mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-12-25 09:11:18 +00:00
gcd: files for GCD dispatcher (right now just copy of OMP one), add items to glViewer
This commit is contained in:
parent
84d91323ac
commit
54c7329ba4
@ -210,12 +210,20 @@ if (WIN32)
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find_package(DXSDK)
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endif()
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if (NOT NO_GCD AND APPLE)
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set(GCD_FOUND 1)
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endif()
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find_package(Maya 201200)
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# Warn about missing dependencies that will cause parts of OpenSubdiv to be
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# disabled. Also, add preprocessor defines that can be used in the source
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# code to determine if a specific dependency is present or not.
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if(GCD_FOUND)
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add_definitions( -DOPENSUBDIV_HAS_GCD )
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endif()
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if(OPENMP_FOUND)
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add_definitions(
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-DOPENSUBDIV_HAS_OPENMP
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@ -51,6 +51,7 @@ Optional:
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-DGLFW_LOCATION=[path to GLFW]
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-DMAYA_LOCATION=[path to Maya]
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-DNO_OMP=1 // disable OpenMP
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-DNO_GCD=1 // disable GrandCentralDispatch on OSX
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````
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The paths to Maya, Ptex, GLFW, and GLEW can also be specified through the
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@ -89,6 +89,11 @@
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#include <osd/ompComputeController.h>
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#endif
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#ifdef OPENSUBDIV_HAS_GCD
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#include <osd/gcdDispatcher.h>
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#include <osd/gcdComputeController.h>
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#endif
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#ifdef OPENSUBDIV_HAS_OPENCL
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#include <osd/clDispatcher.h>
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#include <osd/clGLVertexBuffer.h>
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@ -157,10 +162,11 @@ typedef OpenSubdiv::HbrHalfedge<OpenSubdiv::OsdVertex> OsdHbrHalfedge;
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enum KernelType { kCPU = 0,
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kOPENMP = 1,
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kCUDA = 2,
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kCL = 3,
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kGLSL = 4,
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kGLSLCompute = 5 };
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kGCD = 2,
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kCUDA = 3,
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kCL = 4,
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kGLSL = 5,
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kGLSLCompute = 6 };
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struct SimpleShape {
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std::string name;
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@ -567,6 +573,8 @@ getKernelName(int kernel) {
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return "CPU";
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else if (kernel == kOPENMP)
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return "OpenMP";
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else if (kernel == kGCD)
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return "GCD";
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else if (kernel == kCUDA)
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return "Cuda";
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else if (kernel == kGLSL)
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@ -634,6 +642,12 @@ createOsdMesh( const char * shape, int level, int kernel, Scheme scheme=kCatmark
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OpenSubdiv::OsdOmpComputeController,
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OpenSubdiv::OsdGLDrawContext>(hmesh, 6, level, bits);
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#endif
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#ifdef OPENSUBDIV_HAS_GCD
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} else if (kernel == kGCD) {
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g_mesh = new OpenSubdiv::OsdMesh<OpenSubdiv::OsdCpuGLVertexBuffer,
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OpenSubdiv::OsdGcdComputeController,
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OpenSubdiv::OsdGLDrawContext>(hmesh, 6, level, bits);
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#endif
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#ifdef OPENSUBDIV_HAS_OPENCL
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} else if(kernel == kCL) {
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g_mesh = new OpenSubdiv::OsdMesh<OpenSubdiv::OsdCLGLVertexBuffer,
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@ -1604,6 +1618,9 @@ initHUD()
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#ifdef OPENSUBDIV_HAS_OPENMP
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g_hud.AddRadioButton(0, "OPENMP", false, 10, 30, callbackKernel, kOPENMP, 'k');
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#endif
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#ifdef OPENSUBDIV_HAS_GCD
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g_hud.AddRadioButton(0, "GCD", false, 10, 30, callbackKernel, kGCD, 'k');
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#endif
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#ifdef OPENSUBDIV_HAS_CUDA
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g_hud.AddRadioButton(0, "CUDA", false, 10, 50, callbackKernel, kCUDA, 'k');
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#endif
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@ -177,6 +177,25 @@ if( OPENMP_FOUND )
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endif()
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endif()
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#-------------------------------------------------------------------------------
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if( GCD_FOUND )
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list(APPEND CPU_SOURCE_FILES
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gcdDispatcher.cpp
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gcdKernel.cpp
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gcdComputeController.cpp
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)
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list(APPEND PUBLIC_HEADER_FILES
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gcdDispatcher.h
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gcdKernel.h
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gcdComputeController.h
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)
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#if (CMAKE_COMPILER_IS_GNUCXX)
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# list(APPEND PLATFORM_LIBRARIES
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# gomp
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# )
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#endif()
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endif()
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#-------------------------------------------------------------------------------
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# GL code & dependencies
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if( OPENGL_FOUND OR OPENGLES_FOUND )
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76
opensubdiv/osd/gcdComputeController.cpp
Normal file
76
opensubdiv/osd/gcdComputeController.cpp
Normal file
@ -0,0 +1,76 @@
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//
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// Copyright (C) Pixar. All rights reserved.
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//
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// This license governs use of the accompanying software. If you
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// use the software, you accept this license. If you do not accept
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// the license, do not use the software.
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//
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// 1. Definitions
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// The terms "reproduce," "reproduction," "derivative works," and
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// "distribution" have the same meaning here as under U.S.
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// copyright law. A "contribution" is the original software, or
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// any additions or changes to the software.
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// A "contributor" is any person or entity that distributes its
|
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// contribution under this license.
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// "Licensed patents" are a contributor's patent claims that read
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// directly on its contribution.
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//
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// 2. Grant of Rights
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// (A) Copyright Grant- Subject to the terms of this license,
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// including the license conditions and limitations in section 3,
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// each contributor grants you a non-exclusive, worldwide,
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// royalty-free copyright license to reproduce its contribution,
|
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// prepare derivative works of its contribution, and distribute
|
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// its contribution or any derivative works that you create.
|
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// (B) Patent Grant- Subject to the terms of this license,
|
||||
// including the license conditions and limitations in section 3,
|
||||
// each contributor grants you a non-exclusive, worldwide,
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// royalty-free license under its licensed patents to make, have
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// made, use, sell, offer for sale, import, and/or otherwise
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// dispose of its contribution in the software or derivative works
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||||
// of the contribution in the software.
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||||
//
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// 3. Conditions and Limitations
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// (A) No Trademark License- This license does not grant you
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// rights to use any contributor's name, logo, or trademarks.
