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initial checking in TBB kernel.
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opensubdiv/osd/tbbComputeController.cpp
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330
opensubdiv/osd/tbbComputeController.cpp
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@ -0,0 +1,330 @@
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//
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// Copyright (C) Pixar. All rights reserved.
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//
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||||
// This license governs use of the accompanying software. If you
|
||||
// use the software, you accept this license. If you do not accept
|
||||
// the license, do not use the software.
|
||||
//
|
||||
// 1. Definitions
|
||||
// The terms "reproduce," "reproduction," "derivative works," and
|
||||
// "distribution" have the same meaning here as under U.S.
|
||||
// copyright law. A "contribution" is the original software, or
|
||||
// any additions or changes to the software.
|
||||
// A "contributor" is any person or entity that distributes its
|
||||
// contribution under this license.
|
||||
// "Licensed patents" are a contributor's patent claims that read
|
||||
// directly on its contribution.
|
||||
//
|
||||
// 2. Grant of Rights
|
||||
// (A) Copyright Grant- Subject to the terms of this license,
|
||||
// including the license conditions and limitations in section 3,
|
||||
// each contributor grants you a non-exclusive, worldwide,
|
||||
// royalty-free copyright license to reproduce its contribution,
|
||||
// prepare derivative works of its contribution, and distribute
|
||||
// its contribution or any derivative works that you create.
|
||||
// (B) Patent Grant- Subject to the terms of this license,
|
||||
// including the license conditions and limitations in section 3,
|
||||
// each contributor grants you a non-exclusive, worldwide,
|
||||
// royalty-free license under its licensed patents to make, have
|
||||
// made, use, sell, offer for sale, import, and/or otherwise
|
||||
// dispose of its contribution in the software or derivative works
|
||||
// of the contribution in the software.
|
||||
//
|
||||
// 3. Conditions and Limitations
|
||||
// (A) No Trademark License- This license does not grant you
|
||||
// rights to use any contributor's name, logo, or trademarks.
|
||||
// (B) If you bring a patent claim against any contributor over
|
||||
// patents that you claim are infringed by the software, your
|
||||
// patent license from such contributor to the software ends
|
||||
// automatically.
|
||||
// (C) If you distribute any portion of the software, you must
|
||||
// retain all copyright, patent, trademark, and attribution
|
||||
// notices that are present in the software.
|
||||
// (D) If you distribute any portion of the software in source
|
||||
// code form, you may do so only under this license by including a
|
||||
// complete copy of this license with your distribution. If you
|
||||
// distribute any portion of the software in compiled or object
|
||||
// code form, you may only do so under a license that complies
|
||||
// with this license.
|
||||
// (E) The software is licensed "as-is." You bear the risk of
|
||||
// using it. The contributors give no express warranties,
|
||||
// guarantees or conditions. You may have additional consumer
|
||||
// rights under your local laws which this license cannot change.
|
||||
// To the extent permitted under your local laws, the contributors
|
||||
// exclude the implied warranties of merchantability, fitness for
|
||||
// a particular purpose and non-infringement.
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||||
//
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#include "../osd/cpuComputeContext.h"
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#include "../osd/tbbComputeController.h"
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#include "../osd/tbbKernel.h"
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#include "../osd/table.h"
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#ifdef OPENSUBDIV_HAS_TBB
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#include <tbb/task_scheduler_init.h>
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#endif
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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OsdTbbComputeController::OsdTbbComputeController(int numThreads) {
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_numThreads = numThreads;
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if(_numThreads == -1)
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tbb::task_scheduler_init init();
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else
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tbb::task_scheduler_init init(numThreads);
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}
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void
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OsdTbbComputeController::ApplyBilinearFaceVerticesKernel(
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FarKernelBatch const &batch, void *clientdata) const {
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OsdCpuComputeContext * context =
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static_cast<OsdCpuComputeContext*>(clientdata);
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assert(context);
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OsdTbbComputeFace(
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context->GetVertexDescriptor(),
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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(const int*)context->GetTable(Table::F_IT)->GetBuffer(),
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(const int*)context->GetTable(Table::F_ITa)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
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}
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void
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OsdTbbComputeController::ApplyBilinearEdgeVerticesKernel(
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FarKernelBatch const &batch, void *clientdata) const {
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OsdCpuComputeContext * context =
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static_cast<OsdCpuComputeContext*>(clientdata);
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assert(context);
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OsdTbbComputeBilinearEdge(
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context->GetVertexDescriptor(),
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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(const int*)context->GetTable(Table::E_IT)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
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}
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void
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OsdTbbComputeController::ApplyBilinearVertexVerticesKernel(
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FarKernelBatch const &batch, void *clientdata) const {
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OsdCpuComputeContext * context =
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static_cast<OsdCpuComputeContext*>(clientdata);
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assert(context);
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OsdTbbComputeBilinearVertex(
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context->GetVertexDescriptor(),
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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(const int*)context->GetTable(Table::V_ITa)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
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}
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void
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OsdTbbComputeController::ApplyCatmarkFaceVerticesKernel(
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FarKernelBatch const &batch, void *clientdata) const {
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OsdCpuComputeContext * context =
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static_cast<OsdCpuComputeContext*>(clientdata);
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assert(context);
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OsdTbbComputeFace(
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context->GetVertexDescriptor(),
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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(const int*)context->GetTable(Table::F_IT)->GetBuffer(),
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(const int*)context->GetTable(Table::F_ITa)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
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}
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void
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OsdTbbComputeController::ApplyCatmarkEdgeVerticesKernel(
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FarKernelBatch const &batch, void *clientdata) const {
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OsdCpuComputeContext * context =
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static_cast<OsdCpuComputeContext*>(clientdata);
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assert(context);
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OsdTbbComputeEdge(
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context->GetVertexDescriptor(),
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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(const int*)context->GetTable(Table::E_IT)->GetBuffer(),
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(const float*)context->GetTable(Table::E_W)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
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}
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void
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OsdTbbComputeController::ApplyCatmarkVertexVerticesKernelB(
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FarKernelBatch const &batch, void *clientdata) const {
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OsdCpuComputeContext * context =
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static_cast<OsdCpuComputeContext*>(clientdata);
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assert(context);
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OsdTbbComputeVertexB(
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context->GetVertexDescriptor(),
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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(const int*)context->GetTable(Table::V_ITa)->GetBuffer(),
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(const int*)context->GetTable(Table::V_IT)->GetBuffer(),
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(const float*)context->GetTable(Table::V_W)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
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}
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void
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OsdTbbComputeController::ApplyCatmarkVertexVerticesKernelA1(
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FarKernelBatch const &batch, void *clientdata) const {
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OsdCpuComputeContext * context =
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static_cast<OsdCpuComputeContext*>(clientdata);
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assert(context);
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OsdTbbComputeVertexA(
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context->GetVertexDescriptor(),
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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(const int*)context->GetTable(Table::V_ITa)->GetBuffer(),
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(const float*)context->GetTable(Table::V_W)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), false);
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}
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void
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OsdTbbComputeController::ApplyCatmarkVertexVerticesKernelA2(
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FarKernelBatch const &batch, void *clientdata) const {
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OsdCpuComputeContext * context =
