Merge branch 'release/v3_2_0'

This commit is contained in:
David G Yu 2017-01-31 13:45:44 -08:00
commit a00df9344c
128 changed files with 10038 additions and 985 deletions

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@ -143,7 +143,7 @@ SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
set(OSD_COMPILER_FLAGS)
# Disable spurrious warnings in gcc builds and clang
# Disable spurious warnings in gcc builds and clang
if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_CLANGCC OR CMAKE_COMPILER_IS_ICC )
# Turn on all warnings
@ -154,7 +154,7 @@ if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_CLANGCC OR CMAKE_COMPILER_IS_IC
endif()
# HBR uses the offsetof macro on a templated struct, which appears
# to spurriously set off this warning in both gccc and Clang
# to spuriously set off this warning in both gcc and Clang
list(APPEND OSD_COMPILER_FLAGS -Wno-invalid-offsetof)
# HBR uses unions as an optimization for its memory allocation.
@ -164,7 +164,7 @@ if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_CLANGCC OR CMAKE_COMPILER_IS_IC
list(APPEND OSD_COMPILER_FLAGS -Wno-strict-aliasing)
# FAR and OSD have templated virtual function implementations that trigger
# a lot of hidden virtual function overloads (some of them spurrious).
# a lot of hidden virtual function overloads (some of them spurious).
# Disable those for now in Clang.
if(CMAKE_COMPILER_IS_CLANGCC)
list(APPEND OSD_COMPILER_FLAGS -Wno-overloaded-virtual)
@ -244,11 +244,24 @@ elseif(MSVC)
#/D_HAS_ITERATOR_DEBUGGING=0
)
option(MSVC_STATIC_CRT "Statically link MSVC CRT" OFF)
if(MSVC_STATIC_CRT)
message(STATUS "Using static MSVC CRT")
# http://stackoverflow.com/a/32128977/486990
add_compile_options(
"$<$<CONFIG:Debug>:/MTd>"
"$<$<CONFIG:RelWithDebInfo>:/MT>"
"$<$<CONFIG:Release>:/MT>"
"$<$<CONFIG:MinSizeRel>:/MT>"
)
else()
# Turn off a duplicate LIBCMT linker warning
set(CMAKE_EXE_LINKER_FLAGS
"${CMAKE_EXE_LINKER_FLAGS} /NODEFAULTLIB:libcmt.lib")
set(CMAKE_SHARED_LINKER_FLAGS
"${CMAKE_SHARED_LINKER_FLAGS} /NODEFAULTLIB:libcmt.lib")
endif()
endif()

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@ -93,6 +93,7 @@ if (DOCUTILS_FOUND AND PYTHONINTERP_FOUND)
references.rst
release_30.rst
release_31.rst
release_32.rst
release_notes.rst
release_notes_2x.rst
sdc_overview.rst

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@ -96,6 +96,7 @@
<p></p>
<li><a href="release_notes.html">Releases</a>
<ul>
<li><a href="release_32.html">Release 3.2</a></li>
<li><a href="release_31.html">Release 3.1</a></li>
<li><a href="release_30.html">Release 3.0</a></li>
<ul>

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@ -0,0 +1,127 @@
..
Copyright 2017 Pixar
Licensed under the Apache License, Version 2.0 (the "Apache License")
with the following modification; you may not use this file except in
compliance with the Apache License and the following modification to it:
Section 6. Trademarks. is deleted and replaced with:
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor
and its affiliates, except as required to comply with Section 4(c) of
the License and to reproduce the content of the NOTICE file.
You may obtain a copy of the Apache License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the Apache License with the above modification is
distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the Apache License for the specific
language governing permissions and limitations under the Apache License.
Overview of Release 3.2
=======================
.. contents::
:local:
:backlinks: none
New Features
------------
Face-Varying Stencil Evaluation
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Face-Varying primvar values may now be refined using stencil tables.
The stencil table for a face-varying channel is created by specifying the desired fvarChannel and setting
the Far::StencilTableFactory::Option interpolationMode to INTERPOLATE_FACE_VARYING when creating the stencil table.
1st and 2nd Derivative Evaluation
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Osd Evaluator API has been extended to support 1st derivative and 2nd partial derivative evaluation for stencils and patches.
+----------------------------------------------------+------------------------------------------------------+
| .. image:: images/osd_eval_1st_deriv_normal.png | .. image:: images/osd_eval_2nd_deriv_curvature.png |
| :align: center | :align: center |
| :width: 75% | :width: 75% |
| :target: images/osd_eval_1st_deriv_normal.png | :target: images/osd_eval_2nd_deriv_curvature.png |
| | |
| 1st Derivative Surface Normal | 2nd Derivative Surface Curvature |
+----------------------------------------------------+------------------------------------------------------+
On the left is an example of computing a surface normal at each point using the evaluated 1st derivatives,
while on the right is an example of computing surface curvature at each point using the evaluated 2nd partial derivatives.
Smooth Corner Patch
~~~~~~~~~~~~~~~~~~~
An option has been added to disable the legacy behavior of generating a sharp-corner patch at a smooth corner.
Corners which are actually sharp will continue to generate sharp-corner patches.
The differences between the two methods is most apparent at low-levels of feature isolation.
This feature is controlled by the generateLegacySharpCornerPatches option added to Far::PatchTableFactory::Options.
+------------------------------------------------------------+-------------------------------------------------------------+
| .. image:: images/far_legacy_sharp_corner_patch_true.png | .. image:: images/far_legacy_sharp_corner_patch_false.png |
| :align: center | :align: center |
| :width: 75% | :width: 75% |
| :target: images/far_legacy_sharp_corner_patch_true.png | :target: images/far_legacy_sharp_corner_patch_false.png |
| | |
| Sharp Corner Patch (legacy behavior) | Smooth Corner Patch |
+------------------------------------------------------------+-------------------------------------------------------------+
On the left is the legacy behavior of generating sharp corner patches at smooth corners.
The image on the right shows the correct smooth corner patches generated when this legacy behavior is disabled.
API Additions
-------------
See associated `Doxygen <doxy_html/index.html>`__ for full details.
Osd::CpuEvaluator, GLComputeEvaluator, etc
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Create()
- EvalStencils()
- EvalPatches()
- EvalPatchesVarying()
- EvalPatchesFaceVarying()
Osd::Mesh
~~~~~~~~~
- Create()
Osd::MeshBits
~~~~~~~~~~~~~
- member MeshUseSmoothCornerPatch
Far::PatchTableFactory::Options
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- member generateLegacySharpCornerPatches
Far::StencilTableFactory
~~~~~~~~~~~~~~~~~~~~~~~~
- enumeration Mode::INTERPOLATE_FACE_VARYING
- AppendLocalPointStencilTableFaceVarying()
Far::StencilTableFactory::Options
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- member fvarChannel
Other Changes
-------------
Improvements
~~~~~~~~~~~~
- Corrected numerous spelling errors in doxygen comments
- Updated glFVarViewer with improved error detection and command line parsing
- Added option to build using MSVC with static CRT
Bug Fixes
~~~~~~~~~
- Fixed a double delete of GL program in Osd::GLComputeEvaluator

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@ -22,7 +22,7 @@
language governing permissions and limitations under the Apache License.
3.0 - 3.1 Release Notes
3.0 - 3.2 Release Notes
-----------------------
.. contents::
@ -31,6 +31,24 @@
----
Release 3.2.0
=============
Release 3.2.0 is a minor release containing API additions and bug fixes
**New Features**
- Extended Far::StencilTableFactory to support face-varying
- Extended Osd Evaluator classes to support evaluation of 1st and 2nd derivatives
- Added an option to disable generation of legacy sharp corner patches
**Changes**
- Corrected numerous spelling errors in doxygen comments
- Updated glFVarViewer with improved error detection and command line parsing
- Added option to build using MSVC with static CRT
**Bug Fixes**
- Fixed a double delete of GL program in Osd::GLComputeEvaluator
Release 3.1.1
=============

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@ -124,8 +124,8 @@ findExtensionSupportedDevice(cl_device_id *clDevices,
std::string extString(extensions);
delete[] extensions;
// parse string. This is bit deficient since the extentions
// is space separated.
// parse string. This is a bit deficient since the extensions
// string is space separated.
//
// The actual string would be "cl_khr_d3d11_sharing"
// or "cl_nv_d3d11_sharing"

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@ -32,10 +32,10 @@ public:
CudaDeviceContext();
~CudaDeviceContext();
/// Initialze cuda device from the current GL context
/// Initialize cuda device from the current GL context
bool Initialize();
/// Initialze cuda device from the ID3D11Device
/// Initialize cuda device from the ID3D11Device
bool Initialize(ID3D11Device *device);
/// Returns true if the cuda device has already been initialized

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@ -63,7 +63,7 @@ public:
private:
D3D11PtexMipmapTexture();
int _width, // widht / height / depth of the 3D texel buffer
int _width, // width / height / depth of the 3D texel buffer
_height,
_depth;

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@ -47,7 +47,7 @@ public:
/// Returns the texels texture array.
GLuint GetTexelsTexture() const { return _texels; }
/// Returns the amount of allocated memory (in byte)
/// Returns the amount of allocated memory (in bytes)
size_t GetMemoryUsage() const { return _memoryUsage; }
~GLPtexMipmapTexture();
@ -55,7 +55,7 @@ public:
private:
GLPtexMipmapTexture();
GLsizei _width, // widht / height / depth of the 3D texel buffer
GLsizei _width, // width / height / depth of the 3D texel buffer
_height,
_depth;

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@ -260,9 +260,8 @@ GetShaderVersion(){
return shader_version;
}
/* Generates the version defintion needed by the glsl shaders based on the
* opengl string
*/
// Generates the version definition needed by the glsl shaders based on the
// opengl string
std::string GetShaderVersionInclude(){
return "#version " + GetShaderVersion() + "\n";
}
@ -295,4 +294,4 @@ bool GL_ARBComputeShaderOrGL_VERSION_4_3() {
#undef IS_SUPPORTED
} // namesapce GLUtils
} // namespace GLUtils

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@ -110,7 +110,7 @@ PtexMipmapTextureLoader::Block::guttering(PtexMipmapTextureLoader *loader,
(everything else, including boundary)
Since guttering pixels are placed on the border of each
ptex faces, it's not possible to store more than 4 pixels
at a coner for a reasonable interpolation.
at a corner for a reasonable interpolation.
In this case, we need to average all corner pixels and
overwrite with an averaged value, so that every face
vertex picks the same value.
@ -452,7 +452,7 @@ PtexMipmapTextureLoader::PtexMipmapTextureLoader(PtexTexture *ptex,
_pageWidth(0), _pageHeight(0),
_texelBuffer(NULL), _layoutBuffer(NULL), _memoryUsage(0)
{
// byte per pixel
// bytes per pixel
_bpp = ptex->numChannels() * Ptex::DataSize(ptex->dataType());
int numFaces = ptex->numFaces();

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@ -19,7 +19,7 @@ ABOUT:
The PNG output is not optimal; it is 20-50% larger than the file
written by a decent optimizing implementation. This library is designed
for source code compactness and simplicitly, not optimal image file size
for source code compactness and simplicity, not optimal image file size
or run-time performance.
USAGE:

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@ -1937,7 +1937,7 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmd
wcex.lpszClassName = szWindowClass;
RegisterClass(&wcex);
// crete window
// create window
RECT rect = { 0, 0, g_width, g_height };
AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW, FALSE);

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@ -1544,7 +1544,7 @@ WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmd
wcex.lpszClassName = szWindowClass;
RegisterClass(&wcex);
// crete window
// create window
RECT rect = { 0, 0, g_width, g_height };
AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW, FALSE);

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@ -1387,7 +1387,7 @@ int main(int argc, char ** argv)
}
glfwMakeContextCurrent(g_window);
// accommocate high DPI displays (e.g. mac retina displays)
// accommodate high DPI displays (e.g. mac retina displays)
glfwGetFramebufferSize(g_window, &g_width, &g_height);
glfwSetFramebufferSizeCallback(g_window, reshape);
@ -1408,7 +1408,7 @@ int main(int argc, char ** argv)
exit(1);
}
#ifdef CORE_PROFILE
// clear GL errors which was generated during glewInit()
// clear GL errors which were generated during glewInit()
glGetError();
#endif
#endif

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@ -121,7 +121,8 @@ enum DrawMode { kUV,
kVARYING,
kNORMAL,
kSHADE,
kFACEVARYING };
kFACEVARYING,
kMEAN_CURVATURE };
std::vector<float> g_orgPositions,
g_positions,
@ -192,8 +193,11 @@ struct Program {
GLuint uniformDrawMode;
GLuint attrPosition;
GLuint attrColor;
GLuint attrTangentU;
GLuint attrTangentV;
GLuint attrDu;
GLuint attrDv;
GLuint attrDuu;
GLuint attrDuv;
GLuint attrDvv;
GLuint attrPatchCoord;
GLuint attrFVarData;
} g_defaultProgram;
@ -221,15 +225,18 @@ public:
virtual ~EvalOutputBase() {}
virtual GLuint BindSourceData() const = 0;
virtual GLuint BindVertexData() const = 0;
virtual GLuint BindDerivatives() const = 0;
virtual GLuint Bind1stDerivatives() const = 0;
virtual GLuint Bind2ndDerivatives() const = 0;
virtual GLuint BindFaceVaryingData() const = 0;
virtual GLuint BindPatchCoords() const = 0;
virtual void UpdateData(const float *src, int startVertex, int numVertices) = 0;
virtual void UpdateVaryingData(const float *src, int startVertex, int numVertices) = 0;
virtual void UpdateFaceVaryingData(const float *src, int startVertex, int numVertices) = 0;
virtual bool HasFaceVaryingData() const = 0;
virtual void Refine() = 0;
virtual void EvalPatches() = 0;
virtual void EvalPatchesWithDerivatives() = 0;
virtual void EvalPatchesWith1stDerivatives() = 0;
virtual void EvalPatchesWith2ndDerivatives() = 0;
virtual void EvalPatchesVarying() = 0;
virtual void EvalPatchesFaceVarying() = 0;
virtual void UpdatePatchCoords(
@ -251,37 +258,58 @@ public:
EvalOutput(Far::StencilTable const *vertexStencils,
Far::StencilTable const *varyingStencils,
Far::StencilTable const *faceVaryingStencils,
int numCoarseVerts, int numTotalVerts,
int numCoarseFVarVerts, int numTotalFVarVerts,
int fvarChannel, int fvarWidth,
int numParticles, Far::PatchTable const *patchTable,
EvaluatorCache *evaluatorCache = NULL,
DEVICE_CONTEXT *deviceContext = NULL)
: _srcDesc( /*offset*/ 0, /*length*/ 3, /*stride*/ 3),
_srcVaryingDesc(/*offset*/ 0, /*length*/ 3, /*stride*/ 3),
_srcFVarDesc( /*offset*/ 0, /*length*/ 2, /*stride*/ 2),
_vertexDesc( /*offset*/ 0, /*legnth*/ 3, /*stride*/ 6),
_varyingDesc( /*offset*/ 3, /*legnth*/ 3, /*stride*/ 6),
_fvarDesc( /*offset*/ 0, /*legnth*/ 2, /*stride*/ 2),
_duDesc( /*offset*/ 0, /*legnth*/ 3, /*stride*/ 6),
_dvDesc( /*offset*/ 3, /*legnth*/ 3, /*stride*/ 6),
_srcFVarDesc( /*offset*/ 0, /*length*/ fvarWidth, /*stride*/ fvarWidth),
_vertexDesc( /*offset*/ 0, /*length*/ 3, /*stride*/ 6),
_varyingDesc( /*offset*/ 3, /*length*/ 3, /*stride*/ 6),
_fvarDesc( /*offset*/ 0, /*length*/ fvarWidth, /*stride*/ fvarWidth),
_duDesc( /*offset*/ 0, /*length*/ 3, /*stride*/ 6),
_dvDesc( /*offset*/ 3, /*length*/ 3, /*stride*/ 6),
_duuDesc( /*offset*/ 0, /*length*/ 3, /*stride*/ 9),
_duvDesc( /*offset*/ 3, /*length*/ 3, /*stride*/ 9),
_dvvDesc( /*offset*/ 6, /*length*/ 3, /*stride*/ 9),
_deviceContext(deviceContext) {
// total number of vertices = coarse points + refined points + local points
int numTotalVerts = vertexStencils->GetNumControlVertices()
+ vertexStencils->GetNumStencils();
_srcData = SRC_VERTEX_BUFFER::Create(3, numTotalVerts, _deviceContext);
_srcVaryingData = SRC_VERTEX_BUFFER::Create(3, numTotalVerts, _deviceContext);
_srcFVarData = EVAL_VERTEX_BUFFER::Create(2, numTotalFVarVerts, _deviceContext);
_vertexData = EVAL_VERTEX_BUFFER::Create(6, numParticles, _deviceContext);
_derivatives = EVAL_VERTEX_BUFFER::Create(6, numParticles, _deviceContext);
_fvarData = EVAL_VERTEX_BUFFER::Create(2, numParticles, _deviceContext);
_deriv1 = EVAL_VERTEX_BUFFER::Create(6, numParticles, _deviceContext);
_deriv2 = EVAL_VERTEX_BUFFER::Create(9, numParticles, _deviceContext);
_patchTable = PATCH_TABLE::Create(patchTable, _deviceContext);
_patchCoords = NULL;
_numCoarseVerts = numCoarseVerts;
_numCoarseFVarVerts = numCoarseFVarVerts;
_numCoarseVerts = vertexStencils->GetNumControlVertices();
_vertexStencils =
Osd::convertToCompatibleStencilTable<STENCIL_TABLE>(vertexStencils, _deviceContext);
_varyingStencils =
Osd::convertToCompatibleStencilTable<STENCIL_TABLE>(varyingStencils, _deviceContext);
_faceVaryingStencils = (faceVaryingStencils)
? Osd::convertToCompatibleStencilTable<STENCIL_TABLE>(faceVaryingStencils, _deviceContext)
: NULL;
if (faceVaryingStencils) {
_numCoarseFVarVerts = faceVaryingStencils->GetNumControlVertices();
int numTotalFVarVerts = faceVaryingStencils->GetNumControlVertices()
+ faceVaryingStencils->GetNumStencils();
_srcFVarData = EVAL_VERTEX_BUFFER::Create(2, numTotalFVarVerts, _deviceContext);
_fvarData = EVAL_VERTEX_BUFFER::Create(fvarWidth, numParticles, _deviceContext);
_faceVaryingStencils =
Osd::convertToCompatibleStencilTable<STENCIL_TABLE>(faceVaryingStencils, _deviceContext);
_fvarChannel = fvarChannel;
_fvarWidth = fvarWidth;
} else {
_numCoarseFVarVerts = 0;
_srcFVarData = NULL;
_fvarData = NULL;
_faceVaryingStencils = NULL;
_fvarChannel = 0;
_fvarWidth = 0;
}
_evaluatorCache = evaluatorCache;
}
~EvalOutput() {
@ -289,7 +317,8 @@ public:
delete _srcVaryingData;
delete _srcFVarData;
delete _vertexData;
delete _derivatives;
delete _deriv1;
delete _deriv2;
delete _fvarData;
delete _patchTable;
delete _patchCoords;
@ -303,8 +332,11 @@ public:
virtual GLuint BindVertexData() const {
return _vertexData->BindVBO();
}
virtual GLuint BindDerivatives() const {
return _derivatives->BindVBO();
virtual GLuint Bind1stDerivatives() const {
return _deriv1->BindVBO();
}
virtual GLuint Bind2ndDerivatives() const {
return _deriv2->BindVBO();
}
virtual GLuint BindFaceVaryingData() const {
return _fvarData->BindVBO();
@ -321,6 +353,9 @@ public:
virtual void UpdateFaceVaryingData(const float *src, int startVertex, int numVertices) {
_srcFVarData->UpdateData(src, startVertex, numVertices, _deviceContext);
}
virtual bool HasFaceVaryingData() const {
return _faceVaryingStencils != NULL;
}
virtual void Refine() {
Osd::BufferDescriptor dstDesc = _srcDesc;
dstDesc.offset += _numCoarseVerts * _srcDesc.stride;
@ -345,10 +380,10 @@ public:
evalInstance,
_deviceContext);
if (_faceVaryingStencils) {
int const fvarWidth = 2;
Osd::BufferDescriptor dstFVarDesc(_numCoarseFVarVerts*fvarWidth,
fvarWidth, fvarWidth);
if (HasFaceVaryingData()) {
Osd::BufferDescriptor dstFVarDesc = _srcFVarDesc;
dstFVarDesc.offset += _numCoarseFVarVerts * _srcFVarDesc.stride;
evalInstance = OpenSubdiv::Osd::GetEvaluator<EVALUATOR>(
_evaluatorCache, _srcFVarDesc, dstFVarDesc, _deviceContext);
@ -371,14 +406,31 @@ public:
_patchCoords,
_patchTable, evalInstance, _deviceContext);
}
virtual void EvalPatchesWithDerivatives() {
virtual void EvalPatchesWith1stDerivatives() {
EVALUATOR const *evalInstance = OpenSubdiv::Osd::GetEvaluator<EVALUATOR>(
_evaluatorCache, _srcDesc, _vertexDesc, _duDesc, _dvDesc, _deviceContext);
EVALUATOR::EvalPatches(
_srcData, _srcDesc,
_vertexData, _vertexDesc,
_derivatives, _duDesc,
_derivatives, _dvDesc,
_deriv1, _duDesc,
_deriv1, _dvDesc,
_patchCoords->GetNumVertices(),
_patchCoords,
_patchTable, evalInstance, _deviceContext);
}
virtual void EvalPatchesWith2ndDerivatives() {
EVALUATOR const *evalInstance = OpenSubdiv::Osd::GetEvaluator<EVALUATOR>(
_evaluatorCache, _srcDesc, _vertexDesc,
_duDesc, _dvDesc, _duuDesc, _duvDesc, _dvvDesc,
_deviceContext);
EVALUATOR::EvalPatches(
_srcData, _srcDesc,
_vertexData, _vertexDesc,
_deriv1, _duDesc,
_deriv1, _dvDesc,
_deriv2, _duuDesc,
_deriv2, _duvDesc,
_deriv2, _dvvDesc,
_patchCoords->GetNumVertices(),
_patchCoords,
_patchTable, evalInstance, _deviceContext);
@ -389,7 +441,7 @@ public:
EVALUATOR::EvalPatchesVarying(
_srcVaryingData, _srcVaryingDesc,
// varyingdata is interleved in vertexData.
// varying data is interleaved in vertexData.
_vertexData, _varyingDesc,
_patchCoords->GetNumVertices(),
_patchCoords,
@ -404,7 +456,7 @@ public:
_fvarData, _fvarDesc,
_patchCoords->GetNumVertices(),
_patchCoords,
_patchTable, /*fvarChannel=*/0, evalInstance, _deviceContext);
_patchTable, _fvarChannel, evalInstance, _deviceContext);
}
virtual void UpdatePatchCoords(
std::vector<Osd::PatchCoord> const &patchCoords) {
@ -425,7 +477,8 @@ private:
SRC_VERTEX_BUFFER *_srcVaryingData;
EVAL_VERTEX_BUFFER *_srcFVarData;
EVAL_VERTEX_BUFFER *_vertexData;
EVAL_VERTEX_BUFFER *_derivatives;
EVAL_VERTEX_BUFFER *_deriv1;
EVAL_VERTEX_BUFFER *_deriv2;
EVAL_VERTEX_BUFFER *_fvarData;
EVAL_VERTEX_BUFFER *_patchCoords;
PATCH_TABLE *_patchTable;
@ -437,6 +490,9 @@ private:
Osd::BufferDescriptor _fvarDesc;
Osd::BufferDescriptor _duDesc;
Osd::BufferDescriptor _dvDesc;
Osd::BufferDescriptor _duuDesc;
Osd::BufferDescriptor _duvDesc;
Osd::BufferDescriptor _dvvDesc;
int _numCoarseVerts;
int _numCoarseFVarVerts;
@ -444,10 +500,22 @@ private:
STENCIL_TABLE const *_varyingStencils;
STENCIL_TABLE const *_faceVaryingStencils;
int _fvarChannel;
int _fvarWidth;
EvaluatorCache *_evaluatorCache;
DEVICE_CONTEXT *_deviceContext;
};
// This example uses one shared interleaved buffer for evaluated
// 1st derivatives and a second shared interleaved buffer for
// evaluated 2nd derivatives. We use this specialized device
// context to allow the XFB evaluator to take advantage of this
// and make more efficient use of available XFB buffer bindings.
struct XFBDeviceContext {
bool AreInterleavedDerivativeBuffers() const { return true; }
} g_xfbDeviceContext;
EvalOutputBase *g_evalOutput = NULL;
STParticles * g_particles=0;
@ -508,9 +576,12 @@ updateGeom() {
g_evalOutput->UpdatePatchCoords(patchCoords);
// Evaluate the positions of the samples on the limit surface
if (g_drawMode == kNORMAL || g_drawMode == kSHADE) {
// evaluate positions and derivatives
g_evalOutput->EvalPatchesWithDerivatives();
if (g_drawMode == kMEAN_CURVATURE) {
// evaluate positions and 2nd derivatives
g_evalOutput->EvalPatchesWith2ndDerivatives();
} else if (g_drawMode == kNORMAL || g_drawMode == kSHADE) {
// evaluate positions and 1st derivatives
g_evalOutput->EvalPatchesWith1stDerivatives();
} else {
// evaluate positions
g_evalOutput->EvalPatches();
@ -519,7 +590,7 @@ updateGeom() {
// color
if (g_drawMode == kVARYING) {
g_evalOutput->EvalPatchesVarying();
} else if (g_drawMode == kFACEVARYING) {
} else if (g_drawMode == kFACEVARYING && g_evalOutput->HasFaceVaryingData()) {
g_evalOutput->EvalPatchesFaceVarying();
}
@ -579,8 +650,10 @@ createOsdMesh(ShapeDesc const & shapeDesc, int level) {
Far::StencilTable const * vertexStencils = NULL;
Far::StencilTable const * varyingStencils = NULL;
Far::StencilTable const * faceVaryingStencils = NULL;
std::vector<float> fvarData;
int nverts=0, nTotalfvarVerts=0;
int fvarChannel = 0;
int fvarWidth = shape->GetFVarWidth();
bool hasFVarData = !shape->uvs.empty();
{
bool adaptive = (sdctype == OpenSubdiv::Sdc::SCHEME_CATMARK);
@ -590,7 +663,7 @@ createOsdMesh(ShapeDesc const & shapeDesc, int level) {
// Apply feature adaptive refinement to the mesh so that we can use the
// limit evaluation API features.
Far::TopologyRefiner::AdaptiveOptions options(level);
options.considerFVarChannels = true;
options.considerFVarChannels = hasFVarData;
options.useInfSharpPatch = doInfSharpPatch;
topologyRefiner->RefineAdaptive(options);
} else {
@ -609,10 +682,16 @@ createOsdMesh(ShapeDesc const & shapeDesc, int level) {
Far::StencilTableFactory::Create(*topologyRefiner, soptions);
soptions.interpolationMode = Far::StencilTableFactory::INTERPOLATE_VARYING;
varyingStencils =
Far::StencilTableFactory::Create(*topologyRefiner, soptions);
if (hasFVarData) {
soptions.interpolationMode = Far::StencilTableFactory::INTERPOLATE_FACE_VARYING;
soptions.fvarChannel = fvarChannel;
faceVaryingStencils =
Far::StencilTableFactory::Create(*topologyRefiner, soptions);
}
// Generate bi-cubic patch table for the limit surface
Far::PatchTableFactory::Options poptions(level);
if (g_endCap == kEndCapBSplineBasis) {
@ -623,7 +702,7 @@ createOsdMesh(ShapeDesc const & shapeDesc, int level) {
Far::PatchTableFactory::Options::ENDCAP_GREGORY_BASIS);
}
poptions.useInfSharpPatch = doInfSharpPatch;
poptions.generateFVarTables = true;
poptions.generateFVarTables = hasFVarData;
poptions.generateFVarLegacyLinearPatches = false;
Far::PatchTable const * patchTable =
@ -649,28 +728,18 @@ createOsdMesh(ShapeDesc const & shapeDesc, int level) {
}
if (Far::StencilTable const *localPointFaceVaryingStencilTable =
patchTable->GetLocalPointFaceVaryingStencilTable()) {
faceVaryingStencils = localPointFaceVaryingStencilTable;
Far::StencilTable const *table =
Far::StencilTableFactory::AppendLocalPointStencilTableFaceVarying(
*topologyRefiner,
faceVaryingStencils, localPointFaceVaryingStencilTable);
delete faceVaryingStencils;
faceVaryingStencils = table;
}
// total number of vertices = coarse verts + refined verts + gregory basis verts
nverts = vertexStencils->GetNumControlVertices() +
vertexStencils->GetNumStencils();
nTotalfvarVerts = topologyRefiner->GetNumFVarValuesTotal(0) +
patchTable->GetNumLocalPointsFaceVarying(0);
InterpolateFVarData(*topologyRefiner, *shape, fvarData);
if (g_patchTable) delete g_patchTable;
g_patchTable = patchTable;
}
delete shape;
// note that for patch eval we need coarse+refined combined buffer.
int nCoarseVertices = topologyRefiner->GetLevel(0).GetNumVertices();
int nCoarseFVarVertices = (int)fvarData.size()/2;
// In following template instantiations, same type of vertex buffers are
// used for both source and destination (first and second template
// parameters), since we'd like to draw control mesh wireframe too in
@ -686,8 +755,7 @@ createOsdMesh(ShapeDesc const & shapeDesc, int level) {
Osd::CpuPatchTable,
Osd::CpuEvaluator>
(vertexStencils, varyingStencils, faceVaryingStencils,
nCoarseVertices, nverts,
nCoarseFVarVertices, nTotalfvarVerts,
fvarChannel, fvarWidth,
g_nParticles, g_patchTable);
#ifdef OPENSUBDIV_HAS_OPENMP
} else if (g_kernel == kOPENMP) {
@ -697,8 +765,7 @@ createOsdMesh(ShapeDesc const & shapeDesc, int level) {
Osd::CpuPatchTable,
Osd::OmpEvaluator>
(vertexStencils, varyingStencils, faceVaryingStencils,
nCoarseVertices, nverts,
nCoarseFVarVertices, nTotalfvarVerts,
fvarChannel, fvarWidth,
g_nParticles, g_patchTable);
#endif
#ifdef OPENSUBDIV_HAS_TBB
@ -709,8 +776,7 @@ createOsdMesh(ShapeDesc const & shapeDesc, int level) {
Osd::CpuPatchTable,
Osd::TbbEvaluator>
(vertexStencils, varyingStencils, faceVaryingStencils,
nCoarseVertices, nverts,
nCoarseFVarVertices, nTotalfvarVerts,
fvarChannel, fvarWidth,
g_nParticles, g_patchTable);
#endif
#ifdef OPENSUBDIV_HAS_CUDA
@ -721,8 +787,7 @@ createOsdMesh(ShapeDesc const & shapeDesc, int level) {
Osd::CudaPatchTable,
Osd::CudaEvaluator>
(vertexStencils, varyingStencils, faceVaryingStencils,
nCoarseVertices, nverts,
nCoarseFVarVertices, nTotalfvarVerts,
fvarChannel, fvarWidth,
g_nParticles, g_patchTable);
#endif
#ifdef OPENSUBDIV_HAS_OPENCL
@ -735,8 +800,7 @@ createOsdMesh(ShapeDesc const & shapeDesc, int level) {
Osd::CLEvaluator,
CLDeviceContext>
(vertexStencils, varyingStencils, faceVaryingStencils,
nCoarseVertices, nverts,
nCoarseFVarVertices, nTotalfvarVerts,
fvarChannel, fvarWidth,
g_nParticles, g_patchTable,
&clEvaluatorCache, &g_clDeviceContext);
#endif
@ -747,12 +811,12 @@ createOsdMesh(ShapeDesc const & shapeDesc, int level) {
Osd::GLVertexBuffer,
Osd::GLStencilTableTBO,
Osd::GLPatchTable,
Osd::GLXFBEvaluator>
Osd::GLXFBEvaluator,
XFBDeviceContext>
(vertexStencils, varyingStencils, faceVaryingStencils,
nCoarseVertices, nverts,
nCoarseFVarVertices, nTotalfvarVerts,
fvarChannel, fvarWidth,
g_nParticles, g_patchTable,
&glXFBEvaluatorCache);
&glXFBEvaluatorCache, &g_xfbDeviceContext);
#endif
#ifdef OPENSUBDIV_HAS_GLSL_COMPUTE
} else if (g_kernel == kGLCompute) {
@ -763,14 +827,18 @@ createOsdMesh(ShapeDesc const & shapeDesc, int level) {
Osd::GLPatchTable,
Osd::GLComputeEvaluator>
(vertexStencils, varyingStencils, faceVaryingStencils,
nCoarseVertices, nverts,
nCoarseFVarVertices, nTotalfvarVerts,
fvarChannel, fvarWidth,
g_nParticles, g_patchTable,
&glComputeEvaluatorCache);
#endif
}
g_evalOutput->UpdateFaceVaryingData(&fvarData[0], 0, (int)fvarData.size()/2);
if (g_evalOutput->HasFaceVaryingData()) {
g_evalOutput->UpdateFaceVaryingData(
&shape->uvs[0], 0, (int)shape->uvs.size()/shape->GetFVarWidth());
}
delete shape;
// Create the 'uv particles' manager - this class manages the limit
// location samples (ptex face index, (s,t) and updates them between frames.
@ -803,8 +871,11 @@ linkDefaultProgram() {
GLSL_VERSION_DEFINE
"in vec3 position;\n"
"in vec3 color;\n"
"in vec3 tangentU;\n"
"in vec3 tangentV;\n"
"in vec3 du;\n"
"in vec3 dv;\n"
"in vec3 duu;\n"
"in vec3 duv;\n"
"in vec3 dvv;\n"
"in vec2 patchCoord;\n"
"in vec2 fvarData;\n"
"out vec4 fragColor;\n"
@ -813,7 +884,7 @@ linkDefaultProgram() {
"uniform int DrawMode;\n"
"void main() {\n"
" vec3 normal = (ModelViewMatrix * "
" vec4(normalize(cross(tangentU, tangentV)), 0)).xyz;\n"
" vec4(normalize(cross(du, dv)), 0)).xyz;\n"
" gl_Position = ProjectionMatrix * ModelViewMatrix * "
" vec4(position, 1);\n"
" if (DrawMode == 0) {\n" // UV
@ -826,6 +897,16 @@ linkDefaultProgram() {
" // generating a checkerboard pattern\n"
" int checker = int(floor(20*fvarData.r)+floor(20*fvarData.g))&1;\n"
" fragColor = vec4(fvarData.rg*checker, 1-checker, 1);\n"
" } else if (DrawMode == 5) {\n" // mean curvature
" vec3 N = normalize(cross(du, dv));\n"
" float E = dot(du, du);\n"
" float F = dot(du, dv);\n"
" float G = dot(dv, dv);\n"
" float e = dot(N, duu);\n"
" float f = dot(N, duv);\n"
" float g = dot(N, dvv);\n"
" float H = 0.5 * abs(0.5 * (E*g - 2*F*f - G*e) / (E*G - F*F));\n"
" fragColor = vec4(H, H, H, 1.0);\n"
" } else {\n" // varying
" fragColor = vec4(color, 1);\n"
" }\n"
@ -848,10 +929,13 @@ linkDefaultProgram() {
glBindAttribLocation(program, 0, "position");
glBindAttribLocation(program, 1, "color");
glBindAttribLocation(program, 2, "tangentU");
glBindAttribLocation(program, 3, "tangentV");
glBindAttribLocation(program, 4, "patchCoord");
glBindAttribLocation(program, 5, "fvarData");
glBindAttribLocation(program, 2, "du");
glBindAttribLocation(program, 3, "dv");
glBindAttribLocation(program, 4, "duu");
glBindAttribLocation(program, 5, "duv");
glBindAttribLocation(program, 6, "dvv");
glBindAttribLocation(program, 7, "patchCoord");
glBindAttribLocation(program, 8, "fvarData");
glBindFragDataLocation(program, 0, "color");
glLinkProgram(program);
@ -877,8 +961,11 @@ linkDefaultProgram() {
glGetUniformLocation(program, "DrawMode");
g_defaultProgram.attrPosition = glGetAttribLocation(program, "position");
g_defaultProgram.attrColor = glGetAttribLocation(program, "color");
g_defaultProgram.attrTangentU = glGetAttribLocation(program, "tangentU");
g_defaultProgram.attrTangentV = glGetAttribLocation(program, "tangentV");
g_defaultProgram.attrDu = glGetAttribLocation(program, "du");
g_defaultProgram.attrDv = glGetAttribLocation(program, "dv");
g_defaultProgram.attrDuu = glGetAttribLocation(program, "duu");
g_defaultProgram.attrDuv = glGetAttribLocation(program, "duv");
g_defaultProgram.attrDvv = glGetAttribLocation(program, "dvv");
g_defaultProgram.attrPatchCoord = glGetAttribLocation(program, "patchCoord");
g_defaultProgram.attrFVarData = glGetAttribLocation(program, "fvarData");
@ -900,31 +987,33 @@ drawSamples() {
glEnableVertexAttribArray(g_defaultProgram.attrPosition);
glEnableVertexAttribArray(g_defaultProgram.attrColor);
glEnableVertexAttribArray(g_defaultProgram.attrTangentU);
glEnableVertexAttribArray(g_defaultProgram.attrTangentV);
glEnableVertexAttribArray(g_defaultProgram.attrPatchCoord);
glEnableVertexAttribArray(g_defaultProgram.attrFVarData);
glBindBuffer(GL_ARRAY_BUFFER, g_evalOutput->BindVertexData());
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, sizeof (GLfloat) * 6, 0);
glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, sizeof (GLfloat) * 6, (float*)12);
glBindBuffer(GL_ARRAY_BUFFER, g_evalOutput->BindDerivatives());
glEnableVertexAttribArray(g_defaultProgram.attrDu);
glEnableVertexAttribArray(g_defaultProgram.attrDv);
glBindBuffer(GL_ARRAY_BUFFER, g_evalOutput->Bind1stDerivatives());
glVertexAttribPointer(2, 3, GL_FLOAT, GL_FALSE, sizeof (GLfloat) * 6, 0);
glVertexAttribPointer(3, 3, GL_FLOAT, GL_FALSE, sizeof (GLfloat) * 6, (float*)12);
glBindBuffer(GL_ARRAY_BUFFER, g_evalOutput->BindPatchCoords());
glVertexAttribPointer(4, 2, GL_FLOAT, GL_FALSE, sizeof (GLfloat) * 5, (float*)12);
glEnableVertexAttribArray(g_defaultProgram.attrDuu);
glEnableVertexAttribArray(g_defaultProgram.attrDuv);
glEnableVertexAttribArray(g_defaultProgram.attrDvv);
glBindBuffer(GL_ARRAY_BUFFER, g_evalOutput->Bind2ndDerivatives());
glVertexAttribPointer(4, 3, GL_FLOAT, GL_FALSE, sizeof (GLfloat) * 9, 0);
glVertexAttribPointer(5, 3, GL_FLOAT, GL_FALSE, sizeof (GLfloat) * 9, (float*)12);
glVertexAttribPointer(6, 3, GL_FLOAT, GL_FALSE, sizeof (GLfloat) * 9, (float*)24);
glBindBuffer(GL_ARRAY_BUFFER, g_evalOutput->BindFaceVaryingData());
glVertexAttribPointer(5, 2, GL_FLOAT, GL_FALSE, sizeof (GLfloat) * 2, 0);
glEnableVertexAttribArray(g_defaultProgram.attrPosition);
glEnableVertexAttribArray(g_defaultProgram.attrColor);
glEnableVertexAttribArray(g_defaultProgram.attrTangentU);
glEnableVertexAttribArray(g_defaultProgram.attrTangentV);
glEnableVertexAttribArray(g_defaultProgram.attrPatchCoord);
glBindBuffer(GL_ARRAY_BUFFER, g_evalOutput->BindPatchCoords());
glVertexAttribPointer(7, 2, GL_FLOAT, GL_FALSE, sizeof (GLfloat) * 5, (float*)12);
if (g_evalOutput->HasFaceVaryingData()) {
glEnableVertexAttribArray(g_defaultProgram.attrFVarData);
glBindBuffer(GL_ARRAY_BUFFER, g_evalOutput->BindFaceVaryingData());
glVertexAttribPointer(8, 2, GL_FLOAT, GL_FALSE, sizeof (GLfloat) * 2, 0);
}
glPointSize(2.0f);
int nPatchCoords = (int)g_particles->GetPatchCoords().size();
@ -933,8 +1022,11 @@ drawSamples() {
glDisableVertexAttribArray(g_defaultProgram.attrPosition);
glDisableVertexAttribArray(g_defaultProgram.attrColor);
glDisableVertexAttribArray(g_defaultProgram.attrTangentU);
glDisableVertexAttribArray(g_defaultProgram.attrTangentV);
glDisableVertexAttribArray(g_defaultProgram.attrDu);
glDisableVertexAttribArray(g_defaultProgram.attrDv);
glDisableVertexAttribArray(g_defaultProgram.attrDuu);
glDisableVertexAttribArray(g_defaultProgram.attrDuv);
glDisableVertexAttribArray(g_defaultProgram.attrDvv);
glDisableVertexAttribArray(g_defaultProgram.attrPatchCoord);
glDisableVertexAttribArray(g_defaultProgram.attrFVarData);
@ -1297,6 +1389,7 @@ initHUD() {
g_hud.AddPullDownButton(shading_pulldown, "Normal", kNORMAL, g_drawMode==kNORMAL);
g_hud.AddPullDownButton(shading_pulldown, "Shade", kSHADE, g_drawMode==kSHADE);
g_hud.AddPullDownButton(shading_pulldown, "FaceVarying", kFACEVARYING, g_drawMode==kFACEVARYING);
g_hud.AddPullDownButton(shading_pulldown, "Mean Curvature", kMEAN_CURVATURE, g_drawMode==kMEAN_CURVATURE);
for (int i = 1; i < 11; ++i) {
char level[16];