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// (B) If you bring a patent claim against any contributor over
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// patents that you claim are infringed by the software, your
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// patent license from such contributor to the software ends
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// automatically.
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// (C) If you distribute any portion of the software, you must
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// retain all copyright, patent, trademark, and attribution
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// notices that are present in the software.
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// (D) If you distribute any portion of the software in source
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// code form, you may do so only under this license by including a
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// complete copy of this license with your distribution. If you
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// distribute any portion of the software in compiled or object
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// code form, you may only do so under a license that complies
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// with this license.
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// (E) The software is licensed "as-is." You bear the risk of
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// using it. The contributors give no express warranties,
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// guarantees or conditions. You may have additional consumer
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// rights under your local laws which this license cannot change.
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// To the extent permitted under your local laws, the contributors
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// exclude the implied warranties of merchantability, fitness for
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// a particular purpose and non-infringement.
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//
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#include "../osd/cpuComputeContext.h"
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#include "../osd/gcdComputeController.h"
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#include "../osd/gcdDispatcher.h"
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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OsdGcdComputeController::OsdGcdComputeController() {
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}
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void
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OsdGcdComputeController::Synchronize() {
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// XXX:
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}
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} // end namespace OPENSUBDIV_VERSION
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} // end namespace OpenSubdiv
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112
opensubdiv/osd/gcdComputeController.h
Normal file
112
opensubdiv/osd/gcdComputeController.h
Normal file
@ -0,0 +1,112 @@
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//
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// Copyright (C) Pixar. All rights reserved.
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//
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// This license governs use of the accompanying software. If you
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// use the software, you accept this license. If you do not accept
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// the license, do not use the software.
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//
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// 1. Definitions
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// The terms "reproduce," "reproduction," "derivative works," and
|
||||
// "distribution" have the same meaning here as under U.S.
|
||||
// copyright law. A "contribution" is the original software, or
|
||||
// any additions or changes to the software.
|
||||
// A "contributor" is any person or entity that distributes its
|
||||
// contribution under this license.
|
||||
// "Licensed patents" are a contributor's patent claims that read
|
||||
// directly on its contribution.
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||||
//
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||||
// 2. Grant of Rights
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// (A) Copyright Grant- Subject to the terms of this license,
|
||||
// including the license conditions and limitations in section 3,
|
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// each contributor grants you a non-exclusive, worldwide,
|
||||
// royalty-free copyright license to reproduce its contribution,
|
||||
// prepare derivative works of its contribution, and distribute
|
||||
// its contribution or any derivative works that you create.
|
||||
// (B) Patent Grant- Subject to the terms of this license,
|
||||
// including the license conditions and limitations in section 3,
|
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// each contributor grants you a non-exclusive, worldwide,
|
||||
// royalty-free license under its licensed patents to make, have
|
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// made, use, sell, offer for sale, import, and/or otherwise
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// dispose of its contribution in the software or derivative works
|
||||
// of the contribution in the software.
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||||
//
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// 3. Conditions and Limitations
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// (A) No Trademark License- This license does not grant you
|
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// rights to use any contributor's name, logo, or trademarks.
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||||
// (B) If you bring a patent claim against any contributor over
|
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// patents that you claim are infringed by the software, your
|
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// patent license from such contributor to the software ends
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// automatically.
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// (C) If you distribute any portion of the software, you must
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// retain all copyright, patent, trademark, and attribution
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// notices that are present in the software.
|
||||
// (D) If you distribute any portion of the software in source
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// code form, you may do so only under this license by including a
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// complete copy of this license with your distribution. If you
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// distribute any portion of the software in compiled or object
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// code form, you may only do so under a license that complies
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// with this license.
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// (E) The software is licensed "as-is." You bear the risk of
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// using it. The contributors give no express warranties,
|
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// guarantees or conditions. You may have additional consumer
|
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// rights under your local laws which this license cannot change.
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// To the extent permitted under your local laws, the contributors
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// exclude the implied warranties of merchantability, fitness for
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// a particular purpose and non-infringement.
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//
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#ifndef OSD_GCD_COMPUTE_CONTROLLER_H
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#define OSD_GCD_COMPUTE_CONTROLLER_H
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#include "../version.h"
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#include "../osd/cpuComputeContext.h"
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#include "../osd/gcdDispatcher.h"
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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/// \brief Compute controller for launching Grand Central Dispatch subdivision kernels.
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/// OsdGcdComputeController is a compute controller class to launch
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/// Grand Central Dispatch threaded subdivision kernels. It requires OsdCpuVertexBufferInterface
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/// as arguments of Refine function.
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class OsdGcdComputeController {
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public:
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typedef OsdCpuComputeContext ComputeContext;
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/// Constructor.
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explicit OsdGcdComputeController();
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/// Launch subdivision kernels and apply to given vertex buffers.
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/// vertexBuffer will be interpolated with vertex interpolation and
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/// varyingBuffer will be interpolated with varying interpolation.
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/// vertexBuffer and varyingBuffer should implement
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/// OsdCpuVertexBufferInterface.
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template<class VERTEX_BUFFER, class VARYING_BUFFER>
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void Refine(OsdCpuComputeContext *context,
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VERTEX_BUFFER *vertexBuffer,
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VARYING_BUFFER *varyingBuffer) {
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context->Bind(vertexBuffer, varyingBuffer);
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OsdGcdKernelDispatcher::GetInstance()->Refine(context->GetFarMesh(),
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context);
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context->Unbind();
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}
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template<class VERTEX_BUFFER>
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void Refine(OsdCpuComputeContext *context, VERTEX_BUFFER *vertexBuffer) {
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Refine(context, vertexBuffer, (VERTEX_BUFFER*)0);
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}
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/// Waits until all running subdivision kernels finish.
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void Synchronize();
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private:
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int _numThreads;
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};
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} // end namespace OPENSUBDIV_VERSION
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using namespace OPENSUBDIV_VERSION;
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} // end namespace OpenSubdiv
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#endif // OSD_GCD_COMPUTE_CONTROLLER_H
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311
opensubdiv/osd/gcdDispatcher.cpp
Normal file
311
opensubdiv/osd/gcdDispatcher.cpp
Normal file
@ -0,0 +1,311 @@
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//
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// Copyright (C) Pixar. All rights reserved.
