From 9f0e49edc696a5dbd38b7395c9c2be693456318f Mon Sep 17 00:00:00 2001 From: jcowles Date: Mon, 5 Oct 2015 16:27:09 -0700 Subject: [PATCH] Release 3.0.3 --- documentation/release_notes.rst | 17 ++++++++++++++++- opensubdiv/version.h | 2 +- 2 files changed, 17 insertions(+), 2 deletions(-) diff --git a/documentation/release_notes.rst b/documentation/release_notes.rst index c0b65994..901d975f 100644 --- a/documentation/release_notes.rst +++ b/documentation/release_notes.rst @@ -34,8 +34,23 @@ Release 3.0.3 ============= +Release 3.0.3 is a minor stability release which includes important performance +and bug fixes. + +**New Features** + - Smooth normal generation tutorial, far_tutorial_8 + +**Changes** + - Major performance improvement in PatchTable construction + - Improved patch approximations for non-manifold features + **Bug Fixes** - - Fixed bug in display of Loop surfaces in glFVarViewer. + - Fixed double delete in GLSL Compute controller + - Fixed buffer layout for GLSL Compute kernel + - Fixed GL buffer leak in Osd::GLPatchTable + - Fixed out-of-bounds data access for TBB and OMP stencil evaluation + - Fixed WIN32_LEAN_AND_MEAN typo + - Fixed Loop-related shader issues glFVarViewer Release 3.0.2 ============= diff --git a/opensubdiv/version.h b/opensubdiv/version.h index f3e14bda..644414a0 100644 --- a/opensubdiv/version.h +++ b/opensubdiv/version.h @@ -25,7 +25,7 @@ #ifndef OPENSUBDIV3_VERSION_H #define OPENSUBDIV3_VERSION_H -#define OPENSUBDIV_VERSION v3_0_2 +#define OPENSUBDIV_VERSION v3_0_3 namespace OpenSubdiv { namespace OPENSUBDIV_VERSION {