objects) {
resolveInteropFunctions();
if (not clEnqueueAcquireD3D11Objects) {
if (! clEnqueueAcquireD3D11Objects) {
return;
}
}
@ -214,10 +214,10 @@ CLD3D11VertexBuffer::map(cl_command_queue queue) {
void
CLD3D11VertexBuffer::unmap() {
if (not _clMapped) return;
if (not clEnqueueReleaseD3D11Objects) {
if (! _clMapped) return;
if (! clEnqueueReleaseD3D11Objects) {
resolveInteropFunctions();
if (not clEnqueueReleaseD3D11Objects) {
if (! clEnqueueReleaseD3D11Objects) {
return;
}
}

View File

@ -138,7 +138,7 @@ CLGLVertexBuffer::map(cl_command_queue queue) {
void
CLGLVertexBuffer::unmap() {
if (not _clMapped) return;
if (! _clMapped) return;
clEnqueueReleaseGLObjects(_clQueue, 1, &_clMemory, 0, 0, 0);
_clMapped = false;
}

View File

@ -443,7 +443,7 @@ void CudaEvalStencils(
const int * sizes, const int * offsets, const int * indices,
const float * weights,
int start, int end) {
if (length == 0 or srcStride == 0 or dstStride == 0 or (end <= start)) {
if (length == 0 || srcStride == 0 || dstStride == 0 || (end <= start)) {
return;
}

View File

@ -52,7 +52,7 @@ static inline void
addWithWeight(float *dst, const float *src, int srcIndex, float weight,
BufferDescriptor const &desc) {
assert(src and dst);
assert(src && dst);
src = elementAtIndex(src, srcIndex, desc);
for (int k = 0; k < desc.length; ++k) {
dst[k] += src[k] * weight;
@ -63,7 +63,7 @@ static inline void
copy(float *dst, int dstIndex, const float *src,
BufferDescriptor const &desc) {
assert(src and dst);
assert(src && dst);
dst = elementAtIndex(dst, dstIndex, desc);
memcpy(dst, src, desc.length*sizeof(float));

View File

@ -27,7 +27,7 @@
#if defined(__APPLE__)
#include "TargetConditionals.h"
#if TARGET_OS_IPHONE or TARGET_IPHONE_SIMULATOR
#if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
#include <OpenGLES/ES2/gl.h>
#else
#if defined(OSD_USES_GLEW)

View File

@ -56,7 +56,7 @@ static inline void
addWithWeight(float *dst, const float *src, int srcIndex, float weight,
BufferDescriptor const &desc) {
assert(src and dst);
assert(src && dst);
src = elementAtIndex(src, srcIndex, desc);
for (int k = 0; k < desc.length; ++k) {
dst[k] += src[k] * weight;
@ -67,7 +67,7 @@ static inline void
copy(float *dst, int dstIndex, const float *src,
BufferDescriptor const &desc) {
assert(src and dst);
assert(src && dst);
dst = elementAtIndex(dst, dstIndex, desc);
memcpy(dst, src, desc.length*sizeof(float));
@ -115,14 +115,14 @@ public:
void operator() (tbb::blocked_range<int> const &r) const {
#define USE_SIMD
#ifdef USE_SIMD
if (_srcDesc.length==4 and _srcDesc.stride==4 and _dstDesc.stride==4) {
if (_srcDesc.length==4 && _srcDesc.stride==4 && _dstDesc.stride==4) {
// SIMD fast path for aligned primvar data (4 floats)
int offset = _offsets[r.begin()];
ComputeStencilKernel<4>(_vertexSrc, _vertexDst,
_sizes, _indices+offset, _weights+offset, r.begin(), r.end());
} else if (_srcDesc.length==8 and _srcDesc.stride==4 and _dstDesc.stride==4) {
} else if (_srcDesc.length==8 && _srcDesc.stride==4 && _dstDesc.stride==4) {
// SIMD fast path for aligned primvar data (8 floats)
int offset = _offsets[r.begin()];