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//
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||||
// This license governs use of the accompanying software. If you
|
||||
// use the software, you accept this license. If you do not accept
|
||||
// the license, do not use the software.
|
||||
//
|
||||
// 1. Definitions
|
||||
// The terms "reproduce," "reproduction," "derivative works," and
|
||||
// "distribution" have the same meaning here as under U.S.
|
||||
// copyright law. A "contribution" is the original software, or
|
||||
// any additions or changes to the software.
|
||||
// A "contributor" is any person or entity that distributes its
|
||||
// contribution under this license.
|
||||
// "Licensed patents" are a contributor's patent claims that read
|
||||
// directly on its contribution.
|
||||
//
|
||||
// 2. Grant of Rights
|
||||
// (A) Copyright Grant- Subject to the terms of this license,
|
||||
// including the license conditions and limitations in section 3,
|
||||
// each contributor grants you a non-exclusive, worldwide,
|
||||
// royalty-free copyright license to reproduce its contribution,
|
||||
// prepare derivative works of its contribution, and distribute
|
||||
// its contribution or any derivative works that you create.
|
||||
// (B) Patent Grant- Subject to the terms of this license,
|
||||
// including the license conditions and limitations in section 3,
|
||||
// each contributor grants you a non-exclusive, worldwide,
|
||||
// royalty-free license under its licensed patents to make, have
|
||||
// made, use, sell, offer for sale, import, and/or otherwise
|
||||
// dispose of its contribution in the software or derivative works
|
||||
// of the contribution in the software.
|
||||
//
|
||||
// 3. Conditions and Limitations
|
||||
// (A) No Trademark License- This license does not grant you
|
||||
// rights to use any contributor's name, logo, or trademarks.
|
||||
// (B) If you bring a patent claim against any contributor over
|
||||
// patents that you claim are infringed by the software, your
|
||||
// patent license from such contributor to the software ends
|
||||
// automatically.
|
||||
// (C) If you distribute any portion of the software, you must
|
||||
// retain all copyright, patent, trademark, and attribution
|
||||
// notices that are present in the software.
|
||||
// (D) If you distribute any portion of the software in source
|
||||
// code form, you may do so only under this license by including a
|
||||
// complete copy of this license with your distribution. If you
|
||||
// distribute any portion of the software in compiled or object
|
||||
// code form, you may only do so under a license that complies
|
||||
// with this license.
|
||||
// (E) The software is licensed "as-is." You bear the risk of
|
||||
// using it. The contributors give no express warranties,
|
||||
// guarantees or conditions. You may have additional consumer
|
||||
// rights under your local laws which this license cannot change.
|
||||
// To the extent permitted under your local laws, the contributors
|
||||
// exclude the implied warranties of merchantability, fitness for
|
||||
// a particular purpose and non-infringement.
|
||||
//
|
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#include "../osd/gcdDispatcher.h"
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#include "../osd/gcdKernel.h"
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#include "../osd/cpuComputeContext.h"
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//#include <stdlib.h>
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//#include <string.h>
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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OsdGcdKernelDispatcher::OsdGcdKernelDispatcher() {
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}
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OsdGcdKernelDispatcher::~OsdGcdKernelDispatcher() {
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}
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void
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OsdGcdKernelDispatcher::Refine(FarMesh<OsdVertex> * mesh,
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OsdCpuComputeContext *context) const {
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FarDispatcher<OsdVertex>::Refine(mesh, /*maxlevel =*/ -1, context);
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}
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OsdGcdKernelDispatcher *
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OsdGcdKernelDispatcher::GetInstance() {
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static OsdGcdKernelDispatcher instance;
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return &instance;
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}
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void
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OsdGcdKernelDispatcher::ApplyBilinearFaceVerticesKernel(
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FarMesh<OsdVertex> * mesh, int offset, int level,
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int start, int end, void * clientdata) const {
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OsdCpuComputeContext * context =
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static_cast<OsdCpuComputeContext*>(clientdata);
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assert(context);
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OsdGcdComputeFace(
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context->GetVertexDescriptor(),
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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(const int*)context->GetTablePtr(Table::F_IT, level-1),
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(const int*)context->GetTablePtr(Table::F_ITa, level-1),
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offset, start, end);
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}
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void
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OsdGcdKernelDispatcher::ApplyBilinearEdgeVerticesKernel(
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FarMesh<OsdVertex> * mesh, int offset, int level,
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int start, int end, void * clientdata) const {
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OsdCpuComputeContext * context =
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static_cast<OsdCpuComputeContext*>(clientdata);
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assert(context);
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OsdGcdComputeBilinearEdge(
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context->GetVertexDescriptor(),
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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(const int*)context->GetTablePtr(Table::E_IT, level-1),
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offset, start, end);
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}
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void
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OsdGcdKernelDispatcher::ApplyBilinearVertexVerticesKernel(
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FarMesh<OsdVertex> * mesh, int offset, int level,