View File

@ -47,6 +47,7 @@ static void initShapes() {
g_defaultShapes.push_back( ShapeDesc("catmark_cube_corner4", catmark_cube_corner4, kCatmark ) );
g_defaultShapes.push_back( ShapeDesc("catmark_cube_creases0", catmark_cube_creases0, kCatmark ) );
g_defaultShapes.push_back( ShapeDesc("catmark_cube_creases1", catmark_cube_creases1, kCatmark ) );
g_defaultShapes.push_back( ShapeDesc("catmark_cube_creases2", catmark_cube_creases2, kCatmark ) );
g_defaultShapes.push_back( ShapeDesc("catmark_cube", catmark_cube, kCatmark ) );
g_defaultShapes.push_back( ShapeDesc("catmark_dart_edgecorner", catmark_dart_edgecorner, kCatmark ) );
g_defaultShapes.push_back( ShapeDesc("catmark_dart_edgeonly", catmark_dart_edgeonly, kCatmark ) );
@ -55,6 +56,8 @@ static void initShapes() {
g_defaultShapes.push_back( ShapeDesc("catmark_chaikin0", catmark_chaikin0, kCatmark ) );
g_defaultShapes.push_back( ShapeDesc("catmark_chaikin1", catmark_chaikin1, kCatmark ) );
g_defaultShapes.push_back( ShapeDesc("catmark_chaikin2", catmark_chaikin2, kCatmark ) );
g_defaultShapes.push_back( ShapeDesc("catmark_single_crease", catmark_single_crease, kCatmark ) );
g_defaultShapes.push_back( ShapeDesc("catmark_inf_crease0", catmark_inf_crease0, kCatmark ) );
g_defaultShapes.push_back( ShapeDesc("catmark_fan", catmark_fan, kCatmark ) );
g_defaultShapes.push_back( ShapeDesc("catmark_flap", catmark_flap, kCatmark ) );
g_defaultShapes.push_back( ShapeDesc("catmark_flap2", catmark_flap2, kCatmark ) );

View File

@ -39,7 +39,7 @@
// particle is assigned a location on the subdivision surface limit that is
// composed of a unique ptex face index, with a local (s,t) parametric pair.
//
// The system also generates an array of parametric velocties (ds, dt) for each
// The system also generates an array of parametric velocities (ds, dt) for each
// particle. An Update() function then applies the velocities to the locations and
// moves the points along the parametric space.
//
@ -49,7 +49,7 @@
// bounces it, if the edge happens to be a boundary.
//
// Note: currently the adjacency code does not handle 'diagonal' crossings, nor
// crossings between quand and non-quad faces.
// crossings between quad and non-quad faces.
//
class STParticles {

View File

@ -156,22 +156,39 @@ struct FVarData
glDeleteTextures(1, &textureParamBuffer);
textureParamBuffer = 0;
}
void Create(OpenSubdiv::Far::PatchTable const *patchTable,
int fvarWidth, std::vector<float> const & fvarSrcData) {
void Create(OpenSubdiv::Far::TopologyRefiner const *refiner,
OpenSubdiv::Far::PatchTable const *patchTable,
std::vector<float> const & fvarSrcData,
int fvarWidth, int fvarChannel = 0) {
using namespace OpenSubdiv;
Release();
Far::ConstIndexArray indices = patchTable->GetFVarValues();
const float * fvarSrcDataPtr = &fvarSrcData[0];
Osd::CpuVertexBuffer *fvarBuffer = NULL;
Far::StencilTableFactory::Options soptions;
soptions.interpolationMode = Far::StencilTableFactory::INTERPOLATE_FACE_VARYING;
soptions.fvarChannel = fvarChannel;
soptions.generateOffsets = true;
soptions.generateIntermediateLevels = !refiner->IsUniform();
Far::StencilTable const *fvarStencils =
Far::StencilTableFactory::Create(*refiner, soptions);
if (Far::StencilTable const *fvarStencilsWithLocalPoints =
Far::StencilTableFactory::AppendLocalPointStencilTableFaceVarying(
*refiner,
fvarStencils,
patchTable->GetLocalPointFaceVaryingStencilTable(),
fvarChannel)) {
delete fvarStencils;
fvarStencils = fvarStencilsWithLocalPoints;
}
int numLocalFVarPoints = patchTable->GetNumLocalPointsFaceVarying();
if (numLocalFVarPoints > 0) {
int numSrcFVarPoints = (int)fvarSrcData.size() / fvarWidth;
fvarBuffer = Osd::CpuVertexBuffer::Create(
fvarWidth, numSrcFVarPoints + numLocalFVarPoints);
int numFVarPoints = numSrcFVarPoints
+ fvarStencils->GetNumStencils();
Osd::CpuVertexBuffer *fvarBuffer =
Osd::CpuVertexBuffer::Create(fvarWidth, numFVarPoints);
fvarBuffer->UpdateData(&fvarSrcData[0], 0, numSrcFVarPoints);
Osd::BufferDescriptor srcDesc(0, fvarWidth, fvarWidth);
@ -180,10 +197,12 @@ struct FVarData
Osd::CpuEvaluator::EvalStencils(fvarBuffer, srcDesc,
fvarBuffer, dstDesc,
patchTable->GetLocalPointFaceVaryingStencilTable());
fvarStencils);
fvarSrcDataPtr = fvarBuffer->BindCpuBuffer();
}
Far::ConstIndexArray indices = patchTable->GetFVarValues();
const float * fvarSrcDataPtr = !refiner->IsUniform()
? fvarBuffer->BindCpuBuffer()
: fvarBuffer->BindCpuBuffer() + numSrcFVarPoints * fvarWidth;
// expand fvardata to per-patch array
std::vector<float> data;
@ -201,9 +220,7 @@ struct FVarData
glBufferData(GL_ARRAY_BUFFER, data.size()*sizeof(float),
&data[0], GL_STATIC_DRAW);
if (fvarBuffer) {
delete fvarBuffer;
}
glGenTextures(1, &textureBuffer);
glBindTexture(GL_TEXTURE_BUFFER, textureBuffer);
@ -390,6 +407,11 @@ rebuildMesh() {
Shape * shape = Shape::parseObj(shapeDesc.data.c_str(), shapeDesc.scheme);
if (!shape->HasUV()) {
printf("Error: shape %s does not contain face-varying UVs\n", shapeDesc.name.c_str());
exit(1);
}
// create Far mesh (topology)
OpenSubdiv::Sdc::SchemeType sdctype = GetSdcType(*shape);
OpenSubdiv::Sdc::Options sdcoptions = GetSdcOptions(*shape);
@ -435,13 +457,9 @@ rebuildMesh() {
numVaryingElements,
level, bits);
std::vector<float> fvarData;
InterpolateFVarData(*refiner, *shape, fvarData);
// set fvardata to texture buffer
g_fvarData.Create(g_mesh->GetFarPatchTable(),
shape->GetFVarWidth(), fvarData);
g_fvarData.Create(refiner, g_mesh->GetFarPatchTable(),
shape->uvs, shape->GetFVarWidth());
delete shape;
@ -816,7 +834,7 @@ display() {
glEnable(GL_DEPTH_TEST);
// make sure that the vertex buffer is interoped back as a GL resources.
// make sure that the vertex buffer is interoped back as a GL resource.
GLuint vbo = g_mesh->BindVertexBuffer();
glBindVertexArray(g_vao);
@ -1096,7 +1114,7 @@ initHUD() {
for (int i = 1; i < 11; ++i) {
char level[16];
sprintf(level, "Lv. %d", i);
g_hud.AddRadioButton(3, level, i == 2, 10, 270 + i*20, callbackLevel, i, '0'+(i%10));
g_hud.AddRadioButton(3, level, i == g_level, 10, 270 + i*20, callbackLevel, i, '0'+(i%10));
}
typedef OpenSubdiv::Sdc::Options SdcOptions;
@ -1162,26 +1180,42 @@ callbackErrorGLFW(int error, const char* description) {
fprintf(stderr, "GLFW Error (%d) : %s\n", error, description);
}
//------------------------------------------------------------------------------
static int
parseIntArg(const char* argString, int dfltValue = 0) {
char *argEndptr;
int argValue = strtol(argString, &argEndptr, 10);
if (*argEndptr != 0) {
printf("Warning: non-integer option parameter '%s' ignored\n", argString);
argValue = dfltValue;
}
return argValue;
}
//------------------------------------------------------------------------------
int main(int argc, char ** argv) {
bool fullscreen = false;
std::string str;
for (int i = 1; i < argc; ++i) {
if (!strcmp(argv[i], "-d"))
g_level = atoi(argv[++i]);
else if (!strcmp(argv[i], "-c"))
g_repeatCount = atoi(argv[++i]);
else if (!strcmp(argv[i], "-f"))
if (!strcmp(argv[i], "-d")) {
if (++i < argc) g_level = parseIntArg(argv[i], g_level);
} else if (!strcmp(argv[i], "-c")) {
if (++i < argc) g_repeatCount = parseIntArg(argv[i], g_repeatCount);
} else if (!strcmp(argv[i], "-f")) {
fullscreen = true;
else {
std::ifstream ifs(argv[1]);
} else if (argv[i][0] == '-') {
printf("Warning: unrecognized option '%s' ignored\n", argv[i]);
} else {
std::ifstream ifs(argv[i]);
if (ifs) {
std::stringstream ss;
ss << ifs.rdbuf();
ifs.close();
str = ss.str();
g_defaultShapes.push_back(ShapeDesc(argv[1], str.c_str(), kCatmark));
g_defaultShapes.push_back(ShapeDesc(argv[i], str.c_str(), kCatmark));
} else {
printf("Warning: cannot open shape file '%s'\n", argv[i]);
}
}
}
@ -1250,7 +1284,7 @@ int main(int argc, char ** argv) {
exit(1);
}
#ifdef CORE_PROFILE
// clear GL errors which was generated during glewInit()
// clear GL errors which were generated during glewInit()
glGetError();
#endif
#endif

View File

@ -40,6 +40,10 @@ static std::vector<ShapeDesc> g_defaultShapes;
//------------------------------------------------------------------------------
static void initShapes() {
//
// Note that any shapes added here must have UVs -- loading a shape without UVs is a fatal
// error and will result in termination when it is selected.
//
g_defaultShapes.push_back( ShapeDesc("catmark_cube_corner0", catmark_cube_corner0, kCatmark ) );
g_defaultShapes.push_back( ShapeDesc("catmark_cube_corner1", catmark_cube_corner1, kCatmark ) );
g_defaultShapes.push_back( ShapeDesc("catmark_cube_corner2", catmark_cube_corner2, kCatmark ) );

View File

@ -648,7 +648,7 @@ display() {
bindTextures(effect);
// make sure that the vertex buffer is interoped back as a GL resources.
// make sure that the vertex buffer is interoped back as a GL resource.
g_mesh->BindVertexBuffer();
glBindVertexArray(g_vao);
@ -694,7 +694,7 @@ display() {
g_fpsTimer.Stop();
double fps = 1.0/g_fpsTimer.GetElapsed();
g_fpsTimer.Start();
// Avereage fps over a defined number of time samples for
// Average fps over a defined number of time samples for
// easier reading in the HUD
g_fpsTimeSamples[g_currentFpsTimeSample++] = float(fps);
if (g_currentFpsTimeSample >= NUM_FPS_TIME_SAMPLES)
@ -776,7 +776,7 @@ drawStroke(int x, int y) {
glBindBufferBase(GL_UNIFORM_BUFFER, g_tessellationBinding, g_tessellationUB);
// make sure that the vertex buffer is interoped back as a GL resources.
// make sure that the vertex buffer is interoped back as a GL resource.
g_mesh->BindVertexBuffer();
glBindVertexArray(g_vao);
@ -1153,7 +1153,7 @@ int main(int argc, char ** argv) {
exit(1);
}
#ifdef CORE_PROFILE
// clear GL errors which was generated during glewInit()
// clear GL errors which were generated during glewInit()
glGetError();
#endif
#endif

View File

@ -1117,7 +1117,7 @@ updateConstantUniformBlock() {
memcpy(g_modelViewProjection, constantData.ModelViewProjectionMatrix,
16*sizeof(float));
// lighs
// lights
Constant::Light light0 = { { 0.6f, 1.0f, 0.6f, 0.0f },
{ 0.1f, 0.1f, 0.1f, 1.0f },
{ 1.7f, 1.3f, 1.1f, 1.0f },
@ -1401,7 +1401,7 @@ display() {
if (g_hud.IsVisible()) {
double fps = 1.0/elapsed;
// Avereage fps over a defined number of time samples for
// Average fps over a defined number of time samples for
// easier reading in the HUD
g_fpsTimeSamples[g_currentFpsTimeSample++] = float(fps);
if (g_currentFpsTimeSample >= NUM_FPS_TIME_SAMPLES)
@ -1695,9 +1695,9 @@ void usage(const char *program) {
printf(" -e <specularEnvMap.hdr> : specular environment map for IBL\n");
printf(" -s <shaderfile.glsl> : custom shader file\n");
printf(" -y : Y-up model\n");
printf(" -m level : max mimmap level (default=10)\n");
printf(" -m level : max mipmap level (default=10)\n");
printf(" -x <ptex limit MB> : ptex target memory size\n");
printf(" --disp <scale> : Displacment scale\n");
printf(" --disp <scale> : Displacement scale\n");
}
//------------------------------------------------------------------------------

View File

@ -635,7 +635,7 @@ display() {
glEnable(GL_DEPTH_TEST);
// make sure that the vertex buffer is interoped back as a GL resources.
// make sure that the vertex buffer is interoped back as a GL resource.
g_scene->BindVertexBuffer();
glBindVertexArray(g_vao);
@ -1193,7 +1193,7 @@ int main(int argc, char ** argv) {
glfwMakeContextCurrent(g_window);
GLUtils::PrintGLVersion();
// accommocate high DPI displays (e.g. mac retina displays)
// accommodate high DPI displays (e.g. mac retina displays)
glfwGetFramebufferSize(g_window, &g_width, &g_height);
glfwSetFramebufferSizeCallback(g_window, reshape);
@ -1212,7 +1212,7 @@ int main(int argc, char ** argv) {
exit(1);
}
#ifdef CORE_PROFILE
// clear GL errors which was generated during glewInit()
// clear GL errors which were generated during glewInit()
glGetError();
#endif
#endif

View File

@ -169,7 +169,7 @@ SceneBase::createStencilTable(Shape const *shape, int level, bool varying,
_stencilTableSize = createMeshRefiner(vertexStencils, varyingStencils,
numControlVertices);
// note: refiner takes ownerships of vertexStencils/ varyingStencils, patchTable
// note: refiner takes ownership of vertexStencils, varyingStencils, patchTable
delete refiner;
return numControlVertices + vertexStencils->GetNumStencils();

View File

@ -1130,7 +1130,7 @@ int main(int argc, char **argv) {
exit(1);
}
#ifdef CORE_PROFILE
// clear GL errors which was generated during glewInit()
// clear GL errors which were generated during glewInit()
glGetError();
#endif
#endif

View File

@ -85,10 +85,10 @@ OpenSubdiv::Osd::GLLegacyGregoryPatchTable *g_legacyGregoryPatchTable = NULL;
/* Function to get the correct shader file based on the opengl version.
The implentation varies depending if glew is available or not. In case
The implementation varies depending if glew is available or not. In case it
is available the capabilities are queried during execution and the correct
source is returned. If glew in not available during compile time the version
is determined*/
source is returned. If glew is not available the version is determined at
compile time */
static const char *shaderSource(){
#if ! defined(OSD_USES_GLEW)
@ -110,7 +110,7 @@ static const char *res =
;
//Determine the shader file to use. Since some opengl implementations
//define that an extension is available but not an implementation
//for it you cannnot trust in the glew header definitions to know that is
//for it you cannot trust in the glew header definitions to know that is
//available, but you need to query it during runtime.
if (GLUtils::SupportsAdaptiveTessellation())
res = gen;
@ -162,6 +162,7 @@ enum HudCheckBox { kHUD_CB_DISPLAY_CONTROL_MESH_EDGES,
kHUD_CB_FREEZE,
kHUD_CB_DISPLAY_PATCH_COUNTS,
kHUD_CB_ADAPTIVE,
kHUD_CB_SMOOTH_CORNER_PATCH,
kHUD_CB_SINGLE_CREASE_PATCH,
kHUD_CB_INF_SHARP_PATCH };
@ -182,6 +183,7 @@ int g_fullscreen = 0,
g_displayStyle = kDisplayStyleWireOnShaded,
g_adaptive = 1,
g_endCap = kEndCapBSplineBasis,
g_smoothCornerPatch = 0,
g_singleCreasePatch = 1,
g_infSharpPatch = 0,
g_mbutton[3] = {0, 0, 0},
@ -447,11 +449,13 @@ rebuildMesh() {
// Adaptive refinement currently supported only for catmull-clark scheme
bool doAdaptive = (g_adaptive!=0 && scheme==kCatmark);
bool interleaveVarying = g_shadingMode == kShadingInterleavedVaryingColor;
bool doSmoothCornerPatch = (g_smoothCornerPatch!=0 && scheme==kCatmark);
bool doSingleCreasePatch = (g_singleCreasePatch!=0 && scheme==kCatmark);
bool doInfSharpPatch = (g_infSharpPatch!=0 && scheme==kCatmark);
Osd::MeshBitset bits;
bits.set(Osd::MeshAdaptive, doAdaptive);
bits.set(Osd::MeshUseSmoothCornerPatch, doSmoothCornerPatch);
bits.set(Osd::MeshUseSingleCreasePatch, doSingleCreasePatch);
bits.set(Osd::MeshUseInfSharpPatch, doInfSharpPatch);
bits.set(Osd::MeshInterleaveVarying, interleaveVarying);
@ -1084,7 +1088,7 @@ display() {
inverseMatrix(g_transformData.ModelViewInverseMatrix,
g_transformData.ModelViewMatrix);
// make sure that the vertex buffer is interoped back as a GL resources.
// make sure that the vertex buffer is interoped back as a GL resource.
GLuint vbo = g_mesh->BindVertexBuffer();
// vertex texture update for legacy gregory drawing
@ -1402,6 +1406,10 @@ callbackCheckBox(bool checked, int button) {
g_adaptive = checked;
rebuildMesh();
return;
case kHUD_CB_SMOOTH_CORNER_PATCH:
g_smoothCornerPatch = checked;
rebuildMesh();
return;
case kHUD_CB_SINGLE_CREASE_PATCH:
g_singleCreasePatch = checked;
rebuildMesh();
@ -1541,13 +1549,15 @@ initHUD() {
if (GLUtils::SupportsAdaptiveTessellation()) {
g_hud.AddCheckBox("Adaptive (`)", g_adaptive!=0,
10, 190, callbackCheckBox, kHUD_CB_ADAPTIVE, '`');
g_hud.AddCheckBox("Smooth Corner Patch (O)", g_smoothCornerPatch!=0,
10, 210, callbackCheckBox, kHUD_CB_SMOOTH_CORNER_PATCH, 'o');
g_hud.AddCheckBox("Single Crease Patch (S)", g_singleCreasePatch!=0,
10, 210, callbackCheckBox, kHUD_CB_SINGLE_CREASE_PATCH, 's');
10, 230, callbackCheckBox, kHUD_CB_SINGLE_CREASE_PATCH, 's');
g_hud.AddCheckBox("Inf Sharp Patch (I)", g_infSharpPatch!=0,
10, 230, callbackCheckBox, kHUD_CB_INF_SHARP_PATCH, 'i');
10, 250, callbackCheckBox, kHUD_CB_INF_SHARP_PATCH, 'i');
int endcap_pulldown = g_hud.AddPullDown(
"End cap (E)", 10, 250, 200, callbackEndCap, 'e');
"End cap (E)", 10, 270, 200, callbackEndCap, 'e');
g_hud.AddPullDownButton(endcap_pulldown,"None",
kEndCapNone,
g_endCap == kEndCapNone);
@ -1709,7 +1719,7 @@ int main(int argc, char ** argv) {
glfwMakeContextCurrent(g_window);
GLUtils::PrintGLVersion();
// accommocate high DPI displays (e.g. mac retina displays)
// accommodate high DPI displays (e.g. mac retina displays)
glfwGetFramebufferSize(g_window, &g_width, &g_height);
glfwSetFramebufferSizeCallback(g_window, reshape);
@ -1728,7 +1738,7 @@ int main(int argc, char ** argv) {
exit(1);
}
#ifdef CORE_PROFILE
// clear GL errors which was generated during glewInit()
// clear GL errors which were generated during glewInit()
glGetError();
#endif
#endif

View File

@ -132,7 +132,7 @@ EndCapBSplineBasisPatchFactory::getPatchPointsFromGregoryBasis(
// XXX: For now, always create new 16 indices for each patch.
// we'll optimize later to share all regular control points with
// other patches as well as to try to make extra ordinary verts watertight.
// other patches as well as try to make extra-ordinary verts watertight.
int offset = (fvarChannel < 0)
? _refiner->GetNumVerticesTotal()
@ -298,12 +298,12 @@ EndCapBSplineBasisPatchFactory::getPatchPoints(
//
// This function assumes the patch is not on boundary
// and it contains only 1 extraordinary vertex.
// The location of the extraoridnary vertex can be one of
// The location of the extraordinary vertex can be one of
// 0-ring quad corner.
//
// B-Spline control point gathering indice
// B-Spline control point gathering indices
//
// [5] (4)---(15)--(14) 0 : extraoridnary vertex
// [5] (4)---(15)--(14) 0 : extraordinary vertex
// | | |
// | | | 1,2,3,9,10,11,12,13 :
// (6)----0-----3-----13 B-Spline control points, gathered by
@ -467,7 +467,7 @@ EndCapBSplineBasisPatchFactory::getPatchPoints(
X5.AddWithWeight(X7, -1.0f);
X5.AddWithWeight(X15, -1.0f);
// [5] (4)---(15)--(14) 0 : extraoridnary vertex
// [5] (4)---(15)--(14) 0 : extraordinary vertex
// | | |
// | | | 1,2,3,9,10,11,12,13 :
// (6)----0-----3-----13 B-Spline control points, gathered by

View File

@ -45,7 +45,7 @@ class TopologyRefiner;
class EndCapBSplineBasisPatchFactory {
public:
/// \brief This factory accumulates vertex for bspline basis end cap
/// \brief This factory accumulates vertices for bspline basis end cap
///
/// @param refiner TopologyRefiner from which to generate patches
///
@ -66,7 +66,7 @@ public:
/// \brief Returns end patch point indices for \a faceIndex of \a level.
/// Note that end patch points are not included in the vertices in
/// the topologyRefiner, they're expected to come after the end.
/// The returning indices are offsetted by refiner->GetNumVerticesTotal.
/// The returned indices are offset by refiner->GetNumVerticesTotal.
///
/// @param level vtr refinement level
///

View File

@ -190,7 +190,7 @@ EndCapGregoryBasisPatchFactory::GetPatchPoints(
int aedge = aedges.FindIndexIn4Tuple(edge);
assert(aedge!=Vtr::INDEX_INVALID);
// Find index of basis in the list of basis already generated
// Find index of basis in the list of bases already generated
unsigned int adjLevelAndFaceIndex = LevelAndFaceIndex::create(levelIndex, adjFaceIndex);
unsigned int * ptr = (unsigned int *)std::bsearch(&adjLevelAndFaceIndex,
&_levelAndFaceIndices[0],
@ -212,7 +212,7 @@ EndCapGregoryBasisPatchFactory::GetPatchPoints(
Index * src = &_patchPoints[adjPatchIndex*20];
for (int j=0; j<4; ++j) {
// invert direction
// note that src indices have already been offsetted.
// note that src indices have already been offset.
dest[gregoryEdgeVerts[i][3-j]] = src[gregoryEdgeVerts[aedge][j]];
}
}

View File

@ -72,7 +72,7 @@ public:
/// \brief Returns end patch point indices for \a faceIndex of \a level.
/// Note that end patch points are not included in the vertices in
/// the topologyRefiner, they're expected to come after the end.
/// The returning indices are offsetted by refiner->GetNumVerticesTotal.
/// The returned indices are offset by refiner->GetNumVerticesTotal.
///
/// @param level vtr refinement level
///
@ -91,7 +91,7 @@ public:
private:
/// Creates a basis for the vertices specified in mask on the face and
/// accumates it
/// accumulates it
bool addPatchBasis(Vtr::internal::Level const & level, Index faceIndex,
Vtr::internal::Level::VSpan const cornerSpans[],
bool newVerticesMask[4][5],

View File

@ -140,7 +140,7 @@ EndCapLegacyGregoryPatchFactory::Finalize(
// - it allocates 2*maxvalence+1 for ALL vertices
// - it initializes the one-ring for ALL vertices
// We use the full size expected (not sure what else relies on that) but
// we avoiding initializing
// we avoid initializing
// the vast majority of vertices that are not associated with gregory
// patches -- by having previously marked those that are associated above
// and skipping all others.

