mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-25 21:10:08 +00:00
Fixed a few OS X build errors.
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parent
9e371e4e89
commit
93476a368d
@ -1016,7 +1016,7 @@ EffectDrawRegistry::_CreateDrawConfig(
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g_levelBaseMap[config->program] = glGetUniformLocation(config->program, "LevelBase");
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GLint loc;
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#if not defined(GL_ARB_separate_shader_objects) || defined(GL_VERSION_4_1)
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#if not (defined(GL_ARB_separate_shader_objects) || defined(GL_VERSION_4_1))
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glUseProgram(config->program);
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if ((loc = glGetUniformLocation(config->program, "g_VertexBuffer")) != -1) {
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glUniform1i(loc, 0); // GL_TEXTURE0
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@ -1087,6 +1087,7 @@ bindProgram(Effect effect, OpenSubdiv::OsdPatchArray const & patch)
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void applyPatchColor(GLuint program, int patchType, int patchPattern)
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{
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#if (defined(GL_ARB_separate_shader_objects) || defined(GL_VERSION_4_1))
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GLuint diffuseColor = glGetUniformLocation(program, "diffuseColor");
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if (g_displayPatchColor) {
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switch(patchType) {
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@ -1138,6 +1139,7 @@ void applyPatchColor(GLuint program, int patchType, int patchPattern)
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} else {
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glProgramUniform4f(program, diffuseColor, 0.4f, 0.4f, 0.8f, 1);
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}
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#endif
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}
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//------------------------------------------------------------------------------
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static void
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@ -1283,8 +1285,10 @@ display() {
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for (int i=0; i<(int)patches.size(); ++i) {
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OpenSubdiv::OsdPatchArray const & patch = patches[i];
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#if defined(GL_ARB_tessellation_shader) || defined(GL_VERSION_4_0)
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OpenSubdiv::OsdPatchType patchType = patch.desc.type;
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int patchPattern = patch.desc.pattern;
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#endif
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GLenum primType;
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if (g_mesh->GetDrawContext()->IsAdaptive()) {
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@ -1300,11 +1304,9 @@ display() {
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}
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}
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#if defined(GL_ARB_tessellation_shader) || defined(GL_VERSION_4_0)
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GLuint program = bindProgram(GetEffect(), patch);
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#if defined(GL_ARB_tessellation_shader) || defined(GL_VERSION_4_0)
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applyPatchColor(program, patchType, patchPattern);
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#else
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bindProgram(GetEffect(), patch);
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#endif
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if (g_wire == 0) {
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@ -1313,8 +1315,8 @@ display() {
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GLuint uniformGregoryQuadOffset = g_gregoryQuadOffsetBaseMap[program];
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GLuint uniformLevelBase = g_levelBaseMap[program];
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if (g_drawAtOnce or (not g_adaptive)) {
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glProgramUniform1i(program, uniformGregoryQuadOffset, patch.gregoryQuadOffsetBase);
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glProgramUniform1i(program, uniformLevelBase, patch.levelBase);
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glUniform1i(uniformGregoryQuadOffset, patch.gregoryQuadOffsetBase);
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glUniform1i(uniformLevelBase, patch.levelBase);
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glDrawElements(primType,
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patch.numIndices, GL_UNSIGNED_INT,
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@ -1326,9 +1328,9 @@ display() {
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int primitiveOffset = (drawRanges[j].firstIndex - patch.firstIndex)/patch.desc.GetPatchSize();
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if (patch.desc.type == OpenSubdiv::kGregory || patch.desc.type == OpenSubdiv::kBoundaryGregory){
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glProgramUniform1i(program, uniformGregoryQuadOffset, patch.gregoryQuadOffsetBase + primitiveOffset*4);
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glUniform1i(uniformGregoryQuadOffset, patch.gregoryQuadOffsetBase + primitiveOffset*4);
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}
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glProgramUniform1i(program, uniformLevelBase, patch.levelBase + primitiveOffset);
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glUniform1i(uniformLevelBase, patch.levelBase + primitiveOffset);
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glDrawElements(primType, drawRanges[j].numIndices, GL_UNSIGNED_INT,
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(void *)(drawRanges[j].firstIndex * sizeof(unsigned int)));
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@ -430,7 +430,9 @@ updateGeom() {
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color[1] = 0.0f;
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color[2] = g_coords[i].v;
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#pragma omp atomic
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#ifdef OPENSUBDIV_HAS_OPENMP
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#pragma omp atomic
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#endif
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g_nsamplesFound += n;
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}
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}
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@ -746,8 +746,6 @@ main(int argc, char ** argv) {
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return 1;
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}
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static const char windowTitle[] = "OpenSubdiv glViewer";
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int width=10, height=10;
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#if GLFW_VERSION_MAJOR>=3
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