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Fix OSX build: stdlib.h needs to be included in glPtexMipmapTexture.h for size_t typedef
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@ -30,6 +30,8 @@
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#include "../osd/nonCopyable.h"
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#include "../osd/opengl.h"
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#include <stdlib.h>
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class PtexTexture;
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namespace OpenSubdiv {
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