View File

@ -50,7 +50,7 @@ public:
/// \brief Returns end patch point indices for \a faceIndex of \a level.
/// Note that legacy gregory patch points exist in the max level
/// of subdivision in the topologyRefiner.
/// The returning indices are offsetted by levelVertOffset
/// The returned indices are offset by levelVertOffset
///
/// @param level vtr refinement level
///

View File

@ -173,7 +173,7 @@ struct PatchParam {
/// \brief Resets everything to 0
void Clear() { field0 = field1 = 0; }
/// \brief Retuns the faceid
/// \brief Returns the faceid
Index GetFaceId() const { return Index(unpack(field0,28,0)); }
/// \brief Returns the log2 value of the u parameter at

View File

@ -42,7 +42,7 @@ namespace Far {
/// \brief Container for arrays of parametric patches
///
/// PatchTable contain topology and parametric information about the patches
/// PatchTable contains topology and parametric information about the patches
/// generated by the Refinement process. Patches in the table are sorted into
/// arrays based on their PatchDescriptor Type.
///
@ -371,7 +371,7 @@ public:
/// \brief Evaluate basis functions for position and derivatives at a
/// given (u,v) parametric location of a patch.
///
/// @param handle A patch handle indentifying the sub-patch containing the
/// @param handle A patch handle identifying the sub-patch containing the
/// (u,v) location
///
/// @param u Patch coordinate (in base face normalized space)
@ -397,7 +397,7 @@ public:
/// \brief Evaluate basis functions for a varying value and
/// derivatives at a given (u,v) parametric location of a patch.
///
/// @param handle A patch handle indentifying the sub-patch containing the
/// @param handle A patch handle identifying the sub-patch containing the
/// (u,v) location
///
/// @param u Patch coordinate (in base face normalized space)
@ -423,7 +423,7 @@ public:
/// \brief Evaluate basis functions for a face-varying value and
/// derivatives at a given (u,v) parametric location of a patch.
///
/// @param handle A patch handle indentifying the sub-patch containing the
/// @param handle A patch handle identifying the sub-patch containing the
/// (u,v) location
///
/// @param u Patch coordinate (in base face normalized space)

View File

@ -312,9 +312,6 @@ public:
Options const options;
// Additional options eventually to be made public in Options above:
bool options_approxSmoothCornerWithSharp;
PtexIndices const ptexIndices;
// Counters accumulating each type of patch during topology traversal
@ -340,9 +337,6 @@ PatchTableFactory::BuilderContext::BuilderContext(
numRegularPatches(0), numIrregularPatches(0),
numIrregularBoundaryPatches(0) {
// Eventually to be passed in as Options and assigned to member...
options_approxSmoothCornerWithSharp = true;
if (options.generateFVarTables) {
// If client-code does not select specific channels, default to all
// the channels in the refiner.
@ -623,7 +617,7 @@ PatchTableFactory::BuilderContext::IsPatchRegular(
}
// Legacy option -- reinterpret an irregular smooth corner as sharp if specified:
if (!isRegular && options_approxSmoothCornerWithSharp) {
if (!isRegular && options.generateLegacySharpCornerPatches) {
if (fCompVTag._xordinary && fCompVTag._boundary && !fCompVTag._nonManifold) {
isRegular = IsPatchSmoothCorner(levelIndex, faceIndex, fvcRefiner);
}
@ -756,7 +750,7 @@ PatchTableFactory::BuilderContext::GetIrregularPatchCornerSpans(
}
// Legacy option -- reinterpret an irregular smooth corner as sharp if specified:
if (!cornerSpans[i]._sharp && options_approxSmoothCornerWithSharp) {
if (!cornerSpans[i]._sharp && options.generateLegacySharpCornerPatches) {
if (vTags[i]._xordinary && vTags[i]._boundary && !vTags[i]._nonManifold) {
int nFaces = cornerSpans[i].isAssigned() ? cornerSpans[i]._numFaces
: level.getVertexFaces(fVerts[i]).size();

View File

@ -65,6 +65,7 @@ public:
shareEndCapPatchPoints(true),
generateFVarTables(false),
generateFVarLegacyLinearPatches(true),
generateLegacySharpCornerPatches(true),
numFVarChannels(-1),
fvarChannelIndices(0)
{ }
@ -88,7 +89,11 @@ public:
// face-varying
generateFVarTables : 1, ///< Generate face-varying patch tables
generateFVarLegacyLinearPatches : 1; ///< Generate all linear face-varying patches (legacy)
// legacy behaviors (default to true)
generateFVarLegacyLinearPatches : 1, ///< Generate all linear face-varying patches (legacy)
generateLegacySharpCornerPatches : 1; ///< Generate sharp regular patches at smooth corners (legacy)
int numFVarChannels; ///< Number of channel indices and interpolation modes passed
int const * fvarChannelIndices; ///< List containing the indices of the channels selected for the factory
};

View File

@ -92,14 +92,14 @@ public:
/// (ex. std::vector<MyVertex>).
/// Some interpolation methods however allow passing the buffers by
/// reference: this allows to work transparently with arrays and
/// containers (or other scheme that overload the '[]' operator)
/// containers (or other schemes that overload the '[]' operator)
/// <br><br>
/// See the <a href=http://graphics.pixar.com/opensubdiv/docs/tutorials.html>
/// Far tutorials</a> for code examples.
///
/// \brief Apply vertex interpolation weights to a primvar buffer for a single
/// level level of refinement.
/// level of refinement.
///
/// The destination buffer must allocate an array of data for all the
/// refined vertices, i.e. at least refiner.GetLevel(level).GetNumVertices()
@ -113,7 +113,7 @@ public:
template <class T, class U> void Interpolate(int level, T const & src, U & dst) const;
/// \brief Apply only varying interpolation weights to a primvar buffer
/// for a single level level of refinement.
/// for a single level of refinement.
///
/// This method can useful if the varying primvar data does not need to be
/// re-computed over time.
@ -207,7 +207,7 @@ private:
private:
//
// Local class to fulfil interface for <typename MASK> in the Scheme mask queries:
// Local class to fulfill interface for <typename MASK> in the Scheme mask queries:
//
class Mask {
public:
@ -410,7 +410,7 @@ PrimvarRefiner::InterpolateVarying(int level, T const & src, U & dst) const {
Vtr::internal::Level const & parent = refinement.parent();
//
// Group values to interolate based on origin -- note that there may
// Group values to interpolate based on origin -- note that there may
// be none originating from faces:
//
if (refinement.getNumChildVerticesFromFaces() > 0) {
@ -608,7 +608,7 @@ PrimvarRefiner::interpFromVerts(int level, T const & src, U & dst) const {
// Apply the weights to the parent vertex, the vertices opposite its incident
// edges, and the child vertices of its incident faces:
//
// In order to improve numerical precision, its better to apply smaller weights
// In order to improve numerical precision, it's better to apply smaller weights
// first, so begin with the face-weights followed by the edge-weights and the
// vertex weight last.
dst[cVert].Clear();
@ -705,7 +705,7 @@ PrimvarRefiner::interpFVarFromEdges(int level, T const & src, U & dst, int chann
Vtr::internal::FVarLevel const & childFVar = childLevel.getFVarLevel(channel);
//
// Allocate and intialize (if linearly interpolated) interpolation weights for
// Allocate and initialize (if linearly interpolated) interpolation weights for
// the edge mask:
//
float eVertWeights[2];
@ -748,7 +748,7 @@ PrimvarRefiner::interpFVarFromEdges(int level, T const & src, U & dst, int chann
scheme.ComputeEdgeVertexMask(eHood, eMask, pRule, cRule);
}
// Apply the weights to the parent edges's vertices and (if applicable) to
// Apply the weights to the parent edge's vertices and (if applicable) to
// the child vertices of its incident faces:
//
// Even though the face-varying topology matches the vertex topology, we need
@ -915,7 +915,7 @@ PrimvarRefiner::interpFVarFromVerts(int level, T const & src, U & dst, int chann
// it matches.
//
// As with applying the mask to vertex data, in order to improve numerical
// precision, its better to apply smaller weights first, so begin with the
// precision, it's better to apply smaller weights first, so begin with the
// face-weights followed by the edge-weights and the vertex weight last.
//
Vtr::Index pVertValue = pVertValues[0];
@ -978,7 +978,7 @@ PrimvarRefiner::interpFVarFromVerts(int level, T const & src, U & dst, int chann
float eWeight = 0.125f;
//
// If semisharp we need to apply fractional weighting -- if made sharp because
// If semi-sharp we need to apply fractional weighting -- if made sharp because
// of the other sibling (dependent-sharp) use the fractional weight from that
// other sibling (should only occur when there are 2):
//
@ -1093,7 +1093,7 @@ PrimvarRefiner::limit(T const & src, U & dstPos, U1 * dstTan1Ptr, U2 * dstTan2Pt
//
// Combine the weights and indices for position and tangents. As with applying
// refinment masks to vertex data, in order to improve numerical precision, its
// refinement masks to vertex data, in order to improve numerical precision, it's
// better to apply smaller weights first, so begin with the face-weights followed
// by the edge-weights and the vertex weight last.
//
@ -1108,7 +1108,7 @@ PrimvarRefiner::limit(T const & src, U & dstPos, U1 * dstTan1Ptr, U2 * dstTan2Pt
//
// Apply the tangent masks -- both will have the same number of weights and
// indices (one tangent may be "padded" to accomodate the other), but these
// indices (one tangent may be "padded" to accommodate the other), but these
// may differ from those of the position:
//
if (hasTangents) {

View File

@ -163,7 +163,7 @@ PtexIndices::GetAdjacency(
adjEdges[2] = 1;
}
{ // resolve neighbor outisde the sub-face (edge 0)
{ // resolve neighbor outside the sub-face (edge 0)
int edge0 = fedges[quadrant];
Index adjface0 = getAdjacentFace(level, edge0, face);
if (adjface0==-1) {
@ -182,7 +182,7 @@ PtexIndices::GetAdjacency(
assert(adjFaces[0]!=-1);
}
// resolve neighbor outisde the sub-face (edge 3)
// resolve neighbor outside the sub-face (edge 3)
int edge3 = fedges[prevQuadrant];
Index adjface3 = getAdjacentFace(level, edge3, face);
if (adjface3==-1) {

View File

@ -53,7 +53,7 @@ public:
void SetCoarseVertCount(int numVerts);
// Mapping from stencil[i] to it's starting offset in the sources[] and weights[] arrays;
// Mapping from stencil[i] to its starting offset in the sources[] and weights[] arrays;
std::vector<int> const& GetStencilOffsets() const;
// The number of contributing sources and weights in stencil[i]

View File

@ -83,7 +83,7 @@ public:
return _size;
}
/// \brief Returns the control vertices indices
/// \brief Returns the control vertices' indices
Index const * GetVertexIndices() const {
return _indices;
}
@ -112,7 +112,7 @@ protected:
/// \brief Table of subdivision stencils.
///
/// Stencils are the most direct methods of evaluation of locations on the limit
/// Stencils are the most direct method of evaluation of locations on the limit
/// of a surface. Every point of a limit surface can be computed by linearly
/// blending a collection of coarse control vertices.
///
@ -230,7 +230,7 @@ protected:
int _numControlVertices; // number of control vertices
std::vector<int> _sizes; // number of coeffiecient for each stencil
std::vector<int> _sizes; // number of coefficients for each stencil
std::vector<Index> _offsets, // offset to the start of each stencil
_indices; // indices of contributing coarse vertices
std::vector<float> _weights; // stencil weight coefficients
@ -449,7 +449,7 @@ private:
};
// Update values by appling cached stencil weights to new control values
// Update values by applying cached stencil weights to new control values
template <class T> void
StencilTable::update(T const *controlValues, T *values,
std::vector<float> const &valueWeights, Index start, Index end) const {
@ -476,7 +476,7 @@ StencilTable::update(T const *controlValues, T *values,
// Zero out the result accumulators
values[i].Clear();
// For each element in the array, add the coefs contribution
// For each element in the array, add the coef's contribution
for (int j=0; j<*sizes; ++j, ++indices, ++weights) {
values[i].AddWithWeight( controlValues[*indices], *weights );
}

View File

@ -75,15 +75,22 @@ StencilTable const *
StencilTableFactory::Create(TopologyRefiner const & refiner,
Options options) {
bool interpolateVertex = options.interpolationMode==INTERPOLATE_VERTEX;
bool interpolateVarying = options.interpolationMode==INTERPOLATE_VARYING;
bool interpolateFaceVarying = options.interpolationMode==INTERPOLATE_FACE_VARYING;
int numControlVertices = !interpolateFaceVarying
? refiner.GetLevel(0).GetNumVertices()
: refiner.GetLevel(0).GetNumFVarValues(options.fvarChannel);
int maxlevel = std::min(int(options.maxLevel), refiner.GetMaxLevel());
if (maxlevel==0 && (! options.generateControlVerts)) {
StencilTable * result = new StencilTable;
result->_numControlVertices = refiner.GetLevel(0).GetNumVertices();
result->_numControlVertices = numControlVertices;
return result;
}
bool interpolateVarying = options.interpolationMode==INTERPOLATE_VARYING;
internal::StencilBuilder builder(refiner.GetLevel(0).GetNumVertices(),
internal::StencilBuilder builder(numControlVertices,
/*genControlVerts*/ true,
/*compactWeights*/ true);
@ -94,21 +101,25 @@ StencilTableFactory::Create(TopologyRefiner const & refiner,
PrimvarRefiner primvarRefiner(refiner);
internal::StencilBuilder::Index srcIndex(&builder, 0);
internal::StencilBuilder::Index dstIndex(&builder,
refiner.GetLevel(0).GetNumVertices());
internal::StencilBuilder::Index dstIndex(&builder, numControlVertices);
for (int level=1; level<=maxlevel; ++level) {
if (! interpolateVarying) {
if (interpolateVertex) {
primvarRefiner.Interpolate(level, srcIndex, dstIndex);
} else {
} else if (interpolateVarying) {
primvarRefiner.InterpolateVarying(level, srcIndex, dstIndex);
} else {
primvarRefiner.InterpolateFaceVarying(level, srcIndex, dstIndex, options.fvarChannel);
}
if (options.factorizeIntermediateLevels) {
srcIndex = dstIndex;
}
dstIndex = dstIndex[refiner.GetLevel(level).GetNumVertices()];
int dstVertex = !interpolateFaceVarying
? refiner.GetLevel(level).GetNumVertices()
: refiner.GetLevel(level).GetNumFVarValues(options.fvarChannel);
dstIndex = dstIndex[dstVertex];
if (! options.factorizeIntermediateLevels) {
// All previous verts are considered as coarse verts, as a
@ -118,14 +129,14 @@ StencilTableFactory::Create(TopologyRefiner const & refiner,
}
}
size_t firstOffset = refiner.GetLevel(0).GetNumVertices();
size_t firstOffset = numControlVertices;
if (! options.generateIntermediateLevels)
firstOffset = srcIndex.GetOffset();
// Copy stencils from the StencilBuilder into the StencilTable.
// Always initialize numControlVertices (useful for torus case)
StencilTable * result =
new StencilTable(refiner.GetLevel(0).GetNumVertices(),
new StencilTable(numControlVertices,
builder.GetStencilOffsets(),
builder.GetStencilSizes(),
builder.GetStencilSources(),
@ -210,6 +221,38 @@ StencilTableFactory::AppendLocalPointStencilTable(
StencilTable const * localPointStencilTable,
bool factorize) {
return appendLocalPointStencilTable(
refiner,
baseStencilTable,
localPointStencilTable,
/*channel*/-1,
factorize);
}
StencilTable const *
StencilTableFactory::AppendLocalPointStencilTableFaceVarying(
TopologyRefiner const &refiner,
StencilTable const * baseStencilTable,
StencilTable const * localPointStencilTable,
int channel,
bool factorize) {
return appendLocalPointStencilTable(
refiner,
baseStencilTable,
localPointStencilTable,
channel,
factorize);
}
StencilTable const *
StencilTableFactory::appendLocalPointStencilTable(
TopologyRefiner const &refiner,
StencilTable const * baseStencilTable,
StencilTable const * localPointStencilTable,
int channel,
bool factorize) {
// factorize and append.
if (baseStencilTable == NULL ||
localPointStencilTable == NULL ||
@ -218,14 +261,20 @@ StencilTableFactory::AppendLocalPointStencilTable(
// baseStencilTable can be built with or without singular stencils
// (single weight of 1.0f) as place-holders for coarse mesh vertices.
int nControlVerts = channel < 0
? refiner.GetLevel(0).GetNumVertices()
: refiner.GetLevel(0).GetNumFVarValues(channel);
int controlVertsIndexOffset = 0;
int nBaseStencils = baseStencilTable->GetNumStencils();
int nBaseStencilsElements = (int)baseStencilTable->_indices.size();
{
int nverts = refiner.GetNumVerticesTotal();
int nverts = channel < 0
? refiner.GetNumVerticesTotal()
: refiner.GetNumFVarValuesTotal(channel);
if (nBaseStencils == nverts) {
// the table contain stencils for the control vertices
// the table contains stencils for the control vertices
//
// <----------------- nverts ------------------>
//
@ -240,7 +289,7 @@ StencilTableFactory::AppendLocalPointStencilTable(
//
controlVertsIndexOffset = 0;
} else if (nBaseStencils == (nverts -refiner.GetLevel(0).GetNumVertices())) {
} else if (nBaseStencils == (nverts - nControlVerts)) {
// the table does not contain stencils for the control vertices
//
@ -256,7 +305,7 @@ StencilTableFactory::AppendLocalPointStencilTable(
// <-------------->
// controlVertsIndexOffset
//
controlVertsIndexOffset = refiner.GetLevel(0).GetNumVertices();
controlVertsIndexOffset = nControlVerts;
} else {
// these are not the stencils you are looking for.
@ -265,11 +314,11 @@ StencilTableFactory::AppendLocalPointStencilTable(
}
}
// copy all local points stencils to proto stencils, and factorize if needed.
// copy all local point stencils to proto stencils, and factorize if needed.
int nLocalPointStencils = localPointStencilTable->GetNumStencils();
int nLocalPointStencilsElements = 0;
internal::StencilBuilder builder(refiner.GetLevel(0).GetNumVertices(),
internal::StencilBuilder builder(nControlVerts,
/*genControlVerts*/ false,
/*compactWeights*/ factorize);
internal::StencilBuilder::Index origin(&builder, 0);
@ -302,7 +351,7 @@ StencilTableFactory::AppendLocalPointStencilTable(
// create new stencil table
StencilTable * result = new StencilTable;
result->_numControlVertices = refiner.GetLevel(0).GetNumVertices();
result->_numControlVertices = nControlVerts;
result->resize(nBaseStencils + nLocalPointStencils,
nBaseStencilsElements + nLocalPointStencilsElements);

View File

@ -50,8 +50,9 @@ class StencilTableFactory {
public:
enum Mode {
INTERPOLATE_VERTEX=0,
INTERPOLATE_VARYING
INTERPOLATE_VERTEX=0, ///< vertex primvar stencils
INTERPOLATE_VARYING, ///< varying primvar stencils
INTERPOLATE_FACE_VARYING ///< face-varying primvar stencils
};
struct Options {
@ -61,7 +62,8 @@ public:
generateControlVerts(false),
generateIntermediateLevels(true),
factorizeIntermediateLevels(true),
maxLevel(10) { }
maxLevel(10),
fvarChannel(0) { }
unsigned int interpolationMode : 2, ///< interpolation mode
generateOffsets : 1, ///< populate optional "_offsets" field
@ -71,6 +73,8 @@ public:
/// vertices or from the stencils of the
/// previous level
maxLevel : 4; ///< generate stencils up to 'maxLevel'
unsigned int fvarChannel; ///< face-varying channel to use
/// when generating face-varying stencils
};
/// \brief Instantiates StencilTable from TopologyRefiner that have been
@ -89,9 +93,9 @@ public:
/// \brief Instantiates StencilTable by concatenating an array of existing
/// stencil table.
/// stencil tables.
///
/// \note This factory checks that the stencil table point to the same set
/// \note This factory checks that the stencil tables point to the same set
/// of supporting control vertices - no re-indexing is done.
/// GetNumControlVertices() *must* return the same value for all input
/// tables.
@ -112,7 +116,7 @@ public:
/// @param localPointStencilTable
/// StencilTable for the change of basis patch points.
///
/// @param factorize If factorize sets to true, endcap stencils will be
/// @param factorize If factorize set to true, endcap stencils will be
/// factorized with supporting vertices from baseStencil
/// table so that the endcap points can be computed
/// directly from control vertices.
@ -123,10 +127,42 @@ public:
StencilTable const *localPointStencilTable,
bool factorize = true);
/// \brief Utility function for stencil splicing for local point
/// face-varying stencils.
///
/// @param refiner The TopologyRefiner containing the topology
///
/// @param baseStencilTable Input StencilTable for refined vertices
///
/// @param localPointStencilTable
/// StencilTable for the change of basis patch points.
///
/// @param channel face-varying channel
///
/// @param factorize If factorize sets to true, endcap stencils will be
/// factorized with supporting vertices from baseStencil
/// table so that the endcap points can be computed
/// directly from control vertices.
///
static StencilTable const * AppendLocalPointStencilTableFaceVarying(
TopologyRefiner const &refiner,
StencilTable const *baseStencilTable,
StencilTable const *localPointStencilTable,
int channel = 0,
bool factorize = true);
private:
// Generate stencils for the coarse control-vertices (single weight = 1.0f)
static void generateControlVertStencils(int numControlVerts, Stencil & dst);
// Internal method to splice local point stencils
static StencilTable const * appendLocalPointStencilTable(
TopologyRefiner const &refiner,
StencilTable const * baseStencilTable,
StencilTable const * localPointStencilTable,
int channel,
bool factorize);
};
/// \brief A specialized factory for LimitStencilTable

View File

@ -43,7 +43,7 @@ namespace Far {
/// TopologyLevel provides an interface to data in a specific level of a topology hierarchy.
/// Instances of TopologyLevel are created and owned by a TopologyRefiner,
/// which will return const-references to them. Such references are only valid during the
/// lifetime of TopologyRefiner that created and returned them, and only for a given refinement,
/// lifetime of the TopologyRefiner that created and returned them, and only for a given refinement,
/// i.e. if the TopologyRefiner is re-refined, any references to TopoologyLevels are invalidated.
///
class TopologyLevel {
@ -167,7 +167,7 @@ public:
/// unspecified.
///
/// A face-varying channel is composed of a set of values that may be shared
/// by faces meeting at a common vertex. Just as there are set of vertices
/// by faces meeting at a common vertex. Just as there are sets of vertices
/// that are associated with faces by index (ranging from 0 to
/// num-vertices - 1), face-varying values are also referenced by index
/// (ranging from 0 to num-values -1).

View File

@ -94,7 +94,7 @@ TopologyRefiner::Unrefine() {
//
// Intializing and updating the component inventory:
// Initializing and updating the component inventory:
//
void
TopologyRefiner::initializeInventory() {

View File

@ -161,7 +161,7 @@ protected:
/// the vertices for that face.
///
/// If a full boundary representation with all neighborhood information is not
/// available, e.g. faces and vertices are avaible but not edges, only the
/// available, e.g. faces and vertices are available but not edges, only the
/// face-vertices should be specified. The remaining topological relationships
/// will be constructed later in the assembly (though at greater cost than if
/// specified directly).
@ -170,13 +170,13 @@ protected:
/// specified in order, i.e. the number of face-vertices for each successive face.
///
/// \brief Specify the number of vertices to be accomodated
/// \brief Specify the number of vertices to be accommodated
static void setNumBaseVertices(TopologyRefiner & newRefiner, int count);
/// \brief Specify the number of faces to be accomodated
/// \brief Specify the number of faces to be accommodated
static void setNumBaseFaces(TopologyRefiner & newRefiner, int count);
/// \brief Specify the number of edges to be accomodated
/// \brief Specify the number of edges to be accommodated
static void setNumBaseEdges(TopologyRefiner & newRefiner, int count);
/// \brief Specify the number of vertices incident each face
@ -260,10 +260,10 @@ protected:
///
/// These methods are used to assign edge or vertex sharpness, for tagging faces
/// as holes, etc. Unlike topological assignment, only those components that
/// posses a feature of interest need be explicitly assigned.
/// possess a feature of interest need be explicitly assigned.
///
/// Since topological construction is largely complete by this point, a method is
/// availble to identify an edge for sharpness assignment given a pair of vertices.
/// available to identify an edge for sharpness assignment given a pair of vertices.
///
/// \brief Identify an edge to be assigned a sharpness value given a vertex pair
@ -286,7 +286,7 @@ protected:
/// topology is assigned -- indices for face-varying values are assigned to the
/// corners of each face just as indices for vertices were assigned.
///
/// Independent sets of face-varying data is stored in channels. The identifier
/// Independent sets of face-varying data are stored in channels. The identifier
/// of each channel (an integer) is expected whenever referring to face-varying
/// data in any form.
///
@ -614,7 +614,7 @@ TopologyRefinerFactory<MESH>::assignComponentTopology(TopologyRefiner& /* refine
// or, if the mesh is manifold, explicit assignment of these can be deferred and
// all can be determined by calling:
//
// void populateBaseLocalIndices(TopologyRefiner& newRefiner, )
// void populateBaseLocalIndices(TopologyRefiner& newRefiner)
//
// All components are assumed to be locally manifold and ordering of components in
// the above relations is expected to be counter-clockwise.
@ -628,7 +628,7 @@ TopologyRefinerFactory<MESH>::assignComponentTopology(TopologyRefiner& /* refine
// void setBaseVertexNonManifold(TopologyRefiner& newRefiner, Index vertex, bool b);
//
// Also consider using TopologyLevel::ValidateTopology() when debugging to ensure
// that topolology has been completely and correctly specified.
// that topology has been completely and correctly specified.
//
return false;
}

View File

@ -35,7 +35,7 @@ namespace OPENSUBDIV_VERSION {
namespace Far {
//
// Typedef's for indices that are inherited from the Vtr level -- eventually
// Typedefs for indices that are inherited from the Vtr level -- eventually
// these primitive Vtr types may be declared at a lower, more public level.
//
typedef Vtr::Index Index;

View File

@ -45,7 +45,7 @@ namespace OPENSUBDIV_VERSION {
namespace Osd {
///
/// \brief Concrete vertex buffer class for OpenCL subvision and DirectX
/// \brief Concrete vertex buffer class for OpenCL subdivision and DirectX
/// drawing.
///
/// D3D11VertexBuffer implements CLVertexBufferInterface and

View File

@ -49,6 +49,10 @@ static const char *patchBasisSource =
template <class T> cl_mem
createCLBuffer(std::vector<T> const & src, cl_context clContext) {
if (src.empty()) {
return NULL;
}
cl_int errNum = 0;
cl_mem devicePtr = clCreateBuffer(clContext,
CL_MEM_READ_WRITE|CL_MEM_COPY_HOST_PTR,
@ -76,9 +80,11 @@ CLStencilTable::CLStencilTable(Far::StencilTable const *stencilTable,
clContext);
_weights = createCLBuffer(stencilTable->GetWeights(), clContext);
_duWeights = _dvWeights = NULL;
_duuWeights = _duvWeights = _dvvWeights = NULL;
} else {
_sizes = _offsets = _indices = _weights = NULL;
_duWeights = _dvWeights = NULL;
_duuWeights = _duvWeights = _dvvWeights = NULL;
}
}
@ -96,9 +102,16 @@ CLStencilTable::CLStencilTable(Far::LimitStencilTable const *limitStencilTable,
limitStencilTable->GetDuWeights(), clContext);
_dvWeights = createCLBuffer(
limitStencilTable->GetDvWeights(), clContext);
_duuWeights = createCLBuffer(
limitStencilTable->GetDuuWeights(), clContext);
_duvWeights = createCLBuffer(
limitStencilTable->GetDuvWeights(), clContext);
_dvvWeights = createCLBuffer(
limitStencilTable->GetDvvWeights(), clContext);
} else {
_sizes = _offsets = _indices = _weights = NULL;
_duWeights = _dvWeights = NULL;
_duuWeights = _duvWeights = _dvvWeights = NULL;
}
}
@ -109,6 +122,9 @@ CLStencilTable::~CLStencilTable() {
if (_weights) clReleaseMemObject(_weights);
if (_duWeights) clReleaseMemObject(_duWeights);
if (_dvWeights) clReleaseMemObject(_dvWeights);
if (_duuWeights) clReleaseMemObject(_duuWeights);
if (_duvWeights) clReleaseMemObject(_duvWeights);
if (_dvvWeights) clReleaseMemObject(_dvvWeights);
}
// ---------------------------------------------------------------------------
@ -130,7 +146,10 @@ bool
CLEvaluator::Compile(BufferDescriptor const &srcDesc,
BufferDescriptor const &dstDesc,
BufferDescriptor const & /*duDesc*/,
BufferDescriptor const & /*dvDesc*/) {
BufferDescriptor const & /*dvDesc*/,
BufferDescriptor const & /*duuDesc*/,
BufferDescriptor const & /*duvDesc*/,
BufferDescriptor const & /*dvvDesc*/) {
if (srcDesc.length > dstDesc.length) {
Far::Error(Far::FAR_RUNTIME_ERROR,
"srcDesc length must be less than or equal to "
@ -263,6 +282,7 @@ CLEvaluator::EvalStencils(cl_mem src, BufferDescriptor const &srcDesc,
size_t globalWorkSize = (size_t)(end - start);
BufferDescriptor empty;
clSetKernelArg(_stencilDerivKernel, 0, sizeof(cl_mem), &src);
clSetKernelArg(_stencilDerivKernel, 1, sizeof(int), &srcDesc.offset);
clSetKernelArg(_stencilDerivKernel, 2, sizeof(cl_mem), &dst);
@ -273,14 +293,26 @@ CLEvaluator::EvalStencils(cl_mem src, BufferDescriptor const &srcDesc,
clSetKernelArg(_stencilDerivKernel, 7, sizeof(cl_mem), &dv);
clSetKernelArg(_stencilDerivKernel, 8, sizeof(int), &dvDesc.offset);
clSetKernelArg(_stencilDerivKernel, 9, sizeof(int), &dvDesc.stride);
clSetKernelArg(_stencilDerivKernel, 10, sizeof(cl_mem), &sizes);
clSetKernelArg(_stencilDerivKernel, 11, sizeof(cl_mem), &offsets);
clSetKernelArg(_stencilDerivKernel, 12, sizeof(cl_mem), &indices);
clSetKernelArg(_stencilDerivKernel, 13, sizeof(cl_mem), &weights);
clSetKernelArg(_stencilDerivKernel, 14, sizeof(cl_mem), &duWeights);
clSetKernelArg(_stencilDerivKernel, 15, sizeof(cl_mem), &dvWeights);
clSetKernelArg(_stencilDerivKernel, 16, sizeof(int), &start);
clSetKernelArg(_stencilDerivKernel, 17, sizeof(int), &end);
clSetKernelArg(_stencilDerivKernel, 10, sizeof(cl_mem), NULL);
clSetKernelArg(_stencilDerivKernel, 11, sizeof(int), &empty.offset);
clSetKernelArg(_stencilDerivKernel, 12, sizeof(int), &empty.stride);
clSetKernelArg(_stencilDerivKernel, 13, sizeof(cl_mem), NULL);
clSetKernelArg(_stencilDerivKernel, 14, sizeof(int), &empty.offset);
clSetKernelArg(_stencilDerivKernel, 15, sizeof(int), &empty.stride);
clSetKernelArg(_stencilDerivKernel, 16, sizeof(cl_mem), NULL);
clSetKernelArg(_stencilDerivKernel, 17, sizeof(int), &empty.offset);
clSetKernelArg(_stencilDerivKernel, 18, sizeof(int), &empty.stride);
clSetKernelArg(_stencilDerivKernel, 19, sizeof(cl_mem), &sizes);
clSetKernelArg(_stencilDerivKernel, 20, sizeof(cl_mem), &offsets);
clSetKernelArg(_stencilDerivKernel, 21, sizeof(cl_mem), &indices);
clSetKernelArg(_stencilDerivKernel, 22, sizeof(cl_mem), &weights);
clSetKernelArg(_stencilDerivKernel, 23, sizeof(cl_mem), &duWeights);
clSetKernelArg(_stencilDerivKernel, 24, sizeof(cl_mem), &dvWeights);
clSetKernelArg(_stencilDerivKernel, 25, sizeof(cl_mem), NULL);
clSetKernelArg(_stencilDerivKernel, 26, sizeof(cl_mem), NULL);
clSetKernelArg(_stencilDerivKernel, 27, sizeof(cl_mem), NULL);
clSetKernelArg(_stencilDerivKernel, 28, sizeof(int), &start);
clSetKernelArg(_stencilDerivKernel, 29, sizeof(int), &end);
cl_int errNum = clEnqueueNDRangeKernel(
_clCommandQueue, _stencilDerivKernel, 1, NULL,
@ -292,8 +324,79 @@ CLEvaluator::EvalStencils(cl_mem src, BufferDescriptor const &srcDesc,
return false;
}
if (endEvent == NULL)
{
if (endEvent == NULL) {
clFinish(_clCommandQueue);
}
return true;
}
bool
CLEvaluator::EvalStencils(cl_mem src, BufferDescriptor const &srcDesc,
cl_mem dst, BufferDescriptor const &dstDesc,
cl_mem du, BufferDescriptor const &duDesc,
cl_mem dv, BufferDescriptor const &dvDesc,
cl_mem duu, BufferDescriptor const &duuDesc,
cl_mem duv, BufferDescriptor const &duvDesc,
cl_mem dvv, BufferDescriptor const &dvvDesc,
cl_mem sizes,
cl_mem offsets,
cl_mem indices,
cl_mem weights,
cl_mem duWeights,
cl_mem dvWeights,
cl_mem duuWeights,
cl_mem duvWeights,
cl_mem dvvWeights,
int start, int end,
unsigned int numStartEvents,
const cl_event* startEvents,
cl_event* endEvent) const {
if (end <= start) return true;
size_t globalWorkSize = (size_t)(end - start);
clSetKernelArg(_stencilDerivKernel, 0, sizeof(cl_mem), &src);
clSetKernelArg(_stencilDerivKernel, 1, sizeof(int), &srcDesc.offset);
clSetKernelArg(_stencilDerivKernel, 2, sizeof(cl_mem), &dst);
clSetKernelArg(_stencilDerivKernel, 3, sizeof(int), &dstDesc.offset);
clSetKernelArg(_stencilDerivKernel, 4, sizeof(cl_mem), &du);
clSetKernelArg(_stencilDerivKernel, 5, sizeof(int), &duDesc.offset);
clSetKernelArg(_stencilDerivKernel, 6, sizeof(int), &duDesc.stride);
clSetKernelArg(_stencilDerivKernel, 7, sizeof(cl_mem), &dv);
clSetKernelArg(_stencilDerivKernel, 8, sizeof(int), &dvDesc.offset);
clSetKernelArg(_stencilDerivKernel, 9, sizeof(int), &dvDesc.stride);
clSetKernelArg(_stencilDerivKernel, 10, sizeof(cl_mem), &duu);
clSetKernelArg(_stencilDerivKernel, 11, sizeof(int), &duuDesc.offset);
clSetKernelArg(_stencilDerivKernel, 12, sizeof(int), &duuDesc.stride);
clSetKernelArg(_stencilDerivKernel, 13, sizeof(cl_mem), &duv);
clSetKernelArg(_stencilDerivKernel, 14, sizeof(int), &duvDesc.offset);
clSetKernelArg(_stencilDerivKernel, 15, sizeof(int), &duvDesc.stride);
clSetKernelArg(_stencilDerivKernel, 16, sizeof(cl_mem), &dvv);
clSetKernelArg(_stencilDerivKernel, 17, sizeof(int), &dvvDesc.offset);
clSetKernelArg(_stencilDerivKernel, 18, sizeof(int), &dvvDesc.stride);
clSetKernelArg(_stencilDerivKernel, 19, sizeof(cl_mem), &sizes);
clSetKernelArg(_stencilDerivKernel, 20, sizeof(cl_mem), &offsets);
clSetKernelArg(_stencilDerivKernel, 21, sizeof(cl_mem), &indices);
clSetKernelArg(_stencilDerivKernel, 22, sizeof(cl_mem), &weights);
clSetKernelArg(_stencilDerivKernel, 23, sizeof(cl_mem), &duWeights);
clSetKernelArg(_stencilDerivKernel, 24, sizeof(cl_mem), &dvWeights);
clSetKernelArg(_stencilDerivKernel, 25, sizeof(cl_mem), &duuWeights);
clSetKernelArg(_stencilDerivKernel, 26, sizeof(cl_mem), &duvWeights);
clSetKernelArg(_stencilDerivKernel, 27, sizeof(cl_mem), &dvvWeights);
clSetKernelArg(_stencilDerivKernel, 28, sizeof(int), &start);
clSetKernelArg(_stencilDerivKernel, 29, sizeof(int), &end);
cl_int errNum = clEnqueueNDRangeKernel(
_clCommandQueue, _stencilDerivKernel, 1, NULL,
&globalWorkSize, NULL, numStartEvents, startEvents, endEvent);
if (errNum != CL_SUCCESS) {
Far::Error(Far::FAR_RUNTIME_ERROR,
"ApplyStencilKernel (%d) ", errNum);
return false;
}
if (endEvent == NULL) {
clFinish(_clCommandQueue);
}
return true;
@ -315,6 +418,7 @@ CLEvaluator::EvalPatches(cl_mem src, BufferDescriptor const &srcDesc,
size_t globalWorkSize = (size_t)(numPatchCoords);
BufferDescriptor empty;
clSetKernelArg(_patchKernel, 0, sizeof(cl_mem), &src);
clSetKernelArg(_patchKernel, 1, sizeof(int), &srcDesc.offset);
clSetKernelArg(_patchKernel, 2, sizeof(cl_mem), &dst);
@ -325,10 +429,19 @@ CLEvaluator::EvalPatches(cl_mem src, BufferDescriptor const &srcDesc,
clSetKernelArg(_patchKernel, 7, sizeof(cl_mem), &dv);
clSetKernelArg(_patchKernel, 8, sizeof(int), &dvDesc.offset);
clSetKernelArg(_patchKernel, 9, sizeof(int), &dvDesc.stride);
clSetKernelArg(_patchKernel, 10, sizeof(cl_mem), &patchCoordsBuffer);
clSetKernelArg(_patchKernel, 11, sizeof(cl_mem), &patchArrayBuffer);
clSetKernelArg(_patchKernel, 12, sizeof(cl_mem), &patchIndexBuffer);
clSetKernelArg(_patchKernel, 13, sizeof(cl_mem), &patchParamBuffer);
clSetKernelArg(_patchKernel, 10, sizeof(cl_mem), NULL);
clSetKernelArg(_patchKernel, 11, sizeof(int), &empty.offset);
clSetKernelArg(_patchKernel, 12, sizeof(int), &empty.stride);
clSetKernelArg(_patchKernel, 13, sizeof(cl_mem), NULL);
clSetKernelArg(_patchKernel, 14, sizeof(int), &empty.offset);
clSetKernelArg(_patchKernel, 15, sizeof(int), &empty.stride);
clSetKernelArg(_patchKernel, 16, sizeof(cl_mem), NULL);
clSetKernelArg(_patchKernel, 17, sizeof(int), &empty.offset);
clSetKernelArg(_patchKernel, 18, sizeof(int), &empty.stride);
clSetKernelArg(_patchKernel, 19, sizeof(cl_mem), &patchCoordsBuffer);
clSetKernelArg(_patchKernel, 20, sizeof(cl_mem), &patchArrayBuffer);
clSetKernelArg(_patchKernel, 21, sizeof(cl_mem), &patchIndexBuffer);
clSetKernelArg(_patchKernel, 22, sizeof(cl_mem), &patchParamBuffer);
cl_int errNum = clEnqueueNDRangeKernel(
_clCommandQueue, _patchKernel, 1, NULL,
@ -340,13 +453,70 @@ CLEvaluator::EvalPatches(cl_mem src, BufferDescriptor const &srcDesc,
return false;
}
if (endEvent == NULL)
{
if (endEvent == NULL) {
clFinish(_clCommandQueue);
}
return true;
}
bool
CLEvaluator::EvalPatches(cl_mem src, BufferDescriptor const &srcDesc,
cl_mem dst, BufferDescriptor const &dstDesc,
cl_mem du, BufferDescriptor const &duDesc,
cl_mem dv, BufferDescriptor const &dvDesc,
cl_mem duu, BufferDescriptor const &duuDesc,
cl_mem duv, BufferDescriptor const &duvDesc,
cl_mem dvv, BufferDescriptor const &dvvDesc,
int numPatchCoords,
cl_mem patchCoordsBuffer,
cl_mem patchArrayBuffer,
cl_mem patchIndexBuffer,
cl_mem patchParamBuffer,
unsigned int numStartEvents,
const cl_event* startEvents,
cl_event* endEvent) const {
size_t globalWorkSize = (size_t)(numPatchCoords);
clSetKernelArg(_patchKernel, 0, sizeof(cl_mem), &src);
clSetKernelArg(_patchKernel, 1, sizeof(int), &srcDesc.offset);
clSetKernelArg(_patchKernel, 2, sizeof(cl_mem), &dst);
clSetKernelArg(_patchKernel, 3, sizeof(int), &dstDesc.offset);
clSetKernelArg(_patchKernel, 4, sizeof(cl_mem), &du);
clSetKernelArg(_patchKernel, 5, sizeof(int), &duDesc.offset);
clSetKernelArg(_patchKernel, 6, sizeof(int), &duDesc.stride);
clSetKernelArg(_patchKernel, 7, sizeof(cl_mem), &dv);
clSetKernelArg(_patchKernel, 8, sizeof(int), &dvDesc.offset);
clSetKernelArg(_patchKernel, 9, sizeof(int), &dvDesc.stride);
clSetKernelArg(_patchKernel, 10, sizeof(cl_mem), &duu);
clSetKernelArg(_patchKernel, 11, sizeof(int), &duuDesc.offset);
clSetKernelArg(_patchKernel, 12, sizeof(int), &duuDesc.stride);
clSetKernelArg(_patchKernel, 13, sizeof(cl_mem), &duv);
clSetKernelArg(_patchKernel, 14, sizeof(int), &duvDesc.offset);
clSetKernelArg(_patchKernel, 15, sizeof(int), &duvDesc.stride);
clSetKernelArg(_patchKernel, 16, sizeof(cl_mem), &dvv);
clSetKernelArg(_patchKernel, 17, sizeof(int), &dvvDesc.offset);
clSetKernelArg(_patchKernel, 18, sizeof(int), &dvvDesc.stride);
clSetKernelArg(_patchKernel, 19, sizeof(cl_mem), &patchCoordsBuffer);
clSetKernelArg(_patchKernel, 20, sizeof(cl_mem), &patchArrayBuffer);
clSetKernelArg(_patchKernel, 21, sizeof(cl_mem), &patchIndexBuffer);
clSetKernelArg(_patchKernel, 22, sizeof(cl_mem), &patchParamBuffer);
cl_int errNum = clEnqueueNDRangeKernel(
_clCommandQueue, _patchKernel, 1, NULL,
&globalWorkSize, NULL, numStartEvents, startEvents, endEvent);
if (errNum != CL_SUCCESS) {
Far::Error(Far::FAR_RUNTIME_ERROR,
"ApplyPatchKernel (%d) ", errNum);
return false;
}
if (endEvent == NULL) {
clFinish(_clCommandQueue);
}
return true;
}
/* static */