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int start, int end, void * clientdata) const {
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OsdCpuComputeContext * context =
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static_cast<OsdCpuComputeContext*>(clientdata);
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assert(context);
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OsdGcdComputeBilinearVertex(
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context->GetVertexDescriptor(),
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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(const int*)context->GetTablePtr(Table::V_ITa, level-1),
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offset, start, end);
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}
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void
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OsdGcdKernelDispatcher::ApplyCatmarkFaceVerticesKernel(
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FarMesh<OsdVertex> * mesh, int offset, int level,
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int start, int end, void * clientdata) const {
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|
||||
OsdCpuComputeContext * context =
|
||||
static_cast<OsdCpuComputeContext*>(clientdata);
|
||||
assert(context);
|
||||
|
||||
OsdGcdComputeFace(
|
||||
context->GetVertexDescriptor(),
|
||||
context->GetCurrentVertexBuffer(),
|
||||
context->GetCurrentVaryingBuffer(),
|
||||
(const int*)context->GetTablePtr(Table::F_IT, level-1),
|
||||
(const int*)context->GetTablePtr(Table::F_ITa, level-1),
|
||||
offset, start, end);
|
||||
}
|
||||
|
||||
void
|
||||
OsdGcdKernelDispatcher::ApplyCatmarkEdgeVerticesKernel(
|
||||
FarMesh<OsdVertex> * mesh, int offset, int level,
|
||||
int start, int end, void * clientdata) const {
|
||||
|
||||
OsdCpuComputeContext * context =
|
||||
static_cast<OsdCpuComputeContext*>(clientdata);
|
||||
assert(context);
|
||||
|
||||
OsdGcdComputeEdge(
|
||||
context->GetVertexDescriptor(),
|
||||
context->GetCurrentVertexBuffer(),
|
||||
context->GetCurrentVaryingBuffer(),
|
||||
(const int*)context->GetTablePtr(Table::E_IT, level-1),
|
||||
(const float*)context->GetTablePtr(Table::E_W, level-1),
|
||||
offset, start, end);
|
||||
}
|
||||
|
||||
void
|
||||
OsdGcdKernelDispatcher::ApplyCatmarkVertexVerticesKernelB(
|
||||
FarMesh<OsdVertex> * mesh, int offset, int level,
|
||||
int start, int end, void * clientdata) const {
|
||||
|
||||
OsdCpuComputeContext * context =
|
||||
static_cast<OsdCpuComputeContext*>(clientdata);
|
||||
assert(context);
|
||||
|
||||
OsdGcdComputeVertexB(
|
||||
context->GetVertexDescriptor(),
|
||||
context->GetCurrentVertexBuffer(),
|
||||
context->GetCurrentVaryingBuffer(),
|
||||
(const int*)context->GetTablePtr(Table::V_ITa, level-1),
|
||||
(const int*)context->GetTablePtr(Table::V_IT, level-1),
|
||||
(const float*)context->GetTablePtr(Table::V_W, level-1),
|
||||
offset, start, end);
|
||||
}
|
||||
|
||||
void
|
||||
OsdGcdKernelDispatcher::ApplyCatmarkVertexVerticesKernelA(
|
||||
FarMesh<OsdVertex> * mesh, int offset, bool pass, int level,
|
||||
int start, int end, void * clientdata) const {
|
||||
|
||||
OsdCpuComputeContext * context =
|
||||
static_cast<OsdCpuComputeContext*>(clientdata);
|
||||
assert(context);
|
||||
|
||||
OsdGcdComputeVertexA(
|
||||
context->GetVertexDescriptor(),
|
||||
context->GetCurrentVertexBuffer(),
|
||||
context->GetCurrentVaryingBuffer(),
|
||||
(const int*)context->GetTablePtr(Table::V_ITa, level-1),
|
||||
(const float*)context->GetTablePtr(Table::V_W, level-1),
|
||||
offset, start, end, pass);
|
||||
}
|
||||
|
||||
void
|
||||
OsdGcdKernelDispatcher::ApplyLoopEdgeVerticesKernel(
|
||||
FarMesh<OsdVertex> * mesh, int offset, int level,
|
||||
int start, int end, void * clientdata) const {
|
||||
|
||||
OsdCpuComputeContext * context =
|
||||
static_cast<OsdCpuComputeContext*>(clientdata);
|
||||
assert(context);
|
||||
|
||||
OsdGcdComputeEdge(
|
||||
context->GetVertexDescriptor(),
|
||||
context->GetCurrentVertexBuffer(),
|
||||
context->GetCurrentVaryingBuffer(),
|
||||
(const int*)context->GetTablePtr(Table::E_IT, level-1),
|
||||
(const float*)context->GetTablePtr(Table::E_W, level-1),
|
||||
offset, start, end);
|
||||
}
|
||||
|
||||
void
|
||||
OsdGcdKernelDispatcher::ApplyLoopVertexVerticesKernelB(
|
||||
FarMesh<OsdVertex> * mesh, int offset, int level,
|
||||
int start, int end, void * clientdata) const {
|
||||
|
||||
OsdCpuComputeContext * context =
|
||||
static_cast<OsdCpuComputeContext*>(clientdata);
|
||||
assert(context);
|
||||
|
||||
OsdGcdComputeLoopVertexB(
|
||||
context->GetVertexDescriptor(),
|
||||
context->GetCurrentVertexBuffer(),
|
||||
context->GetCurrentVaryingBuffer(),
|
||||
(const int*)context->GetTablePtr(Table::V_ITa, level-1),
|
||||
(const int*)context->GetTablePtr(Table::V_IT, level-1),
|
||||
(const float*)context->GetTablePtr(Table::V_W, level-1),
|
||||
offset, start, end);
|
||||
}
|
||||
|
||||
void
|
||||
OsdGcdKernelDispatcher::ApplyLoopVertexVerticesKernelA(
|
||||
FarMesh<OsdVertex> * mesh, int offset, bool pass, int level,
|
||||
int start, int end, void * clientdata) const {
|
||||
|
||||
OsdCpuComputeContext * context =
|
||||
static_cast<OsdCpuComputeContext*>(clientdata);
|
||||
assert(context);
|
||||
|
||||
OsdGcdComputeVertexA(
|
||||
context->GetVertexDescriptor(),
|
||||
context->GetCurrentVertexBuffer(),
|
||||
context->GetCurrentVaryingBuffer(),
|
||||
(const int*)context->GetTablePtr(Table::V_ITa, level-1),
|
||||
(const float*)context->GetTablePtr(Table::V_W, level-1),
|
||||
offset, start, end, pass);
|
||||
}
|
||||
|
||||
void
|
||||
OsdGcdKernelDispatcher::ApplyVertexEdits(
|
||||
FarMesh<OsdVertex> *mesh, int offset, int level, void *clientdata) const {
|
||||
|
||||
OsdCpuComputeContext * context =
|
||||
static_cast<OsdCpuComputeContext*>(clientdata);
|
||||
assert(context);
|
||||
|
||||
int numEdits = context->GetNumEditTables();
|
||||
|
||||
for (int i = 0; i < numEdits; ++i) {
|
||||
|
||||
const FarVertexEditTables<OsdVertex>::VertexEditBatch * edit =
|
||||
context->GetEditTable(i);
|
||||
assert(edit);
|
||||
|
||||
const FarTable<unsigned int> &primvarIndices = edit->GetVertexIndices();
|
||||
const FarTable<float> &editValues = edit->GetValues();
|
||||
|
||||
// XXX: how about edits for varying...?
|
||||
|
||||
if (edit->GetOperation() == FarVertexEdit::Add) {
|
||||
OsdGcdEditVertexAdd(context->GetVertexDescriptor(),
|
||||
context->GetCurrentVertexBuffer(),
|
||||
edit->GetPrimvarIndex(),
|
||||
edit->GetPrimvarWidth(),
|
||||
primvarIndices.GetNumElements(level-1),
|
||||
(const int*)primvarIndices[level-1],
|
||||
(const float*)editValues[level-1]);
|
||||
} else if (edit->GetOperation() == FarVertexEdit::Set) {
|
||||
OsdGcdEditVertexSet(context->GetVertexDescriptor(),
|
||||
context->GetCurrentVertexBuffer(),
|
||||
edit->GetPrimvarIndex(),
|
||||
edit->GetPrimvarWidth(),
|
||||
primvarIndices.GetNumElements(level-1),
|
||||
(const int*)primvarIndices[level-1],
|
||||
(const float*)editValues[level-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // end namespace OPENSUBDIV_VERSION
|
||||
|
||||
} // end namespace OpenSubdiv
|
135
opensubdiv/osd/gcdDispatcher.h
Normal file
135
opensubdiv/osd/gcdDispatcher.h
Normal file
@ -0,0 +1,135 @@
|
||||
//
|
||||
// Copyright (C) Pixar. All rights reserved.
