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the limitEval example appears to be building properly... adding it to the collection
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@ -60,6 +60,7 @@ if( OPENGL_FOUND AND (GLEW_FOUND AND GLFW_FOUND) OR (APPLE AND GLFW_FOUND))
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add_subdirectory(glBatchViewer)
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add_subdirectory(simpleCpu)
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#add_subdirectory(evalTest)
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add_subdirectory(limitEval)
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add_subdirectory(paintTest)
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if(PTEX_FOUND AND (NOT APPLE))
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# the ptexViewer example requires GL functionality not available on OSX
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