File diff suppressed because it is too large Load Diff

View File

@ -36,7 +36,7 @@ namespace OPENSUBDIV_VERSION {
namespace Osd {
///
/// \brief Concrete vertex buffer class for OpenCL subvision and OpenGL drawing.
/// \brief Concrete vertex buffer class for OpenCL subdivision and OpenGL drawing.
///
/// CLGLVertexBuffer implements CLVertexBufferInterface and
/// GLVertexBufferInterface.
@ -93,7 +93,7 @@ protected:
/// Returns true if success.
bool allocate(cl_context clContext);
/// Acqures a resource from GL.
/// Acquires a resource from GL.
void map(cl_command_queue queue);
/// Releases a resource to GL.

View File

@ -99,12 +99,18 @@ __kernel void computeStencilsDerivatives(
__global float * dst, int dstOffset,
__global float * du, int duOffset, int duStride,
__global float * dv, int dvOffset, int dvStride,
__global float * duu, int duuOffset, int duuStride,
__global float * duv, int duvOffset, int duvStride,
__global float * dvv, int dvvOffset, int dvvStride,
__global int * sizes,
__global int * offsets,
__global int * indices,
__global float * weights,
__global float * duWeights,
__global float * dvWeights,
__global float * duuWeights,
__global float * duvWeights,
__global float * dvvWeights,
int batchStart, int batchEnd) {
int current = get_global_id(0) + batchStart;
@ -113,10 +119,13 @@ __kernel void computeStencilsDerivatives(
return;
}
struct Vertex v, vdu, vdv;
struct Vertex v, vdu, vdv, vduu, vduv, vdvv;
clear(&v);
clear(&vdu);
clear(&vdv);
clear(&vduu);
clear(&vduv);
clear(&vdvv);
int size = sizes[current],
offset = offsets[current];
@ -125,6 +134,9 @@ __kernel void computeStencilsDerivatives(
if (dst) dst += dstOffset;
if (du) du += duOffset;
if (dv) dv += dvOffset;
if (duu) duu += duuOffset;
if (duv) duv += duvOffset;
if (dvv) dvv += dvvOffset;
for (int i=0; i<size; ++i) {
int ofs = offset + i;
@ -132,11 +144,17 @@ __kernel void computeStencilsDerivatives(
if (weights) addWithWeight( &v, src, vid, weights[ofs]);
if (duWeights) addWithWeight(&vdu, src, vid, duWeights[ofs]);
if (dvWeights) addWithWeight(&vdv, src, vid, dvWeights[ofs]);
if (duuWeights) addWithWeight(&vduu, src, vid, duuWeights[ofs]);
if (duvWeights) addWithWeight(&vduv, src, vid, duvWeights[ofs]);
if (dvvWeights) addWithWeight(&vdvv, src, vid, dvvWeights[ofs]);
}
if (dst) writeVertex (dst, current, &v);
if (du) writeVertexStride(du, current, &vdu, duStride);
if (dv) writeVertexStride(dv, current, &vdv, dvStride);
if (duu) writeVertexStride(duu, current, &vduu, duuStride);
if (duv) writeVertexStride(duv, current, &vduv, duvStride);
if (dvv) writeVertexStride(dvv, current, &vdvv, dvvStride);
}
// ---------------------------------------------------------------------------
@ -205,6 +223,9 @@ __kernel void computePatches(__global float *src, int srcOffset,
__global float *dst, int dstOffset,
__global float *du, int duOffset, int duStride,
__global float *dv, int dvOffset, int dvStride,
__global float *duu, int duuOffset, int duuStride,
__global float *duv, int duvOffset, int duvStride,
__global float *dvv, int dvvOffset, int dvvStride,
__global struct PatchCoord *patchCoords,
__global struct PatchArray *patchArrayBuffer,
__global int *patchIndexBuffer,
@ -215,6 +236,9 @@ __kernel void computePatches(__global float *src, int srcOffset,
if (dst) dst += dstOffset;
if (du) du += duOffset;
if (dv) dv += dvOffset;
if (duu) duu += duuOffset;
if (duv) duv += duvOffset;
if (dvv) dvv += dvvOffset;
struct PatchCoord coord = patchCoords[current];
struct PatchArray array = patchArrayBuffer[coord.arrayIndex];
@ -274,5 +298,31 @@ __kernel void computePatches(__global float *src, int srcOffset,
}
writeVertexStride(dv, current, &vdv, dvStride);
}
if (duu) {
struct Vertex vduu;
clear(&vduu);
for (int i = 0; i < numControlVertices; ++i) {
int index = patchIndexBuffer[indexBase + i];
addWithWeight(&vduu, src, index, wDss[i]);
}
writeVertexStride(duu, current, &vduu, duuStride);
}
if (duv) {
struct Vertex vduv;
clear(&vduv);
for (int i = 0; i < numControlVertices; ++i) {
int index = patchIndexBuffer[indexBase + i];
addWithWeight(&vduv, src, index, wDst[i]);
}
writeVertexStride(duv, current, &vduv, duvStride);
}
if (dvv) {
struct Vertex vdvv;
clear(&vdvv);
for (int i = 0; i < numControlVertices; ++i) {
int index = patchIndexBuffer[indexBase + i];
addWithWeight(&vdvv, src, index, wDtt[i]);
}
writeVertexStride(dvv, current, &vdvv, dvvStride);
}
}

View File

@ -34,7 +34,7 @@ namespace OPENSUBDIV_VERSION {
namespace Osd {
///
/// \brief Concrete vertex buffer class for OpenCL subvision.
/// \brief Concrete vertex buffer class for OpenCL subdivision.
///
/// CLVertexBuffer implements CLVertexBufferInterface. An instance of this
/// buffer class can be passed to CLEvaluator

View File

@ -38,7 +38,7 @@ namespace OPENSUBDIV_VERSION {
namespace Osd {
///
/// \brief Concrete vertex buffer class for Cpu subvision and DirectX drawing.
/// \brief Concrete vertex buffer class for Cpu subdivision and DirectX drawing.
///
/// CpuD3D11VertexBuffer implements CpuVertexBufferInterface and
/// D3D11VertexBufferInterface.

View File

@ -82,6 +82,48 @@ CpuEvaluator::EvalStencils(const float *src, BufferDescriptor const &srcDesc,
return true;
}
/* static */
bool
CpuEvaluator::EvalStencils(const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
float *duu, BufferDescriptor const &duuDesc,
float *duv, BufferDescriptor const &duvDesc,
float *dvv, BufferDescriptor const &dvvDesc,
const int * sizes,
const int * offsets,
const int * indices,
const float * weights,
const float * duWeights,
const float * dvWeights,
const float * duuWeights,
const float * duvWeights,
const float * dvvWeights,
int start, int end) {
if (end <= start) return true;
if (srcDesc.length != dstDesc.length) return false;
if (srcDesc.length != duDesc.length) return false;
if (srcDesc.length != dvDesc.length) return false;
if (srcDesc.length != duuDesc.length) return false;
if (srcDesc.length != duvDesc.length) return false;
if (srcDesc.length != dvvDesc.length) return false;
CpuEvalStencils(src, srcDesc,
dst, dstDesc,
du, duDesc,
dv, dvDesc,
duu, duuDesc,
duv, duvDesc,
dvv, dvvDesc,
sizes, offsets, indices,
weights, duWeights, dvWeights,
duuWeights, duvWeights, dvvWeights,
start, end);
return true;
}
template <typename T>
struct BufferAdapter {
BufferAdapter(T *p, int length, int stride) :
@ -264,6 +306,120 @@ CpuEvaluator::EvalPatches(const float *src, BufferDescriptor const &srcDesc,
return true;
}
/* static */
bool
CpuEvaluator::EvalPatches(const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
float *duu, BufferDescriptor const &duuDesc,
float *duv, BufferDescriptor const &duvDesc,
float *dvv, BufferDescriptor const &dvvDesc,
int numPatchCoords,
const PatchCoord *patchCoords,
const PatchArray *patchArrays,
const int *patchIndexBuffer,
const PatchParam *patchParamBuffer) {
if (src) {
src += srcDesc.offset;
} else {
return false;
}
if (dst) {
if (srcDesc.length != dstDesc.length) return false;
dst += dstDesc.offset;
}
if (du) {
du += duDesc.offset;
if (srcDesc.length != duDesc.length) return false;
}
if (dv) {
dv += dvDesc.offset;
if (srcDesc.length != dvDesc.length) return false;
}
if (duu) {
duu += duuDesc.offset;
if (srcDesc.length != duuDesc.length) return false;
}
if (duv) {
duv += duvDesc.offset;
if (srcDesc.length != duvDesc.length) return false;
}
if (dvv) {
dvv += dvvDesc.offset;
if (srcDesc.length != dvvDesc.length) return false;
}
BufferAdapter<const float> srcT(src, srcDesc.length, srcDesc.stride);
BufferAdapter<float> dstT(dst, dstDesc.length, dstDesc.stride);
BufferAdapter<float> duT(du, duDesc.length, duDesc.stride);
BufferAdapter<float> dvT(dv, dvDesc.length, dvDesc.stride);
BufferAdapter<float> duuT(duu, duuDesc.length, duuDesc.stride);
BufferAdapter<float> duvT(duv, duvDesc.length, duvDesc.stride);
BufferAdapter<float> dvvT(dvv, dvvDesc.length, dvvDesc.stride);
float wP[20], wDu[20], wDv[20], wDuu[20], wDuv[20], wDvv[20];
for (int i = 0; i < numPatchCoords; ++i) {
PatchCoord const &coord = patchCoords[i];
PatchArray const &array = patchArrays[coord.handle.arrayIndex];
Far::PatchParam const & param =
patchParamBuffer[coord.handle.patchIndex];
int patchType = param.IsRegular()
? Far::PatchDescriptor::REGULAR
: array.GetPatchType();
int numControlVertices = 0;
if (patchType == Far::PatchDescriptor::REGULAR) {
Far::internal::GetBSplineWeights(param,
coord.s, coord.t, wP, wDu, wDv,
wDuu, wDuv, wDvv);
numControlVertices = 16;
} else if (patchType == Far::PatchDescriptor::GREGORY_BASIS) {
Far::internal::GetGregoryWeights(param,
coord.s, coord.t, wP, wDu, wDv,
wDuu, wDuv, wDvv);
numControlVertices = 20;
} else if (patchType == Far::PatchDescriptor::QUADS) {
Far::internal::GetBilinearWeights(param,
coord.s, coord.t, wP, wDu, wDv,
wDuu, wDuv, wDvv);
numControlVertices = 4;
} else {
assert(0);
}
int indexStride = Far::PatchDescriptor(array.GetPatchType()).GetNumControlVertices();
int indexBase = array.GetIndexBase() + indexStride *
(coord.handle.patchIndex - array.GetPrimitiveIdBase());
const int *cvs = &patchIndexBuffer[indexBase];
dstT.Clear();
duT.Clear();
dvT.Clear();
duuT.Clear();
duvT.Clear();
dvvT.Clear();
for (int j = 0; j < numControlVertices; ++j) {
dstT.AddWithWeight(srcT[cvs[j]], wP[j]);
duT.AddWithWeight (srcT[cvs[j]], wDu[j]);
dvT.AddWithWeight (srcT[cvs[j]], wDv[j]);
duuT.AddWithWeight (srcT[cvs[j]], wDuu[j]);
duvT.AddWithWeight (srcT[cvs[j]], wDuv[j]);
dvvT.AddWithWeight (srcT[cvs[j]], wDvv[j]);
}
++dstT;
++duT;
++dvT;
++duuT;
++duvT;
++dvvT;
}
return true;
}
} // end namespace Osd

View File

@ -26,11 +26,11 @@
#define OPENSUBDIV3_OSD_CPU_EVALUATOR_H
#include "../version.h"
#include <cstddef>
#include "../osd/bufferDescriptor.h"
#include "../osd/types.h"
#include <cstddef>
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
@ -107,7 +107,6 @@ public:
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param sizes pointer to the sizes buffer of the stencil table
/// to apply for the range [start, end)
///
/// @param offsets pointer to the offsets buffer of the stencil table
///
@ -145,17 +144,17 @@ public:
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output U-derivative buffer
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the output buffer
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output V-derivative buffer
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the output buffer
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param stencilTable Far::StencilTable or equivalent
///
@ -206,15 +205,15 @@ public:
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param du Output U-derivatives pointer. An offset of
/// @param du Output pointer derivative wrt u. An offset of
/// duDesc will be applied internally.
///
/// @param duDesc vertex buffer descriptor for the output buffer
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dv Output V-derivatives pointer. An offset of
/// @param dv Output pointer derivative wrt v. An offset of
/// dvDesc will be applied internally.
///
/// @param dvDesc vertex buffer descriptor for the output buffer
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param sizes pointer to the sizes buffer of the stencil table
///
@ -245,6 +244,177 @@ public:
const float * dvWeights,
int start, int end);
/// \brief Generic static eval stencils function with derivatives.
/// This function has a same signature as other device kernels
/// have so that it can be called in the same way from OsdMesh
/// template interface.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCpuBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param stencilTable Far::StencilTable or equivalent
///
/// @param instance not used in the cpu kernel
/// (declared as a typed pointer to prevent
/// undesirable template resolution)
///
/// @param deviceContext not used in the cpu kernel
///
template <typename SRC_BUFFER, typename DST_BUFFER, typename STENCIL_TABLE>
static bool EvalStencils(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
STENCIL_TABLE const *stencilTable,
const CpuEvaluator *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalStencils(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
duBuffer->BindCpuBuffer(), duDesc,
dvBuffer->BindCpuBuffer(), dvDesc,
duuBuffer->BindCpuBuffer(), duuDesc,
duvBuffer->BindCpuBuffer(), duvDesc,
dvvBuffer->BindCpuBuffer(), dvvDesc,
&stencilTable->GetSizes()[0],
&stencilTable->GetOffsets()[0],
&stencilTable->GetControlIndices()[0],
&stencilTable->GetWeights()[0],
&stencilTable->GetDuWeights()[0],
&stencilTable->GetDvWeights()[0],
&stencilTable->GetDuuWeights()[0],
&stencilTable->GetDuvWeights()[0],
&stencilTable->GetDvvWeights()[0],
/*start = */ 0,
/*end = */ stencilTable->GetNumStencils());
}
/// \brief Static eval stencils function with derivatives, which takes
/// raw CPU pointers for input and output.
///
/// @param src Input primvar pointer. An offset of srcDesc
/// will be applied internally (i.e. the pointer
/// should not include the offset)
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dst Output primvar pointer. An offset of dstDesc
/// will be applied internally.
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param du Output pointer derivative wrt u. An offset of
/// duDesc will be applied internally.
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dv Output pointer derivative wrt v. An offset of
/// dvDesc will be applied internally.
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duu Output pointer 2nd derivative wrt u. An offset of
/// duuDesc will be applied internally.
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duv Output pointer 2nd derivative wrt u and v. An offset of
/// duvDesc will be applied internally.
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvv Output pointer 2nd derivative wrt v. An offset of
/// dvvDesc will be applied internally.
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param sizes pointer to the sizes buffer of the stencil table
///
/// @param offsets pointer to the offsets buffer of the stencil table
///
/// @param indices pointer to the indices buffer of the stencil table
///
/// @param weights pointer to the weights buffer of the stencil table
///
/// @param duWeights pointer to the du-weights buffer of the stencil table
///
/// @param dvWeights pointer to the dv-weights buffer of the stencil table
///
/// @param duuWeights pointer to the duu-weights buffer of the stencil table
///
/// @param duvWeights pointer to the duv-weights buffer of the stencil table
///
/// @param dvvWeights pointer to the dvv-weights buffer of the stencil table
///
/// @param start start index of stencil table
///
/// @param end end index of stencil table
///
static bool EvalStencils(
const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
float *duu, BufferDescriptor const &duuDesc,
float *duv, BufferDescriptor const &duvDesc,
float *dvv, BufferDescriptor const &dvvDesc,
const int * sizes,
const int * offsets,
const int * indices,
const float * weights,
const float * duWeights,
const float * dvWeights,
const float * duuWeights,
const float * duvWeights,
const float * dvvWeights,
int start, int end);
/// ----------------------------------------------------------------------
///
/// Limit evaluations with PatchTable
@ -318,13 +488,13 @@ public:
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output U-derivatives buffer
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output V-derivatives buffer
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
@ -354,6 +524,7 @@ public:
PATCH_TABLE *patchTable,
CpuEvaluator const *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
@ -373,6 +544,102 @@ public:
patchTable->GetPatchParamBuffer());
}
/// \brief Generic limit eval function with derivatives. This function has
/// a same signature as other device kernels have so that it can be
/// called in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCpuBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable CpuPatchTable or equivalent
/// XXX: currently Far::PatchTable can't be used
/// due to interface mismatch
///
/// @param instance not used in the cpu evaluator
///
/// @param deviceContext not used in the cpu evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatches(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
CpuEvaluator const *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
// XXX: PatchCoords is somewhat abusing vertex primvar buffer interop.
// ideally all buffer classes should have templated by datatype
// so that downcast isn't needed there.
// (e.g. Osd::CpuBuffer<PatchCoord> )
//
return EvalPatches(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
duBuffer->BindCpuBuffer(), duDesc,
dvBuffer->BindCpuBuffer(), dvDesc,
duuBuffer->BindCpuBuffer(), duuDesc,
duvBuffer->BindCpuBuffer(), duvDesc,
dvvBuffer->BindCpuBuffer(), dvvDesc,
numPatchCoords,
(const PatchCoord*)patchCoords->BindCpuBuffer(),
patchTable->GetPatchArrayBuffer(),
patchTable->GetPatchIndexBuffer(),
patchTable->GetPatchParamBuffer());
}
/// \brief Static limit eval function. It takes an array of PatchCoord
/// and evaluate limit values on given PatchTable.
///
@ -423,15 +690,15 @@ public:
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param du Output U-derivatives pointer. An offset of
/// @param du Output pointer derivative wrt u. An offset of
/// duDesc will be applied internally.
///
/// @param duDesc vertex buffer descriptor for the du buffer
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dv Output V-derivatives pointer. An offset of
/// @param dv Output pointer derivative wrt v. An offset of
/// dvDesc will be applied internally.
///
/// @param dvDesc vertex buffer descriptor for the dv buffer
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
@ -457,6 +724,72 @@ public:
const int *patchIndexBuffer,
PatchParam const *patchParamBuffer);
/// \brief Static limit eval function. It takes an array of PatchCoord
/// and evaluate limit values on given PatchTable.
///
/// @param src Input primvar pointer. An offset of srcDesc
/// will be applied internally (i.e. the pointer
/// should not include the offset)
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dst Output primvar pointer. An offset of dstDesc
/// will be applied internally.
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param du Output pointer derivative wrt u. An offset of
/// duDesc will be applied internally.
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dv Output pointer derivative wrt v. An offset of
/// dvDesc will be applied internally.
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duu Output pointer 2nd derivative wrt u. An offset of
/// duuDesc will be applied internally.
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duv Output pointer 2nd derivative wrt u and v. An offset of
/// duvDesc will be applied internally.
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvv Output pointer 2nd derivative wrt v. An offset of
/// dvvDesc will be applied internally.
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchArrays an array of Osd::PatchArray struct
/// indexed by PatchCoord::arrayIndex
///
/// @param patchIndexBuffer an array of patch indices
/// indexed by PatchCoord::vertIndex
///
/// @param patchParamBuffer an array of Osd::PatchParam struct
/// indexed by PatchCoord::patchIndex
///
static bool EvalPatches(
const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
float *duu, BufferDescriptor const &duuDesc,
float *duv, BufferDescriptor const &duvDesc,
float *dvv, BufferDescriptor const &dvvDesc,
int numPatchCoords,
PatchCoord const *patchCoords,
PatchArray const *patchArrays,
const int *patchIndexBuffer,
PatchParam const *patchParamBuffer);
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
@ -508,6 +841,164 @@ public:
patchTable->GetPatchParamBuffer());
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCpuBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable CpuPatchTable or equivalent
/// XXX: currently Far::PatchTable can't be used
/// due to interface mismatch
///
/// @param instance not used in the cpu evaluator
///
/// @param deviceContext not used in the cpu evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatchesVarying(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
CpuEvaluator const *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
duBuffer->BindCpuBuffer(), duDesc,
dvBuffer->BindCpuBuffer(), dvDesc,
numPatchCoords,
(const PatchCoord*)patchCoords->BindCpuBuffer(),
patchTable->GetVaryingPatchArrayBuffer(),
patchTable->GetVaryingPatchIndexBuffer(),
patchTable->GetPatchParamBuffer());
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCpuBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable CpuPatchTable or equivalent
/// XXX: currently Far::PatchTable can't be used
/// due to interface mismatch
///
/// @param instance not used in the cpu evaluator
///
/// @param deviceContext not used in the cpu evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatchesVarying(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
CpuEvaluator const *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
duBuffer->BindCpuBuffer(), duDesc,
dvBuffer->BindCpuBuffer(), dvDesc,
duuBuffer->BindCpuBuffer(), duuDesc,
duvBuffer->BindCpuBuffer(), duvDesc,
dvvBuffer->BindCpuBuffer(), dvvDesc,
numPatchCoords,
(const PatchCoord*)patchCoords->BindCpuBuffer(),
patchTable->GetVaryingPatchArrayBuffer(),
patchTable->GetVaryingPatchIndexBuffer(),
patchTable->GetPatchParamBuffer());
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
@ -562,6 +1053,170 @@ public:
patchTable->GetFVarPatchParamBuffer(fvarChannel));
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCpuBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable CpuPatchTable or equivalent
/// XXX: currently Far::PatchTable can't be used
/// due to interface mismatch
///
/// @param fvarChannel face-varying channel
///
/// @param instance not used in the cpu evaluator
///
/// @param deviceContext not used in the cpu evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatchesFaceVarying(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
int fvarChannel,
CpuEvaluator const *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
duBuffer->BindCpuBuffer(), duDesc,
dvBuffer->BindCpuBuffer(), dvDesc,
numPatchCoords,
(const PatchCoord*)patchCoords->BindCpuBuffer(),
patchTable->GetFVarPatchArrayBuffer(fvarChannel),
patchTable->GetFVarPatchIndexBuffer(fvarChannel),
patchTable->GetFVarPatchParamBuffer(fvarChannel));
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCpuBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable CpuPatchTable or equivalent
/// XXX: currently Far::PatchTable can't be used
/// due to interface mismatch
///
/// @param fvarChannel face-varying channel
///
/// @param instance not used in the cpu evaluator
///
/// @param deviceContext not used in the cpu evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatchesFaceVarying(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
int fvarChannel,
CpuEvaluator const *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
duBuffer->BindCpuBuffer(), duDesc,
dvBuffer->BindCpuBuffer(), dvDesc,
duuBuffer->BindCpuBuffer(), duuDesc,
duvBuffer->BindCpuBuffer(), duvDesc,
dvvBuffer->BindCpuBuffer(), dvvDesc,
numPatchCoords,
(const PatchCoord*)patchCoords->BindCpuBuffer(),
patchTable->GetFVarPatchArrayBuffer(fvarChannel),
patchTable->GetFVarPatchIndexBuffer(fvarChannel),
patchTable->GetFVarPatchParamBuffer(fvarChannel));
}
/// ----------------------------------------------------------------------
///
/// Other methods

View File

@ -36,7 +36,7 @@ namespace OPENSUBDIV_VERSION {
namespace Osd {
///
/// \brief Concrete vertex buffer class for cpu subvision and OpenGL drawing.
/// \brief Concrete vertex buffer class for cpu subdivision and OpenGL drawing.
///
/// CpuGLVertexBuffer implements CpuVertexBufferInterface and
/// GLVertexBufferInterface.