|
||||
//
|
||||
// This license governs use of the accompanying software. If you
|
||||
// use the software, you accept this license. If you do not accept
|
||||
// the license, do not use the software.
|
||||
//
|
||||
// 1. Definitions
|
||||
// The terms "reproduce," "reproduction," "derivative works," and
|
||||
// "distribution" have the same meaning here as under U.S.
|
||||
// copyright law. A "contribution" is the original software, or
|
||||
// any additions or changes to the software.
|
||||
// A "contributor" is any person or entity that distributes its
|
||||
// contribution under this license.
|
||||
// "Licensed patents" are a contributor's patent claims that read
|
||||
// directly on its contribution.
|
||||
//
|
||||
// 2. Grant of Rights
|
||||
// (A) Copyright Grant- Subject to the terms of this license,
|
||||
// including the license conditions and limitations in section 3,
|
||||
// each contributor grants you a non-exclusive, worldwide,
|
||||
// royalty-free copyright license to reproduce its contribution,
|
||||
// prepare derivative works of its contribution, and distribute
|
||||
// its contribution or any derivative works that you create.
|
||||
// (B) Patent Grant- Subject to the terms of this license,
|
||||
// including the license conditions and limitations in section 3,
|
||||
// each contributor grants you a non-exclusive, worldwide,
|
||||
// royalty-free license under its licensed patents to make, have
|
||||
// made, use, sell, offer for sale, import, and/or otherwise
|
||||
// dispose of its contribution in the software or derivative works
|
||||
// of the contribution in the software.
|
||||
//
|
||||
// 3. Conditions and Limitations
|
||||
// (A) No Trademark License- This license does not grant you
|
||||
// rights to use any contributor's name, logo, or trademarks.
|
||||
// (B) If you bring a patent claim against any contributor over
|
||||
// patents that you claim are infringed by the software, your
|
||||
// patent license from such contributor to the software ends
|
||||
// automatically.
|
||||
// (C) If you distribute any portion of the software, you must
|
||||
// retain all copyright, patent, trademark, and attribution
|
||||
// notices that are present in the software.
|
||||
// (D) If you distribute any portion of the software in source
|
||||
// code form, you may do so only under this license by including a
|
||||
// complete copy of this license with your distribution. If you
|
||||
// distribute any portion of the software in compiled or object
|
||||
// code form, you may only do so under a license that complies
|
||||
// with this license.
|
||||
// (E) The software is licensed "as-is." You bear the risk of
|
||||
// using it. The contributors give no express warranties,
|
||||
// guarantees or conditions. You may have additional consumer
|
||||
// rights under your local laws which this license cannot change.
|
||||
// To the extent permitted under your local laws, the contributors
|
||||
// exclude the implied warranties of merchantability, fitness for
|
||||
// a particular purpose and non-infringement.
|
||||
//
|
||||
#ifndef OSD_GCD_DISPATCHER_H
|
||||
#define OSD_GCD_DISPATCHER_H
|
||||
|
||||
#include "../version.h"
|
||||
|
||||
#include "../osd/vertex.h"
|
||||
#include "../far/dispatcher.h"
|
||||
|
||||
namespace OpenSubdiv {
|
||||
namespace OPENSUBDIV_VERSION {
|
||||
|
||||
class OsdCpuComputeContext;
|
||||
|
||||
class OsdGcdKernelDispatcher : public FarDispatcher<OsdVertex>
|
||||
{
|
||||
public:
|
||||
OsdGcdKernelDispatcher();
|
||||
|
||||
virtual ~OsdGcdKernelDispatcher();
|
||||
|
||||
void Refine(FarMesh<OsdVertex> * mesh, OsdCpuComputeContext *context) const;
|
||||
|
||||
static OsdGcdKernelDispatcher * GetInstance();
|
||||
|
||||
protected:
|
||||
virtual void ApplyBilinearFaceVerticesKernel(
|
||||
FarMesh<OsdVertex> * mesh, int offset, int level,
|
||||
int start, int end, void * clientdata) const;
|
||||
|
||||
virtual void ApplyBilinearEdgeVerticesKernel(
|
||||
FarMesh<OsdVertex> * mesh, int offset, int level,
|
||||
int start, int end, void * clientdata) const;
|
||||
|
||||
virtual void ApplyBilinearVertexVerticesKernel(
|
||||
FarMesh<OsdVertex> * mesh, int offset, int level,
|
||||
int start, int end, void * clientdata) const;
|
||||
|
||||
|
||||
virtual void ApplyCatmarkFaceVerticesKernel(
|
||||
FarMesh<OsdVertex> * mesh, int offset, int level,
|
||||
int start, int end, void * clientdata) const;
|
||||
|
||||
virtual void ApplyCatmarkEdgeVerticesKernel(
|
||||
FarMesh<OsdVertex> * mesh, int offset, int level,
|
||||
int start, int end, void * clientdata) const;
|
||||
|
||||
virtual void ApplyCatmarkVertexVerticesKernelB(
|
||||
FarMesh<OsdVertex> * mesh, int offset, int level,
|
||||
int start, int end, void * clientdata) const;
|
||||
|
||||
virtual void ApplyCatmarkVertexVerticesKernelA(
|
||||
FarMesh<OsdVertex> * mesh, int offset, bool pass, int level,
|
||||
int start, int end, void * clientdata) const;
|
||||
|
||||
|
||||
virtual void ApplyLoopEdgeVerticesKernel(
|
||||
FarMesh<OsdVertex> * mesh, int offset, int level,
|
||||
int start, int end, void * clientdata) const;
|
||||
|
||||
virtual void ApplyLoopVertexVerticesKernelB(
|
||||
FarMesh<OsdVertex> * mesh, int offset, int level,
|
||||
int start, int end, void * clientdata) const;
|
||||
|
||||
virtual void ApplyLoopVertexVerticesKernelA(
|
||||
FarMesh<OsdVertex> * mesh, int offset, bool pass, int level,
|
||||
int start, int end, void * clientdata) const;
|
||||
|
||||
virtual void ApplyVertexEdits(
|
||||
FarMesh<OsdVertex> *mesh, int offset, int level,
|
||||
void * clientdata) const;
|
||||
|
||||
};
|
||||
|
||||
} // end namespace OPENSUBDIV_VERSION
|
||||
using namespace OPENSUBDIV_VERSION;
|
||||
|
||||
} // end namespace OpenSubdiv
|
||||
|
||||
#endif // OSD_GCD_DISPATCHER_H
|
277
opensubdiv/osd/gcdKernel.cpp
Normal file
277
opensubdiv/osd/gcdKernel.cpp
Normal file
@ -0,0 +1,277 @@
|
||||
//
|
||||
// Copyright (C) Pixar. All rights reserved.
