Revised example command line argument documentation based on feedback

This commit is contained in:
barry 2019-04-01 18:06:46 -07:00
parent e8d226335f
commit 8b1c880793

View File

@ -62,20 +62,19 @@ all -- in some cases, certain options are not applicable.
::
-f : launches the application in full-screen mode (if supported by GLFW
on the OS)
-f : launches the application in full-screen mode (if supported)
-u : apply uniform subdivision to all meshes
-a : apply adaptive subdivision to create patches for the limit surface
-l depth : level of uniform or adaptive refinement to apply
-c count : number of repetitions of the animation loop when supported (default
of 0 is infinite)
objfile(s) : a set of one or more meshes in Obj format (requiring a .obj suffix)
that may be distinct meshes or animated versions of a single mesh
-anim : interpret a given set of Obj files as an animated sequence rather
than a set of distinct meshes
-catmark : apply the Catmark scheme to all meshes in given Obj files (default)
-loop : apply the Loop scheme to all meshes in given Obj files
-bilinear : apply the Bilinear scheme to all meshes in given Obj files
objfile(s) : a set of one or more meshes in Obj format (requiring a .obj extension)
that may be distinct meshes or animated versions of a single mesh
----