View File

@ -169,6 +169,76 @@ CpuEvalStencils(float const * src, BufferDescriptor const &srcDesc,
}
}
void
CpuEvalStencils(float const * src, BufferDescriptor const &srcDesc,
float * dst, BufferDescriptor const &dstDesc,
float * dstDu, BufferDescriptor const &dstDuDesc,
float * dstDv, BufferDescriptor const &dstDvDesc,
float * dstDuu, BufferDescriptor const &dstDuuDesc,
float * dstDuv, BufferDescriptor const &dstDuvDesc,
float * dstDvv, BufferDescriptor const &dstDvvDesc,
int const * sizes,
int const * offsets,
int const * indices,
float const * weights,
float const * duWeights,
float const * dvWeights,
float const * duuWeights,
float const * duvWeights,
float const * dvvWeights,
int start, int end) {
if (start > 0) {
sizes += start;
indices += offsets[start];
weights += offsets[start];
duWeights += offsets[start];
dvWeights += offsets[start];
duuWeights += offsets[start];
duvWeights += offsets[start];
dvvWeights += offsets[start];
}
src += srcDesc.offset;
dst += dstDesc.offset;
dstDu += dstDuDesc.offset;
dstDv += dstDvDesc.offset;
dstDuu += dstDuuDesc.offset;
dstDuv += dstDuvDesc.offset;
dstDvv += dstDvvDesc.offset;
int nOutLength = dstDesc.length + dstDuDesc.length + dstDvDesc.length
+ dstDuuDesc.length + dstDuvDesc.length + dstDvvDesc.length;
float * result = (float*)alloca(nOutLength * sizeof(float));
float * resultDu = result + dstDesc.length;
float * resultDv = resultDu + dstDuDesc.length;
float * resultDuu = resultDv + dstDvDesc.length;
float * resultDuv = resultDuu + dstDuuDesc.length;
float * resultDvv = resultDuv + dstDuvDesc.length;
int nStencils = end - start;
for (int i = 0; i < nStencils; ++i, ++sizes) {
// clear
memset(result, 0, nOutLength * sizeof(float));
for (int j=0; j<*sizes; ++j) {
addWithWeight(result, src, *indices, *weights++, srcDesc);
addWithWeight(resultDu, src, *indices, *duWeights++, srcDesc);
addWithWeight(resultDv, src, *indices, *dvWeights++, srcDesc);
addWithWeight(resultDuu, src, *indices, *duuWeights++, srcDesc);
addWithWeight(resultDuv, src, *indices, *duvWeights++, srcDesc);
addWithWeight(resultDvv, src, *indices, *dvvWeights++, srcDesc);
++indices;
}
copy(dst, i, result, dstDesc);
copy(dstDu, i, resultDu, dstDuDesc);
copy(dstDv, i, resultDv, dstDvDesc);
copy(dstDuu, i, resultDuu, dstDuuDesc);
copy(dstDuv, i, resultDuv, dstDuvDesc);
copy(dstDvv, i, resultDvv, dstDvvDesc);
}
}
} // end namespace Osd
} // end namespace OPENSUBDIV_VERSION

View File

@ -57,6 +57,25 @@ CpuEvalStencils(float const * src, BufferDescriptor const &srcDesc,
float const * dvWeights,
int start, int end);
void
CpuEvalStencils(float const * src, BufferDescriptor const &srcDesc,
float * dst, BufferDescriptor const &dstDesc,
float * dstDu, BufferDescriptor const &dstDuDesc,
float * dstDv, BufferDescriptor const &dstDvDesc,
float * dstDuu, BufferDescriptor const &dstDuuDesc,
float * dstDuv, BufferDescriptor const &dstDuvDesc,
float * dstDvv, BufferDescriptor const &dstDvvDesc,
int const * sizes,
int const * offsets,
int const * indices,
float const * weights,
float const * duWeights,
float const * dvWeights,
float const * duuWeights,
float const * duvWeights,
float const * dvvWeights,
int start, int end);
//
// SIMD ICC optimization of the stencil kernel
//

View File

@ -34,7 +34,7 @@ namespace OPENSUBDIV_VERSION {
namespace Osd {
/// \brief Concrete vertex buffer class for cpu subvision.
/// \brief Concrete vertex buffer class for CPU subdivision.
///
/// CpuVertexBuffer implements the VertexBufferInterface. An instance
/// of this buffer class can be passed to CpuEvaluator

View File

@ -38,7 +38,7 @@ namespace OPENSUBDIV_VERSION {
namespace Osd {
/// \brief Concrete vertex buffer class for cuda subvision and D3D11 drawing.
/// \brief Concrete vertex buffer class for cuda subdivision and D3D11 drawing.
///
/// CudaD3D11VertexBuffer implements CudaVertexBufferInterface and
/// D3D11VertexBufferInterface.
@ -85,7 +85,7 @@ protected:
bool allocate(ID3D11Device *device);
// Acqures a cuda resource from DX11
// Acquires a cuda resource from DX11
void map();
// Releases a cuda resource to DX11

View File

@ -53,9 +53,12 @@ extern "C" {
const void *patchParams);
void CudaEvalPatchesWithDerivatives(
const float *src, float *dst, float *du, float *dv,
int length,
int srcStride, int dstStride, int dvStride, int duStride,
const float *src, float *dst,
float *du, float *dv,
float *duu, float *duv, float *dvv,
int length, int srcStride, int dstStride,
int duStride, int dvStride,
int duuStride, int duvStride, int dvvStride,
int numPatchCoords,
const void *patchCoords,
const void *patchArrays,
@ -71,6 +74,10 @@ namespace Osd {
template <class T> void *
createCudaBuffer(std::vector<T> const & src) {
if (src.empty()) {
return NULL;
}
void * devicePtr = 0;
size_t size = src.size()*sizeof(T);
@ -98,9 +105,11 @@ CudaStencilTable::CudaStencilTable(Far::StencilTable const *stencilTable) {
_indices = createCudaBuffer(stencilTable->GetControlIndices());
_weights = createCudaBuffer(stencilTable->GetWeights());
_duWeights = _dvWeights = NULL;
_duuWeights = _duvWeights = _dvvWeights = NULL;
} else {
_sizes = _offsets = _indices = _weights = NULL;
_duWeights = _dvWeights = NULL;
_duuWeights = _duvWeights = _dvvWeights = NULL;
}
}
@ -113,9 +122,13 @@ CudaStencilTable::CudaStencilTable(Far::LimitStencilTable const *limitStencilTab
_weights = createCudaBuffer(limitStencilTable->GetWeights());
_duWeights = createCudaBuffer(limitStencilTable->GetDuWeights());
_dvWeights = createCudaBuffer(limitStencilTable->GetDvWeights());
_duuWeights = createCudaBuffer(limitStencilTable->GetDuuWeights());
_duvWeights = createCudaBuffer(limitStencilTable->GetDuvWeights());
_dvvWeights = createCudaBuffer(limitStencilTable->GetDvvWeights());
} else {
_sizes = _offsets = _indices = _weights = NULL;
_duWeights = _dvWeights = NULL;
_duuWeights = _duvWeights = _dvvWeights = NULL;
}
}
@ -126,6 +139,9 @@ CudaStencilTable::~CudaStencilTable() {
if (_weights) cudaFree(_weights);
if (_duWeights) cudaFree(_duWeights);
if (_dvWeights) cudaFree(_dvWeights);
if (_duuWeights) cudaFree(_duuWeights);
if (_duvWeights) cudaFree(_duvWeights);
if (_dvvWeights) cudaFree(_dvvWeights);
}
// ---------------------------------------------------------------------------
@ -197,6 +213,84 @@ CudaEvaluator::EvalStencils(const float *src, BufferDescriptor const &srcDesc,
return true;
}
/* static */
bool
CudaEvaluator::EvalStencils(const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
float *duu, BufferDescriptor const &duuDesc,
float *duv, BufferDescriptor const &duvDesc,
float *dvv, BufferDescriptor const &dvvDesc,
const int * sizes,
const int * offsets,
const int * indices,
const float * weights,
const float * duWeights,
const float * dvWeights,
const float * duuWeights,
const float * duvWeights,
const float * dvvWeights,
int start,
int end) {
// PERFORMANCE: need to combine 3 launches together
if (dst) {
CudaEvalStencils(src + srcDesc.offset,
dst + dstDesc.offset,
srcDesc.length,
srcDesc.stride,
dstDesc.stride,
sizes, offsets, indices, weights,
start, end);
}
if (du) {
CudaEvalStencils(src + srcDesc.offset,
du + duDesc.offset,
srcDesc.length,
srcDesc.stride,
duDesc.stride,
sizes, offsets, indices, duWeights,
start, end);
}
if (dv) {
CudaEvalStencils(src + srcDesc.offset,
dv + dvDesc.offset,
srcDesc.length,
srcDesc.stride,
dvDesc.stride,
sizes, offsets, indices, dvWeights,
start, end);
}
if (duu) {
CudaEvalStencils(src + srcDesc.offset,
duu + duuDesc.offset,
srcDesc.length,
srcDesc.stride,
duuDesc.stride,
sizes, offsets, indices, duuWeights,
start, end);
}
if (duv) {
CudaEvalStencils(src + srcDesc.offset,
duv + duvDesc.offset,
srcDesc.length,
srcDesc.stride,
duvDesc.stride,
sizes, offsets, indices, duvWeights,
start, end);
}
if (dvv) {
CudaEvalStencils(src + srcDesc.offset,
dvv + dvvDesc.offset,
srcDesc.length,
srcDesc.stride,
dvvDesc.stride,
sizes, offsets, indices, dvvWeights,
start, end);
}
return true;
}
/* static */
bool
CudaEvaluator::EvalPatches(const float *src,
@ -237,9 +331,42 @@ CudaEvaluator::EvalPatches(
if (dv) dv += dvDesc.offset;
CudaEvalPatchesWithDerivatives(
src, dst, du, dv,
srcDesc.length, srcDesc.stride,
dstDesc.stride, duDesc.stride, dvDesc.stride,
src, dst, du, dv, NULL, NULL, NULL,
srcDesc.length, srcDesc.stride, dstDesc.stride,
duDesc.stride, dvDesc.stride, 0, 0, 0,
numPatchCoords, patchCoords, patchArrays, patchIndices, patchParams);
return true;
}
/* static */
bool
CudaEvaluator::EvalPatches(
const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
float *duu, BufferDescriptor const &duuDesc,
float *duv, BufferDescriptor const &duvDesc,
float *dvv, BufferDescriptor const &dvvDesc,
int numPatchCoords,
const PatchCoord *patchCoords,
const PatchArray *patchArrays,
const int *patchIndices,
const PatchParam *patchParams) {
if (src) src += srcDesc.offset;
if (dst) dst += dstDesc.offset;
if (du) du += duDesc.offset;
if (dv) dv += dvDesc.offset;
if (duu) duu += duuDesc.offset;
if (duv) duv += duvDesc.offset;
if (dvv) dvv += dvvDesc.offset;
CudaEvalPatchesWithDerivatives(
src, dst, du, dv, duu, duv, dvv,
srcDesc.length, srcDesc.stride, dstDesc.stride,
duDesc.stride, dvDesc.stride,
duuDesc.stride, duvDesc.stride, dvvDesc.stride,
numPatchCoords, patchCoords, patchArrays, patchIndices, patchParams);
return true;
}

View File

@ -73,6 +73,9 @@ public:
void *GetWeightsBuffer() const { return _weights; }
void *GetDuWeightsBuffer() const { return _duWeights; }
void *GetDvWeightsBuffer() const { return _dvWeights; }
void *GetDuuWeightsBuffer() const { return _duuWeights; }
void *GetDuvWeightsBuffer() const { return _duvWeights; }
void *GetDvvWeightsBuffer() const { return _dvvWeights; }
int GetNumStencils() const { return _numStencils; }
private:
@ -81,7 +84,10 @@ private:
* _indices,
* _weights,
* _duWeights,
* _dvWeights;
* _dvWeights,
* _duuWeights,
* _duvWeights,
* _dvvWeights;
int _numStencils;
};
@ -188,17 +194,17 @@ public:
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output U-derivative buffer
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the output buffer
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output V-derivative buffer
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the output buffer
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param stencilTable stencil table to be applied.
///
@ -249,15 +255,15 @@ public:
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param du Output U-derivatives pointer. An offset of
/// @param du Output pointer derivative wrt u. An offset of
/// duDesc will be applied internally.
///
/// @param duDesc vertex buffer descriptor for the output buffer
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dv Output V-derivatives pointer. An offset of
/// @param dv Output pointer derivative wrt v. An offset of
/// dvDesc will be applied internally.
///
/// @param dvDesc vertex buffer descriptor for the output buffer
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param sizes pointer to the sizes buffer of the stencil table
///
@ -288,6 +294,177 @@ public:
const float * dvWeights,
int start, int end);
/// \brief Generic static eval stencils function with derivatives.
/// This function has a same signature as other device kernels
/// have so that it can be called in the same way from OsdMesh
/// template interface.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCudaBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param stencilTable stencil table to be applied.
///
/// @param instance not used in the cuda kernel
/// (declared as a typed pointer to prevent
/// undesirable template resolution)
///
/// @param deviceContext not used in the cuda kernel
///
template <typename SRC_BUFFER, typename DST_BUFFER, typename STENCIL_TABLE>
static bool EvalStencils(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
STENCIL_TABLE const *stencilTable,
const CudaEvaluator *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalStencils(srcBuffer->BindCudaBuffer(), srcDesc,
dstBuffer->BindCudaBuffer(), dstDesc,
duBuffer->BindCudaBuffer(), duDesc,
dvBuffer->BindCudaBuffer(), dvDesc,
duuBuffer->BindCudaBuffer(), duuDesc,
duvBuffer->BindCudaBuffer(), duvDesc,
dvvBuffer->BindCudaBuffer(), dvvDesc,
(int const *)stencilTable->GetSizesBuffer(),
(int const *)stencilTable->GetOffsetsBuffer(),
(int const *)stencilTable->GetIndicesBuffer(),
(float const *)stencilTable->GetWeightsBuffer(),
(float const *)stencilTable->GetDuWeightsBuffer(),
(float const *)stencilTable->GetDvWeightsBuffer(),
(float const *)stencilTable->GetDuuWeightsBuffer(),
(float const *)stencilTable->GetDuvWeightsBuffer(),
(float const *)stencilTable->GetDvvWeightsBuffer(),
/*start = */ 0,
/*end = */ stencilTable->GetNumStencils());
}
/// \brief Static eval stencils function with derivatives, which takes
/// raw cuda pointers for input and output.
///
/// @param src Input primvar pointer. An offset of srcDesc
/// will be applied internally (i.e. the pointer
/// should not include the offset)
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dst Output primvar pointer. An offset of dstDesc
/// will be applied internally.
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param du Output pointer derivative wrt u. An offset of
/// duDesc will be applied internally.
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dv Output pointer derivative wrt v. An offset of
/// dvDesc will be applied internally.
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duu Output pointer 2nd derivative wrt u. An offset of
/// duuDesc will be applied internally.
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duv Output pointer 2nd derivative wrt u and v. An offset of
/// duvDesc will be applied internally.
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvv Output pointer 2nd derivative wrt v. An offset of
/// dvvDesc will be applied internally.
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param sizes pointer to the sizes buffer of the stencil table
///
/// @param offsets pointer to the offsets buffer of the stencil table
///
/// @param indices pointer to the indices buffer of the stencil table
///
/// @param weights pointer to the weights buffer of the stencil table
///
/// @param duWeights pointer to the du-weights buffer of the stencil table
///
/// @param dvWeights pointer to the dv-weights buffer of the stencil table
///
/// @param duuWeights pointer to the duu-weights buffer of the stencil table
///
/// @param duvWeights pointer to the duv-weights buffer of the stencil table
///
/// @param dvvWeights pointer to the dvv-weights buffer of the stencil table
///
/// @param start start index of stencil table
///
/// @param end end index of stencil table
///
static bool EvalStencils(
const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
float *duu, BufferDescriptor const &duuDesc,
float *duv, BufferDescriptor const &duvDesc,
float *dvv, BufferDescriptor const &dvvDesc,
const int * sizes,
const int * offsets,
const int * indices,
const float * weights,
const float * duWeights,
const float * dvWeights,
const float * duuWeights,
const float * duvWeights,
const float * dvvWeights,
int start, int end);
/// ----------------------------------------------------------------------
///
/// Limit evaluations with PatchTable
@ -361,13 +538,13 @@ public:
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output U-derivatives buffer
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output V-derivatives buffer
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
@ -410,6 +587,95 @@ public:
(const PatchParam *)patchTable->GetPatchParamBuffer());
}
/// \brief Generic limit eval function with derivatives. This function has
/// a same signature as other device kernels have so that it can be
/// called in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCudaBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable CudaPatchTable or equivalent
///
/// @param instance not used in the cuda evaluator
///
/// @param deviceContext not used in the cuda evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatches(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
CudaEvaluator const *instance,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCudaBuffer(), srcDesc,
dstBuffer->BindCudaBuffer(), dstDesc,
duBuffer->BindCudaBuffer(), duDesc,
dvBuffer->BindCudaBuffer(), dvDesc,
duuBuffer->BindCudaBuffer(), duuDesc,
duvBuffer->BindCudaBuffer(), duvDesc,
dvvBuffer->BindCudaBuffer(), dvvDesc,
numPatchCoords,
(const PatchCoord *)patchCoords->BindCudaBuffer(),
(const PatchArray *)patchTable->GetPatchArrayBuffer(),
(const int *)patchTable->GetPatchIndexBuffer(),
(const PatchParam *)patchTable->GetPatchParamBuffer());
}
/// \brief Static limit eval function. It takes an array of PatchCoord
/// and evaluate limit values on given PatchTable.
///
@ -460,15 +726,15 @@ public:
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param du Output U-derivatives pointer. An offset of
/// @param du Output pointer derivative wrt u. An offset of
/// duDesc will be applied internally.
///
/// @param duDesc vertex buffer descriptor for the du buffer
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dv Output V-derivatives pointer. An offset of
/// @param dv Output pointer derivative wrt v. An offset of
/// dvDesc will be applied internally.
///
/// @param dvDesc vertex buffer descriptor for the dv buffer
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
@ -489,10 +755,76 @@ public:
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
int numPatchCoords,
const PatchCoord *patchCoords,
const PatchArray *patchArrays,
PatchCoord const *patchCoords,
PatchArray const *patchArrays,
const int *patchIndices,
const PatchParam *patchParams);
PatchParam const *patchParams);
/// \brief Static limit eval function. It takes an array of PatchCoord
/// and evaluate limit values on given PatchTable.
///
/// @param src Input primvar pointer. An offset of srcDesc
/// will be applied internally (i.e. the pointer
/// should not include the offset)
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dst Output primvar pointer. An offset of dstDesc
/// will be applied internally.
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param du Output pointer derivative wrt u. An offset of
/// duDesc will be applied internally.
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dv Output pointer derivative wrt v. An offset of
/// dvDesc will be applied internally.
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duu Output pointer 2nd derivative wrt u. An offset of
/// duuDesc will be applied internally.
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duv Output pointer 2nd derivative wrt u and v. An offset of
/// duvDesc will be applied internally.
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvv Output pointer 2nd derivative wrt v. An offset of
/// dvvDesc will be applied internally.
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchArrays an array of Osd::PatchArray struct
/// indexed by PatchCoord::arrayIndex
///
/// @param patchIndices an array of patch indices
/// indexed by PatchCoord::vertIndex
///
/// @param patchParams an array of Osd::PatchParam struct
/// indexed by PatchCoord::patchIndex
///
static bool EvalPatches(
const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
float *duu, BufferDescriptor const &duuDesc,
float *duv, BufferDescriptor const &duvDesc,
float *dvv, BufferDescriptor const &dvvDesc,
int numPatchCoords,
PatchCoord const *patchCoords,
PatchArray const *patchArrays,
const int *patchIndices,
PatchParam const *patchParams);
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
@ -545,6 +877,164 @@ public:
(const PatchParam *)patchTable->GetPatchParamBuffer());
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCudaBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
/// must have BindCudaBuffer() method returning an
/// array of PatchCoord struct in cuda memory.
///
/// @param patchTable CudaPatchTable or equivalent
///
/// @param instance not used in the cuda evaluator
///
/// @param deviceContext not used in the cuda evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatchesVarying(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
CudaEvaluator const *instance,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCudaBuffer(), srcDesc,
dstBuffer->BindCudaBuffer(), dstDesc,
duBuffer->BindCudaBuffer(), duDesc,
dvBuffer->BindCudaBuffer(), dvDesc,
numPatchCoords,
(const PatchCoord *)patchCoords->BindCudaBuffer(),
(const PatchArray *)patchTable->GetVaryingPatchArrayBuffer(),
(const int *)patchTable->GetVaryingPatchIndexBuffer(),
(const PatchParam *)patchTable->GetPatchParamBuffer());
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCudaBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
/// must have BindCudaBuffer() method returning an
/// array of PatchCoord struct in cuda memory.
///
/// @param patchTable CudaPatchTable or equivalent
///
/// @param instance not used in the cuda evaluator
///
/// @param deviceContext not used in the cuda evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatchesVarying(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
CudaEvaluator const *instance,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCudaBuffer(), srcDesc,
dstBuffer->BindCudaBuffer(), dstDesc,
duBuffer->BindCudaBuffer(), duDesc,
dvBuffer->BindCudaBuffer(), dvDesc,
duuBuffer->BindCudaBuffer(), duuDesc,
duvBuffer->BindCudaBuffer(), duvDesc,
dvvBuffer->BindCudaBuffer(), dvvDesc,
numPatchCoords,
(const PatchCoord *)patchCoords->BindCudaBuffer(),
(const PatchArray *)patchTable->GetVaryingPatchArrayBuffer(),
(const int *)patchTable->GetVaryingPatchIndexBuffer(),
(const PatchParam *)patchTable->GetPatchParamBuffer());
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
@ -599,6 +1089,170 @@ public:
(const PatchParam *)patchTable->GetFVarPatchParamBuffer(fvarChannel));
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCudaBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
/// must have BindCudaBuffer() method returning an
/// array of PatchCoord struct in cuda memory.
///
/// @param patchTable CudaPatchTable or equivalent
///
/// @param fvarChannel face-varying channel
///
/// @param instance not used in the cuda evaluator
///
/// @param deviceContext not used in the cuda evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatchesFaceVarying(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
int fvarChannel,
CudaEvaluator const *instance,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCudaBuffer(), srcDesc,
dstBuffer->BindCudaBuffer(), dstDesc,
duBuffer->BindCudaBuffer(), duDesc,
dvBuffer->BindCudaBuffer(), dvDesc,
numPatchCoords,
(const PatchCoord *)patchCoords->BindCudaBuffer(),
(const PatchArray *)patchTable->GetFVarPatchArrayBuffer(fvarChannel),
(const int *)patchTable->GetFVarPatchIndexBuffer(fvarChannel),
(const PatchParam *)patchTable->GetFVarPatchParamBuffer(fvarChannel));
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCudaBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindCudaBuffer() method returning a
/// float pointer for write
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
/// must have BindCudaBuffer() method returning an
/// array of PatchCoord struct in cuda memory.
///
/// @param patchTable CudaPatchTable or equivalent
///
/// @param fvarChannel face-varying channel
///
/// @param instance not used in the cuda evaluator
///
/// @param deviceContext not used in the cuda evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatchesFaceVarying(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
int fvarChannel,
CudaEvaluator const *instance,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCudaBuffer(), srcDesc,
dstBuffer->BindCudaBuffer(), dstDesc,
duBuffer->BindCudaBuffer(), duDesc,
dvBuffer->BindCudaBuffer(), dvDesc,
duuBuffer->BindCudaBuffer(), duuDesc,
duvBuffer->BindCudaBuffer(), duvDesc,
dvvBuffer->BindCudaBuffer(), dvvDesc,
numPatchCoords,
(const PatchCoord *)patchCoords->BindCudaBuffer(),
(const PatchArray *)patchTable->GetFVarPatchArrayBuffer(fvarChannel),
(const int *)patchTable->GetFVarPatchIndexBuffer(fvarChannel),
(const PatchParam *)patchTable->GetFVarPatchParamBuffer(fvarChannel));
}
/// ----------------------------------------------------------------------
///
/// Other methods

View File

@ -40,7 +40,7 @@ namespace OPENSUBDIV_VERSION {
namespace Osd {
/// \brief Concrete vertex buffer class for cuda subvision and OpenGL drawing.
/// \brief Concrete vertex buffer class for cuda subdivision and OpenGL drawing.
///
/// CudaGLVertexBuffer implements CudaVertexBufferInterface and
/// GLVertexBufferInterface.

View File

@ -305,8 +305,12 @@ int getNumControlVertices(int patchType) {
}
__global__ void
computePatches(const float *src, float *dst, float *dstDu, float *dstDv,
int length, int srcStride, int dstStride, int dstDuStride, int dstDvStride,
computePatches(const float *src, float *dst,
float *dstDu, float *dstDv,
float *dstDuu, float *dstDuv, float *dstDvv,
int length, int srcStride, int dstStride,
int dstDuStride, int dstDvStride,
int dstDuuStride, int dstDuvStride, int dstDvvStride,
int numPatchCoords, const PatchCoord *patchCoords,
const PatchArray *patchArrayBuffer,
const int *patchIndexBuffer,
@ -376,6 +380,30 @@ computePatches(const float *src, float *dst, float *dstDu, float *dstDv,
addWithWeight(d, srcVert, wDt[j], length);
}
}
if (dstDuu) {
float *d = dstDuu + i * dstDuuStride;
clear(d, length);
for (int j = 0; j < numControlVertices; ++j) {
const float * srcVert = src + cvs[j] * srcStride;
addWithWeight(d, srcVert, wDss[j], length);
}
}
if (dstDuv) {
float *d = dstDuv + i * dstDuvStride;
clear(d, length);
for (int j = 0; j < numControlVertices; ++j) {
const float * srcVert = src + cvs[j] * srcStride;
addWithWeight(d, srcVert, wDst[j], length);
}
}
if (dstDvv) {
float *d = dstDvv + i * dstDvvStride;
clear(d, length);
for (int j = 0; j < numControlVertices; ++j) {
const float * srcVert = src + cvs[j] * srcStride;
addWithWeight(d, srcVert, wDtt[j], length);
}
}
}
}
@ -447,14 +475,19 @@ void CudaEvalPatches(
// PERFORMANCE: not optimized at all
computePatches <<<512, 32>>>(
src, dst, NULL, NULL, length, srcStride, dstStride, 0, 0,
src, dst, NULL, NULL, NULL, NULL, NULL,
length, srcStride, dstStride, 0, 0, 0, 0, 0,
numPatchCoords, patchCoords,
patchArrayBuffer, patchIndexBuffer, patchParamBuffer);
}
void CudaEvalPatchesWithDerivatives(
const float *src, float *dst, float *dstDu, float *dstDv,
int length, int srcStride, int dstStride, int dstDuStride, int dstDvStride,
const float *src, float *dst,
float *dstDu, float *dstDv,
float *dstDuu, float *dstDuv, float *dstDvv,
int length, int srcStride, int dstStride,
int dstDuStride, int dstDvStride,
int dstDuuStride, int dstDuvStride, int dstDvvStride,
int numPatchCoords, const PatchCoord *patchCoords,
const PatchArray *patchArrayBuffer,
const int *patchIndexBuffer,
@ -463,7 +496,9 @@ void CudaEvalPatchesWithDerivatives(
// PERFORMANCE: not optimized at all
computePatches <<<512, 32>>>(
src, dst, dstDu, dstDv, length, srcStride, dstStride, dstDuStride, dstDvStride,
src, dst, dstDu, dstDv, dstDuu, dstDuv, dstDvv,
length, srcStride, dstStride,
dstDuStride, dstDvStride, dstDuuStride, dstDuvStride, dstDvvStride,
numPatchCoords, patchCoords,
patchArrayBuffer, patchIndexBuffer, patchParamBuffer);
}

View File

@ -34,7 +34,7 @@ namespace OPENSUBDIV_VERSION {
namespace Osd {
/// \brief Concrete vertex buffer class for Cuda subvision.
/// \brief Concrete vertex buffer class for Cuda subdivision.
///
/// CudaVertexBuffer implements CudaVertexBufferInterface.
/// An instance of this buffer class can be passed to CudaEvaluator

View File

@ -172,6 +172,22 @@ D3D11ComputeEvaluator::Create(BufferDescriptor const &srcDesc,
BufferDescriptor const &duDesc,
BufferDescriptor const &dvDesc,
ID3D11DeviceContext *deviceContext) {
return Create(srcDesc, dstDesc, duDesc, dvDesc,
BufferDescriptor(),
BufferDescriptor(),
BufferDescriptor(),
deviceContext);
}
D3D11ComputeEvaluator *
D3D11ComputeEvaluator::Create(BufferDescriptor const &srcDesc,
BufferDescriptor const &dstDesc,
BufferDescriptor const &duDesc,
BufferDescriptor const &dvDesc,
BufferDescriptor const &duuDesc,
BufferDescriptor const &duvDesc,
BufferDescriptor const &dvvDesc,
ID3D11DeviceContext *deviceContext) {
(void)deviceContext; // not used
// TODO: implements derivatives

View File

@ -102,6 +102,15 @@ public:
BufferDescriptor const &dvDesc,
ID3D11DeviceContext *deviceContext);
static D3D11ComputeEvaluator * Create(BufferDescriptor const &srcDesc,
BufferDescriptor const &dstDesc,
BufferDescriptor const &duDesc,
BufferDescriptor const &dvDesc,
BufferDescriptor const &duuDesc,
BufferDescriptor const &duvDesc,
BufferDescriptor const &dvvDesc,
ID3D11DeviceContext *deviceContext);
/// Constructor.
D3D11ComputeEvaluator();
@ -148,7 +157,7 @@ public:
stencilTable,
deviceContext);
} else {
// Create an instace on demand (slow)
// Create an instance on demand (slow)
(void)deviceContext; // unused
instance = Create(srcDesc, dstDesc,
BufferDescriptor(),
@ -212,7 +221,7 @@ private:
ID3D11ClassLinkage * _classLinkage;
ID3D11ClassInstance * _singleBufferKernel;
ID3D11ClassInstance * _separateBufferKernel;
ID3D11Buffer * _uniformArgs; // uniform paramaeters for kernels
ID3D11Buffer * _uniformArgs; // uniform parameters for kernels
int _workGroupSize;
};

View File

@ -38,7 +38,7 @@ namespace OPENSUBDIV_VERSION {
namespace Osd {
///
/// \brief Concrete vertex buffer class for DirectX subvision and DirectX drawing.
/// \brief Concrete vertex buffer class for DirectX subdivision and DirectX drawing.
///
/// D3D11VertexBuffer implements D3D11VertexBufferInterface. An instance
/// of this buffer class can be passed to D3D11ComputeEvaluator.

View File

@ -44,6 +44,10 @@ static const char *shaderSource =
template <class T> GLuint
createSSBO(std::vector<T> const & src) {
if (src.empty()) {
return 0;
}
GLuint devicePtr = 0;
glGenBuffers(1, &devicePtr);
@ -75,9 +79,11 @@ GLStencilTableSSBO::GLStencilTableSSBO(
_indices = createSSBO(stencilTable->GetControlIndices());
_weights = createSSBO(stencilTable->GetWeights());
_duWeights = _dvWeights = 0;
_duuWeights = _duvWeights = _dvvWeights = 0;
} else {
_sizes = _offsets = _indices = _weights = 0;
_duWeights = _dvWeights = 0;
_duuWeights = _duvWeights = _dvvWeights = 0;
}
}
@ -91,9 +97,13 @@ GLStencilTableSSBO::GLStencilTableSSBO(
_weights = createSSBO(limitStencilTable->GetWeights());
_duWeights = createSSBO(limitStencilTable->GetDuWeights());
_dvWeights = createSSBO(limitStencilTable->GetDvWeights());
_duuWeights = createSSBO(limitStencilTable->GetDuuWeights());
_duvWeights = createSSBO(limitStencilTable->GetDuvWeights());
_dvvWeights = createSSBO(limitStencilTable->GetDvvWeights());
} else {
_sizes = _offsets = _indices = _weights = 0;
_duWeights = _dvWeights = 0;
_duuWeights = _duvWeights = _dvvWeights = 0;
}
}
@ -104,6 +114,9 @@ GLStencilTableSSBO::~GLStencilTableSSBO() {
if (_weights) glDeleteBuffers(1, &_weights);
if (_duWeights) glDeleteBuffers(1, &_duWeights);
if (_dvWeights) glDeleteBuffers(1, &_dvWeights);
if (_duuWeights) glDeleteBuffers(1, &_duuWeights);
if (_duvWeights) glDeleteBuffers(1, &_duvWeights);
if (_dvvWeights) glDeleteBuffers(1, &_dvvWeights);
}
// ---------------------------------------------------------------------------
@ -120,8 +133,11 @@ GLComputeEvaluator::~GLComputeEvaluator() {
static GLuint
compileKernel(BufferDescriptor const &srcDesc,
BufferDescriptor const &dstDesc,
BufferDescriptor const & /* duDesc */,
BufferDescriptor const & /* dvDesc */,
BufferDescriptor const & duDesc,
BufferDescriptor const & dvDesc,
BufferDescriptor const & duuDesc,
BufferDescriptor const & duvDesc,
BufferDescriptor const & dvvDesc,
const char *kernelDefine,
int workGroupSize) {
GLuint program = glCreateProgram();
@ -139,6 +155,16 @@ compileKernel(BufferDescriptor const &srcDesc,
<< "#define WORK_GROUP_SIZE " << workGroupSize << "\n"
<< kernelDefine << "\n"
<< patchBasisShaderSourceDefine << "\n";
bool deriv1 = (duDesc.length > 0 || dvDesc.length > 0);
bool deriv2 = (duuDesc.length > 0 || duvDesc.length > 0 || dvvDesc.length > 0);
if (deriv1) {
defines << "#define OPENSUBDIV_GLSL_COMPUTE_USE_1ST_DERIVATIVES\n";
}
if (deriv2) {
defines << "#define OPENSUBDIV_GLSL_COMPUTE_USE_2ND_DERIVATIVES\n";
}
std::string defineStr = defines.str();
const char *shaderSources[4] = {"#version 430\n", 0, 0, 0};
@ -175,16 +201,23 @@ bool
GLComputeEvaluator::Compile(BufferDescriptor const &srcDesc,
BufferDescriptor const &dstDesc,
BufferDescriptor const &duDesc,
BufferDescriptor const &dvDesc) {
BufferDescriptor const &dvDesc,
BufferDescriptor const &duuDesc,
BufferDescriptor const &duvDesc,
BufferDescriptor const &dvvDesc) {
// create a stencil kernel
if (!_stencilKernel.Compile(srcDesc, dstDesc, duDesc, dvDesc,
if (!_stencilKernel.Compile(srcDesc, dstDesc,
duDesc, dvDesc,
duuDesc, duvDesc, dvvDesc,
_workGroupSize)) {
return false;
}
// create a patch kernel
if (!_patchKernel.Compile(srcDesc, dstDesc, duDesc, dvDesc,
if (!_patchKernel.Compile(srcDesc, dstDesc,
duDesc, dvDesc,
duuDesc, duvDesc, dvvDesc,
_workGroupSize)) {
return false;
}
@ -214,6 +247,40 @@ GLComputeEvaluator::EvalStencils(
GLuint dvWeightsBuffer,
int start, int end) const {
return EvalStencils(srcBuffer, srcDesc,
dstBuffer, dstDesc,
duBuffer, duDesc,
dvBuffer, dvDesc,
0, BufferDescriptor(),
0, BufferDescriptor(),
0, BufferDescriptor(),
sizesBuffer, offsetsBuffer, indicesBuffer,
weightsBuffer,
duWeightsBuffer, dvWeightsBuffer,
0, 0, 0,
start, end);
}
bool
GLComputeEvaluator::EvalStencils(
GLuint srcBuffer, BufferDescriptor const &srcDesc,
GLuint dstBuffer, BufferDescriptor const &dstDesc,
GLuint duBuffer, BufferDescriptor const &duDesc,
GLuint dvBuffer, BufferDescriptor const &dvDesc,
GLuint duuBuffer, BufferDescriptor const &duuDesc,
GLuint duvBuffer, BufferDescriptor const &duvDesc,
GLuint dvvBuffer, BufferDescriptor const &dvvDesc,
GLuint sizesBuffer,
GLuint offsetsBuffer,
GLuint indicesBuffer,
GLuint weightsBuffer,
GLuint duWeightsBuffer,
GLuint dvWeightsBuffer,
GLuint duuWeightsBuffer,
GLuint duvWeightsBuffer,
GLuint dvvWeightsBuffer,
int start, int end) const {
if (!_stencilKernel.program) return false;
int count = end - start;
if (count <= 0) {
@ -224,6 +291,9 @@ GLComputeEvaluator::EvalStencils(
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, dstBuffer);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, duBuffer);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 3, dvBuffer);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 10, duuBuffer);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 11, duvBuffer);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 12, dvvBuffer);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 4, sizesBuffer);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 5, offsetsBuffer);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 6, indicesBuffer);
@ -232,6 +302,12 @@ GLComputeEvaluator::EvalStencils(
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 8, duWeightsBuffer);
if (dvWeightsBuffer)
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 9, dvWeightsBuffer);
if (duuWeightsBuffer)
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 13, duuWeightsBuffer);
if (duvWeightsBuffer)
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 14, duvWeightsBuffer);
if (dvvWeightsBuffer)
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 15, dvvWeightsBuffer);
glUseProgram(_stencilKernel.program);
@ -247,13 +323,25 @@ GLComputeEvaluator::EvalStencils(
glUniform3i(_stencilKernel.uniformDvDesc,
dvDesc.offset, dvDesc.length, dvDesc.stride);
}
if (_stencilKernel.uniformDuuDesc > 0) {
glUniform3i(_stencilKernel.uniformDuuDesc,
duuDesc.offset, duuDesc.length, duuDesc.stride);
}
if (_stencilKernel.uniformDuvDesc > 0) {
glUniform3i(_stencilKernel.uniformDuvDesc,
duvDesc.offset, duvDesc.length, duvDesc.stride);
}
if (_stencilKernel.uniformDvvDesc > 0) {
glUniform3i(_stencilKernel.uniformDvvDesc,
dvvDesc.offset, dvvDesc.length, dvvDesc.stride);
}
glDispatchCompute((count + _workGroupSize - 1) / _workGroupSize, 1, 1);
glUseProgram(0);
glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT);
for (int i = 0; i < 10; ++i) {
for (int i = 0; i < 16; ++i) {
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, i, 0);
}
@ -272,12 +360,44 @@ GLComputeEvaluator::EvalPatches(
GLuint patchIndexBuffer,
GLuint patchParamsBuffer) const {
return EvalPatches(srcBuffer, srcDesc,
dstBuffer, dstDesc,
duBuffer, duDesc,
dvBuffer, dvDesc,
0, BufferDescriptor(),
0, BufferDescriptor(),
0, BufferDescriptor(),
numPatchCoords,
patchCoordsBuffer,
patchArrays,
patchIndexBuffer,
patchParamsBuffer);
}
bool
GLComputeEvaluator::EvalPatches(
GLuint srcBuffer, BufferDescriptor const &srcDesc,
GLuint dstBuffer, BufferDescriptor const &dstDesc,
GLuint duBuffer, BufferDescriptor const &duDesc,
GLuint dvBuffer, BufferDescriptor const &dvDesc,
GLuint duuBuffer, BufferDescriptor const &duuDesc,
GLuint duvBuffer, BufferDescriptor const &duvDesc,
GLuint dvvBuffer, BufferDescriptor const &dvvDesc,
int numPatchCoords,
GLuint patchCoordsBuffer,
const PatchArrayVector &patchArrays,
GLuint patchIndexBuffer,
GLuint patchParamsBuffer) const {
if (!_patchKernel.program) return false;
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, srcBuffer);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, dstBuffer);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 2, duBuffer);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 3, dvBuffer);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 10, duuBuffer);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 11, duvBuffer);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 12, dvvBuffer);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 4, patchCoordsBuffer);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 5, patchIndexBuffer);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 6, patchParamsBuffer);
@ -288,8 +408,27 @@ GLComputeEvaluator::EvalPatches(
glUniform1i(_patchKernel.uniformDstOffset, dstDesc.offset);
glUniform4iv(_patchKernel.uniformPatchArray, (int)patchArrays.size(),
(const GLint*)&patchArrays[0]);
glUniform3i(_patchKernel.uniformDuDesc, duDesc.offset, duDesc.length, duDesc.stride);
glUniform3i(_patchKernel.uniformDvDesc, dvDesc.offset, dvDesc.length, dvDesc.stride);
if (_patchKernel.uniformDuDesc > 0) {
glUniform3i(_patchKernel.uniformDuDesc,
duDesc.offset, duDesc.length, duDesc.stride);
}
if (_patchKernel.uniformDvDesc > 0) {
glUniform3i(_patchKernel.uniformDvDesc,
dvDesc.offset, dvDesc.length, dvDesc.stride);
}
if (_patchKernel.uniformDuuDesc > 0) {
glUniform3i(_patchKernel.uniformDuuDesc,
duuDesc.offset, duuDesc.length, duuDesc.stride);
}
if (_patchKernel.uniformDuvDesc > 0) {
glUniform3i(_patchKernel.uniformDuvDesc,
duvDesc.offset, duvDesc.length, duvDesc.stride);
}
if (_patchKernel.uniformDvvDesc > 0) {
glUniform3i(_patchKernel.uniformDvvDesc,
dvvDesc.offset, dvvDesc.length, dvvDesc.stride);
}
glDispatchCompute((numPatchCoords + _workGroupSize - 1) / _workGroupSize, 1, 1);
@ -303,6 +442,10 @@ GLComputeEvaluator::EvalPatches(
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 5, 0);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 6, 0);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 10, 0);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 11, 0);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 12, 0);
return true;
}
// ---------------------------------------------------------------------------
@ -320,23 +463,21 @@ GLComputeEvaluator::_StencilKernel::Compile(BufferDescriptor const &srcDesc,
BufferDescriptor const &dstDesc,
BufferDescriptor const &duDesc,
BufferDescriptor const &dvDesc,
BufferDescriptor const &duuDesc,
BufferDescriptor const &duvDesc,
BufferDescriptor const &dvvDesc,
int workGroupSize) {
// create stencil kernel
if (program) {
glDeleteProgram(program);
}
bool derivatives = (duDesc.length > 0 || dvDesc.length > 0);
const char *kernelDef = derivatives
? "#define OPENSUBDIV_GLSL_COMPUTE_KERNEL_EVAL_STENCILS\n"
"#define OPENSUBDIV_GLSL_COMPUTE_USE_DERIVATIVES\n"
: "#define OPENSUBDIV_GLSL_COMPUTE_KERNEL_EVAL_STENCILS\n";
const char * kernelDefine =
"#define OPENSUBDIV_GLSL_COMPUTE_KERNEL_EVAL_STENCILS\n";
if (program) {
glDeleteProgram(program);
}
program = compileKernel(srcDesc, dstDesc, duDesc, dvDesc, kernelDef,
workGroupSize);
program = compileKernel(srcDesc, dstDesc,
duDesc, dvDesc, duuDesc, duvDesc, dvvDesc,
kernelDefine, workGroupSize);
if (program == 0) return false;
// cache uniform locations (TODO: use uniform block)
@ -346,6 +487,9 @@ GLComputeEvaluator::_StencilKernel::Compile(BufferDescriptor const &srcDesc,
uniformDstOffset = glGetUniformLocation(program, "dstOffset");
uniformDuDesc = glGetUniformLocation(program, "duDesc");
uniformDvDesc = glGetUniformLocation(program, "dvDesc");
uniformDuuDesc = glGetUniformLocation(program, "duuDesc");
uniformDuvDesc = glGetUniformLocation(program, "duvDesc");
uniformDvvDesc = glGetUniformLocation(program, "dvvDesc");
return true;
}
@ -365,23 +509,21 @@ GLComputeEvaluator::_PatchKernel::Compile(BufferDescriptor const &srcDesc,
BufferDescriptor const &dstDesc,
BufferDescriptor const &duDesc,
BufferDescriptor const &dvDesc,
BufferDescriptor const &duuDesc,
BufferDescriptor const &duvDesc,
BufferDescriptor const &dvvDesc,
int workGroupSize) {
// create stencil kernel
if (program) {
glDeleteProgram(program);
}
bool derivatives = (duDesc.length > 0 || dvDesc.length > 0);
const char *kernelDef = derivatives
? "#define OPENSUBDIV_GLSL_COMPUTE_KERNEL_EVAL_PATCHES\n"
"#define OPENSUBDIV_GLSL_COMPUTE_USE_DERIVATIVES\n"
: "#define OPENSUBDIV_GLSL_COMPUTE_KERNEL_EVAL_PATCHES\n";
const char * kernelDefine =
"#define OPENSUBDIV_GLSL_COMPUTE_KERNEL_EVAL_PATCHES\n";
if (program) {
glDeleteProgram(program);
}
program = compileKernel(srcDesc, dstDesc, duDesc, dvDesc, kernelDef,
workGroupSize);
program = compileKernel(srcDesc, dstDesc,
duDesc, dvDesc, duuDesc, duvDesc, dvvDesc,
kernelDefine, workGroupSize);
if (program == 0) return false;
// cache uniform locations
@ -390,6 +532,9 @@ GLComputeEvaluator::_PatchKernel::Compile(BufferDescriptor const &srcDesc,
uniformPatchArray = glGetUniformLocation(program, "patchArray");
uniformDuDesc = glGetUniformLocation(program, "duDesc");
uniformDvDesc = glGetUniformLocation(program, "dvDesc");
uniformDuuDesc = glGetUniformLocation(program, "duuDesc");
uniformDuvDesc = glGetUniformLocation(program, "duvDesc");
uniformDvvDesc = glGetUniformLocation(program, "dvvDesc");
return true;
}