|
||||
//
|
||||
// This license governs use of the accompanying software. If you
|
||||
// use the software, you accept this license. If you do not accept
|
||||
// the license, do not use the software.
|
||||
//
|
||||
// 1. Definitions
|
||||
// The terms "reproduce," "reproduction," "derivative works," and
|
||||
// "distribution" have the same meaning here as under U.S.
|
||||
// copyright law. A "contribution" is the original software, or
|
||||
// any additions or changes to the software.
|
||||
// A "contributor" is any person or entity that distributes its
|
||||
// contribution under this license.
|
||||
// "Licensed patents" are a contributor's patent claims that read
|
||||
// directly on its contribution.
|
||||
//
|
||||
// 2. Grant of Rights
|
||||
// (A) Copyright Grant- Subject to the terms of this license,
|
||||
// including the license conditions and limitations in section 3,
|
||||
// each contributor grants you a non-exclusive, worldwide,
|
||||
// royalty-free copyright license to reproduce its contribution,
|
||||
// prepare derivative works of its contribution, and distribute
|
||||
// its contribution or any derivative works that you create.
|
||||
// (B) Patent Grant- Subject to the terms of this license,
|
||||
// including the license conditions and limitations in section 3,
|
||||
// each contributor grants you a non-exclusive, worldwide,
|
||||
// royalty-free license under its licensed patents to make, have
|
||||
// made, use, sell, offer for sale, import, and/or otherwise
|
||||
// dispose of its contribution in the software or derivative works
|
||||
// of the contribution in the software.
|
||||
//
|
||||
// 3. Conditions and Limitations
|
||||
// (A) No Trademark License- This license does not grant you
|
||||
// rights to use any contributor's name, logo, or trademarks.
|
||||
// (B) If you bring a patent claim against any contributor over
|
||||
// patents that you claim are infringed by the software, your
|
||||
// patent license from such contributor to the software ends
|
||||
// automatically.
|
||||
// (C) If you distribute any portion of the software, you must
|
||||
// retain all copyright, patent, trademark, and attribution
|
||||
// notices that are present in the software.
|
||||
// (D) If you distribute any portion of the software in source
|
||||
// code form, you may do so only under this license by including a
|
||||
// complete copy of this license with your distribution. If you
|
||||
// distribute any portion of the software in compiled or object
|
||||
// code form, you may only do so under a license that complies
|
||||
// with this license.
|
||||
// (E) The software is licensed "as-is." You bear the risk of
|
||||
// using it. The contributors give no express warranties,
|
||||
// guarantees or conditions. You may have additional consumer
|
||||
// rights under your local laws which this license cannot change.
|
||||
// To the extent permitted under your local laws, the contributors
|
||||
// exclude the implied warranties of merchantability, fitness for
|
||||
// a particular purpose and non-infringement.
|
||||
//
|
||||
|
||||
#include "../osd/gcdKernel.h"
|
||||
#include "../osd/vertexDescriptor.h"
|
||||
|
||||
#include <math.h>
|
||||
|
||||
namespace OpenSubdiv {
|
||||
namespace OPENSUBDIV_VERSION {
|
||||
|
||||
void OsdGcdComputeFace(
|
||||
const OsdVertexDescriptor *vdesc, float * vertex, float * varying,
|
||||
const int *F_IT, const int *F_ITa, int offset, int start, int end) {
|
||||
|
||||
#pragma omp parallel for
|
||||
for (int i = start; i < end; i++) {
|
||||
int h = F_ITa[2*i];
|
||||
int n = F_ITa[2*i+1];
|
||||
|
||||
float weight = 1.0f/n;
|
||||
|
||||
// XXX: should use local vertex struct variable instead of
|
||||
// accumulating directly into global memory.
|
||||
int dstIndex = offset + i;
|
||||
vdesc->Clear(vertex, varying, dstIndex);
|
||||
|
||||
for (int j = 0; j < n; ++j) {
|
||||
int index = F_IT[h+j];
|
||||
vdesc->AddWithWeight(vertex, dstIndex, index, weight);
|
||||
vdesc->AddVaryingWithWeight(varying, dstIndex, index, weight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OsdGcdComputeEdge(
|
||||
const OsdVertexDescriptor *vdesc, float *vertex, float *varying,
|
||||
const int *E_IT, const float *E_W, int offset, int start, int end) {
|
||||
|
||||
#pragma omp parallel for
|
||||
for (int i = start; i < end; i++) {
|
||||
int eidx0 = E_IT[4*i+0];
|
||||
int eidx1 = E_IT[4*i+1];
|
||||
int eidx2 = E_IT[4*i+2];
|
||||
int eidx3 = E_IT[4*i+3];
|
||||
|
||||
float vertWeight = E_W[i*2+0];
|
||||
|
||||
int dstIndex = offset + i;
|
||||
vdesc->Clear(vertex, varying, dstIndex);
|
||||
|
||||
vdesc->AddWithWeight(vertex, dstIndex, eidx0, vertWeight);
|
||||
vdesc->AddWithWeight(vertex, dstIndex, eidx1, vertWeight);
|
||||
|
||||
if (eidx2 != -1) {
|
||||
float faceWeight = E_W[i*2+1];
|
||||
|
||||
vdesc->AddWithWeight(vertex, dstIndex, eidx2, faceWeight);
|
||||
vdesc->AddWithWeight(vertex, dstIndex, eidx3, faceWeight);
|
||||
}
|
||||
|
||||
vdesc->AddVaryingWithWeight(varying, dstIndex, eidx0, 0.5f);
|
||||
vdesc->AddVaryingWithWeight(varying, dstIndex, eidx1, 0.5f);
|
||||
}
|
||||
}
|
||||
|
||||
void OsdGcdComputeVertexA(
|
||||
const OsdVertexDescriptor *vdesc, float *vertex, float *varying,
|
||||
const int *V_ITa, const float *V_W,
|
||||
int offset, int start, int end, int pass) {
|
||||
|
||||
#pragma omp parallel for
|
||||
for (int i = start; i < end; i++) {
