Further simplification of OpenGL import targets

The internal GL API Loader implementation is self contained and does
not require the system OpenGL implementation at build time, so we
don't need the OpenGL::GL import target for this case.

An earlier change added the OpenGL::GL import target for legacy uses
of GLEW and it remains correct there.

Fixes #1277
This commit is contained in:
David G Yu 2023-07-17 17:37:35 -07:00
parent db1ac8045c
commit 90a8122c2d

View File

@ -504,7 +504,6 @@ elseif(OPENGL_FOUND)
set(OPENGL_LOADER_INCLUDE_DIRS set(OPENGL_LOADER_INCLUDE_DIRS
${PROJECT_SOURCE_DIR}/glLoader) ${PROJECT_SOURCE_DIR}/glLoader)
set(OPENGL_LOADER_LIBRARIES set(OPENGL_LOADER_LIBRARIES
OpenGL::GL
${CMAKE_DL_LIBS}) ${CMAKE_DL_LIBS})
endif() endif()