File diff suppressed because it is too large Load Diff

View File

@ -36,7 +36,7 @@ namespace OPENSUBDIV_VERSION {
namespace Osd {
///
/// \brief Concrete vertex buffer class for GLSL subvision and OpenGL drawing.
/// \brief Concrete vertex buffer class for GLSL subdivision and OpenGL drawing.
///
/// GLVertexBuffer implements GLVertexBufferInterface. An instance
/// of this buffer class can be passed to OsdGLComputeEvaluator.

View File

@ -48,6 +48,10 @@ static const char *shaderSource =
template <class T> GLuint
createGLTextureBuffer(std::vector<T> const & src, GLenum type) {
if (src.empty()) {
return 0;
}
GLint size = static_cast<int>(src.size()*sizeof(T));
void const * ptr = &src.at(0);
@ -95,9 +99,11 @@ GLStencilTableTBO::GLStencilTableTBO(
stencilTable->GetControlIndices(), GL_R32I);
_weights = createGLTextureBuffer(stencilTable->GetWeights(), GL_R32F);
_duWeights = _dvWeights = 0;
_duuWeights = _duvWeights = _dvvWeights = 0;
} else {
_sizes = _offsets = _indices = _weights = 0;
_duWeights = _dvWeights = 0;
_duuWeights = _duvWeights = _dvvWeights = 0;
}
}
@ -118,9 +124,16 @@ GLStencilTableTBO::GLStencilTableTBO(
limitStencilTable->GetDuWeights(), GL_R32F);
_dvWeights = createGLTextureBuffer(
limitStencilTable->GetDvWeights(), GL_R32F);
_duuWeights = createGLTextureBuffer(
limitStencilTable->GetDuuWeights(), GL_R32F);
_duvWeights = createGLTextureBuffer(
limitStencilTable->GetDuvWeights(), GL_R32F);
_dvvWeights = createGLTextureBuffer(
limitStencilTable->GetDvvWeights(), GL_R32F);
} else {
_sizes = _offsets = _indices = _weights = 0;
_duWeights = _dvWeights = 0;
_duuWeights = _duvWeights = _dvvWeights = 0;
}
}
@ -131,11 +144,16 @@ GLStencilTableTBO::~GLStencilTableTBO() {
if (_weights) glDeleteTextures(1, &_weights);
if (_duWeights) glDeleteTextures(1, &_duWeights);
if (_dvWeights) glDeleteTextures(1, &_dvWeights);
if (_duuWeights) glDeleteTextures(1, &_duuWeights);
if (_duvWeights) glDeleteTextures(1, &_duvWeights);
if (_dvvWeights) glDeleteTextures(1, &_dvvWeights);
}
// ---------------------------------------------------------------------------
GLXFBEvaluator::GLXFBEvaluator() : _srcBufferTexture(0) {
GLXFBEvaluator::GLXFBEvaluator(bool interleavedDerivativeBuffers)
: _srcBufferTexture(0),
_interleavedDerivativeBuffers(interleavedDerivativeBuffers) {
}
GLXFBEvaluator::~GLXFBEvaluator() {
@ -149,7 +167,11 @@ compileKernel(BufferDescriptor const &srcDesc,
BufferDescriptor const &dstDesc,
BufferDescriptor const &duDesc,
BufferDescriptor const &dvDesc,
const char *kernelDefine) {
BufferDescriptor const &duuDesc,
BufferDescriptor const &duvDesc,
BufferDescriptor const &dvvDesc,
const char *kernelDefine,
bool interleavedDerivativeBuffers) {
GLuint program = glCreateProgram();
@ -165,8 +187,25 @@ compileKernel(BufferDescriptor const &srcDesc,
<< "#define VERTEX_SHADER\n"
<< kernelDefine << "\n"
<< patchBasisShaderSourceDefine << "\n";
std::string defineStr = defines.str();
bool deriv1 = (duDesc.length > 0 || dvDesc.length > 0);
bool deriv2 = (duuDesc.length > 0 || duvDesc.length > 0 || dvvDesc.length > 0);
if (deriv1) {
defines << "#define OPENSUBDIV_GLSL_XFB_USE_1ST_DERIVATIVES\n";
if (interleavedDerivativeBuffers) {
defines <<
"#define OPENSUBDIV_GLSL_XFB_INTERLEAVED_1ST_DERIVATIVE_BUFFERS\n";
}
}
if (deriv2) {
defines << "#define OPENSUBDIV_GLSL_XFB_USE_2ND_DERIVATIVES\n";
if (interleavedDerivativeBuffers) {
defines <<
"#define OPENSUBDIV_GLSL_XFB_INTERLEAVED_2ND_DERIVATIVE_BUFFERS\n";
}
}
std::string defineStr = defines.str();
const char *shaderSources[4] = {"#version 410\n", NULL, NULL, NULL};
@ -204,15 +243,43 @@ compileKernel(BufferDescriptor const &srcDesc,
outputs.push_back("gl_SkipComponents1");
}
}
if (duDesc.length) {
//
// For derivatives, we use another buffer bindings so gl_NextBuffer
// is inserted here to switch the destination of transform feedback.
//
// Note that the destination buffers may or may not be shared between
// Note that the destination buffers may or may not be interleaved between
// vertex and each derivatives. gl_NextBuffer seems still works well
// in either case.
//
// If we know that the buffers for derivatives are interleaved, then we
// can use fewer buffer bindings. This can be important, since most GL
// implementations will support only up to 4 transform feedback bindings.
//
if (deriv1 && interleavedDerivativeBuffers) {
outputs.push_back("gl_NextBuffer");
int primvar1Offset = (duDesc.offset % duDesc.stride);
int primvar2Offset = (dvDesc.offset % dvDesc.stride);
for (int i = 0; i < primvar1Offset; ++i) {
outputs.push_back("gl_SkipComponents1");
}
for (int i = 0; i < duDesc.length; ++i) {
snprintf(attrName, sizeof(attrName), "outDeriv1Buffer[%d]", i);
outputs.push_back(attrName);
}
for (int i = primvar1Offset + duDesc.length; i < primvar2Offset; ++i) {
outputs.push_back("gl_SkipComponents1");
}
for (int i = 0; i < dvDesc.length; ++i) {
snprintf(attrName, sizeof(attrName), "outDeriv1Buffer[%d]", i+duDesc.length);
outputs.push_back(attrName);
}
for (int i = primvar2Offset + dvDesc.length; i < dvDesc.stride; ++i) {
outputs.push_back("gl_SkipComponents1");
}
} else {
if (duDesc.length) {
outputs.push_back("gl_NextBuffer");
int primvarOffset = (duDesc.offset % duDesc.stride);
for (int i = 0; i < primvarOffset; ++i) {
@ -240,6 +307,85 @@ compileKernel(BufferDescriptor const &srcDesc,
outputs.push_back("gl_SkipComponents1");
}
}
}
if (deriv2 && interleavedDerivativeBuffers) {
outputs.push_back("gl_NextBuffer");
int primvar1Offset = (duuDesc.offset % duuDesc.stride);
int primvar2Offset = (duvDesc.offset % duvDesc.stride);
int primvar3Offset = (dvvDesc.offset % dvvDesc.stride);
for (int i = 0; i < primvar1Offset; ++i) {
outputs.push_back("gl_SkipComponents1");
}
for (int i = 0; i < duuDesc.length; ++i) {
snprintf(attrName, sizeof(attrName), "outDeriv2Buffer[%d]", i);
outputs.push_back(attrName);
}
for (int i = primvar1Offset + duuDesc.length; i < primvar2Offset; ++i) {
outputs.push_back("gl_SkipComponents1");
}
for (int i = 0; i < duvDesc.length; ++i) {
snprintf(attrName, sizeof(attrName), "outDeriv2Buffer[%d]", i+duuDesc.length);
outputs.push_back(attrName);
}
for (int i = primvar2Offset + duvDesc.length; i < primvar3Offset; ++i) {
outputs.push_back("gl_SkipComponents1");
}
for (int i = 0; i < dvvDesc.length; ++i) {
snprintf(attrName, sizeof(attrName), "outDeriv2Buffer[%d]", i+duuDesc.length+duvDesc.length);
outputs.push_back(attrName);
}
for (int i = primvar3Offset + dvvDesc.length; i < dvvDesc.stride; ++i) {
outputs.push_back("gl_SkipComponents1");
}
} else {
if (duuDesc.length) {
outputs.push_back("gl_NextBuffer");
int primvarOffset = (duuDesc.offset % duuDesc.stride);
for (int i = 0; i < primvarOffset; ++i) {
outputs.push_back("gl_SkipComponents1");
}
for (int i = 0; i < duuDesc.length; ++i) {
snprintf(attrName, sizeof(attrName), "outDuuBuffer[%d]", i);
outputs.push_back(attrName);
}
for (int i = primvarOffset + duuDesc.length; i < duuDesc.stride; ++i) {
outputs.push_back("gl_SkipComponents1");
}
}
if (duvDesc.length) {
outputs.push_back("gl_NextBuffer");
int primvarOffset = (duvDesc.offset % duvDesc.stride);
for (int i = 0; i < primvarOffset; ++i) {
outputs.push_back("gl_SkipComponents1");
}
for (int i = 0; i < duvDesc.length; ++i) {
snprintf(attrName, sizeof(attrName), "outDuvBuffer[%d]", i);
outputs.push_back(attrName);
}
for (int i = primvarOffset + duvDesc.length; i < duvDesc.stride; ++i) {
outputs.push_back("gl_SkipComponents1");
}
}
if (dvvDesc.length) {
outputs.push_back("gl_NextBuffer");
int primvarOffset = (dvvDesc.offset % dvvDesc.stride);
for (int i = 0; i < primvarOffset; ++i) {
outputs.push_back("gl_SkipComponents1");
}
for (int i = 0; i < dvvDesc.length; ++i) {
snprintf(attrName, sizeof(attrName), "outDvvBuffer[%d]", i);
outputs.push_back(attrName);
}
for (int i = primvarOffset + dvvDesc.length; i < dvvDesc.stride; ++i) {
outputs.push_back("gl_SkipComponents1");
}
}
}
// convert to char* array
std::vector<const char *> pOutputs;
for (size_t i = 0; i < outputs.size(); ++i) {
@ -274,13 +420,20 @@ bool
GLXFBEvaluator::Compile(BufferDescriptor const &srcDesc,
BufferDescriptor const &dstDesc,
BufferDescriptor const &duDesc,
BufferDescriptor const &dvDesc) {
BufferDescriptor const &dvDesc,
BufferDescriptor const &duuDesc,
BufferDescriptor const &duvDesc,
BufferDescriptor const &dvvDesc) {
// create a stencil kernel
_stencilKernel.Compile(srcDesc, dstDesc, duDesc, dvDesc);
_stencilKernel.Compile(srcDesc, dstDesc, duDesc, dvDesc,
duuDesc, duvDesc, dvvDesc,
_interleavedDerivativeBuffers);
// create a patch kernel
_patchKernel.Compile(srcDesc, dstDesc, duDesc, dvDesc);
_patchKernel.Compile(srcDesc, dstDesc, duDesc, dvDesc,
duuDesc, duvDesc, dvvDesc,
_interleavedDerivativeBuffers);
// create a texture for input buffer
if (!_srcBufferTexture) {
@ -314,12 +467,46 @@ GLXFBEvaluator::EvalStencils(
GLuint dstBuffer, BufferDescriptor const &dstDesc,
GLuint duBuffer, BufferDescriptor const &duDesc,
GLuint dvBuffer, BufferDescriptor const &dvDesc,
GLuint sizesBuffer,
GLuint offsetsBuffer,
GLuint indicesBuffer,
GLuint weightsBuffer,
GLuint duWeightsBuffer,
GLuint dvWeightsBuffer,
int start, int end) const {
return EvalStencils(srcBuffer, srcDesc,
dstBuffer, dstDesc,
duBuffer, duDesc,
dvBuffer, dvDesc,
0, BufferDescriptor(),
0, BufferDescriptor(),
0, BufferDescriptor(),
sizesBuffer, offsetsBuffer, indicesBuffer,
weightsBuffer,
duWeightsBuffer, dvWeightsBuffer,
0, 0, 0,
start, end);
}
bool
GLXFBEvaluator::EvalStencils(
GLuint srcBuffer, BufferDescriptor const &srcDesc,
GLuint dstBuffer, BufferDescriptor const &dstDesc,
GLuint duBuffer, BufferDescriptor const &duDesc,
GLuint dvBuffer, BufferDescriptor const &dvDesc,
GLuint duuBuffer, BufferDescriptor const &duuDesc,
GLuint duvBuffer, BufferDescriptor const &duvDesc,
GLuint dvvBuffer, BufferDescriptor const &dvvDesc,
GLuint sizesTexture,
GLuint offsetsTexture,
GLuint indicesTexture,
GLuint weightsTexture,
GLuint duWeightsTexture,
GLuint dvWeightsTexture,
GLuint duuWeightsTexture,
GLuint duvWeightsTexture,
GLuint dvvWeightsTexture,
int start, int end) const {
if (!_stencilKernel.program) return false;
@ -353,6 +540,12 @@ GLXFBEvaluator::EvalStencils(
bindTexture(_stencilKernel.uniformDuWeightsTexture, duWeightsTexture, 5);
if (_stencilKernel.uniformDvWeightsTexture >= 0 && dvWeightsTexture)
bindTexture(_stencilKernel.uniformDvWeightsTexture, dvWeightsTexture, 6);
if (_stencilKernel.uniformDuuWeightsTexture >= 0 && duuWeightsTexture)
bindTexture(_stencilKernel.uniformDuuWeightsTexture, duuWeightsTexture, 7);
if (_stencilKernel.uniformDuvWeightsTexture >= 0 && duvWeightsTexture)
bindTexture(_stencilKernel.uniformDuvWeightsTexture, duvWeightsTexture, 8);
if (_stencilKernel.uniformDvvWeightsTexture >= 0 && dvvWeightsTexture)
bindTexture(_stencilKernel.uniformDvvWeightsTexture, dvvWeightsTexture, 9);
// set batch range
glUniform1i(_stencilKernel.uniformStart, start);
@ -392,6 +585,12 @@ GLXFBEvaluator::EvalStencils(
(duDesc.offset - (duDesc.offset % duDesc.stride)) : 0;
int dvBufferBindOffset = dvDesc.stride ?
(dvDesc.offset - (dvDesc.offset % dvDesc.stride)) : 0;
int duuBufferBindOffset = duuDesc.stride ?
(duuDesc.offset - (duuDesc.offset % duuDesc.stride)) : 0;
int duvBufferBindOffset = duvDesc.stride ?
(duvDesc.offset - (duvDesc.offset % duvDesc.stride)) : 0;
int dvvBufferBindOffset = dvvDesc.stride ?
(dvvDesc.offset - (dvvDesc.offset % dvvDesc.stride)) : 0;
// bind destination buffer
glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER,
@ -399,6 +598,12 @@ GLXFBEvaluator::EvalStencils(
dstBufferBindOffset * sizeof(float),
count * dstDesc.stride * sizeof(float));
if ((duDesc.length > 0) && _interleavedDerivativeBuffers) {
glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER,
1, duBuffer,
duBufferBindOffset * sizeof(float),
count * duDesc.stride * sizeof(float));
} else {
if (duDesc.length > 0) {
glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER,
1, duBuffer,
@ -412,6 +617,35 @@ GLXFBEvaluator::EvalStencils(
dvBufferBindOffset * sizeof(float),
count * dvDesc.stride * sizeof(float));
}
}
if ((duuDesc.length > 0) && _interleavedDerivativeBuffers) {
glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER,
2, duuBuffer,
duuBufferBindOffset * sizeof(float),
count * duuDesc.stride * sizeof(float));
} else {
if (duuDesc.length > 0) {
glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER,
3, duuBuffer,
duuBufferBindOffset * sizeof(float),
count * duuDesc.stride * sizeof(float));
}
if (duvDesc.length > 0) {
glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER,
4, duvBuffer,
duvBufferBindOffset * sizeof(float),
count * duvDesc.stride * sizeof(float));
}
if (dvvDesc.length > 0) {
glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER,
5, dvvBuffer,
dvvBufferBindOffset * sizeof(float),
count * dvvDesc.stride * sizeof(float));
}
}
glBeginTransformFeedback(GL_POINTS);
glDrawArrays(GL_POINTS, 0, count);
@ -419,7 +653,7 @@ GLXFBEvaluator::EvalStencils(
glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, 0);
for (int i = 0; i < 5; ++i) {
for (int i = 0; i < 6; ++i) {
glActiveTexture(GL_TEXTURE0 + i);
glBindTexture(GL_TEXTURE_BUFFER, 0);
}
@ -448,7 +682,36 @@ GLXFBEvaluator::EvalPatches(
GLuint patchIndexTexture,
GLuint patchParamTexture) const {
bool derivatives = (duDesc.length > 0 || dvDesc.length > 0);
return EvalPatches(srcBuffer, srcDesc,
dstBuffer, dstDesc,
duBuffer, duDesc,
dvBuffer, dvDesc,
0, BufferDescriptor(),
0, BufferDescriptor(),
0, BufferDescriptor(),
numPatchCoords,
patchCoordsBuffer, patchArrays,
patchIndexTexture,
patchParamTexture);
}
bool
GLXFBEvaluator::EvalPatches(
GLuint srcBuffer, BufferDescriptor const &srcDesc,
GLuint dstBuffer, BufferDescriptor const &dstDesc,
GLuint duBuffer, BufferDescriptor const &duDesc,
GLuint dvBuffer, BufferDescriptor const &dvDesc,
GLuint duuBuffer, BufferDescriptor const &duuDesc,
GLuint duvBuffer, BufferDescriptor const &duvDesc,
GLuint dvvBuffer, BufferDescriptor const &dvvDesc,
int numPatchCoords,
GLuint patchCoordsBuffer,
const PatchArrayVector &patchArrays,
GLuint patchIndexTexture,
GLuint patchParamTexture) const {
bool deriv1 = (duDesc.length > 0 || dvDesc.length > 0);
bool deriv2 = (duuDesc.length > 0 || duvDesc.length > 0 || dvvDesc.length > 0);
if (!_patchKernel.program) return false;
@ -493,6 +756,15 @@ GLXFBEvaluator::EvalPatches(
int dvBufferBindOffset = dvDesc.stride
? (dvDesc.offset - (dvDesc.offset % dvDesc.stride))
: 0;
int duuBufferBindOffset = duuDesc.stride
? (duuDesc.offset - (duuDesc.offset % duuDesc.stride))
: 0;
int duvBufferBindOffset = duvDesc.stride
? (duvDesc.offset - (duvDesc.offset % duvDesc.stride))
: 0;
int dvvBufferBindOffset = dvvDesc.stride
? (dvvDesc.offset - (dvvDesc.offset % dvvDesc.stride))
: 0;
// bind destination buffer
glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER,
@ -500,7 +772,12 @@ GLXFBEvaluator::EvalPatches(
dstBufferBindOffset * sizeof(float),
numPatchCoords * dstDesc.stride * sizeof(float));
if (derivatives) {
if (deriv1 && _interleavedDerivativeBuffers) {
glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER,
1, duBuffer,
duBufferBindOffset * sizeof(float),
numPatchCoords * duDesc.stride * sizeof(float));
} else if (deriv1) {
glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER,
1, duBuffer,
duBufferBindOffset * sizeof(float),
@ -510,7 +787,27 @@ GLXFBEvaluator::EvalPatches(
2, dvBuffer,
dvBufferBindOffset * sizeof(float),
numPatchCoords * dvDesc.stride * sizeof(float));
}
if (deriv2 && _interleavedDerivativeBuffers) {
glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER,
2, duuBuffer,
duuBufferBindOffset * sizeof(float),
numPatchCoords * duuDesc.stride * sizeof(float));
} else if (deriv2) {
glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER,
3, duuBuffer,
duuBufferBindOffset * sizeof(float),
numPatchCoords * duuDesc.stride * sizeof(float));
glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER,
4, duvBuffer,
duvBufferBindOffset * sizeof(float),
numPatchCoords * duvDesc.stride * sizeof(float));
glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER,
5, dvvBuffer,
dvvBufferBindOffset * sizeof(float),
numPatchCoords * dvvDesc.stride * sizeof(float));
}
glBeginTransformFeedback(GL_POINTS);
@ -520,7 +817,7 @@ GLXFBEvaluator::EvalPatches(
glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, 0);
// unbind textures
for (int i = 0; i < 3; ++i) {
for (int i = 0; i < 6; ++i) {
glActiveTexture(GL_TEXTURE0 + i);
glBindTexture(GL_TEXTURE_BUFFER, 0);
}
@ -536,7 +833,6 @@ GLXFBEvaluator::EvalPatches(
glBindVertexArray(0);
glDeleteVertexArrays(1, &vao);
return true;
}
@ -554,19 +850,22 @@ bool
GLXFBEvaluator::_StencilKernel::Compile(BufferDescriptor const &srcDesc,
BufferDescriptor const &dstDesc,
BufferDescriptor const &duDesc,
BufferDescriptor const &dvDesc) {
BufferDescriptor const &dvDesc,
BufferDescriptor const &duuDesc,
BufferDescriptor const &duvDesc,
BufferDescriptor const &dvvDesc,
bool interleavedDerivativeBuffers) {
// create stencil kernel
if (program) {
glDeleteProgram(program);
}
bool derivatives = (duDesc.length > 0 || dvDesc.length > 0);
const char *kernelDef = derivatives
? "#define OPENSUBDIV_GLSL_XFB_KERNEL_EVAL_STENCILS\n"
"#define OPENSUBDIV_GLSL_XFB_USE_DERIVATIVES\n"
: "#define OPENSUBDIV_GLSL_XFB_KERNEL_EVAL_STENCILS\n";
const char * kernelDefines =
"#define OPENSUBDIV_GLSL_XFB_KERNEL_EVAL_STENCILS\n";
program = compileKernel(srcDesc, dstDesc, duDesc, dvDesc, kernelDef);
program = compileKernel(srcDesc, dstDesc, duDesc, dvDesc,
duuDesc, duvDesc, dvvDesc,
kernelDefines, interleavedDerivativeBuffers);
if (program == 0) return false;
// cache uniform locations (TODO: use uniform block)
@ -578,6 +877,9 @@ GLXFBEvaluator::_StencilKernel::Compile(BufferDescriptor const &srcDesc,
uniformWeightsTexture = glGetUniformLocation(program, "weights");
uniformDuWeightsTexture = glGetUniformLocation(program, "duWeights");
uniformDvWeightsTexture = glGetUniformLocation(program, "dvWeights");
uniformDuuWeightsTexture = glGetUniformLocation(program, "duuWeights");
uniformDuvWeightsTexture = glGetUniformLocation(program, "duvWeights");
uniformDvvWeightsTexture = glGetUniformLocation(program, "dvvWeights");
uniformStart = glGetUniformLocation(program, "batchStart");
uniformEnd = glGetUniformLocation(program, "batchEnd");
@ -598,19 +900,22 @@ bool
GLXFBEvaluator::_PatchKernel::Compile(BufferDescriptor const &srcDesc,
BufferDescriptor const &dstDesc,
BufferDescriptor const &duDesc,
BufferDescriptor const &dvDesc) {
BufferDescriptor const &dvDesc,
BufferDescriptor const &duuDesc,
BufferDescriptor const &duvDesc,
BufferDescriptor const &dvvDesc,
bool interleavedDerivativeBuffers) {
// create stencil kernel
if (program) {
glDeleteProgram(program);
}
bool derivatives = (duDesc.length > 0 || dvDesc.length > 0);
const char *kernelDef = derivatives
? "#define OPENSUBDIV_GLSL_XFB_KERNEL_EVAL_PATCHES\n"
"#define OPENSUBDIV_GLSL_XFB_USE_DERIVATIVES\n"
: "#define OPENSUBDIV_GLSL_XFB_KERNEL_EVAL_PATCHES\n";
const char * kernelDefines =
"#define OPENSUBDIV_GLSL_XFB_KERNEL_EVAL_PATCHES\n";
program = compileKernel(srcDesc, dstDesc, duDesc, dvDesc, kernelDef);
program = compileKernel(srcDesc, dstDesc, duDesc, dvDesc,
duuDesc, duvDesc, dvvDesc,
kernelDefines, interleavedDerivativeBuffers);
if (program == 0) return false;
// cache uniform locations
@ -623,7 +928,6 @@ GLXFBEvaluator::_PatchKernel::Compile(BufferDescriptor const &srcDesc,
return true;
}
} // end namespace Osd
} // end namespace OPENSUBDIV_VERSION

