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https://github.com/PixarAnimationStudios/OpenSubdiv
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Merge pull request #867 from barfowl/patch_param_rename
Added inverse of Far::PatchParam::Normalize()
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@ -190,36 +190,31 @@ struct PatchParam {
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/// \brief Returns the boundary edge encoding for the patch.
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unsigned short GetBoundary() const { return (unsigned short)unpack(field1,4,8); }
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/// \brief True if the parent coarse face is a non-quad
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/// \brief True if the parent base face is a non-quad
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bool NonQuadRoot() const { return (unpack(field1,1,4) != 0); }
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/// \brief Returns the level of subdivision of the patch
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unsigned short GetDepth() const { return (unsigned short)unpack(field1,4,0); }
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/// \brief Returns the fraction of the coarse face parametric space
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/// covered by this refined face.
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/// \brief Returns the fraction of unit parametric space covered by this face.
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float GetParamFraction() const;
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/// \brief Maps the (u,v) parameterization from coarse to refined
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/// The (u,v) pair is mapped from the base face parameterization to
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/// the refined face parameterization
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///
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void MapBaseToRefined( float & u, float & v ) const;
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/// \brief Maps the (u,v) parameterization from refined to coarse
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/// The (u,v) pair is mapped from the refined face parameterization to
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/// the base face parameterization
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///
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void MapRefinedToBase( float & u, float & v ) const;
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/// \brief The (u,v) pair is normalized to this sub-parametric space.
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/// \brief A (u,v) pair in the fraction of parametric space covered by this
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/// face is mapped into a normalized parametric space.
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///
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/// @param u u parameter
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/// @param v v parameter
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///
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/// @see PatchParam#MapBaseToRefined
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void Normalize( float & u, float & v ) const;
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/// \brief A (u,v) pair in a normalized parametric space is mapped back into the
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/// fraction of parametric space covered by this face.
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///
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/// @param u u parameter
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/// @param v v parameter
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///
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void Unnormalize( float & u, float & v ) const;
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/// \brief Returns whether the patch is regular
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bool IsRegular() const { return (unpack(field1,1,5) != 0); }
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@ -267,7 +262,7 @@ PatchParam::GetParamFraction( ) const {
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}
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inline void
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PatchParam::MapBaseToRefined( float & u, float & v ) const {
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PatchParam::Normalize( float & u, float & v ) const {
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float frac = GetParamFraction();
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@ -279,7 +274,7 @@ PatchParam::MapBaseToRefined( float & u, float & v ) const {
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}
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inline void
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PatchParam::MapRefinedToBase( float & u, float & v ) const {
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PatchParam::Unnormalize( float & u, float & v ) const {
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float frac = GetParamFraction();
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@ -290,11 +285,6 @@ PatchParam::MapRefinedToBase( float & u, float & v ) const {
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v = v * frac + pv;
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}
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inline void
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PatchParam::Normalize( float & u, float & v ) const {
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return MapBaseToRefined(u, v);
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}
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} // end namespace Far
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} // end namespace OPENSUBDIV_VERSION
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