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static_cast<OsdCpuComputeContext*>(clientdata);
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assert(context);
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OsdTbbComputeVertexA(
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context->GetVertexDescriptor(),
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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(const int*)context->GetTable(Table::V_ITa)->GetBuffer(),
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(const float*)context->GetTable(Table::V_W)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), true);
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}
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void
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OsdTbbComputeController::ApplyLoopEdgeVerticesKernel(
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FarKernelBatch const &batch, void *clientdata) const {
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OsdCpuComputeContext * context =
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static_cast<OsdCpuComputeContext*>(clientdata);
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assert(context);
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OsdTbbComputeEdge(
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context->GetVertexDescriptor(),
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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(const int*)context->GetTable(Table::E_IT)->GetBuffer(),
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(const float*)context->GetTable(Table::E_W)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
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}
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void
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OsdTbbComputeController::ApplyLoopVertexVerticesKernelB(
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FarKernelBatch const &batch, void *clientdata) const {
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OsdCpuComputeContext * context =
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static_cast<OsdCpuComputeContext*>(clientdata);
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assert(context);
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OsdTbbComputeLoopVertexB(
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context->GetVertexDescriptor(),
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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(const int*)context->GetTable(Table::V_ITa)->GetBuffer(),
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(const int*)context->GetTable(Table::V_IT)->GetBuffer(),
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(const float*)context->GetTable(Table::V_W)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd());
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}
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void
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OsdTbbComputeController::ApplyLoopVertexVerticesKernelA1(
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FarKernelBatch const &batch, void *clientdata) const {
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OsdCpuComputeContext * context =
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static_cast<OsdCpuComputeContext*>(clientdata);
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assert(context);
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OsdTbbComputeVertexA(
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context->GetVertexDescriptor(),
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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(const int*)context->GetTable(Table::V_ITa)->GetBuffer(),
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(const float*)context->GetTable(Table::V_W)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), false);
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}
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void
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OsdTbbComputeController::ApplyLoopVertexVerticesKernelA2(
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FarKernelBatch const &batch, void *clientdata) const {
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OsdCpuComputeContext * context =
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static_cast<OsdCpuComputeContext*>(clientdata);
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assert(context);
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OsdTbbComputeVertexA(
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context->GetVertexDescriptor(),
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context->GetCurrentVertexBuffer(),
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context->GetCurrentVaryingBuffer(),
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(const int*)context->GetTable(Table::V_ITa)->GetBuffer(),
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(const float*)context->GetTable(Table::V_W)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), true);
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}
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void
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OsdTbbComputeController::ApplyVertexEdits(
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FarKernelBatch const &batch, void * clientdata) const {
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OsdCpuComputeContext * context =
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static_cast<OsdCpuComputeContext*>(clientdata);
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assert(context);
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const OsdCpuHEditTable *edit = context->GetEditTable(batch.GetTableIndex());
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assert(edit);
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const OsdCpuTable * primvarIndices = edit->GetPrimvarIndices();
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const OsdCpuTable * editValues = edit->GetEditValues();
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if (edit->GetOperation() == FarVertexEdit::Add) {
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OsdTbbEditVertexAdd(context->GetVertexDescriptor(),
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context->GetCurrentVertexBuffer(),
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edit->GetPrimvarOffset(),
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edit->GetPrimvarWidth(),
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batch.GetVertexOffset(),
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batch.GetTableOffset(),
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batch.GetStart(),
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batch.GetEnd(),
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static_cast<unsigned int*>(primvarIndices->GetBuffer()),
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static_cast<float*>(editValues->GetBuffer()));
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} else if (edit->GetOperation() == FarVertexEdit::Set) {
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OsdTbbEditVertexSet(context->GetVertexDescriptor(),
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context->GetCurrentVertexBuffer(),
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edit->GetPrimvarOffset(),
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edit->GetPrimvarWidth(),
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batch.GetVertexOffset(),
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batch.GetTableOffset(),
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batch.GetStart(),
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batch.GetEnd(),
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static_cast<unsigned int*>(primvarIndices->GetBuffer()),
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static_cast<float*>(editValues->GetBuffer()));
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}
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}
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void
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OsdTbbComputeController::Synchronize() {
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// XXX:
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}
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} // end namespace OPENSUBDIV_VERSION
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} // end namespace OpenSubdiv
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|
174
opensubdiv/osd/tbbComputeController.h
Normal file
174
opensubdiv/osd/tbbComputeController.h
Normal file
@ -0,0 +1,174 @@
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//
|
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// Copyright (C) Pixar. All rights reserved.
|
||||
//
|
||||
// This license governs use of the accompanying software. If you
|
||||
// use the software, you accept this license. If you do not accept
|
||||
// the license, do not use the software.
|
||||
//
|
||||
// 1. Definitions
|
||||
// The terms "reproduce," "reproduction," "derivative works," and
|
||||
// "distribution" have the same meaning here as under U.S.
|
||||
// copyright law. A "contribution" is the original software, or
|
||||
// any additions or changes to the software.
|
||||
// A "contributor" is any person or entity that distributes its
|
||||
// contribution under this license.
|
||||
// "Licensed patents" are a contributor's patent claims that read
|
||||
// directly on its contribution.
|
||||
//
|
||||
// 2. Grant of Rights
|
||||
// (A) Copyright Grant- Subject to the terms of this license,
|
||||
// including the license conditions and limitations in section 3,
|
||||
// each contributor grants you a non-exclusive, worldwide,
|
||||
// royalty-free copyright license to reproduce its contribution,
|
||||
// prepare derivative works of its contribution, and distribute
|
||||
// its contribution or any derivative works that you create.
|
||||
// (B) Patent Grant- Subject to the terms of this license,
|
||||
// including the license conditions and limitations in section 3,
|
||||
// each contributor grants you a non-exclusive, worldwide,
|
||||
// royalty-free license under its licensed patents to make, have
|
||||
// made, use, sell, offer for sale, import, and/or otherwise
|
||||
// dispose of its contribution in the software or derivative works
|
||||
// of the contribution in the software.
|
||||
//
|
||||
// 3. Conditions and Limitations
|
||||
// (A) No Trademark License- This license does not grant you
|
||||
// rights to use any contributor's name, logo, or trademarks.
|
||||
// (B) If you bring a patent claim against any contributor over
|
||||
// patents that you claim are infringed by the software, your
|
||||
// patent license from such contributor to the software ends
|
||||
// automatically.
|
||||
// (C) If you distribute any portion of the software, you must
|
||||
// retain all copyright, patent, trademark, and attribution
|
||||
// notices that are present in the software.
|
||||
// (D) If you distribute any portion of the software in source
|
||||
// code form, you may do so only under this license by including a
|
||||
// complete copy of this license with your distribution. If you
|
||||
// distribute any portion of the software in compiled or object
|
||||
// code form, you may only do so under a license that complies
|
||||
// with this license.
|
||||
// (E) The software is licensed "as-is." You bear the risk of
|
||||
// using it. The contributors give no express warranties,
|
||||
// guarantees or conditions. You may have additional consumer
|
||||
// rights under your local laws which this license cannot change.
|
||||
// To the extent permitted under your local laws, the contributors
|
||||
// exclude the implied warranties of merchantability, fitness for
|
||||
// a particular purpose and non-infringement.
|
||||
//
|
||||
#ifndef OSD_TBB_COMPUTE_CONTROLLER_H
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#define OSD_TBB_COMPUTE_CONTROLLER_H
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#include "../version.h"
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#include "../far/dispatcher.h"
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#include "../osd/cpuComputeContext.h"
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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/// \brief Compute controller for launching OpenMP subdivision kernels.
