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https://github.com/PixarAnimationStudios/OpenSubdiv
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Fix FindMaya.cmake
- switch PATHS to HINTS to make sure that we pick up the correct location for various files & libs - fix the list append to dereference variables properly - minor code style cleanup fixes #266
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@ -51,54 +51,60 @@
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# License text for the above reference.)
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# License text for the above reference.)
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if(APPLE)
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if(APPLE)
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find_path(MAYA_BASE_DIR ../../devkit/include/maya/MFn.h PATH
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find_path(MAYA_BASE_DIR
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${MAYA_LOCATION}
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../../devkit/include/maya/MFn.h
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$ENV{MAYA_LOCATION}
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HINTS
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"/Applications/Autodesk/maya2014/Maya.app/Contents"
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${MAYA_LOCATION}
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"/Applications/Autodesk/maya2013.5/Maya.app/Contents"
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$ENV{MAYA_LOCATION}
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"/Applications/Autodesk/maya2013/Maya.app/Contents"
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"/Applications/Autodesk/maya2014/Maya.app/Contents"
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"/Applications/Autodesk/maya2012.17/Maya.app/Contents"
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"/Applications/Autodesk/maya2013.5/Maya.app/Contents"
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"/Applications/Autodesk/maya2012/Maya.app/Contents"
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"/Applications/Autodesk/maya2013/Maya.app/Contents"
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"/Applications/Autodesk/maya2011/Maya.app/Contents"
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"/Applications/Autodesk/maya2012.17/Maya.app/Contents"
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"/Applications/Autodesk/maya2010/Maya.app/Contents"
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"/Applications/Autodesk/maya2012/Maya.app/Contents"
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"/Applications/Autodesk/maya2011/Maya.app/Contents"
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"/Applications/Autodesk/maya2010/Maya.app/Contents"
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)
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)
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find_path(MAYA_LIBRARY_DIR libOpenMaya.dylib
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find_path(MAYA_LIBRARY_DIR libOpenMaya.dylib
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PATHS
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HINTS
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${MAYA_LOCATION}
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${MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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${MAYA_BASE_DIR}
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${MAYA_BASE_DIR}
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PATH_SUFFIXES
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PATH_SUFFIXES
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Maya.app/contents/MacOS/
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Maya.app/contents/MacOS/
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DOC
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DOC
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"Maya's libraries path"
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"Maya's libraries path"
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)
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)
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endif(APPLE)
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endif(APPLE)
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if(UNIX)
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if(UNIX)
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find_path(MAYA_BASE_DIR include/maya/MFn.h PATH
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find_path(MAYA_BASE_DIR
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${MAYA_LOCATION}
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include/maya/MFn.h
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$ENV{MAYA_LOCATION}
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HINTS
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"/usr/autodesk/maya2013-x64"
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${MAYA_LOCATION}
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"/usr/autodesk/maya2012.17-x64"
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$ENV{MAYA_LOCATION}
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"/usr/autodesk/maya2012-x64"
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"/usr/autodesk/maya2013-x64"
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"/usr/autodesk/maya2011-x64"
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"/usr/autodesk/maya2012.17-x64"
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"/usr/autodesk/maya2010-x64"
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"/usr/autodesk/maya2012-x64"
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"/usr/autodesk/maya2011-x64"
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"/usr/autodesk/maya2010-x64"
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)
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)
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find_path(MAYA_LIBRARY_DIR libOpenMaya.so
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find_path(MAYA_LIBRARY_DIR
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PATHS
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libOpenMaya.so
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HINTS
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${MAYA_LOCATION}
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${MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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${MAYA_BASE_DIR}
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${MAYA_BASE_DIR}
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PATH_SUFFIXES
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PATH_SUFFIXES
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lib/
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lib/
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DOC
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DOC
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"Maya's libraries path"
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"Maya's libraries path"
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)
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)
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endif(UNIX)
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endif(UNIX)
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if(WIN32)
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if(WIN32)
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find_path(MAYA_BASE_DIR include/maya/MFn.h
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find_path(MAYA_BASE_DIR
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PATH
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include/maya/MFn.h
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HINTS
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${MAYA_LOCATION}
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${MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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"C:/Program Files/Autodesk/Maya2013.5-x64"
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"C:/Program Files/Autodesk/Maya2013.5-x64"
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@ -122,46 +128,50 @@ if(WIN32)
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"C:/Program Files (x86)/Autodesk/Maya2010"
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"C:/Program Files (x86)/Autodesk/Maya2010"
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"C:/Autodesk/maya-2010x64"
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"C:/Autodesk/maya-2010x64"
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)
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)
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find_path(MAYA_LIBRARY_DIR OpenMaya.lib
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find_path(MAYA_LIBRARY_DIR
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PATHS
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OpenMaya.lib
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HINTS
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${MAYA_LOCATION}