|
||||
int n = V_ITa[5*i+1];
|
||||
int p = V_ITa[5*i+2];
|
||||
int eidx0 = V_ITa[5*i+3];
|
||||
int eidx1 = V_ITa[5*i+4];
|
||||
|
||||
float weight = (pass == 1) ? V_W[i] : 1.0f - V_W[i];
|
||||
|
||||
// In the case of fractional weight, the weight must be inverted since
|
||||
// the value is shared with the k_Smooth kernel (statistically the
|
||||
// k_Smooth kernel runs much more often than this one)
|
||||
if (weight > 0.0f && weight < 1.0f && n > 0)
|
||||
weight = 1.0f - weight;
|
||||
|
||||
int dstIndex = offset + i;
|
||||
if (not pass)
|
||||
vdesc->Clear(vertex, varying, dstIndex);
|
||||
|
||||
if (eidx0 == -1 || (pass == 0 && (n == -1))) {
|
||||
vdesc->AddWithWeight(vertex, dstIndex, p, weight);
|
||||
} else {
|
||||
vdesc->AddWithWeight(vertex, dstIndex, p, weight * 0.75f);
|
||||
vdesc->AddWithWeight(vertex, dstIndex, eidx0, weight * 0.125f);
|
||||
vdesc->AddWithWeight(vertex, dstIndex, eidx1, weight * 0.125f);
|
||||
}
|
||||
|
||||
if (not pass)
|
||||
vdesc->AddVaryingWithWeight(varying, dstIndex, p, 1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
void OsdGcdComputeVertexB(
|
||||
const OsdVertexDescriptor *vdesc, float *vertex, float *varying,
|
||||
const int *V_ITa, const int *V_IT, const float *V_W,
|
||||
int offset, int start, int end) {
|
||||
|
||||
#pragma omp parallel for
|
||||
for (int i = start; i < end; i++) {
|
||||
int h = V_ITa[5*i];
|
||||
int n = V_ITa[5*i+1];
|
||||
int p = V_ITa[5*i+2];
|
||||
|
||||
float weight = V_W[i];
|
||||
float wp = 1.0f/static_cast<float>(n*n);
|
||||
float wv = (n-2.0f) * n * wp;
|
||||
|
||||
int dstIndex = offset + i;
|
||||
vdesc->Clear(vertex, varying, dstIndex);
|
||||
|
||||
vdesc->AddWithWeight(vertex, dstIndex, p, weight * wv);
|
||||
|
||||
for (int j = 0; j < n; ++j) {
|
||||
vdesc->AddWithWeight(vertex, dstIndex, V_IT[h+j*2], weight * wp);
|
||||
vdesc->AddWithWeight(vertex, dstIndex, V_IT[h+j*2+1], weight * wp);
|
||||
}
|
||||
vdesc->AddVaryingWithWeight(varying, dstIndex, p, 1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
void OsdGcdComputeLoopVertexB(
|
||||
const OsdVertexDescriptor *vdesc, float *vertex, float *varying,
|
||||
const int *V_ITa, const int *V_IT, const float *V_W,
|
||||
int offset, int start, int end) {
|
||||
|
||||
#pragma omp parallel for
|
||||
for (int i = start; i < end; i++) {
|
||||
int h = V_ITa[5*i];
|
||||
int n = V_ITa[5*i+1];
|
||||
int p = V_ITa[5*i+2];
|
||||
|
||||
float weight = V_W[i];
|
||||
float wp = 1.0f/static_cast<float>(n);
|
||||
float beta = 0.25f * cosf(static_cast<float>(M_PI) * 2.0f * wp) + 0.375f;
|
||||
beta = beta * beta;
|
||||
beta = (0.625f - beta) * wp;
|
||||
|
||||
int dstIndex = offset + i;
|
||||
vdesc->Clear(vertex, varying, dstIndex);
|
||||
|
||||
vdesc->AddWithWeight(vertex, dstIndex, p, weight * (1.0f - (beta * n)));
|
||||
|
||||
for (int j = 0; j < n; ++j)
|
||||
vdesc->AddWithWeight(vertex, dstIndex, V_IT[h+j], weight * beta);
|
||||
|
||||
vdesc->AddVaryingWithWeight(varying, dstIndex, p, 1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
void OsdGcdComputeBilinearEdge(
|
||||
const OsdVertexDescriptor *vdesc, float *vertex, float *varying,
|
||||
const int *E_IT, int offset, int start, int end) {
|
||||
|
||||
#pragma omp parallel for
|
||||
for (int i = start; i < end; i++) {
|
||||
int eidx0 = E_IT[2*i+0];
|
||||
int eidx1 = E_IT[2*i+1];
|
||||
|
||||
int dstIndex = offset + i;
|
||||
vdesc->Clear(vertex, varying, dstIndex);
|
||||
|
||||
vdesc->AddWithWeight(vertex, dstIndex, eidx0, 0.5f);
|
||||
vdesc->AddWithWeight(vertex, dstIndex, eidx1, 0.5f);
|
||||
|
||||
vdesc->AddVaryingWithWeight(varying, dstIndex, eidx0, 0.5f);
|
||||
vdesc->AddVaryingWithWeight(varying, dstIndex, eidx1, 0.5f);
|
||||
}
|
||||
}
|
||||
|
||||
void OsdGcdComputeBilinearVertex(
|
||||
const OsdVertexDescriptor *vdesc, float *vertex, float *varying,
|
||||
const int *V_ITa, int offset, int start, int end) {
|
||||
|
||||
#pragma omp parallel for
|
||||
for (int i = start; i < end; i++) {
|
||||
int p = V_ITa[i];
|
||||
|
||||
int dstIndex = offset + i;
|
||||
vdesc->Clear(vertex, varying, dstIndex);
|
||||
|
||||
vdesc->AddWithWeight(vertex, dstIndex, p, 1.0f);
|
||||
vdesc->AddVaryingWithWeight(varying, dstIndex, p, 1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
void OsdGcdEditVertexAdd(
|
||||
const OsdVertexDescriptor *vdesc, float *vertex,
|
||||
int primVarOffset, int primVarWidth, int vertexCount,
|
||||
const int *editIndices, const float *editValues) {
|
||||
|
||||
#pragma omp parallel for
|
||||
for (int i = 0; i < vertexCount; i++) {
|
||||
vdesc->ApplyVertexEditAdd(vertex, primVarOffset, primVarWidth,
|
||||
editIndices[i], &editValues[i*primVarWidth]);
|
||||
}
|
||||
}
|
||||
|
||||
void OsdGcdEditVertexSet(
|
||||
const OsdVertexDescriptor *vdesc, float *vertex,
|
||||
int primVarOffset, int primVarWidth, int vertexCount,
|
||||
const int *editIndices, const float *editValues) {
|
||||
|
||||
#pragma omp parallel for
|
||||
for (int i = 0; i < vertexCount; i++) {
|
||||
vdesc->ApplyVertexEditSet(vertex, primVarOffset, primVarWidth,
|
||||
editIndices[i], &editValues[i*primVarWidth]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
} // end namespace OPENSUBDIV_VERSION
|
||||
} // end namespace OpenSubdiv
|
116
opensubdiv/osd/gcdKernel.h
Normal file
116
opensubdiv/osd/gcdKernel.h
Normal file
@ -0,0 +1,116 @@
|
||||
//
|
||||
// Copyright (C) Pixar. All rights reserved.