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///
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/// OsdTbbComputeController is a compute controller class to launch OpenMP
|
||||
/// threaded subdivision kernels. It requires OsdCpuVertexBufferInterface
|
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/// as arguments of Refine function.
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///
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/// Controller entities execute requests from Context instances that they share
|
||||
/// common interfaces with. Controllers are attached to discrete compute devices
|
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/// and share the devices resources with Context entities.
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///
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class OsdTbbComputeController {
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public:
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typedef OsdCpuComputeContext ComputeContext;
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/// Constructor.
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///
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/// @param numThreads specifies how many openmp parallel threads to use.
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/// -1 attempts to use all available processors.
|
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///
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explicit OsdTbbComputeController(int numThreads=-1);
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||||
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/// Launch subdivision kernels and apply to given vertex buffers.
|
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///
|
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/// @param context the OsdCpuContext to apply refinement operations to
|
||||
///
|
||||
/// @param batches vector of batches of vertices organized by operative
|
||||
/// kernel
|
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///
|
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/// @param vertexBuffer vertex-interpolated data buffer
|
||||
///
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||||
/// @param varyingBuffer varying-interpolated data buffer
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||||
///
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||||
template<class VERTEX_BUFFER, class VARYING_BUFFER>
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void Refine(OsdCpuComputeContext *context,
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||||
FarKernelBatchVector const & batches,
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||||
VERTEX_BUFFER * vertexBuffer,
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||||
VARYING_BUFFER * varyingBuffer) {
|
||||
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||||
omp_set_num_threads(_numThreads);
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||||
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||||
context->Bind(vertexBuffer, varyingBuffer);
|
||||
FarDispatcher::Refine(this,
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||||
batches,
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||||
-1,
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||||
context);
|
||||
context->Unbind();
|
||||
}
|
||||
|
||||
/// Launch subdivision kernels and apply to given vertex buffers.
|
||||
///
|
||||
/// @param context the OsdCpuContext to apply refinement operations to
|
||||
///
|
||||
/// @param batches vector of batches of vertices organized by operative
|
||||
/// kernel
|
||||
///
|
||||
/// @param vertexBuffer vertex-interpolated data buffer
|
||||
///
|
||||
template<class VERTEX_BUFFER>
|
||||
void Refine(OsdCpuComputeContext *context,
|
||||
FarKernelBatchVector const &batches,
|
||||
VERTEX_BUFFER *vertexBuffer) {
|
||||
Refine(context, batches, vertexBuffer, (VERTEX_BUFFER*)0);
|
||||
}
|
||||
|
||||
/// Waits until all running subdivision kernels finish.
|
||||
void Synchronize();
|
||||
|
||||
protected:
|
||||
friend class FarDispatcher;
|
||||
|
||||
void ApplyBilinearFaceVerticesKernel(FarKernelBatch const &batch, void * clientdata) const;
|
||||
|
||||
void ApplyBilinearEdgeVerticesKernel(FarKernelBatch const &batch, void * clientdata) const;
|
||||
|
||||
void ApplyBilinearVertexVerticesKernel(FarKernelBatch const &batch, void * clientdata) const;
|
||||
|
||||
|
||||
void ApplyCatmarkFaceVerticesKernel(FarKernelBatch const &batch, void * clientdata) const;
|
||||
|
||||
void ApplyCatmarkEdgeVerticesKernel(FarKernelBatch const &batch, void * clientdata) const;
|
||||
|
||||
void ApplyCatmarkVertexVerticesKernelB(FarKernelBatch const &batch, void * clientdata) const;
|
||||
|
||||
void ApplyCatmarkVertexVerticesKernelA1(FarKernelBatch const &batch, void * clientdata) const;
|
||||
|
||||
void ApplyCatmarkVertexVerticesKernelA2(FarKernelBatch const &batch, void * clientdata) const;
|
||||
|
||||
|
||||
void ApplyLoopEdgeVerticesKernel(FarKernelBatch const &batch, void * clientdata) const;
|
||||
|
||||
void ApplyLoopVertexVerticesKernelB(FarKernelBatch const &batch, void * clientdata) const;
|
||||
|
||||
void ApplyLoopVertexVerticesKernelA1(FarKernelBatch const &batch, void * clientdata) const;
|
||||
|
||||
void ApplyLoopVertexVerticesKernelA2(FarKernelBatch const &batch, void * clientdata) const;
|
||||
|
||||
void ApplyVertexEdits(FarKernelBatch const &batch, void * clientdata) const;
|
||||
|
||||
int _numThreads;
|
||||
};
|
||||
|
||||
} // end namespace OPENSUBDIV_VERSION
|
||||
using namespace OPENSUBDIV_VERSION;
|
||||
|
||||
} // end namespace OpenSubdiv
|
||||
|
||||
#endif // OSD_TBB_COMPUTE_CONTROLLER_H
|
664
opensubdiv/osd/tbbKernel.cpp
Normal file
664
opensubdiv/osd/tbbKernel.cpp
Normal file
@ -0,0 +1,664 @@
|
||||
//
|
||||
// Copyright (C) Pixar. All rights reserved.
|
||||
//
|
||||
// This license governs use of the accompanying software. If you
|
||||
// use the software, you accept this license. If you do not accept
|
||||
// the license, do not use the software.
|
||||
//
|
||||
// 1. Definitions
|
||||
// The terms "reproduce," "reproduction," "derivative works," and
|
||||
// "distribution" have the same meaning here as under U.S.
|
||||
// copyright law. A "contribution" is the original software, or
|
||||
// any additions or changes to the software.
|
||||
// A "contributor" is any person or entity that distributes its
|
||||
// contribution under this license.
|
||||
// "Licensed patents" are a contributor's patent claims that read
|
||||
// directly on its contribution.
|
||||
//
|
||||
// 2. Grant of Rights
|
||||
// (A) Copyright Grant- Subject to the terms of this license,
|
||||
// including the license conditions and limitations in section 3,
|
||||
// each contributor grants you a non-exclusive, worldwide,
|
||||
// royalty-free copyright license to reproduce its contribution,
|
||||
// prepare derivative works of its contribution, and distribute
|
||||
// its contribution or any derivative works that you create.
|
||||
// (B) Patent Grant- Subject to the terms of this license,
|
||||
// including the license conditions and limitations in section 3,
|
||||
// each contributor grants you a non-exclusive, worldwide,
|
||||
// royalty-free license under its licensed patents to make, have
|
||||
// made, use, sell, offer for sale, import, and/or otherwise
|
||||
// dispose of its contribution in the software or derivative works
|
||||
// of the contribution in the software.