File diff suppressed because it is too large Load Diff

View File

@ -37,13 +37,22 @@ layout(binding=1) buffer dst_buffer { float dstVertexBuffer[]; };
// derivative buffers (if needed)
#if defined(OPENSUBDIV_GLSL_COMPUTE_USE_DERIVATIVES)
#if defined(OPENSUBDIV_GLSL_COMPUTE_USE_1ST_DERIVATIVES)
uniform ivec3 duDesc;
uniform ivec3 dvDesc;
layout(binding=2) buffer du_buffer { float duBuffer[]; };
layout(binding=3) buffer dv_buffer { float dvBuffer[]; };
#endif
#if defined(OPENSUBDIV_GLSL_COMPUTE_USE_2ND_DERIVATIVES)
uniform ivec3 duuDesc;
uniform ivec3 duvDesc;
uniform ivec3 dvvDesc;
layout(binding=10) buffer duu_buffer { float duuBuffer[]; };
layout(binding=11) buffer duv_buffer { float duvBuffer[]; };
layout(binding=12) buffer dvv_buffer { float dvvBuffer[]; };
#endif
// stencil buffers
#if defined(OPENSUBDIV_GLSL_COMPUTE_KERNEL_EVAL_STENCILS)
@ -55,11 +64,17 @@ layout(binding=5) buffer stencilOffsets { int _offsets[]; };
layout(binding=6) buffer stencilIndices { int _indices[]; };
layout(binding=7) buffer stencilWeights { float _weights[]; };
#if defined(OPENSUBDIV_GLSL_COMPUTE_USE_DERIVATIVES)
#if defined(OPENSUBDIV_GLSL_COMPUTE_USE_1ST_DERIVATIVES)
layout(binding=8) buffer stencilDuWeights { float _duWeights[]; };
layout(binding=9) buffer stencilDvWeights { float _dvWeights[]; };
#endif
#if defined(OPENSUBDIV_GLSL_COMPUTE_USE_2ND_DERIVATIVES)
layout(binding=13) buffer stencilDuuWeights { float _duuWeights[]; };
layout(binding=14) buffer stencilDuvWeights { float _duvWeights[]; };
layout(binding=15) buffer stencilDvvWeights { float _dvvWeights[]; };
#endif
#endif
// patch buffers
@ -119,7 +134,7 @@ void addWithWeight(inout Vertex v, const Vertex src, float weight) {
}
}
#if defined(OPENSUBDIV_GLSL_COMPUTE_USE_DERIVATIVES)
#if defined(OPENSUBDIV_GLSL_COMPUTE_USE_1ST_DERIVATIVES)
void writeDu(int index, Vertex du) {
int duIndex = duDesc.x + index * duDesc.z;
for (int i = 0; i < LENGTH; ++i) {
@ -135,6 +150,29 @@ void writeDv(int index, Vertex dv) {
}
#endif
#if defined(OPENSUBDIV_GLSL_COMPUTE_USE_2ND_DERIVATIVES)
void writeDuu(int index, Vertex duu) {
int duuIndex = duuDesc.x + index * duuDesc.z;
for (int i = 0; i < LENGTH; ++i) {
duuBuffer[duuIndex + i] = duu.vertexData[i];
}
}
void writeDuv(int index, Vertex duv) {
int duvIndex = duvDesc.x + index * duvDesc.z;
for (int i = 0; i < LENGTH; ++i) {
duvBuffer[duvIndex + i] = duv.vertexData[i];
}
}
void writeDvv(int index, Vertex dvv) {
int dvvIndex = dvvDesc.x + index * dvvDesc.z;
for (int i = 0; i < LENGTH; ++i) {
dvvBuffer[dvvIndex + i] = dvv.vertexData[i];
}
}
#endif
//------------------------------------------------------------------------------
#if defined(OPENSUBDIV_GLSL_COMPUTE_KERNEL_EVAL_STENCILS)
@ -160,7 +198,7 @@ void main() {
writeVertex(current, dst);
#if defined(OPENSUBDIV_GLSL_COMPUTE_USE_DERIVATIVES)
#if defined(OPENSUBDIV_GLSL_COMPUTE_USE_1ST_DERIVATIVES)
Vertex du, dv;
clear(du);
clear(dv);
@ -178,6 +216,29 @@ void main() {
writeDv(current, dv);
}
#endif
#if defined(OPENSUBDIV_GLSL_COMPUTE_USE_2ND_DERIVATIVES)
Vertex duu, duv, dvv;
clear(duu);
clear(duv);
clear(dvv);
for (int i=0; i<size; ++i) {
// expects the compiler optimizes readVertex out here.
Vertex src = readVertex(_indices[offset+i]);
addWithWeight(duu, src, _duuWeights[offset+i]);
addWithWeight(duv, src, _duvWeights[offset+i]);
addWithWeight(dvv, src, _dvvWeights[offset+i]);
}
if (duuDesc.y > 0) { // length
writeDuu(current, duu);
}
if (duvDesc.y > 0) {
writeDuv(current, duv);
}
if (dvvDesc.y > 0) {
writeDvv(current, dvv);
}
#endif
}
#endif
@ -260,6 +321,9 @@ void main() {
wP[i] = wP4[i];
wDs[i] = wDs4[i];
wDt[i] = wDt4[i];
wDss[i] = wDss4[i];
wDst[i] = wDst4[i];
wDtt[i] = wDtt4[i];
}
} else if (patchType == 6) {
float wP16[16], wDs16[16], wDt16[16], wDss16[16], wDst16[16], wDtt16[16];
@ -269,16 +333,22 @@ void main() {
wP[i] = wP16[i];
wDs[i] = wDs16[i];
wDt[i] = wDt16[i];
wDss[i] = wDss16[i];
wDst[i] = wDst16[i];
wDtt[i] = wDtt16[i];
}
} else if (patchType == 9) {
OsdGetGregoryPatchWeights(uv.s, uv.t, dScale, wP, wDs, wDt, wDss, wDst, wDtt);
numControlVertices = 20;
}
Vertex dst, du, dv;
Vertex dst, du, dv, duu, duv, dvv;
clear(dst);
clear(du);
clear(dv);
clear(duu);
clear(duv);
clear(dvv);
int indexStride = getNumControlVertices(array.x);
int indexBase = array.z + indexStride * (patchIndex - array.w);
@ -288,10 +358,13 @@ void main() {
addWithWeight(dst, readVertex(index), wP[cv]);
addWithWeight(du, readVertex(index), wDs[cv]);
addWithWeight(dv, readVertex(index), wDt[cv]);
addWithWeight(duu, readVertex(index), wDss[cv]);
addWithWeight(duv, readVertex(index), wDst[cv]);
addWithWeight(dvv, readVertex(index), wDtt[cv]);
}
writeVertex(current, dst);
#if defined(OPENSUBDIV_GLSL_COMPUTE_USE_DERIVATIVES)
#if defined(OPENSUBDIV_GLSL_COMPUTE_USE_1ST_DERIVATIVES)
if (duDesc.y > 0) { // length
writeDu(current, du);
}
@ -299,6 +372,17 @@ void main() {
writeDv(current, dv);
}
#endif
#if defined(OPENSUBDIV_GLSL_COMPUTE_USE_2ND_DERIVATIVES)
if (duuDesc.y > 0) { // length
writeDuu(current, duu);
}
if (duvDesc.y > 0) { // length
writeDuv(current, duv);
}
if (dvvDesc.y > 0) {
writeDvv(current, dvv);
}
#endif
}
#endif

View File

@ -304,7 +304,7 @@ uniform samplerBuffer OsdFVarDataBuffer;
}
// ------ extract from triangles (loop) ---------
// XXX: no interpolation supproted
// XXX: no interpolation supported
#define OSD_COMPUTE_FACE_VARYING_TRI_1(result, fvarOffset, triVert) \
{ \
@ -575,7 +575,7 @@ OsdComputeBSplineBoundaryPoints(inout vec3 cpt[16], ivec3 patchParam)
// (labeled vv* and ev* respectively).
//
// The two segments of each transition edge are labeled Lo and Hi,
// with the Lo segment occuring before the Hi segment along the
// with the Lo segment occurring before the Hi segment along the
// transition edge's domain parameterization. These Lo and Hi segment
// tessellation levels determine how domain evaluation coordinates
// are remapped along transition edges. The Hi segment value will
@ -632,7 +632,7 @@ float OsdComputeTessLevel(vec3 p0, vec3 p1)
// We restrict adaptive tessellation levels to half of the device
// supported maximum because transition edges are split into two
// halfs and the sum of the two corresponding levels must not exceed
// halves and the sum of the two corresponding levels must not exceed
// the device maximum. We impose this limit even for non-transition
// edges because a non-transition edge must be able to match up with
// one half of the transition edge of an adjacent transition patch.

View File

@ -63,7 +63,22 @@ void writeVertex(Vertex v) {
//------------------------------------------------------------------------------
#if defined(OPENSUBDIV_GLSL_XFB_USE_DERIVATIVES)
#if defined(OPENSUBDIV_GLSL_XFB_USE_1ST_DERIVATIVES) && \
defined(OPENSUBDIV_GLSL_XFB_INTERLEAVED_1ST_DERIVATIVE_BUFFERS)
out float outDeriv1Buffer[2*LENGTH];
void writeDu(Vertex v) {
for(int i = 0; i < LENGTH; i++) {
outDeriv1Buffer[i] = v.vertexData[i];
}
}
void writeDv(Vertex v) {
for(int i = 0; i < LENGTH; i++) {
outDeriv1Buffer[i+LENGTH] = v.vertexData[i];
}
}
#elif defined(OPENSUBDIV_GLSL_XFB_USE_1ST_DERIVATIVES)
out float outDuBuffer[LENGTH];
out float outDvBuffer[LENGTH];
@ -80,6 +95,51 @@ void writeDv(Vertex v) {
}
#endif
#if defined(OPENSUBDIV_GLSL_XFB_USE_2ND_DERIVATIVES) && \
defined(OPENSUBDIV_GLSL_XFB_INTERLEAVED_2ND_DERIVATIVE_BUFFERS)
out float outDeriv2Buffer[3*LENGTH];
void writeDuu(Vertex v) {
for(int i = 0; i < LENGTH; i++) {
outDeriv2Buffer[i] = v.vertexData[i];
}
}
void writeDuv(Vertex v) {
for(int i = 0; i < LENGTH; i++) {
outDeriv2Buffer[i+LENGTH] = v.vertexData[i];
}
}
void writeDvv(Vertex v) {
for(int i = 0; i < LENGTH; i++) {
outDeriv2Buffer[i+2*LENGTH] = v.vertexData[i];
}
}
#elif defined(OPENSUBDIV_GLSL_XFB_USE_2ND_DERIVATIVES)
out float outDuuBuffer[LENGTH];
out float outDuvBuffer[LENGTH];
out float outDvvBuffer[LENGTH];
void writeDuu(Vertex v) {
for(int i = 0; i < LENGTH; i++) {
outDuuBuffer[i] = v.vertexData[i];
}
}
void writeDuv(Vertex v) {
for(int i = 0; i < LENGTH; i++) {
outDuvBuffer[i] = v.vertexData[i];
}
}
void writeDvv(Vertex v) {
for(int i = 0; i < LENGTH; i++) {
outDvvBuffer[i] = v.vertexData[i];
}
}
#endif
//------------------------------------------------------------------------------
#if defined(OPENSUBDIV_GLSL_XFB_KERNEL_EVAL_STENCILS)
@ -89,11 +149,17 @@ uniform isamplerBuffer offsets;
uniform isamplerBuffer indices;
uniform samplerBuffer weights;
#if defined(OPENSUBDIV_GLSL_XFB_USE_DERIVATIVES)
#if defined(OPENSUBDIV_GLSL_XFB_USE_1ST_DERIVATIVES)
uniform samplerBuffer duWeights;
uniform samplerBuffer dvWeights;
#endif
#if defined(OPENSUBDIV_GLSL_XFB_USE_2ND_DERIVATIVES)
uniform samplerBuffer duuWeights;
uniform samplerBuffer duvWeights;
uniform samplerBuffer dvvWeights;
#endif
uniform int batchStart = 0;
uniform int batchEnd = 0;
@ -104,10 +170,13 @@ void main() {
return;
}
Vertex dst, du, dv;
Vertex dst, du, dv, duu, duv, dvv;
clear(dst);
clear(du);
clear(dv);
clear(duu);
clear(duv);
clear(dvv);
int offset = texelFetch(offsets, current).x;
uint size = texelFetch(sizes, current).x;
@ -117,19 +186,32 @@ void main() {
float weight = texelFetch(weights, offset+stencil).x;
addWithWeight(dst, readVertex( index ), weight);
#if defined(OPENSUBDIV_GLSL_XFB_USE_DERIVATIVES)
#if defined(OPENSUBDIV_GLSL_XFB_USE_1ST_DERIVATIVES)
float duWeight = texelFetch(duWeights, offset+stencil).x;
float dvWeight = texelFetch(dvWeights, offset+stencil).x;
addWithWeight(du, readVertex(index), duWeight);
addWithWeight(dv, readVertex(index), dvWeight);
#endif
#if defined(OPENSUBDIV_GLSL_XFB_USE_2ND_DERIVATIVES)
float duuWeight = texelFetch(duuWeights, offset+stencil).x;
float duvWeight = texelFetch(duvWeights, offset+stencil).x;
float dvvWeight = texelFetch(dvvWeights, offset+stencil).x;
addWithWeight(duu, readVertex(index), duuWeight);
addWithWeight(duv, readVertex(index), duvWeight);
addWithWeight(dvv, readVertex(index), dvvWeight);
#endif
}
writeVertex(dst);
#if defined(OPENSUBDIV_GLSL_XFB_USE_DERIVATIVES)
#if defined(OPENSUBDIV_GLSL_XFB_USE_1ST_DERIVATIVES)
writeDu(du);
writeDv(dv);
#endif
#if defined(OPENSUBDIV_GLSL_XFB_USE_2ND_DERIVATIVES)
writeDuu(duu);
writeDuv(duv);
writeDvv(dvv);
#endif
}
#endif
@ -213,31 +295,43 @@ void main() {
int numControlVertices = 0;
if (patchType == 3) {
float wP4[4], wDs4[4], wDt4[4], wDss4[4], wDst4[4], wDtt4[4];
OsdGetBilinearPatchWeights(coord.s, coord.t, dScale, wP4, wDs4, wDt4, wDss4, wDst4, wDtt4);
OsdGetBilinearPatchWeights(coord.s, coord.t, dScale, wP4,
wDs4, wDt4, wDss4, wDst4, wDtt4);
numControlVertices = 4;
for (int i=0; i<numControlVertices; ++i) {
wP[i] = wP4[i];
wDs[i] = wDs4[i];
wDt[i] = wDt4[i];
wDss[i] = wDss4[i];
wDst[i] = wDst4[i];
wDtt[i] = wDtt4[i];
}
} else if (patchType == 6) {
float wP16[16], wDs16[16], wDt16[16], wDss16[16], wDst16[16], wDtt16[16];
OsdGetBSplinePatchWeights(coord.s, coord.t, dScale, boundary, wP16, wDs16, wDt16, wDss16, wDst16, wDtt16);
OsdGetBSplinePatchWeights(coord.s, coord.t, dScale, boundary, wP16,
wDs16, wDt16, wDss16, wDst16, wDtt16);
numControlVertices = 16;
for (int i=0; i<numControlVertices; ++i) {
wP[i] = wP16[i];
wDs[i] = wDs16[i];
wDt[i] = wDt16[i];
wDss[i] = wDss16[i];
wDst[i] = wDst16[i];
wDtt[i] = wDtt16[i];
}
} else if (patchType == 9) {
OsdGetGregoryPatchWeights(coord.s, coord.t, dScale, wP, wDs, wDt, wDss, wDst, wDtt);
OsdGetGregoryPatchWeights(coord.s, coord.t, dScale, wP,
wDs, wDt, wDss, wDst, wDtt);
numControlVertices = 20;
}
Vertex dst, du, dv;
Vertex dst, du, dv, duu, duv, dvv;
clear(dst);
clear(du);
clear(dv);
clear(duu);
clear(duv);
clear(dvv);
int indexStride = getNumControlVertices(array.x);
int indexBase = array.z + indexStride * (patchIndex - array.w);
@ -247,15 +341,22 @@ void main() {
addWithWeight(dst, readVertex(index), wP[cv]);
addWithWeight(du, readVertex(index), wDs[cv]);
addWithWeight(dv, readVertex(index), wDt[cv]);
addWithWeight(duu, readVertex(index), wDss[cv]);
addWithWeight(duv, readVertex(index), wDst[cv]);
addWithWeight(dvv, readVertex(index), wDtt[cv]);
}
writeVertex(dst);
#if defined(OPENSUBDIV_GLSL_XFB_USE_DERIVATIVES)
#if defined(OPENSUBDIV_GLSL_XFB_USE_1ST_DERIVATIVES)
writeDu(du);
writeDv(dv);
#endif
#if defined(OPENSUBDIV_GLSL_XFB_USE_2ND_DERIVATIVES)
writeDuu(duu);
writeDuv(duv);
writeDvv(dvv);
#endif
}
#endif

View File

@ -448,7 +448,7 @@ OsdComputeBSplineBoundaryPoints(inout float3 cpt[16], int3 patchParam)
// (labeled vv* and ev* respectively).
//
// The two segments of each transition edge are labeled Lo and Hi,
// with the Lo segment occuring before the Hi segment along the
// with the Lo segment occurring before the Hi segment along the
// transition edge's domain parameterization. These Lo and Hi segment
// tessellation levels determine how domain evaluation coordinates
// are remapped along transition edges. The Hi segment value will
@ -505,7 +505,7 @@ float OsdComputeTessLevel(float3 p0, float3 p1)
// We restrict adaptive tessellation levels to half of the device
// supported maximum because transition edges are split into two
// halfs and the sum of the two corresponding levels must not exceed
// halves and the sum of the two corresponding levels must not exceed
// the device maximum. We impose this limit even for non-transition
// edges because a non-transition edge must be able to match up with
// one half of the transition edge of an adjacent transition patch.

View File

@ -51,12 +51,13 @@ enum MeshBits {
MeshInterleaveVarying = 1,
MeshFVarData = 2,
MeshFVarAdaptive = 3,
MeshUseSingleCreasePatch = 4,
MeshUseInfSharpPatch = 5,
MeshEndCapBSplineBasis = 6, // exclusive
MeshEndCapGregoryBasis = 7, // exclusive
MeshEndCapLegacyGregory = 8, // exclusive
NUM_MESH_BITS = 9,
MeshUseSmoothCornerPatch = 4,
MeshUseSingleCreasePatch = 5,
MeshUseInfSharpPatch = 6,
MeshEndCapBSplineBasis = 7, // exclusive
MeshEndCapGregoryBasis = 8, // exclusive
MeshEndCapLegacyGregory = 9, // exclusive
NUM_MESH_BITS = 10,
};
typedef std::bitset<NUM_MESH_BITS> MeshBitset;
@ -175,7 +176,7 @@ convertToCompatibleStencilTable<Far::StencilTable, Far::StencilTable, ID3D11Devi
// ---------------------------------------------------------------------------
// Osd evaluator cache: for the GPU backends require compiled instance
// (GLXFB, GLCompue, CL)
// (GLXFB, GLCompute, CL)
//
// note: this is just an example usage and client applications are supposed
// to implement their own structure for Evaluator instance.
@ -197,8 +198,27 @@ public:
BufferDescriptor const &duDescArg,
BufferDescriptor const &dvDescArg,
EVALUATOR *evalArg) : srcDesc(srcDescArg), dstDesc(dstDescArg),
duDesc(duDescArg), dvDesc(dvDescArg), evaluator(evalArg) {}
BufferDescriptor srcDesc, dstDesc, duDesc, dvDesc;
duDesc(duDescArg), dvDesc(dvDescArg),
duuDesc(BufferDescriptor()),
duvDesc(BufferDescriptor()),
dvvDesc(BufferDescriptor()),
evaluator(evalArg) {}
Entry(BufferDescriptor const &srcDescArg,
BufferDescriptor const &dstDescArg,
BufferDescriptor const &duDescArg,
BufferDescriptor const &dvDescArg,
BufferDescriptor const &duuDescArg,
BufferDescriptor const &duvDescArg,
BufferDescriptor const &dvvDescArg,
EVALUATOR *evalArg) : srcDesc(srcDescArg), dstDesc(dstDescArg),
duDesc(duDescArg), dvDesc(dvDescArg),
duuDesc(duuDescArg),
duvDesc(duvDescArg),
dvvDesc(dvvDescArg),
evaluator(evalArg) {}
BufferDescriptor srcDesc, dstDesc;
BufferDescriptor duDesc, dvDesc;
BufferDescriptor duuDesc, duvDesc, dvvDesc;
EVALUATOR *evaluator;
};
typedef std::vector<Entry> Evaluators;
@ -208,6 +228,9 @@ public:
BufferDescriptor const &dstDesc,
DEVICE_CONTEXT *deviceContext) {
return GetEvaluator(srcDesc, dstDesc,
BufferDescriptor(),
BufferDescriptor(),
BufferDescriptor(),
BufferDescriptor(),
BufferDescriptor(),
deviceContext);
@ -219,20 +242,43 @@ public:
BufferDescriptor const &duDesc,
BufferDescriptor const &dvDesc,
DEVICE_CONTEXT *deviceContext) {
return GetEvaluator(srcDesc, dstDesc,
duDesc, dvDesc,
BufferDescriptor(),
BufferDescriptor(),
BufferDescriptor(),
deviceContext);
}
template <typename DEVICE_CONTEXT>
EVALUATOR *GetEvaluator(BufferDescriptor const &srcDesc,
BufferDescriptor const &dstDesc,
BufferDescriptor const &duDesc,
BufferDescriptor const &dvDesc,
BufferDescriptor const &duuDesc,
BufferDescriptor const &duvDesc,
BufferDescriptor const &dvvDesc,
DEVICE_CONTEXT *deviceContext) {
for(typename Evaluators::iterator it = _evaluators.begin();
it != _evaluators.end(); ++it) {
if (isEqual(srcDesc, it->srcDesc) &&
isEqual(dstDesc, it->dstDesc) &&
isEqual(duDesc, it->duDesc) &&
isEqual(dvDesc, it->dvDesc)) {
isEqual(dvDesc, it->dvDesc) &&
isEqual(duuDesc, it->duuDesc) &&
isEqual(duvDesc, it->duvDesc) &&
isEqual(dvvDesc, it->dvvDesc)) {
return it->evaluator;
}
}
EVALUATOR *e = EVALUATOR::Create(srcDesc, dstDesc,
duDesc, dvDesc,
duuDesc, duvDesc, dvvDesc,
deviceContext);
_evaluators.push_back(Entry(srcDesc, dstDesc, duDesc, dvDesc, e));
_evaluators.push_back(Entry(srcDesc, dstDesc,
duDesc, dvDesc,
duuDesc, duvDesc, dvvDesc, e));
return e;
}
@ -272,6 +318,25 @@ struct enable_if<false, T> { };
/// @endcond
// extract a kernel from cache if available
template <typename EVALUATOR, typename DEVICE_CONTEXT>
static EVALUATOR *GetEvaluator(
EvaluatorCacheT<EVALUATOR> *cache,
BufferDescriptor const &srcDesc,
BufferDescriptor const &dstDesc,
BufferDescriptor const &duDesc,
BufferDescriptor const &dvDesc,
BufferDescriptor const &duuDesc,
BufferDescriptor const &duvDesc,
BufferDescriptor const &dvvDesc,
DEVICE_CONTEXT deviceContext,
typename enable_if<instantiatable<EVALUATOR>::value, void>::type*t=0) {
(void)t;
if (cache == NULL) return NULL;
return cache->GetEvaluator(srcDesc, dstDesc,
duDesc, dvDesc, duuDesc, duvDesc, dvvDesc,
deviceContext);
}
template <typename EVALUATOR, typename DEVICE_CONTEXT>
static EVALUATOR *GetEvaluator(
EvaluatorCacheT<EVALUATOR> *cache,
@ -302,6 +367,22 @@ static EVALUATOR *GetEvaluator(
}
// fallback
template <typename EVALUATOR, typename DEVICE_CONTEXT>
static EVALUATOR *GetEvaluator(
EvaluatorCacheT<EVALUATOR> *,
BufferDescriptor const &,
BufferDescriptor const &,
BufferDescriptor const &,
BufferDescriptor const &,
BufferDescriptor const &,
BufferDescriptor const &,
BufferDescriptor const &,
DEVICE_CONTEXT,
typename enable_if<!instantiatable<EVALUATOR>::value, void>::type*t=0) {
(void)t;
return NULL;
}
template <typename EVALUATOR, typename DEVICE_CONTEXT>
static EVALUATOR *GetEvaluator(
EvaluatorCacheT<EVALUATOR> *,
@ -529,6 +610,7 @@ private:
Far::PatchTableFactory::Options poptions(level);
poptions.generateFVarTables = bits.test(MeshFVarData);
poptions.generateFVarLegacyLinearPatches = !bits.test(MeshFVarAdaptive);
poptions.generateLegacySharpCornerPatches = !bits.test(MeshUseSmoothCornerPatch);
poptions.useSingleCreasePatch = bits.test(MeshUseSingleCreasePatch);
poptions.useInfSharpPatch = bits.test(MeshUseInfSharpPatch);

View File

@ -84,6 +84,50 @@ OmpEvaluator::EvalStencils(
return true;
}
/* static */
bool
OmpEvaluator::EvalStencils(
const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
float *duu, BufferDescriptor const &duuDesc,
float *duv, BufferDescriptor const &duvDesc,
float *dvv, BufferDescriptor const &dvvDesc,
const int * sizes,
const int * offsets,
const int * indices,
const float * weights,
const float * duWeights,
const float * dvWeights,
const float * duuWeights,
const float * duvWeights,
const float * dvvWeights,
int start, int end) {
if (end <= start) return true;
if (srcDesc.length != dstDesc.length) return false;
if (srcDesc.length != duDesc.length) return false;
if (srcDesc.length != dvDesc.length) return false;
if (srcDesc.length != duuDesc.length) return false;
if (srcDesc.length != duvDesc.length) return false;
if (srcDesc.length != dvvDesc.length) return false;
OmpEvalStencils(src, srcDesc,
dst, dstDesc,
du, duDesc,
dv, dvDesc,
duu, duuDesc,
duv, duvDesc,
dvv, dvvDesc,
sizes, offsets, indices,
weights, duWeights, dvWeights,
duuWeights, duvWeights, dvvWeights,
start, end);
return true;
}
template <typename T>
struct BufferAdapter {
BufferAdapter(T *p, int length, int stride) :
@ -197,7 +241,7 @@ OmpEvaluator::EvalPatches(
#pragma omp parallel for
for (int i = 0; i < numPatchCoords; ++i) {
float wP[20], wDs[20], wDt[20];
float wP[20], wDu[20], wDv[20];
BufferAdapter<float> dstT(dst + dstDesc.stride*i, dstDesc.length, dstDesc.stride);
BufferAdapter<float> duT(du + duDesc.stride*i, duDesc.length, duDesc.stride);
BufferAdapter<float> dvT(dv + dvDesc.stride*i, dvDesc.length, dvDesc.stride);
@ -214,15 +258,15 @@ OmpEvaluator::EvalPatches(
int numControlVertices = 0;
if (patchType == Far::PatchDescriptor::REGULAR) {
Far::internal::GetBSplineWeights(param,
coord.s, coord.t, wP, wDs, wDt);
coord.s, coord.t, wP, wDu, wDv);
numControlVertices = 16;
} else if (patchType == Far::PatchDescriptor::GREGORY_BASIS) {
Far::internal::GetGregoryWeights(param,
coord.s, coord.t, wP, wDs, wDt);
coord.s, coord.t, wP, wDu, wDv);
numControlVertices = 20;
} else if (patchType == Far::PatchDescriptor::QUADS) {
Far::internal::GetBilinearWeights(param,
coord.s, coord.t, wP, wDs, wDt);
coord.s, coord.t, wP, wDu, wDv);
numControlVertices = 4;
} else {
continue;
@ -239,8 +283,8 @@ OmpEvaluator::EvalPatches(
dvT.Clear();
for (int j = 0; j < numControlVertices; ++j) {
dstT.AddWithWeight(srcT[cvs[j]], wP[j]);
duT.AddWithWeight(srcT[cvs[j]], wDs[j]);
dvT.AddWithWeight(srcT[cvs[j]], wDt[j]);
duT.AddWithWeight(srcT[cvs[j]], wDu[j]);
dvT.AddWithWeight(srcT[cvs[j]], wDv[j]);
}
++dstT;
++duT;
@ -249,6 +293,101 @@ OmpEvaluator::EvalPatches(
return true;
}
/* static */
bool
OmpEvaluator::EvalPatches(
const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
float *duu, BufferDescriptor const &duuDesc,
float *duv, BufferDescriptor const &duvDesc,
float *dvv, BufferDescriptor const &dvvDesc,
int numPatchCoords,
PatchCoord const *patchCoords,
PatchArray const *patchArrays,
const int *patchIndexBuffer,
PatchParam const *patchParamBuffer) {
src += srcDesc.offset;
if (dst) dst += dstDesc.offset;
if (du) du += duDesc.offset;
if (dv) dv += dvDesc.offset;
if (duu) duu += duuDesc.offset;
if (duv) duv += duvDesc.offset;
if (dvv) dvv += dvvDesc.offset;
BufferAdapter<const float> srcT(src, srcDesc.length, srcDesc.stride);
#pragma omp parallel for
for (int i = 0; i < numPatchCoords; ++i) {
float wP[20], wDu[20], wDv[20], wDuu[20], wDuv[20], wDvv[20];
BufferAdapter<float> dstT(dst + dstDesc.stride*i, dstDesc.length, dstDesc.stride);
BufferAdapter<float> duT(du + duDesc.stride*i, duDesc.length, duDesc.stride);
BufferAdapter<float> dvT(dv + dvDesc.stride*i, dvDesc.length, dvDesc.stride);
BufferAdapter<float> duuT(duu + duuDesc.stride*i, duuDesc.length, duuDesc.stride);
BufferAdapter<float> duvT(duv + duvDesc.stride*i, duvDesc.length, duvDesc.stride);
BufferAdapter<float> dvvT(dvv + dvvDesc.stride*i, dvvDesc.length, dvvDesc.stride);
PatchCoord const &coord = patchCoords[i];
PatchArray const &array = patchArrays[coord.handle.arrayIndex];
Far::PatchParam const & param =
patchParamBuffer[coord.handle.patchIndex];
int patchType = param.IsRegular()
? Far::PatchDescriptor::REGULAR
: array.GetPatchType();
int numControlVertices = 0;
if (patchType == Far::PatchDescriptor::REGULAR) {
Far::internal::GetBSplineWeights(param,
coord.s, coord.t, wP,
wDu, wDv, wDuu, wDuv, wDvv);
numControlVertices = 16;
} else if (patchType == Far::PatchDescriptor::GREGORY_BASIS) {
Far::internal::GetGregoryWeights(param,
coord.s, coord.t, wP,
wDu, wDv, wDuu, wDuv, wDvv);
numControlVertices = 20;
} else if (patchType == Far::PatchDescriptor::QUADS) {
Far::internal::GetBilinearWeights(param,
coord.s, coord.t, wP,
wDu, wDv, wDuu, wDuv, wDvv);
numControlVertices = 4;
} else {
continue;
}
int indexStride = Far::PatchDescriptor(array.GetPatchType()).GetNumControlVertices();
int indexBase = array.GetIndexBase() + indexStride *
(coord.handle.patchIndex - array.GetPrimitiveIdBase());
const int *cvs = &patchIndexBuffer[indexBase];
dstT.Clear();
duT.Clear();
dvT.Clear();
duuT.Clear();
duvT.Clear();
dvvT.Clear();
for (int j = 0; j < numControlVertices; ++j) {
dstT.AddWithWeight(srcT[cvs[j]], wP[j]);
duT.AddWithWeight(srcT[cvs[j]], wDu[j]);
dvT.AddWithWeight(srcT[cvs[j]], wDv[j]);
duuT.AddWithWeight(srcT[cvs[j]], wDuu[j]);
duvT.AddWithWeight(srcT[cvs[j]], wDuv[j]);
dvvT.AddWithWeight(srcT[cvs[j]], wDvv[j]);
}
++dstT;
++duT;
++dvT;
++duuT;
++duvT;
++dvvT;
}
return true;
}
/* static */
void

