Merge pull request #1251 from barfowl/far_tutorials

Minor improvements to Far tutorials:
This commit is contained in:
David G Yu 2022-08-26 17:06:24 -07:00 committed by GitHub
commit 92f724f354
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12 changed files with 35 additions and 8 deletions

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@ -182,6 +182,9 @@ int main(int, char **) {
printf("\n");
}
}
delete refiner;
return EXIT_SUCCESS;
}
//------------------------------------------------------------------------------

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@ -289,4 +289,7 @@ int main(int, char **) {
}
printf("\n");
}
delete refiner;
return EXIT_SUCCESS;
}

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@ -207,6 +207,9 @@ int main(int, char **) {
}
printf(";\n");
}
delete refiner;
return EXIT_SUCCESS;
}
//------------------------------------------------------------------------------

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@ -333,7 +333,7 @@ int main(int, char **) {
// Print colors
int firstOfLastColors = refiner->GetNumFVarValuesTotal(channelColor) - ncolors;
for (int fvvert = 0; fvvert < nuvs; ++fvvert) {
for (int fvvert = 0; fvvert < ncolors; ++fvvert) {
FVarVertexColor const & c = fvVertsColor[firstOfLastColors + fvvert];
printf("c %f %f %f %f\n", c.r, c.g, c.b, c.a);
}
@ -355,5 +355,8 @@ int main(int, char **) {
printf("\n");
}
}
delete refiner;
return EXIT_SUCCESS;
}
//------------------------------------------------------------------------------

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@ -523,5 +523,8 @@ int main(int argc, char ** argv) {
printf("\n");
}
}
delete refiner;
return EXIT_SUCCESS;
}
//------------------------------------------------------------------------------

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@ -269,7 +269,7 @@ bool
TopologyRefinerFactory<Converter>::assignComponentTopology(
TopologyRefiner & refiner, Converter const & conv) {
typedef Far::IndexArray IndexArray;
using Far::IndexArray;
{ // Face relations:
int nfaces = conv.GetNumFaces();
@ -488,6 +488,9 @@ int main(int, char **) {
printf("\n");
}
}
delete refiner;
return EXIT_SUCCESS;
}
//------------------------------------------------------------------------------

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@ -155,6 +155,7 @@ int main(int, char **) {
delete refiner;
delete stencilTable;
return EXIT_SUCCESS;
}
//------------------------------------------------------------------------------

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@ -206,6 +206,7 @@ int main(int, char **) {
delete vertexStencils;
delete varyingStencils;
return EXIT_SUCCESS;
}
//------------------------------------------------------------------------------

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@ -209,6 +209,7 @@ int main(int, char **) {
delete refiner;
delete stencilTable;
return EXIT_SUCCESS;
}
//------------------------------------------------------------------------------

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@ -222,10 +222,10 @@ int main(int, char **) {
Far::PtexIndices ptexIndices(*refiner);
// Generate random samples on each ptex face
int nsamples = 200,
int nsamplesPerFace = 200,
nfaces = ptexIndices.GetNumFaces();
std::vector<LimitFrame> samples(nsamples * nfaces);
std::vector<LimitFrame> samples(nsamplesPerFace * nfaces);
srand( static_cast<int>(2147483647) );
@ -233,7 +233,7 @@ int main(int, char **) {
for (int face=0, count=0; face<nfaces; ++face) {
for (int sample=0; sample<nsamples; ++sample, ++count) {
for (int sample=0; sample<nsamplesPerFace; ++sample, ++count) {
Real s = (Real)rand()/(Real)RAND_MAX,
t = (Real)rand()/(Real)RAND_MAX;
@ -303,6 +303,9 @@ int main(int, char **) {
printf("select deriv1Shape deriv2Shape;\n");
}
delete refiner;
delete patchTable;
return EXIT_SUCCESS;
}
//------------------------------------------------------------------------------

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@ -172,7 +172,8 @@ namespace {
for (int x = 0; x < multiplier; ++x) {
for (int y = 0; y < multiplier; ++y) {
for (int z = 0; z < multiplier; ++z) {
appendDefaultPrimitive(Pos(x * 2.0f, y * 2.0f, z * 2.0f),
appendDefaultPrimitive(
Pos((float)x * 2.0f, (float)y * 2.0f, (float)z * 2.0f),
vertsPerFace, faceVerts, positionsPerVert);
}
}
@ -284,7 +285,8 @@ namespace {
int numVertices = refiner->GetNumVerticesTotal();
posVector.resize(numVertices);
std::memcpy(&posVector[0], &shape->verts[0], numVertices * sizeof(Pos));
std::memcpy(&posVector[0].p[0], &shape->verts[0],
numVertices * 3 * sizeof(float));
delete shape;
return refiner;

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@ -228,7 +228,8 @@ namespace {
int numVertices = refiner->GetNumVerticesTotal();
posVector.resize(numVertices);
std::memcpy(&posVector[0], &shape->verts[0], numVertices * sizeof(Pos));
std::memcpy(&posVector[0].p[0], &shape->verts[0],
numVertices * 3 * sizeof(float));
delete shape;
return refiner;