|
||||
//
|
||||
// 3. Conditions and Limitations
|
||||
// (A) No Trademark License- This license does not grant you
|
||||
// rights to use any contributor's name, logo, or trademarks.
|
||||
// (B) If you bring a patent claim against any contributor over
|
||||
// patents that you claim are infringed by the software, your
|
||||
// patent license from such contributor to the software ends
|
||||
// automatically.
|
||||
// (C) If you distribute any portion of the software, you must
|
||||
// retain all copyright, patent, trademark, and attribution
|
||||
// notices that are present in the software.
|
||||
// (D) If you distribute any portion of the software in source
|
||||
// code form, you may do so only under this license by including a
|
||||
// complete copy of this license with your distribution. If you
|
||||
// distribute any portion of the software in compiled or object
|
||||
// code form, you may only do so under a license that complies
|
||||
// with this license.
|
||||
// (E) The software is licensed "as-is." You bear the risk of
|
||||
// using it. The contributors give no express warranties,
|
||||
// guarantees or conditions. You may have additional consumer
|
||||
// rights under your local laws which this license cannot change.
|
||||
// To the extent permitted under your local laws, the contributors
|
||||
// exclude the implied warranties of merchantability, fitness for
|
||||
// a particular purpose and non-infringement.
|
||||
//
|
||||
|
||||
#include "../osd/cpuKernel.h"
|
||||
#include "../osd/tbbKernel.h"
|
||||
#include "../osd/vertexDescriptor.h"
|
||||
|
||||
#include <math.h>
|
||||
#include <tbb/parallel_for.h>
|
||||
|
||||
namespace OpenSubdiv {
|
||||
namespace OPENSUBDIV_VERSION {
|
||||
|
||||
#define grain_size 200
|
||||
|
||||
class TBBFaceKernel {
|
||||
const OsdVertexDescriptor *vdesc;
|
||||
float *vertex;
|
||||
float *varying;
|
||||
const int *F_IT;
|
||||
const int *F_ITa;
|
||||
int vertexOffset;
|
||||
int tableOffset;
|
||||
|
||||
public:
|
||||
void operator() (const tbb::blocked_range<int> &r) const {
|
||||
if(vdesc->numVertexElements == 4 && varying == NULL) {
|
||||
ComputeFaceKernel<4>
|
||||
(vertex, F_IT, F_ITa, vertexOffset, tableOffset, r.begin(), r.end());
|
||||
} else if(vdesc->numVertexElements == 8 && varying == NULL) {
|
||||
ComputeFaceKernel<8>
|
||||
(vertex, F_IT, F_ITa, vertexOffset, tableOffset, r.begin(), r.end());
|
||||
}
|
||||
else {
|
||||
for (int i = r.begin() + tableOffset; i < r.end() + tableOffset; i++) {
|
||||
int h = F_ITa[2*i];
|
||||
int n = F_ITa[2*i+1];
|
||||
|
||||
float weight = 1.0f/n;
|
||||
|
||||
// XXX: should use local vertex struct variable instead of
|
||||
// accumulating directly into global memory.
|
||||
int dstIndex = i + vertexOffset - tableOffset;
|
||||
vdesc->Clear(vertex, varying, dstIndex);
|
||||
|
||||
for (int j = 0; j < n; ++j) {
|
||||
int index = F_IT[h+j];
|
||||
vdesc->AddWithWeight(vertex, dstIndex, index, weight);
|
||||
vdesc->AddVaryingWithWeight(varying, dstIndex, index, weight);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TBBFaceKernel(const TBBFaceKernel &other)
|
||||
{
|
||||
this->vdesc = other.vdesc;
|
||||
this->vertex = other.vertex;
|
||||
this->varying= other.varying;
|
||||
this->F_IT = other.F_IT;
|
||||
this->F_ITa = other.F_ITa;
|
||||
this->vertexOffset = other.vertexOffset;
|
||||
this->tableOffset = other.tableOffset;
|
||||
}
|
||||
|
||||
TBBFaceKernel(const OsdVertexDescriptor *vdesc_in,
|
||||
float *vertex_in,
|
||||
float *varying_in,
|
||||
const int *F_IT_in,
|
||||
const int *F_ITa_in,
|
||||
int vertexOffset_in,
|
||||
int tableOffset_in) :
|
||||
vdesc (vdesc_in),
|
||||
vertex (vertex_in),
|
||||
varying(varying_in),
|
||||
F_IT (F_IT_in),
|
||||
F_ITa (F_ITa_in),
|
||||
vertexOffset(vertexOffset_in),
|
||||
tableOffset(tableOffset_in)
|
||||
{};
|
||||
};
|
||||
|
||||
void OsdTbbComputeFace(
|
||||
const OsdVertexDescriptor *vdesc, float * vertex, float * varying,
|
||||
const int *F_IT, const int *F_ITa, int vertexOffset, int tableOffset,
|
||||
int start, int end) {
|
||||
|
||||
TBBFaceKernel kernel(vdesc, vertex, varying, F_IT, F_ITa,
|
||||
vertexOffset, tableOffset);
|
||||
tbb::blocked_range<int> range(start, end, grain_size);
|
||||
tbb::parallel_for(range, kernel);
|
||||
}
|
||||
|
||||
class TBBEdgeKernel {
|
||||
const OsdVertexDescriptor *vdesc;
|
||||
float *vertex;
|
||||
float *varying;
|
||||
const int *E_IT;
|
||||
const float *E_W;
|
||||
int vertexOffset;
|
||||
int tableOffset;
|
||||
|
||||
public:
|
||||
void operator() (const tbb::blocked_range<int> &r) const {
|
||||
if(vdesc->numVertexElements == 4 && varying == NULL) {
|
||||
ComputeEdgeKernel<4>(vertex, E_IT, E_W, vertexOffset, tableOffset,
|
||||
r.begin(), r.end());
|
||||
}
|
||||
else if(vdesc->numVertexElements == 8 && varying == NULL) {
|
||||
ComputeEdgeKernel<8>(vertex, E_IT, E_W, vertexOffset, tableOffset,
|
||||
r.begin(), r.end());
|
||||
}
|
||||
else {
|
||||
for (int i = r.begin() + tableOffset; i < r.end() + tableOffset; i++) {
|
||||
int eidx0 = E_IT[4*i+0];
|
||||
int eidx1 = E_IT[4*i+1];
|
||||
int eidx2 = E_IT[4*i+2];
|
||||
int eidx3 = E_IT[4*i+3];
|
||||
|
||||
float vertWeight = E_W[i*2+0];
|
||||
|
||||
int dstIndex = i + vertexOffset - tableOffset;
|
||||
vdesc->Clear(vertex, varying, dstIndex);
|
||||
|
||||
vdesc->AddWithWeight(vertex, dstIndex, eidx0, vertWeight);
|
||||
vdesc->AddWithWeight(vertex, dstIndex, eidx1, vertWeight);
