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https://github.com/PixarAnimationStudios/OpenSubdiv
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Removed last remnants of glut from simpleCpu comments
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@ -143,7 +143,7 @@ int main(int argc, char ** argv)
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initOsd();
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//
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// Start the main glut drawing loop
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// Start the main drawing loop
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//
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while (g_running) {
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idle();
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@ -202,7 +202,7 @@ static void calcNormals(OsdHbrMesh * mesh,
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// register the Osd CPU kernel,
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// call createOsdMesh (see below), init glew and one-time GL state and enter the
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// main glut loop.
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// main drawing loop.
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//
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void initOsd()
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{
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@ -469,6 +469,7 @@ updateGeom()
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//
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// Send the animated coarse positions and normals to the vertex buffer.
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//
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std::cout << vertex.size() << " - " << nverts << std::endl;
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g_vertexBuffer->UpdateData(&vertex[0], nverts);
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//
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