A few more typos in compatibility.rst

This commit is contained in:
George ElKoura 2015-06-20 16:04:02 -07:00
parent 277186234b
commit 6641e898b7

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@ -63,7 +63,7 @@ and undesirable behavior in some common cases -- to an extent that could not
simply be changed -- and so an additional mode was added to avoid such behavior.
All choices are now provided through a single "linear interpolation" enum,
desribed and illustrated in more detail in the overview of
described and illustrated in more detail in the overview of
`Face-Varying Interpolation <subdivision_surfaces.html#face-varying-interpolation-rules>`__.
The use of "boundary" in the name of the enum was intentionally removed
as the choice also affects interior interpolation. The new use of "linear"
@ -183,7 +183,7 @@ Since RenderMan and OpenSubdiv versions prior to 3.0 share a common library
section of compatibility with OpenSubdiv 2.x.
In addition to some features between RenderMan and OpenSubdiv that are not
compatibile, there are also other differences that may be present due to
compatible, there are also other differences that may be present due to
differences in the implementations of similar features.
For most use cases, OpenSubdiv 3.0 is largely compatible with RenderMan, there
@ -216,7 +216,7 @@ Other Differences
**Smooth Face-Varying Interpolation with Creasing**
There have been two discrepancies noted in the way that face-varying data is
interpolated smoothly in the presense of creases:
interpolated smoothly in the presence of creases:
* Interpolation around a dart vertex