|
||||
|
||||
if (eidx2 != -1) {
|
||||
float faceWeight = E_W[i*2+1];
|
||||
|
||||
vdesc->AddWithWeight(vertex, dstIndex, eidx2, faceWeight);
|
||||
vdesc->AddWithWeight(vertex, dstIndex, eidx3, faceWeight);
|
||||
}
|
||||
|
||||
vdesc->AddVaryingWithWeight(varying, dstIndex, eidx0, 0.5f);
|
||||
vdesc->AddVaryingWithWeight(varying, dstIndex, eidx1, 0.5f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TBBEdgeKernel(const TBBEdgeKernel &other)
|
||||
{
|
||||
this->vdesc = other.vdesc;
|
||||
this->vertex = other.vertex;
|
||||
this->varying= other.varying;
|
||||
this->E_IT = other.E_IT;
|
||||
this->E_W = other.E_W;
|
||||
this->vertexOffset = other.vertexOffset;
|
||||
this->tableOffset = other.tableOffset;
|
||||
}
|
||||
|
||||
TBBEdgeKernel(const OsdVertexDescriptor *vdesc_in,
|
||||
float *vertex_in,
|
||||
float *varying_in,
|
||||
const int *E_IT_in,
|
||||
const float *E_W_in,
|
||||
int vertexOffset_in,
|
||||
int tableOffset_in) :
|
||||
vdesc (vdesc_in),
|
||||
vertex (vertex_in),
|
||||
varying(varying_in),
|
||||
E_IT (E_IT_in),
|
||||
E_W (E_W_in),
|
||||
vertexOffset(vertexOffset_in),
|
||||
tableOffset(tableOffset_in)
|
||||
{};
|
||||
};
|
||||
|
||||
|
||||
void OsdTbbComputeEdge(
|
||||
const OsdVertexDescriptor *vdesc, float *vertex, float *varying,
|
||||
const int *E_IT, const float *E_W, int vertexOffset, int tableOffset,
|
||||
int start, int end) {
|
||||
tbb::blocked_range<int> range(start, end, grain_size);
|
||||
TBBEdgeKernel kernel(vdesc, vertex, varying, E_IT, E_W,
|
||||
vertexOffset, tableOffset);
|
||||
tbb::parallel_for(range, kernel);
|
||||
}
|
||||
|
||||
class TBBVertexKernelA {
|
||||
const OsdVertexDescriptor *vdesc;
|
||||
float *vertex;
|
||||
float *varying;
|
||||
const int *V_ITa;
|
||||
const float *V_W;
|
||||
int vertexOffset;
|
||||
int tableOffset;
|
||||
int pass;
|
||||
|
||||
public:
|
||||
void operator() (const tbb::blocked_range<int> &r) const {
|
||||
if(vdesc->numVertexElements == 4 && varying == NULL) {
|
||||
ComputeVertexAKernel<4>(vertex, V_ITa, V_W, vertexOffset, tableOffset,
|
||||
r.begin(), r.end(), pass);
|
||||
}
|
||||
else if (vdesc->numVertexElements == 8 && varying == NULL) {
|
||||
ComputeVertexAKernel<8>(vertex, V_ITa, V_W, vertexOffset, tableOffset,
|
||||
r.begin(), r.end(), pass);
|
||||
}
|
||||
else {
|
||||
for (int i = r.begin() + tableOffset; i < r.end() + tableOffset; i++) {
|
||||
int n = V_ITa[5*i+1];
|
||||
int p = V_ITa[5*i+2];
|
||||
int eidx0 = V_ITa[5*i+3];
|
||||
int eidx1 = V_ITa[5*i+4];
|
||||
|
||||
float weight = (pass == 1) ? V_W[i] : 1.0f - V_W[i];
|
||||
|
||||
// In the case of fractional weight, the weight must be inverted since
|
||||
// the value is shared with the k_Smooth kernel (statistically the
|
||||
// k_Smooth kernel runs much more often than this one)
|
||||
if (weight > 0.0f && weight < 1.0f && n > 0)
|
||||
weight = 1.0f - weight;
|
||||
|
||||
int dstIndex = i + vertexOffset - tableOffset;
|
||||
|
||||
if (not pass)
|
||||
vdesc->Clear(vertex, varying, dstIndex);
|
||||
|
||||
if (eidx0 == -1 || (pass == 0 && (n == -1))) {
|
||||
vdesc->AddWithWeight(vertex, dstIndex, p, weight);
|
||||
} else {
|
||||
vdesc->AddWithWeight(vertex, dstIndex, p, weight * 0.75f);
|
||||
vdesc->AddWithWeight(vertex, dstIndex, eidx0, weight * 0.125f);
|
||||
vdesc->AddWithWeight(vertex, dstIndex, eidx1, weight * 0.125f);
|
||||
}
|
||||
|
||||
if (not pass)
|
||||
vdesc->AddVaryingWithWeight(varying, dstIndex, p, 1.0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TBBVertexKernelA(const TBBVertexKernelA &other)
|
||||
{
|
||||
this->vdesc = other.vdesc;
|
||||
this->vertex = other.vertex;
|
||||
this->varying= other.varying;
|
||||
this->V_ITa = other.V_ITa;
|
||||
this->V_W = other.V_W;
|
||||
this->vertexOffset = other.vertexOffset;
|
||||
this->tableOffset = other.tableOffset;
|
||||
this->pass = other.pass;
|
||||
}
|
||||
|
||||
TBBVertexKernelA(const OsdVertexDescriptor *vdesc_in,
|
||||
float *vertex_in,
|
||||
float *varying_in,
|
||||
const int *V_ITa_in,
|
||||
const float *V_W_in,
|
||||
int vertexOffset_in,
|
||||
int tableOffset_in,
|
||||
int pass_in) :
|
||||
vdesc (vdesc_in),
|
||||
vertex (vertex_in),
|
||||
varying(varying_in),
|
||||
V_ITa (V_ITa_in),
|
||||
V_W (V_W_in),
|
||||
vertexOffset(vertexOffset_in),
|
||||
tableOffset(tableOffset_in),
|
||||
pass(pass_in)
|
||||
{};
|
||||
};
|
||||
|
||||
void OsdTbbComputeVertexA(
|
||||
const OsdVertexDescriptor *vdesc, float *vertex, float *varying,
|
||||
const int *V_ITa, const float *V_W, int vertexOffset, int tableOffset,
|
||||
int start, int end, int pass) {
|
||||
tbb::blocked_range<int> range(start, end, grain_size);
|
||||
TBBVertexKernelA kernel(vdesc, vertex, varying, V_ITa, V_W,
|
||||
vertexOffset, tableOffset, pass);
|
||||
tbb::parallel_for(range, kernel);
|
||||
}
|
||||
|
||||
class TBBVertexKernelB {
|
||||
const OsdVertexDescriptor *vdesc;
|
||||
float *vertex;
|
||||
float *varying;
|
||||
const int *V_ITa;
|
||||
const int *V_IT;
|
||||
const float *V_W;
|
||||
int vertexOffset;
|
||||
int tableOffset;
|
||||
int pass;
|
||||
|
||||
public:
|
||||
void operator() (const tbb::blocked_range<int> &r) const {
|
||||
if(vdesc->numVertexElements == 4 && varying == NULL) {
|
||||
ComputeVertexBKernel<4>(vertex, V_ITa, V_IT, V_W,
|
||||
vertexOffset, tableOffset, r.begin(), r.end());
|
||||
}
|
||||
else if(vdesc->numVertexElements == 8 && varying == NULL) {
|
