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https://github.com/PixarAnimationStudios/OpenSubdiv
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Changed default draw modes for dxViewer
This restores the previous defaults and works around an apparent runtime error on some platforms which is triggered in the legacy gregory patch drawing code when patch culling is disabled.
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@ -121,9 +121,9 @@ int g_freeze = 0,
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g_mbutton[3] = {0, 0, 0};
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int g_displayPatchColor = 1,
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g_screenSpaceTess = 0,
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g_fractionalSpacing = 0,
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g_patchCull = 0,
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g_screenSpaceTess = 1,
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g_fractionalSpacing = 1,
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g_patchCull = 1,
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g_displayPatchCounts = 0;
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float g_rotate[2] = {0, 0},
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