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${MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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${MAYA_BASE_DIR}
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${MAYA_BASE_DIR}
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PATH_SUFFIXES
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PATH_SUFFIXES
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lib/
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lib/
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DOC
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DOC
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"Maya's libraries path"
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"Maya's libraries path"
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)
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)
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endif(WIN32)
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endif(WIN32)
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find_path(MAYA_INCLUDE_DIR maya/MFn.h
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find_path(MAYA_INCLUDE_DIR
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PATHS
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maya/MFn.h
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HINTS
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${MAYA_LOCATION}
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${MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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${MAYA_BASE_DIR}
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${MAYA_BASE_DIR}
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PATH_SUFFIXES
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PATH_SUFFIXES
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../../devkit/include/
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../../devkit/include/
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include/
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include/
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DOC
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DOC
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"Maya's devkit headers path"
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"Maya's devkit headers path"
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)
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)
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find_path(MAYA_LIBRARY_DIR OpenMaya
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find_path(MAYA_LIBRARY_DIR
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PATHS
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OpenMaya
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HINTS
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${MAYA_LOCATION}
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${MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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${MAYA_BASE_DIR}
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${MAYA_BASE_DIR}
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PATH_SUFFIXES
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PATH_SUFFIXES
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../../devkit/include/
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../../devkit/include/
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include/
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include/
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DOC
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DOC
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"Maya's devkit headers path"
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"Maya's devkit headers path"
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)
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)
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list(APPEND MAYA_INCLUDE_DIRS ${MAYA_INCLUDE_DIR})
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list(APPEND MAYA_INCLUDE_DIRS ${MAYA_INCLUDE_DIR})
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find_path(MAYA_DEVKIT_INC_DIR GL/glext.h
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find_path(MAYA_DEVKIT_INC_DIR
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PATHS
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GL/glext.h
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HINTS
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${MAYA_LOCATION}
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${MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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${MAYA_BASE_DIR}
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${MAYA_BASE_DIR}
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@ -186,25 +196,28 @@ foreach(MAYA_LIB
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cg
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cg
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cgGL)
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cgGL)
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find_library(MAYA_${MAYA_LIB}_LIBRARY ${MAYA_LIB}
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find_library(MAYA_${MAYA_LIB}_LIBRARY
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PATHS
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${MAYA_LIB}
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HINTS
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${MAYA_LOCATION}
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${MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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${MAYA_BASE_DIR}
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${MAYA_BASE_DIR}
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PATH_SUFFIXES
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PATH_SUFFIXES
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MacOS/
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MacOS/
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lib/
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lib/
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DOC
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DOC
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"Maya's ${MAYA_LIB} library path"
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"Maya's ${MAYA_LIB} library path"
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)
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)
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if (MAYA_${MAYA_LIB}_LIBRARY)
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if (MAYA_${MAYA_LIB}_LIBRARY)
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list(APPEND ${MAYA_LIBRARIES} MAYA_${MAYA_LIB}_LIBRARY)
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list(APPEND MAYA_LIBRARIES ${MAYA_${MAYA_LIB}_LIBRARY})
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endif()
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endif()
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endforeach(MAYA_LIB)
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endforeach(MAYA_LIB)
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find_program(MAYA_EXECUTABLE maya
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find_program(MAYA_EXECUTABLE
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PATHS
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maya
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HINTS
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${MAYA_LOCATION}
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${MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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$ENV{MAYA_LOCATION}
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${MAYA_BASE_DIR}
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${MAYA_BASE_DIR}
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@ -226,11 +239,11 @@ endif()
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# all listed variables are TRUE
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# all listed variables are TRUE
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include(FindPackageHandleStandardArgs)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(Maya
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find_package_handle_standard_args(Maya
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REQUIRED_VARS
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REQUIRED_VARS
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${MAYA_LIBRARIES}
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MAYA_EXECUTABLE
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MAYA_EXECUTABLE
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MAYA_INCLUDE_DIRS
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MAYA_INCLUDE_DIRS
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MAYA_LIBRARIES
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VERSION_VAR
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VERSION_VAR
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MAYA_API_VERSION
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MAYA_API_VERSION
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)
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)
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