||||
ComputeVertexBKernel<8>(vertex, V_ITa, V_IT, V_W,
|
||||
vertexOffset, tableOffset, r.begin(), r.end());
|
||||
}
|
||||
else {
|
||||
for (int i = r.begin() + tableOffset; i < r.end() + tableOffset; i++) {
|
||||
int h = V_ITa[5*i];
|
||||
int n = V_ITa[5*i+1];
|
||||
int p = V_ITa[5*i+2];
|
||||
|
||||
float weight = V_W[i];
|
||||
float wp = 1.0f/static_cast<float>(n*n);
|
||||
float wv = (n-2.0f) * n * wp;
|
||||
|
||||
int dstIndex = i + vertexOffset - tableOffset;
|
||||
vdesc->Clear(vertex, varying, dstIndex);
|
||||
|
||||
vdesc->AddWithWeight(vertex, dstIndex, p, weight * wv);
|
||||
|
||||
for (int j = 0; j < n; ++j) {
|
||||
vdesc->AddWithWeight(vertex, dstIndex, V_IT[h+j*2], weight * wp);
|
||||
vdesc->AddWithWeight(vertex, dstIndex, V_IT[h+j*2+1], weight * wp);
|
||||
}
|
||||
vdesc->AddVaryingWithWeight(varying, dstIndex, p, 1.0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TBBVertexKernelB(const TBBVertexKernelB &other)
|
||||
{
|
||||
this->vdesc = other.vdesc;
|
||||
this->vertex = other.vertex;
|
||||
this->varying= other.varying;
|
||||
this->V_ITa = other.V_ITa;
|
||||
this->V_IT = other.V_IT;
|
||||
this->V_W = other.V_W;
|
||||
this->vertexOffset = other.vertexOffset;
|
||||
this->tableOffset = other.tableOffset;
|
||||
this->pass = other.pass;
|
||||
}
|
||||
|
||||
TBBVertexKernelB(const OsdVertexDescriptor *vdesc_in,
|
||||
float *vertex_in,
|
||||
float *varying_in,
|
||||
const int *V_IT_in,
|
||||
const int *V_ITa_in,
|
||||
const float *V_W_in,
|
||||
int vertexOffset_in,
|
||||
int tableOffset_in) :
|
||||
vdesc (vdesc_in),
|
||||
vertex (vertex_in),
|
||||
varying(varying_in),
|
||||
V_IT (V_IT_in),
|
||||
V_ITa (V_ITa_in),
|
||||
V_W (V_W_in),
|
||||
vertexOffset(vertexOffset_in),
|
||||
tableOffset(tableOffset_in)
|
||||
{};
|
||||
};
|
||||
|
||||
void OsdTbbComputeVertexB(
|
||||
const OsdVertexDescriptor *vdesc, float *vertex, float *varying,
|
||||
const int *V_ITa, const int *V_IT, const float *V_W,
|
||||
int vertexOffset, int tableOffset, int start, int end) {
|
||||
|
||||
tbb::blocked_range<int> range(start, end, grain_size);
|
||||
TBBVertexKernelB kernel(vdesc, vertex, varying, V_IT, V_ITa, V_W,
|
||||
vertexOffset, tableOffset);
|
||||
tbb::parallel_for(range, kernel);
|
||||
}
|
||||
|
||||
class TBBLoopVertexKernelB {
|
||||
const OsdVertexDescriptor *vdesc;
|
||||
float *vertex;
|
||||
float *varying;
|
||||
const int *V_ITa;
|
||||
const int *V_IT;
|
||||
const float *V_W;
|
||||
int vertexOffset;
|
||||
int tableOffset;
|
||||
|
||||
public:
|
||||
void operator() (const tbb::blocked_range<int> &r) const {
|
||||
if(vdesc->numVertexElements == 4 && varying == NULL) {
|
||||
ComputeLoopVertexBKernel<4>(vertex, V_ITa, V_IT, V_W, vertexOffset,
|
||||
tableOffset, r.begin(), r.end());
|
||||
}
|
||||
else if(vdesc->numVertexElements == 8 && varying == NULL) {
|
||||
ComputeLoopVertexBKernel<8>(vertex, V_ITa, V_IT, V_W, vertexOffset,
|
||||
tableOffset, r.begin(), r.end());
|
||||
}
|
||||
else {
|
||||
for (int i = r.begin() + tableOffset; i < r.end() + tableOffset; i++) {
|
||||
int h = V_ITa[5*i];
|
||||
int n = V_ITa[5*i+1];
|
||||
int p = V_ITa[5*i+2];
|
||||
|
||||
float weight = V_W[i];
|
||||
float wp = 1.0f/static_cast<float>(n);
|
||||
float beta = 0.25f * cosf(static_cast<float>(M_PI) * 2.0f * wp) + 0.375f;
|
||||
beta = beta * beta;
|
||||
beta = (0.625f - beta) * wp;
|
||||
|
||||
int dstIndex = i + vertexOffset - tableOffset;
|
||||
vdesc->Clear(vertex, varying, dstIndex);
|
||||
|
||||
vdesc->AddWithWeight(vertex, dstIndex, p, weight * (1.0f - (beta * n)));
|
||||
|
||||
for (int j = 0; j < n; ++j)
|
||||
vdesc->AddWithWeight(vertex, dstIndex, V_IT[h+j], weight * beta);
|
||||
|
||||
vdesc->AddVaryingWithWeight(varying, dstIndex, p, 1.0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TBBLoopVertexKernelB(const TBBLoopVertexKernelB &other)
|
||||
{
|
||||
this->vdesc = other.vdesc;
|
||||
this->vertex = other.vertex;
|
||||
this->varying= other.varying;
|
||||
this->V_ITa = other.V_ITa;
|
||||
this->V_IT = other.V_IT;
|
||||
this->V_W = other.V_W;
|
||||
this->vertexOffset = other.vertexOffset;
|
||||
this->tableOffset = other.tableOffset;
|
||||
}
|
||||
|
||||
TBBLoopVertexKernelB(const OsdVertexDescriptor *vdesc_in,
|
||||
float *vertex_in,
|
||||
float *varying_in,
|
||||
const int *V_ITa_in,
|
||||
const int *V_IT_in,
|
||||
const float *V_W_in,
|
||||
int vertexOffset_in,
|
||||
int tableOffset_in) :
|
||||
vdesc (vdesc_in),
|
||||
vertex (vertex_in),
|
||||
varying(varying_in),
|
||||
V_ITa (V_ITa_in),
|
||||
V_IT (V_IT_in),
|
||||
V_W (V_W_in),
|
||||
vertexOffset(vertexOffset_in),
|
||||
tableOffset(tableOffset_in)
|
||||
{};
|
||||
};
|
||||
|
||||
void OsdTbbComputeLoopVertexB(
|
||||
const OsdVertexDescriptor *vdesc, float *vertex, float *varying,
|
||||
const int *V_ITa, const int *V_IT, const float *V_W,
|
||||
int vertexOffset, int tableOffset, int start, int end) {
|
||||
tbb::blocked_range<int> range(start, end, grain_size);
|
||||
TBBLoopVertexKernelB kernel(vdesc, vertex, varying, V_ITa, V_IT, V_W,
|
||||
vertexOffset, tableOffset);
|
||||
|
||||
tbb::parallel_for(range, kernel);
|
||||
}
|
||||
|
||||
class TBBBilinearEdgeKernel {
|
||||
const OsdVertexDescriptor *vdesc;
|
||||
float *vertex;
|
||||
float *varying;
|
||||
const int *E_IT;
|
||||
int vertexOffset;
|
||||
int tableOffset;
|
||||
|
||||
public:
|
||||
void operator() (const tbb::blocked_range<int> &r) const {
|
||||
