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A few more typos in compatibility.rst
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@ -63,7 +63,7 @@ and undesirable behavior in some common cases -- to an extent that could not
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simply be changed -- and so an additional mode was added to avoid such behavior.
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All choices are now provided through a single "linear interpolation" enum,
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desribed and illustrated in more detail in the overview of
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described and illustrated in more detail in the overview of
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`Face-Varying Interpolation <subdivision_surfaces.html#face-varying-interpolation-rules>`__.
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The use of "boundary" in the name of the enum was intentionally removed
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as the choice also affects interior interpolation. The new use of "linear"
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@ -183,7 +183,7 @@ Since RenderMan and OpenSubdiv versions prior to 3.0 share a common library
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section of compatibility with OpenSubdiv 2.x.
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In addition to some features between RenderMan and OpenSubdiv that are not
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compatibile, there are also other differences that may be present due to
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compatible, there are also other differences that may be present due to
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differences in the implementations of similar features.
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For most use cases, OpenSubdiv 3.0 is largely compatible with RenderMan, there
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@ -216,7 +216,7 @@ Other Differences
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**Smooth Face-Varying Interpolation with Creasing**
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There have been two discrepancies noted in the way that face-varying data is
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interpolated smoothly in the presense of creases:
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interpolated smoothly in the presence of creases:
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* Interpolation around a dart vertex
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