|
||||
//
|
||||
// This license governs use of the accompanying software. If you
|
||||
// use the software, you accept this license. If you do not accept
|
||||
// the license, do not use the software.
|
||||
//
|
||||
// 1. Definitions
|
||||
// The terms "reproduce," "reproduction," "derivative works," and
|
||||
// "distribution" have the same meaning here as under U.S.
|
||||
// copyright law. A "contribution" is the original software, or
|
||||
// any additions or changes to the software.
|
||||
// A "contributor" is any person or entity that distributes its
|
||||
// contribution under this license.
|
||||
// "Licensed patents" are a contributor's patent claims that read
|
||||
// directly on its contribution.
|
||||
//
|
||||
// 2. Grant of Rights
|
||||
// (A) Copyright Grant- Subject to the terms of this license,
|
||||
// including the license conditions and limitations in section 3,
|
||||
// each contributor grants you a non-exclusive, worldwide,
|
||||
// royalty-free copyright license to reproduce its contribution,
|
||||
// prepare derivative works of its contribution, and distribute
|
||||
// its contribution or any derivative works that you create.
|
||||
// (B) Patent Grant- Subject to the terms of this license,
|
||||
// including the license conditions and limitations in section 3,
|
||||
// each contributor grants you a non-exclusive, worldwide,
|
||||
// royalty-free license under its licensed patents to make, have
|
||||
// made, use, sell, offer for sale, import, and/or otherwise
|
||||
// dispose of its contribution in the software or derivative works
|
||||
// of the contribution in the software.
|
||||
//
|
||||
// 3. Conditions and Limitations
|
||||
// (A) No Trademark License- This license does not grant you
|
||||
// rights to use any contributor's name, logo, or trademarks.
|
||||
// (B) If you bring a patent claim against any contributor over
|
||||
// patents that you claim are infringed by the software, your
|
||||
// patent license from such contributor to the software ends
|
||||
// automatically.
|
||||
// (C) If you distribute any portion of the software, you must
|
||||
// retain all copyright, patent, trademark, and attribution
|
||||
// notices that are present in the software.
|
||||
// (D) If you distribute any portion of the software in source
|
||||
// code form, you may do so only under this license by including a
|
||||
// complete copy of this license with your distribution. If you
|
||||
// distribute any portion of the software in compiled or object
|
||||
// code form, you may only do so under a license that complies
|
||||
// with this license.
|
||||
// (E) The software is licensed "as-is." You bear the risk of
|
||||
// using it. The contributors give no express warranties,
|
||||
// guarantees or conditions. You may have additional consumer
|
||||
// rights under your local laws which this license cannot change.
|
||||
// To the extent permitted under your local laws, the contributors
|
||||
// exclude the implied warranties of merchantability, fitness for
|
||||
// a particular purpose and non-infringement.
|
||||
//
|
||||
#ifndef OSD_GCD_KERNEL_H
|
||||
#define OSD_GCD_KERNEL_H
|
||||
|
||||
#include "../version.h"
|
||||
|
||||
namespace OpenSubdiv {
|
||||
namespace OPENSUBDIV_VERSION {
|
||||
|
||||
struct OsdVertexDescriptor;
|
||||
|
||||
void OsdGcdComputeFace(const OsdVertexDescriptor *vdesc,
|
||||
float * vertex, float * varying,
|
||||
const int *F_IT, const int *F_ITa,
|
||||
int offset, int start, int end);
|
||||
|
||||
void OsdGcdComputeEdge(const OsdVertexDescriptor *vdesc,
|
||||
float *vertex, float * varying,
|
||||
const int *E_IT, const float *E_ITa,
|
||||
int offset, int start, int end);
|
||||
|
||||
void OsdGcdComputeVertexA(const OsdVertexDescriptor *vdesc,
|
||||
float *vertex, float * varying,
|
||||
const int *V_ITa, const float *V_IT,
|
||||
int offset, int start, int end, int pass);
|
||||
|
||||
void OsdGcdComputeVertexB(const OsdVertexDescriptor *vdesc,
|
||||
float *vertex, float * varying,
|
||||
const int *V_ITa, const int *V_IT, const float *V_W,
|
||||
int offset, int start, int end);
|
||||
|
||||
void OsdGcdComputeLoopVertexB(const OsdVertexDescriptor *vdesc,
|
||||
float *vertex, float * varying,
|
||||
const int *V_ITa, const int *V_IT,
|
||||
const float *V_W,
|
||||
int offset, int start, int end);
|
||||
|
||||
void OsdGcdComputeBilinearEdge(const OsdVertexDescriptor *vdesc,
|
||||
float *vertex, float * varying,
|
||||
const int *E_IT,
|
||||
int offset, int start, int end);
|
||||
|
||||
void OsdGcdComputeBilinearVertex(const OsdVertexDescriptor *vdesc,
|
||||
float *vertex, float * varying,
|
||||
const int *V_ITa,
|
||||
int offset, int start, int end);
|
||||
|
||||
void OsdGcdEditVertexAdd(const OsdVertexDescriptor *vdesc, float *vertex,
|
||||
int primVarOffset, int primVarWidth, int count,
|
||||
const int *editIndices, const float *editValues);
|
||||
|
||||
void OsdGcdEditVertexSet(const OsdVertexDescriptor *vdesc, float *vertex,
|
||||
int primVarOffset, int primVarWidth, int count,
|
||||
const int *editIndices, const float *editValues);
|
||||
|
||||
} // end namespace OPENSUBDIV_VERSION
|
||||
using namespace OPENSUBDIV_VERSION;
|
||||
|
||||
} // end namespace OpenSubdiv
|
||||
|
||||
#endif // OSD_GCD_KERNEL_H
|
Loading…
Reference in New Issue
Block a user