if(vdesc->numVertexElements == 4 && varying == NULL) {
|
||||
ComputeBilinearEdgeKernel<4>(vertex, E_IT, vertexOffset, tableOffset,
|
||||
r.begin(), r.end());
|
||||
}
|
||||
else if(vdesc->numVertexElements == 8 && varying == NULL) {
|
||||
ComputeBilinearEdgeKernel<8>(vertex, E_IT, vertexOffset, tableOffset,
|
||||
r.begin(), r.end());
|
||||
}
|
||||
else {
|
||||
for (int i = r.begin() + tableOffset; i < r.end() + tableOffset; i++) {
|
||||
int eidx0 = E_IT[2*i+0];
|
||||
int eidx1 = E_IT[2*i+1];
|
||||
|
||||
int dstIndex = i + vertexOffset - tableOffset;
|
||||
vdesc->Clear(vertex, varying, dstIndex);
|
||||
|
||||
vdesc->AddWithWeight(vertex, dstIndex, eidx0, 0.5f);
|
||||
vdesc->AddWithWeight(vertex, dstIndex, eidx1, 0.5f);
|
||||
|
||||
vdesc->AddVaryingWithWeight(varying, dstIndex, eidx0, 0.5f);
|
||||
vdesc->AddVaryingWithWeight(varying, dstIndex, eidx1, 0.5f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TBBBilinearEdgeKernel(const TBBBilinearEdgeKernel &other)
|
||||
{
|
||||
this->vdesc = other.vdesc;
|
||||
this->vertex = other.vertex;
|
||||
this->varying= other.varying;
|
||||
this->E_IT = other.E_IT;
|
||||
this->vertexOffset = other.vertexOffset;
|
||||
this->tableOffset = other.tableOffset;
|
||||
}
|
||||
|
||||
TBBBilinearEdgeKernel(const OsdVertexDescriptor *vdesc_in,
|
||||
float *vertex_in,
|
||||
float *varying_in,
|
||||
const int *E_IT_in,
|
||||
int vertexOffset_in,
|
||||
int tableOffset_in) :
|
||||
vdesc (vdesc_in),
|
||||
vertex (vertex_in),
|
||||
varying(varying_in),
|
||||
E_IT (E_IT_in),
|
||||
vertexOffset(vertexOffset_in),
|
||||
tableOffset(tableOffset_in)
|
||||
{};
|
||||
};
|
||||
|
||||
void OsdTbbComputeBilinearEdge(
|
||||
const OsdVertexDescriptor *vdesc, float *vertex, float *varying,
|
||||
const int *E_IT, int vertexOffset, int tableOffset, int start, int end) {
|
||||
tbb::blocked_range<int> range(start, end, grain_size);
|
||||
TBBBilinearEdgeKernel kernel(vdesc, vertex, varying, E_IT, vertexOffset, tableOffset);
|
||||
tbb::parallel_for(range, kernel);
|
||||
}
|
||||
|
||||
class TBBBilinearVertexKernel {
|
||||
const OsdVertexDescriptor *vdesc;
|
||||
float *vertex;
|
||||
float *varying;
|
||||
const int *V_ITa;
|
||||
int vertexOffset;
|
||||
int tableOffset;
|
||||
|
||||
public:
|
||||
void operator() (const tbb::blocked_range<int> &r) const {
|
||||
int numVertexElements = vdesc->numVertexElements;
|
||||
int numVaryingElements = vdesc->numVaryingElements;
|
||||
float *src, *des;
|
||||
for (int i = r.begin() + tableOffset; i < r.end() + tableOffset; i++) {
|
||||
int p = V_ITa[i];
|
||||
|
||||
int dstIndex = i + vertexOffset - tableOffset;
|
||||
src = vertex + p * numVertexElements;
|
||||
des = vertex + dstIndex * numVertexElements;
|
||||
memcpy(des, src, sizeof(float)*numVertexElements);
|
||||
if(varying) {
|
||||
src = varying + p * numVaryingElements;
|
||||
des = varying + dstIndex * numVaryingElements;
|
||||
memcpy(des, src, sizeof(float)*numVaryingElements);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TBBBilinearVertexKernel(const TBBBilinearVertexKernel &other)
|
||||
{
|
||||
this->vdesc = other.vdesc;
|
||||
this->vertex = other.vertex;
|
||||
this->varying= other.varying;
|
||||
this->V_ITa = other.V_ITa;
|
||||
this->vertexOffset = other.vertexOffset;
|
||||
this->tableOffset = other.tableOffset;
|
||||
}
|
||||
|
||||
TBBBilinearVertexKernel(const OsdVertexDescriptor *vdesc_in,
|
||||
float *vertex_in,
|
||||
float *varying_in,
|
||||
const int *V_ITa_in,
|
||||
int vertexOffset_in,
|
||||
int tableOffset_in) :
|
||||
vdesc (vdesc_in),
|
||||
vertex (vertex_in),
|
||||
varying(varying_in),
|
||||
V_ITa (V_ITa_in),
|
||||
vertexOffset(vertexOffset_in),
|
||||
tableOffset(tableOffset_in)
|
||||
{};
|
||||
};
|
||||
|
||||
void OsdTbbComputeBilinearVertex(
|
||||
const OsdVertexDescriptor *vdesc, float *vertex, float *varying,
|
||||
const int *V_ITa, int vertexOffset, int tableOffset, int start, int end) {
|
||||
tbb::blocked_range<int> range(start, end, grain_size);
|
||||
TBBBilinearVertexKernel kernel(vdesc, vertex, varying, V_ITa, vertexOffset, tableOffset);
|
||||
tbb::parallel_for(range, kernel);
|
||||
}
|
||||
|
||||
void OsdTbbEditVertexAdd(
|
||||
const OsdVertexDescriptor *vdesc, float *vertex,
|
||||
int primVarOffset, int primVarWidth, int vertexOffset, int tableOffset,
|
||||
int start, int end,
|
||||
const unsigned int *editIndices, const float *editValues) {
|
||||
|
||||
for (int i = start+tableOffset; i < end+tableOffset; i++) {
|
||||
vdesc->ApplyVertexEditAdd(vertex,
|
||||
primVarOffset,
|
||||
primVarWidth,
|
||||
editIndices[i] + vertexOffset,
|
||||
&editValues[i*primVarWidth]);
|
||||
}
|
||||
}
|
||||
|
||||
void OsdTbbEditVertexSet(
|
||||
const OsdVertexDescriptor *vdesc, float *vertex,
|
||||
int primVarOffset, int primVarWidth, int vertexOffset, int tableOffset,
|
||||
int start, int end,
|
||||
const unsigned int *editIndices, const float *editValues) {
|
||||
|
||||
for (int i = start+tableOffset; i < end+tableOffset; i++) {
|
||||
vdesc->ApplyVertexEditSet(vertex,
|
||||
primVarOffset,
|
||||
primVarWidth,
|
||||
editIndices[i] + vertexOffset,
|
||||
&editValues[i*primVarWidth]);
|
||||
}
|
||||
}
|
||||
|
||||
} // end namespace OPENSUBDIV_VERSION
|
||||
} // end namespace OpenSubdiv
|
129
opensubdiv/osd/tbbKernel.h
Normal file
129
opensubdiv/osd/tbbKernel.h
Normal file
@ -0,0 +1,129 @@
|
||||
//
|
||||
// Copyright (C) Pixar. All rights reserved.
|
||||
//
|
||||
// This license governs use of the accompanying software. If you
|
||||
// use the software, you accept this license. If you do not accept
|
||||
// the license, do not use the software.
|
||||
//
|
||||
// 1. Definitions
|
||||
// The terms "reproduce," "reproduction," "derivative works," and
|
||||
// "distribution" have the same meaning here as under U.S.
|
||||
// copyright law. A "contribution" is the original software, or
|
||||
// any additions or changes to the software.
|
||||
// A "contributor" is any person or entity that distributes its
|
||||
// contribution under this license.
|
||||
// "Licensed patents" are a contributor's patent claims that read
|
||||
// directly on its contribution.
|
||||
//
|
||||
// 2. Grant of Rights
|
||||
// (A) Copyright Grant- Subject to the terms of this license,
|
||||
// including the license conditions and limitations in section 3,
|
||||
// each contributor grants you a non-exclusive, worldwide,
|
||||
// royalty-free copyright license to reproduce its contribution,
|
||||
// prepare derivative works of its contribution, and distribute
|
||||
// its contribution or any derivative works that you create.
|
||||
// (B) Patent Grant- Subject to the terms of this license,
|
||||
// including the license conditions and limitations in section 3,
|
||||
// each contributor grants you a non-exclusive, worldwide,
|
||||
// royalty-free license under its licensed patents to make, have
|
||||
// made, use, sell, offer for sale, import, and/or otherwise
|
||||
// dispose of its contribution in the software or derivative works
|
||||
// of the contribution in the software.
|
||||
//
|
||||
// 3. Conditions and Limitations
|
||||
// (A) No Trademark License- This license does not grant you
|
||||
// rights to use any contributor's name, logo, or trademarks.
|
||||
// (B) If you bring a patent claim against any contributor over
|
||||
// patents that you claim are infringed by the software, your
|
||||
// patent license from such contributor to the software ends
|
||||
// automatically.
|
||||
// (C) If you distribute any portion of the software, you must
|
||||
// retain all copyright, patent, trademark, and attribution
|
||||
// notices that are present in the software.
|
||||
// (D) If you distribute any portion of the software in source
|
||||
// code form, you may do so only under this license by including a
|
||||
// complete copy of this license with your distribution. If you
|
||||
// distribute any portion of the software in compiled or object
|
||||
// code form, you may only do so under a license that complies
|
||||
// with this license.
|
||||
// (E) The software is licensed "as-is." You bear the risk of
|
||||
// using it. The contributors give no express warranties,
|
||||
// guarantees or conditions. You may have additional consumer
|
||||
// rights under your local laws which this license cannot change.
|
||||
// To the extent permitted under your local laws, the contributors
|
||||
// exclude the implied warranties of merchantability, fitness for
|
||||
// a particular purpose and non-infringement.
|
||||
//
|
||||
#ifndef OSD_TBB_KERNEL_H
|
||||
#define OSD_TBB_KERNEL_H
|
||||
|
||||
#include "../version.h"
|
||||
|
||||
namespace OpenSubdiv {
|
||||
namespace OPENSUBDIV_VERSION {
|
||||
|
||||
struct OsdVertexDescriptor;
|
||||
|
||||
void OsdTbbComputeFace(const OsdVertexDescriptor *vdesc,
|
||||
float * vertex, float * varying,
|
||||
const int *F_IT, const int *F_ITa,
|
||||
int vertexOffset, int tableOffset,
|
||||
int start, int end);
|
||||
|
||||
void OsdTbbComputeEdge(const OsdVertexDescriptor *vdesc,
|
||||
float *vertex, float * varying,
|
||||
const int *E_IT, const float *E_ITa,
|
||||
int vertexOffset, int tableOffset,
|
||||
int start, int end);
|
||||
|
||||
void OsdTbbComputeVertexA(const OsdVertexDescriptor *vdesc,
|
||||
float *vertex, float * varying,
|
||||
const int *V_ITa, const float *V_IT,
|
||||
int vertexOffset, int tableOffset,
|
||||
int start, int end, int pass);
|
||||
|
||||
void OsdTbbComputeVertexB(const OsdVertexDescriptor *vdesc,
|
||||
float *vertex, float * varying,
|
||||
const int *V_ITa, const int *V_IT, const float *V_W,
|
||||
int vertexOffset, int tableOffset,
|
||||
int start, int end);
|
||||
|
||||
void OsdTbbComputeLoopVertexB(const OsdVertexDescriptor *vdesc,
|
||||
float *vertex, float * varying,
|
||||
const int *V_ITa, const int *V_IT,
|
||||
const float *V_W,
|
||||
int vertexOffset, int tableOffset,
|
||||
int start, int end);
|
||||
|
||||
void OsdTbbComputeBilinearEdge(const OsdVertexDescriptor *vdesc,
|
||||
float *vertex, float * varying,
|
||||
const int *E_IT,
|
||||
int vertexOffset, int tableOffset,
|
||||
int start, int end);
|
||||
|
||||
void OsdTbbComputeBilinearVertex(const OsdVertexDescriptor *vdesc,
|
||||
float *vertex, float * varying,
|
||||
const int *V_ITa,
|
||||
int vertexOffset, int tableOffset,
|
||||
int start, int end);
|
||||
|
||||
void OsdTbbEditVertexAdd(const OsdVertexDescriptor *vdesc, float *vertex,
|
||||
int primVarOffset, int primVarWidth,
|
||||
int vertexOffset, int tableOffset,
|
||||
int start, int end,
|
||||
const unsigned int *editIndices,
|
||||
const float *editValues);
|
||||
|
||||
void OsdTbbEditVertexSet(const OsdVertexDescriptor *vdesc, float *vertex,
|
||||
int primVarOffset, int primVarWidth,
|
||||
int vertexOffset, int tableOffset,
|
||||
int start, int end,
|
||||
const unsigned int *editIndices,
|
||||
const float *editValues);
|
||||
|
||||
} // end namespace OPENSUBDIV_VERSION
|
||||
using namespace OPENSUBDIV_VERSION;
|
||||
|
||||
} // end namespace OpenSubdiv
|
||||
|
||||
#endif // OSD_TBB_KERNEL_H
|
Loading…
Reference in New Issue
Block a user