View File

@ -26,11 +26,11 @@
#define OPENSUBDIV3_OSD_OMP_EVALUATOR_H
#include "../version.h"
#include <cstddef>
#include "../osd/bufferDescriptor.h"
#include "../osd/types.h"
#include <cstddef>
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
@ -107,7 +107,6 @@ public:
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param sizes pointer to the sizes buffer of the stencil table
/// to apply for the range [start, end)
///
/// @param offsets pointer to the offsets buffer of the stencil table
///
@ -145,17 +144,17 @@ public:
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output U-derivative buffer
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the output buffer
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output V-derivative buffer
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the output buffer
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param stencilTable Far::StencilTable or equivalent
///
@ -206,15 +205,15 @@ public:
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param du Output U-derivatives pointer. An offset of
/// @param du Output pointer derivative wrt u. An offset of
/// duDesc will be applied internally.
///
/// @param duDesc vertex buffer descriptor for the output buffer
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dv Output V-derivatives pointer. An offset of
/// @param dv Output pointer derivative wrt v. An offset of
/// dvDesc will be applied internally.
///
/// @param dvDesc vertex buffer descriptor for the output buffer
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param sizes pointer to the sizes buffer of the stencil table
///
@ -245,6 +244,177 @@ public:
const float * dvWeights,
int start, int end);
/// \brief Generic static eval stencils function with derivatives.
/// This function has a same signature as other device kernels
/// have so that it can be called in the same way from OsdMesh
/// template interface.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCpuBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param stencilTable Far::StencilTable or equivalent
///
/// @param instance not used in the omp kernel
/// (declared as a typed pointer to prevent
/// undesirable template resolution)
///
/// @param deviceContext not used in the omp kernel
///
template <typename SRC_BUFFER, typename DST_BUFFER, typename STENCIL_TABLE>
static bool EvalStencils(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
STENCIL_TABLE const *stencilTable,
const OmpEvaluator *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalStencils(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
duBuffer->BindCpuBuffer(), duDesc,
dvBuffer->BindCpuBuffer(), dvDesc,
duuBuffer->BindCpuBuffer(), duuDesc,
duvBuffer->BindCpuBuffer(), duvDesc,
dvvBuffer->BindCpuBuffer(), dvvDesc,
&stencilTable->GetSizes()[0],
&stencilTable->GetOffsets()[0],
&stencilTable->GetControlIndices()[0],
&stencilTable->GetWeights()[0],
&stencilTable->GetDuWeights()[0],
&stencilTable->GetDvWeights()[0],
&stencilTable->GetDuuWeights()[0],
&stencilTable->GetDuvWeights()[0],
&stencilTable->GetDvvWeights()[0],
/*start = */ 0,
/*end = */ stencilTable->GetNumStencils());
}
/// \brief Static eval stencils function with derivatives, which takes
/// raw CPU pointers for input and output.
///
/// @param src Input primvar pointer. An offset of srcDesc
/// will be applied internally (i.e. the pointer
/// should not include the offset)
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dst Output primvar pointer. An offset of dstDesc
/// will be applied internally.
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param du Output pointer derivative wrt u. An offset of
/// duDesc will be applied internally.
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dv Output pointer derivative wrt v. An offset of
/// dvDesc will be applied internally.
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duu Output pointer 2nd derivative wrt u. An offset of
/// duuDesc will be applied internally.
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duv Output pointer 2nd derivative wrt u and v. An offset of
/// duvDesc will be applied internally.
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvv Output pointer 2nd derivative wrt v. An offset of
/// dvvDesc will be applied internally.
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param sizes pointer to the sizes buffer of the stencil table
///
/// @param offsets pointer to the offsets buffer of the stencil table
///
/// @param indices pointer to the indices buffer of the stencil table
///
/// @param weights pointer to the weights buffer of the stencil table
///
/// @param duWeights pointer to the du-weights buffer of the stencil table
///
/// @param dvWeights pointer to the dv-weights buffer of the stencil table
///
/// @param duuWeights pointer to the duu-weights buffer of the stencil table
///
/// @param duvWeights pointer to the duv-weights buffer of the stencil table
///
/// @param dvvWeights pointer to the dvv-weights buffer of the stencil table
///
/// @param start start index of stencil table
///
/// @param end end index of stencil table
///
static bool EvalStencils(
const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
float *duu, BufferDescriptor const &duuDesc,
float *duv, BufferDescriptor const &duvDesc,
float *dvv, BufferDescriptor const &dvvDesc,
const int * sizes,
const int * offsets,
const int * indices,
const float * weights,
const float * duWeights,
const float * dvWeights,
const float * duuWeights,
const float * duvWeights,
const float * dvvWeights,
int start, int end);
/// ----------------------------------------------------------------------
///
/// Limit evaluations with PatchTable
@ -318,13 +488,13 @@ public:
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output U-derivatives buffer
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output V-derivatives buffer
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
@ -354,6 +524,7 @@ public:
PATCH_TABLE *patchTable,
OmpEvaluator const *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
@ -373,6 +544,102 @@ public:
patchTable->GetPatchParamBuffer());
}
/// \brief Generic limit eval function with derivatives. This function has
/// a same signature as other device kernels have so that it can be
/// called in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCpuBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable CpuPatchTable or equivalent
/// XXX: currently Far::PatchTable can't be used
/// due to interface mismatch
///
/// @param instance not used in the omp evaluator
///
/// @param deviceContext not used in the omp evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatches(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
OmpEvaluator const *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
// XXX: PatchCoords is somewhat abusing vertex primvar buffer interop.
// ideally all buffer classes should have templated by datatype
// so that downcast isn't needed there.
// (e.g. Osd::CpuBuffer<PatchCoord> )
//
return EvalPatches(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
duBuffer->BindCpuBuffer(), duDesc,
dvBuffer->BindCpuBuffer(), dvDesc,
duuBuffer->BindCpuBuffer(), duuDesc,
duvBuffer->BindCpuBuffer(), duvDesc,
dvvBuffer->BindCpuBuffer(), dvvDesc,
numPatchCoords,
(const PatchCoord*)patchCoords->BindCpuBuffer(),
patchTable->GetPatchArrayBuffer(),
patchTable->GetPatchIndexBuffer(),
patchTable->GetPatchParamBuffer());
}
/// \brief Static limit eval function. It takes an array of PatchCoord
/// and evaluate limit values on given PatchTable.
///
@ -423,15 +690,15 @@ public:
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param du Output U-derivatives pointer. An offset of
/// @param du Output pointer derivative wrt u. An offset of
/// duDesc will be applied internally.
///
/// @param duDesc vertex buffer descriptor for the du buffer
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dv Output V-derivatives pointer. An offset of
/// @param dv Output pointer derivative wrt v. An offset of
/// dvDesc will be applied internally.
///
/// @param dvDesc vertex buffer descriptor for the dv buffer
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
@ -457,6 +724,72 @@ public:
const int *patchIndexBuffer,
PatchParam const *patchParamBuffer);
/// \brief Static limit eval function. It takes an array of PatchCoord
/// and evaluate limit values on given PatchTable.
///
/// @param src Input primvar pointer. An offset of srcDesc
/// will be applied internally (i.e. the pointer
/// should not include the offset)
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dst Output primvar pointer. An offset of dstDesc
/// will be applied internally.
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param du Output pointer derivative wrt u. An offset of
/// duDesc will be applied internally.
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dv Output pointer derivative wrt v. An offset of
/// dvDesc will be applied internally.
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duu Output pointer 2nd derivative wrt u. An offset of
/// duuDesc will be applied internally.
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duv Output pointer 2nd derivative wrt u and v. An offset of
/// duvDesc will be applied internally.
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvv Output pointer 2nd derivative wrt v. An offset of
/// dvvDesc will be applied internally.
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchArrays an array of Osd::PatchArray struct
/// indexed by PatchCoord::arrayIndex
///
/// @param patchIndexBuffer an array of patch indices
/// indexed by PatchCoord::vertIndex
///
/// @param patchParamBuffer an array of Osd::PatchParam struct
/// indexed by PatchCoord::patchIndex
///
static bool EvalPatches(
const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
float *duu, BufferDescriptor const &duuDesc,
float *duv, BufferDescriptor const &duvDesc,
float *dvv, BufferDescriptor const &dvvDesc,
int numPatchCoords,
PatchCoord const *patchCoords,
PatchArray const *patchArrays,
const int *patchIndexBuffer,
PatchParam const *patchParamBuffer);
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
@ -508,6 +841,164 @@ public:
patchTable->GetPatchParamBuffer());
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCpuBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable CpuPatchTable or equivalent
/// XXX: currently Far::PatchTable can't be used
/// due to interface mismatch
///
/// @param instance not used in the omp evaluator
///
/// @param deviceContext not used in the omp evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatchesVarying(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
OmpEvaluator const *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
duBuffer->BindCpuBuffer(), duDesc,
dvBuffer->BindCpuBuffer(), dvDesc,
numPatchCoords,
(const PatchCoord*)patchCoords->BindCpuBuffer(),
patchTable->GetVaryingPatchArrayBuffer(),
patchTable->GetVaryingPatchIndexBuffer(),
patchTable->GetPatchParamBuffer());
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCpuBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable CpuPatchTable or equivalent
/// XXX: currently Far::PatchTable can't be used
/// due to interface mismatch
///
/// @param instance not used in the omp evaluator
///
/// @param deviceContext not used in the omp evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatchesVarying(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
OmpEvaluator const *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
duBuffer->BindCpuBuffer(), duDesc,
dvBuffer->BindCpuBuffer(), dvDesc,
duuBuffer->BindCpuBuffer(), duuDesc,
duvBuffer->BindCpuBuffer(), duvDesc,
dvvBuffer->BindCpuBuffer(), dvvDesc,
numPatchCoords,
(const PatchCoord*)patchCoords->BindCpuBuffer(),
patchTable->GetVaryingPatchArrayBuffer(),
patchTable->GetVaryingPatchIndexBuffer(),
patchTable->GetPatchParamBuffer());
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
@ -562,6 +1053,170 @@ public:
patchTable->GetFVarPatchParamBuffer(fvarChannel));
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCpuBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable CpuPatchTable or equivalent
/// XXX: currently Far::PatchTable can't be used
/// due to interface mismatch
///
/// @param fvarChannel face-varying channel
///
/// @param instance not used in the omp evaluator
///
/// @param deviceContext not used in the omp evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatchesFaceVarying(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
int fvarChannel,
OmpEvaluator const *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
duBuffer->BindCpuBuffer(), duDesc,
dvBuffer->BindCpuBuffer(), dvDesc,
numPatchCoords,
(const PatchCoord*)patchCoords->BindCpuBuffer(),
patchTable->GetFVarPatchArrayBuffer(fvarChannel),
patchTable->GetFVarPatchIndexBuffer(fvarChannel),
patchTable->GetFVarPatchParamBuffer(fvarChannel));
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCpuBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable CpuPatchTable or equivalent
/// XXX: currently Far::PatchTable can't be used
/// due to interface mismatch
///
/// @param fvarChannel face-varying channel
///
/// @param instance not used in the omp evaluator
///
/// @param deviceContext not used in the omp evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatchesFaceVarying(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
int fvarChannel,
OmpEvaluator const *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
duBuffer->BindCpuBuffer(), duDesc,
dvBuffer->BindCpuBuffer(), dvDesc,
duuBuffer->BindCpuBuffer(), duuDesc,
duvBuffer->BindCpuBuffer(), duvDesc,
dvvBuffer->BindCpuBuffer(), dvvDesc,
numPatchCoords,
(const PatchCoord*)patchCoords->BindCpuBuffer(),
patchTable->GetFVarPatchArrayBuffer(fvarChannel),
patchTable->GetFVarPatchIndexBuffer(fvarChannel),
patchTable->GetFVarPatchParamBuffer(fvarChannel));
}
/// ----------------------------------------------------------------------
///
/// Other methods

View File

@ -177,6 +177,99 @@ OmpEvalStencils(float const * src, BufferDescriptor const &srcDesc,
}
void
OmpEvalStencils(float const * src, BufferDescriptor const &srcDesc,
float * dst, BufferDescriptor const &dstDesc,
float * dstDu, BufferDescriptor const &dstDuDesc,
float * dstDv, BufferDescriptor const &dstDvDesc,
float * dstDuu, BufferDescriptor const &dstDuuDesc,
float * dstDuv, BufferDescriptor const &dstDuvDesc,
float * dstDvv, BufferDescriptor const &dstDvvDesc,
int const * sizes,
int const * offsets,
int const * indices,
float const * weights,
float const * duWeights,
float const * dvWeights,
float const * duuWeights,
float const * duvWeights,
float const * dvvWeights,
int start, int end) {
start = (start > 0 ? start : 0);
src += srcDesc.offset;
dst += dstDesc.offset;
dstDu += dstDuDesc.offset;
dstDv += dstDvDesc.offset;
dstDuu += dstDuuDesc.offset;
dstDuv += dstDuvDesc.offset;
dstDvv += dstDvvDesc.offset;
int numThreads = omp_get_max_threads();
int n = end - start;
float * result = (float*)alloca(srcDesc.length * numThreads * sizeof(float));
float * resultDu = (float*)alloca(srcDesc.length * numThreads * sizeof(float));
float * resultDv = (float*)alloca(srcDesc.length * numThreads * sizeof(float));
float * resultDuu = (float*)alloca(srcDesc.length * numThreads * sizeof(float));
float * resultDuv = (float*)alloca(srcDesc.length * numThreads * sizeof(float));
float * resultDvv = (float*)alloca(srcDesc.length * numThreads * sizeof(float));
#pragma omp parallel for
for (int i = 0; i < n; ++i) {
int index = i + start; // Stencil index
// Get thread-local pointers
int const * threadIndices = indices + offsets[index];
float const * threadWeights = weights + offsets[index];
float const * threadWeightsDu = duWeights + offsets[index];
float const * threadWeightsDv = dvWeights + offsets[index];
float const * threadWeightsDuu = duuWeights + offsets[index];
float const * threadWeightsDuv = duvWeights + offsets[index];
float const * threadWeightsDvv = dvvWeights + offsets[index];
int threadId = omp_get_thread_num();
float * threadResult = result + threadId*srcDesc.length;
float * threadResultDu = resultDu + threadId*srcDesc.length;
float * threadResultDv = resultDv + threadId*srcDesc.length;
float * threadResultDuu = resultDuu + threadId*srcDesc.length;
float * threadResultDuv = resultDuv + threadId*srcDesc.length;
float * threadResultDvv = resultDvv + threadId*srcDesc.length;
clear(threadResult, dstDesc);
clear(threadResultDu, dstDuDesc);
clear(threadResultDv, dstDvDesc);
clear(threadResultDuu, dstDuuDesc);
clear(threadResultDuv, dstDuvDesc);
clear(threadResultDvv, dstDvvDesc);
for (int j=0; j<(int)sizes[index]; ++j) {
addWithWeight(threadResult, src,
threadIndices[j], threadWeights[j], srcDesc);
addWithWeight(threadResultDu, src,
threadIndices[j], threadWeightsDu[j], srcDesc);
addWithWeight(threadResultDv, src,
threadIndices[j], threadWeightsDv[j], srcDesc);
addWithWeight(threadResultDuu, src,
threadIndices[j], threadWeightsDuu[j], srcDesc);
addWithWeight(threadResultDuv, src,
threadIndices[j], threadWeightsDuv[j], srcDesc);
addWithWeight(threadResultDvv, src,
threadIndices[j], threadWeightsDvv[j], srcDesc);
}
copy(dst, i, threadResult, dstDesc);
copy(dstDu, i, threadResultDu, dstDuDesc);
copy(dstDv, i, threadResultDv, dstDvDesc);
copy(dstDuu, i, threadResultDuu, dstDuuDesc);
copy(dstDuv, i, threadResultDuv, dstDuvDesc);
copy(dstDvv, i, threadResultDvv, dstDvvDesc);
}
}
} // end namespace Osd
} // end namespace OPENSUBDIV_VERSION

View File

@ -56,6 +56,25 @@ OmpEvalStencils(float const * src, BufferDescriptor const &srcDesc,
float const * dvWeights,
int start, int end);
void
OmpEvalStencils(float const * src, BufferDescriptor const &srcDesc,
float * dst, BufferDescriptor const &dstDesc,
float * dstDu, BufferDescriptor const &dstDuDesc,
float * dstDv, BufferDescriptor const &dstDvDesc,
float * dstDuu, BufferDescriptor const &dstDuuDesc,
float * dstDuv, BufferDescriptor const &dstDuvDesc,
float * dstDvv, BufferDescriptor const &dstDvvDesc,
int const * sizes,
int const * offsets,
int const * indices,
float const * weights,
float const * duWeights,
float const * dvWeights,
float const * duuWeights,
float const * duvWeights,
float const * dvvWeights,
int start, int end);
} // end namespace Osd
} // end namespace OPENSUBDIV_VERSION

View File

@ -75,8 +75,55 @@ TbbEvaluator::EvalStencils(
dst, dstDesc,
du, duDesc,
dv, dvDesc,
NULL, BufferDescriptor(),
NULL, BufferDescriptor(),
NULL, BufferDescriptor(),
sizes, offsets, indices,
weights, duWeights, dvWeights, NULL, NULL, NULL,
start, end);
return true;
}
/* static */
bool
TbbEvaluator::EvalStencils(
const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
float *duu, BufferDescriptor const &duuDesc,
float *duv, BufferDescriptor const &duvDesc,
float *dvv, BufferDescriptor const &dvvDesc,
const int * sizes,
const int * offsets,
const int * indices,
const float * weights,
const float * duWeights,
const float * dvWeights,
const float * duuWeights,
const float * duvWeights,
const float * dvvWeights,
int start, int end) {
if (end <= start) return true;
if (srcDesc.length != dstDesc.length) return false;
if (srcDesc.length != duDesc.length) return false;
if (srcDesc.length != dvDesc.length) return false;
if (srcDesc.length != duuDesc.length) return false;
if (srcDesc.length != duvDesc.length) return false;
if (srcDesc.length != dvvDesc.length) return false;
TbbEvalStencils(src, srcDesc,
dst, dstDesc,
du, duDesc,
dv, dvDesc,
duu, duuDesc,
duv, duvDesc,
dvv, dvvDesc,
sizes, offsets, indices,
weights, duWeights, dvWeights,
duuWeights, duvWeights, dvvWeights,
start, end);
return true;
@ -96,6 +143,9 @@ TbbEvaluator::EvalPatches(
if (srcDesc.length != dstDesc.length) return false;
TbbEvalPatches(src, srcDesc, dst, dstDesc,
NULL, BufferDescriptor(),
NULL, BufferDescriptor(),
NULL, BufferDescriptor(),
NULL, BufferDescriptor(),
NULL, BufferDescriptor(),
numPatchCoords, patchCoords,
@ -121,6 +171,36 @@ TbbEvaluator::EvalPatches(
TbbEvalPatches(src, srcDesc, dst, dstDesc,
du, duDesc, dv, dvDesc,
NULL, BufferDescriptor(),
NULL, BufferDescriptor(),
NULL, BufferDescriptor(),
numPatchCoords, patchCoords,
patchArrayBuffer, patchIndexBuffer, patchParamBuffer);
return true;
}
/* static */
bool
TbbEvaluator::EvalPatches(
const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
float *duu, BufferDescriptor const &duuDesc,
float *duv, BufferDescriptor const &duvDesc,
float *dvv, BufferDescriptor const &dvvDesc,
int numPatchCoords,
const PatchCoord *patchCoords,
const PatchArray *patchArrayBuffer,
const int *patchIndexBuffer,
const PatchParam *patchParamBuffer) {
if (srcDesc.length != dstDesc.length) return false;
TbbEvalPatches(src, srcDesc, dst, dstDesc,
du, duDesc, dv, dvDesc,
duu, duuDesc, duv, duvDesc, dvv, dvvDesc,
numPatchCoords, patchCoords,
patchArrayBuffer, patchIndexBuffer, patchParamBuffer);

View File

@ -26,9 +26,8 @@
#define OPENSUBDIV3_OSD_TBB_EVALUATOR_H
#include "../version.h"
#include "../osd/types.h"
#include "../osd/bufferDescriptor.h"
#include "../far/patchTable.h"
#include "../osd/types.h"
#include <cstddef>
@ -61,7 +60,7 @@ public:
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param stencilTable stencil table to be applied.
/// @param stencilTable Far::StencilTable or equivalent
///
/// @param instance not used in the tbb kernel
/// (declared as a typed pointer to prevent
@ -108,7 +107,6 @@ public:
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param sizes pointer to the sizes buffer of the stencil table
/// to apply for the range [start, end)
///
/// @param offsets pointer to the offsets buffer of the stencil table
///
@ -146,19 +144,19 @@ public:
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output U-derivative buffer
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the output buffer
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output V-derivative buffer
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the output buffer
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param stencilTable stencil table to be applied.
/// @param stencilTable Far::StencilTable or equivalent
///
/// @param instance not used in the tbb kernel
/// (declared as a typed pointer to prevent
@ -207,18 +205,17 @@ public:
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param du Output s-derivatives pointer. An offset of
/// @param du Output pointer derivative wrt u. An offset of
/// duDesc will be applied internally.
///
/// @param duDesc vertex buffer descriptor for the output buffer
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dv Output t-derivatives pointer. An offset of
/// @param dv Output pointer derivative wrt v. An offset of
/// dvDesc will be applied internally.
///
/// @param dvDesc vertex buffer descriptor for the output buffer
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param sizes pointer to the sizes buffer of the stencil table
/// to apply for the range [start, end)
///
/// @param offsets pointer to the offsets buffer of the stencil table
///
@ -226,9 +223,9 @@ public:
///
/// @param weights pointer to the weights buffer of the stencil table
///
/// @param duWeights pointer to the u-weights buffer of the stencil table
/// @param duWeights pointer to the du-weights buffer of the stencil table
///
/// @param dvWeights pointer to the v-weights buffer of the stencil table
/// @param dvWeights pointer to the dv-weights buffer of the stencil table
///
/// @param start start index of stencil table
///
@ -247,6 +244,177 @@ public:
const float * dvWeights,
int start, int end);
/// \brief Generic static eval stencils function with derivatives.
/// This function has a same signature as other device kernels
/// have so that it can be called in the same way from OsdMesh
/// template interface.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCpuBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param stencilTable Far::StencilTable or equivalent
///
/// @param instance not used in the tbb kernel
/// (declared as a typed pointer to prevent
/// undesirable template resolution)
///
/// @param deviceContext not used in the tbb kernel
///
template <typename SRC_BUFFER, typename DST_BUFFER, typename STENCIL_TABLE>
static bool EvalStencils(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
STENCIL_TABLE const *stencilTable,
const TbbEvaluator *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalStencils(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
duBuffer->BindCpuBuffer(), duDesc,
dvBuffer->BindCpuBuffer(), dvDesc,
duuBuffer->BindCpuBuffer(), duuDesc,
duvBuffer->BindCpuBuffer(), duvDesc,
dvvBuffer->BindCpuBuffer(), dvvDesc,
&stencilTable->GetSizes()[0],
&stencilTable->GetOffsets()[0],
&stencilTable->GetControlIndices()[0],
&stencilTable->GetWeights()[0],
&stencilTable->GetDuWeights()[0],
&stencilTable->GetDvWeights()[0],
&stencilTable->GetDuuWeights()[0],
&stencilTable->GetDuvWeights()[0],
&stencilTable->GetDvvWeights()[0],
/*start = */ 0,
/*end = */ stencilTable->GetNumStencils());
}
/// \brief Static eval stencils function with derivatives, which takes
/// raw CPU pointers for input and output.
///
/// @param src Input primvar pointer. An offset of srcDesc
/// will be applied internally (i.e. the pointer
/// should not include the offset)
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dst Output primvar pointer. An offset of dstDesc
/// will be applied internally.
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param du Output pointer derivative wrt u. An offset of
/// duDesc will be applied internally.
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dv Output pointer derivative wrt v. An offset of
/// dvDesc will be applied internally.
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duu Output pointer 2nd derivative wrt u. An offset of
/// duuDesc will be applied internally.
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duv Output pointer 2nd derivative wrt u and v. An offset of
/// duvDesc will be applied internally.
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvv Output pointer 2nd derivative wrt v. An offset of
/// dvvDesc will be applied internally.
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param sizes pointer to the sizes buffer of the stencil table
///
/// @param offsets pointer to the offsets buffer of the stencil table
///
/// @param indices pointer to the indices buffer of the stencil table
///
/// @param weights pointer to the weights buffer of the stencil table
///
/// @param duWeights pointer to the du-weights buffer of the stencil table
///
/// @param dvWeights pointer to the dv-weights buffer of the stencil table
///
/// @param duuWeights pointer to the duu-weights buffer of the stencil table
///
/// @param duvWeights pointer to the duv-weights buffer of the stencil table
///
/// @param dvvWeights pointer to the dvv-weights buffer of the stencil table
///
/// @param start start index of stencil table
///
/// @param end end index of stencil table
///
static bool EvalStencils(
const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
float *duu, BufferDescriptor const &duuDesc,
float *duv, BufferDescriptor const &duvDesc,
float *dvv, BufferDescriptor const &dvvDesc,
const int * sizes,
const int * offsets,
const int * indices,
const float * weights,
const float * duWeights,
const float * dvWeights,
const float * duuWeights,
const float * duvWeights,
const float * dvvWeights,
int start, int end);
/// ----------------------------------------------------------------------
///
/// Limit evaluations with PatchTable
@ -273,7 +441,9 @@ public:
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable Far::PatchTable
/// @param patchTable CpuPatchTable or equivalent
/// XXX: currently Far::PatchTable can't be used
/// due to interface mismatch
///
/// @param instance not used in the cpu evaluator
///
@ -293,10 +463,8 @@ public:
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCpuBuffer(),
srcDesc,
dstBuffer->BindCpuBuffer(),
dstDesc,
return EvalPatches(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
numPatchCoords,
(const PatchCoord*)patchCoords->BindCpuBuffer(),
patchTable->GetPatchArrayBuffer(),
@ -320,13 +488,13 @@ public:
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output s-derivatives buffer
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output t-derivatives buffer
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
@ -336,7 +504,9 @@ public:
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable Far::PatchTable
/// @param patchTable CpuPatchTable or equivalent
/// XXX: currently Far::PatchTable can't be used
/// due to interface mismatch
///
/// @param instance not used in the cpu evaluator
///
@ -358,8 +528,12 @@ public:
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(
srcBuffer->BindCpuBuffer(), srcDesc,
// XXX: PatchCoords is somewhat abusing vertex primvar buffer interop.
// ideally all buffer classes should have templated by datatype
// so that downcast isn't needed there.
// (e.g. Osd::CpuBuffer<PatchCoord> )
//
return EvalPatches(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
duBuffer->BindCpuBuffer(), duDesc,
dvBuffer->BindCpuBuffer(), dvDesc,
@ -370,6 +544,102 @@ public:
patchTable->GetPatchParamBuffer());
}
/// \brief Generic limit eval function with derivatives. This function has
/// a same signature as other device kernels have so that it can be
/// called in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCpuBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable CpuPatchTable or equivalent
/// XXX: currently Far::PatchTable can't be used
/// due to interface mismatch
///
/// @param instance not used in the cpu evaluator
///
/// @param deviceContext not used in the cpu evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatches(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
TbbEvaluator const *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
// XXX: PatchCoords is somewhat abusing vertex primvar buffer interop.
// ideally all buffer classes should have templated by datatype
// so that downcast isn't needed there.
// (e.g. Osd::CpuBuffer<PatchCoord> )
//
return EvalPatches(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
duBuffer->BindCpuBuffer(), duDesc,
dvBuffer->BindCpuBuffer(), dvDesc,
duuBuffer->BindCpuBuffer(), duuDesc,
duvBuffer->BindCpuBuffer(), duvDesc,
dvvBuffer->BindCpuBuffer(), dvvDesc,
numPatchCoords,
(const PatchCoord*)patchCoords->BindCpuBuffer(),
patchTable->GetPatchArrayBuffer(),
patchTable->GetPatchIndexBuffer(),
patchTable->GetPatchParamBuffer());
}
/// \brief Static limit eval function. It takes an array of PatchCoord
/// and evaluate limit values on given PatchTable.
///
@ -420,15 +690,15 @@ public:
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param du Output s-derivatives pointer. An offset of
/// @param du Output pointer derivative wrt u. An offset of
/// duDesc will be applied internally.
///
/// @param duDesc vertex buffer descriptor for the du buffer
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dv Output t-derivatives pointer. An offset of
/// @param dv Output pointer derivative wrt v. An offset of
/// dvDesc will be applied internally.
///
/// @param dvDesc vertex buffer descriptor for the dv buffer
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
@ -449,10 +719,76 @@ public:
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
int numPatchCoords,
const PatchCoord *patchCoords,
const PatchArray *patchArrays,
PatchCoord const *patchCoords,
PatchArray const *patchArrays,
const int *patchIndexBuffer,
const PatchParam *patchParamBuffer);
PatchParam const *patchParamBuffer);
/// \brief Static limit eval function. It takes an array of PatchCoord
/// and evaluate limit values on given PatchTable.
///
/// @param src Input primvar pointer. An offset of srcDesc
/// will be applied internally (i.e. the pointer
/// should not include the offset)
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dst Output primvar pointer. An offset of dstDesc
/// will be applied internally.
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param du Output pointer derivative wrt u. An offset of
/// duDesc will be applied internally.
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dv Output pointer derivative wrt v. An offset of
/// dvDesc will be applied internally.
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duu Output pointer 2nd derivative wrt u. An offset of
/// duuDesc will be applied internally.
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duv Output pointer 2nd derivative wrt u and v. An offset of
/// duvDesc will be applied internally.
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvv Output pointer 2nd derivative wrt v. An offset of
/// dvvDesc will be applied internally.
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchArrays an array of Osd::PatchArray struct
/// indexed by PatchCoord::arrayIndex
///
/// @param patchIndexBuffer an array of patch indices
/// indexed by PatchCoord::vertIndex
///
/// @param patchParamBuffer an array of Osd::PatchParam struct
/// indexed by PatchCoord::patchIndex
///
static bool EvalPatches(
const float *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *du, BufferDescriptor const &duDesc,
float *dv, BufferDescriptor const &dvDesc,
float *duu, BufferDescriptor const &duuDesc,
float *duv, BufferDescriptor const &duvDesc,
float *dvv, BufferDescriptor const &dvvDesc,
int numPatchCoords,
PatchCoord const *patchCoords,
PatchArray const *patchArrays,
const int *patchIndexBuffer,
PatchParam const *patchParamBuffer);
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
@ -474,7 +810,9 @@ public:
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable Far::PatchTable
/// @param patchTable CpuPatchTable or equivalent
/// XXX: currently Far::PatchTable can't be used
/// due to interface mismatch
///
/// @param instance not used in the cpu evaluator
///
@ -494,10 +832,166 @@ public:
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCpuBuffer(),
srcDesc,
dstBuffer->BindCpuBuffer(),
dstDesc,
return EvalPatches(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
numPatchCoords,
(const PatchCoord*)patchCoords->BindCpuBuffer(),
patchTable->GetVaryingPatchArrayBuffer(),
patchTable->GetVaryingPatchIndexBuffer(),
patchTable->GetPatchParamBuffer());
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCpuBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable CpuPatchTable or equivalent
/// XXX: currently Far::PatchTable can't be used
/// due to interface mismatch
///
/// @param instance not used in the cpu evaluator
///
/// @param deviceContext not used in the cpu evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatchesVarying(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
TbbEvaluator const *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
duBuffer->BindCpuBuffer(), duDesc,
dvBuffer->BindCpuBuffer(), dvDesc,
numPatchCoords,
(const PatchCoord*)patchCoords->BindCpuBuffer(),
patchTable->GetVaryingPatchArrayBuffer(),
patchTable->GetVaryingPatchIndexBuffer(),
patchTable->GetPatchParamBuffer());
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCpuBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable CpuPatchTable or equivalent
/// XXX: currently Far::PatchTable can't be used
/// due to interface mismatch
///
/// @param instance not used in the cpu evaluator
///
/// @param deviceContext not used in the cpu evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatchesVarying(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
TbbEvaluator const *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
duBuffer->BindCpuBuffer(), duDesc,
dvBuffer->BindCpuBuffer(), dvDesc,
duuBuffer->BindCpuBuffer(), duuDesc,
duvBuffer->BindCpuBuffer(), duvDesc,
dvvBuffer->BindCpuBuffer(), dvvDesc,
numPatchCoords,
(const PatchCoord*)patchCoords->BindCpuBuffer(),
patchTable->GetVaryingPatchArrayBuffer(),
@ -525,7 +1019,9 @@ public:
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable Far::PatchTable
/// @param patchTable CpuPatchTable or equivalent
/// XXX: currently Far::PatchTable can't be used
/// due to interface mismatch
///
/// @param fvarChannel face-varying channel
///
@ -548,10 +1044,172 @@ public:
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCpuBuffer(),
srcDesc,
dstBuffer->BindCpuBuffer(),
dstDesc,
return EvalPatches(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
numPatchCoords,
(const PatchCoord*)patchCoords->BindCpuBuffer(),
patchTable->GetFVarPatchArrayBuffer(fvarChannel),
patchTable->GetFVarPatchIndexBuffer(fvarChannel),
patchTable->GetFVarPatchParamBuffer(fvarChannel));
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCpuBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable CpuPatchTable or equivalent
/// XXX: currently Far::PatchTable can't be used
/// due to interface mismatch
///
/// @param fvarChannel face-varying channel
///
/// @param instance not used in the cpu evaluator
///
/// @param deviceContext not used in the cpu evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatchesFaceVarying(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
int fvarChannel,
TbbEvaluator const *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
duBuffer->BindCpuBuffer(), duDesc,
dvBuffer->BindCpuBuffer(), dvDesc,
numPatchCoords,
(const PatchCoord*)patchCoords->BindCpuBuffer(),
patchTable->GetFVarPatchArrayBuffer(fvarChannel),
patchTable->GetFVarPatchIndexBuffer(fvarChannel),
patchTable->GetFVarPatchParamBuffer(fvarChannel));
}
/// \brief Generic limit eval function. This function has a same
/// signature as other device kernels have so that it can be called
/// in the same way.
///
/// @param srcBuffer Input primvar buffer.
/// must have BindCpuBuffer() method returning a
/// const float pointer for read
///
/// @param srcDesc vertex buffer descriptor for the input buffer
///
/// @param dstBuffer Output primvar buffer
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dstDesc vertex buffer descriptor for the output buffer
///
/// @param duBuffer Output buffer derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duDesc vertex buffer descriptor for the duBuffer
///
/// @param dvBuffer Output buffer derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvDesc vertex buffer descriptor for the dvBuffer
///
/// @param duuBuffer Output buffer 2nd derivative wrt u
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duuDesc vertex buffer descriptor for the duuBuffer
///
/// @param duvBuffer Output buffer 2nd derivative wrt u and v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param duvDesc vertex buffer descriptor for the duvBuffer
///
/// @param dvvBuffer Output buffer 2nd derivative wrt v
/// must have BindCpuBuffer() method returning a
/// float pointer for write
///
/// @param dvvDesc vertex buffer descriptor for the dvvBuffer
///
/// @param numPatchCoords number of patchCoords.
///
/// @param patchCoords array of locations to be evaluated.
///
/// @param patchTable CpuPatchTable or equivalent
/// XXX: currently Far::PatchTable can't be used
/// due to interface mismatch
///
/// @param fvarChannel face-varying channel
///
/// @param instance not used in the cpu evaluator
///
/// @param deviceContext not used in the cpu evaluator
///
template <typename SRC_BUFFER, typename DST_BUFFER,
typename PATCHCOORD_BUFFER, typename PATCH_TABLE>
static bool EvalPatchesFaceVarying(
SRC_BUFFER *srcBuffer, BufferDescriptor const &srcDesc,
DST_BUFFER *dstBuffer, BufferDescriptor const &dstDesc,
DST_BUFFER *duBuffer, BufferDescriptor const &duDesc,
DST_BUFFER *dvBuffer, BufferDescriptor const &dvDesc,
DST_BUFFER *duuBuffer, BufferDescriptor const &duuDesc,
DST_BUFFER *duvBuffer, BufferDescriptor const &duvDesc,
DST_BUFFER *dvvBuffer, BufferDescriptor const &dvvDesc,
int numPatchCoords,
PATCHCOORD_BUFFER *patchCoords,
PATCH_TABLE *patchTable,
int fvarChannel,
TbbEvaluator const *instance = NULL,
void * deviceContext = NULL) {
(void)instance; // unused
(void)deviceContext; // unused
return EvalPatches(srcBuffer->BindCpuBuffer(), srcDesc,
dstBuffer->BindCpuBuffer(), dstDesc,
duBuffer->BindCpuBuffer(), duDesc,
dvBuffer->BindCpuBuffer(), dvDesc,
duuBuffer->BindCpuBuffer(), duuDesc,
duvBuffer->BindCpuBuffer(), duvDesc,
dvvBuffer->BindCpuBuffer(), dvvDesc,
numPatchCoords,
(const PatchCoord*)patchCoords->BindCpuBuffer(),
patchTable->GetFVarPatchArrayBuffer(fvarChannel),

View File

@ -219,6 +219,78 @@ TbbEvalStencils(float const * src, BufferDescriptor const &srcDesc,
tbb::blocked_range<int> range(start, end, grain_size);
tbb::parallel_for(range, kernel);
}
}
void
TbbEvalStencils(float const * src, BufferDescriptor const &srcDesc,
float * dst, BufferDescriptor const &dstDesc,
float * du, BufferDescriptor const &duDesc,
float * dv, BufferDescriptor const &dvDesc,
float * duu, BufferDescriptor const &duuDesc,
float * duv, BufferDescriptor const &duvDesc,
float * dvv, BufferDescriptor const &dvvDesc,
int const * sizes,
int const * offsets,
int const * indices,
float const * weights,
float const * duWeights,
float const * dvWeights,
float const * duuWeights,
float const * duvWeights,
float const * dvvWeights,
int start, int end) {
if (src) src += srcDesc.offset;
if (dst) dst += dstDesc.offset;
if (du) du += duDesc.offset;
if (dv) dv += dvDesc.offset;
if (duu) duu += duuDesc.offset;
if (duv) duv += duvDesc.offset;
if (dvv) dvv += dvvDesc.offset;
// PERFORMANCE: need to combine 3 launches together
if (dst) {
TBBStencilKernel kernel(src, srcDesc, dst, dstDesc,
sizes, offsets, indices, weights);
tbb::blocked_range<int> range(start, end, grain_size);
tbb::parallel_for(range, kernel);
}
if (du) {
TBBStencilKernel kernel(src, srcDesc, du, duDesc,
sizes, offsets, indices, duWeights);
tbb::blocked_range<int> range(start, end, grain_size);
tbb::parallel_for(range, kernel);
}
if (dv) {
TBBStencilKernel kernel(src, srcDesc, dv, dvDesc,
sizes, offsets, indices, dvWeights);
tbb::blocked_range<int> range(start, end, grain_size);
tbb::parallel_for(range, kernel);
}
if (duu) {
TBBStencilKernel kernel(src, srcDesc, duu, duuDesc,
sizes, offsets, indices, duuWeights);
tbb::blocked_range<int> range(start, end, grain_size);
tbb::parallel_for(range, kernel);
}
if (duv) {
TBBStencilKernel kernel(src, srcDesc, duv, duvDesc,
sizes, offsets, indices, duvWeights);
tbb::blocked_range<int> range(start, end, grain_size);
tbb::parallel_for(range, kernel);
}
if (dvv) {
TBBStencilKernel kernel(src, srcDesc, dvv, dvvDesc,
sizes, offsets, indices, dvvWeights);
tbb::blocked_range<int> range(start, end, grain_size);
tbb::parallel_for(range, kernel);
}
}
// ---------------------------------------------------------------------------
@ -257,10 +329,16 @@ class TbbEvalPatchesKernel {
BufferDescriptor _dstDesc;
BufferDescriptor _dstDuDesc;
BufferDescriptor _dstDvDesc;
BufferDescriptor _dstDuuDesc;
BufferDescriptor _dstDuvDesc;
BufferDescriptor _dstDvvDesc;
float const * _src;
float * _dst;
float * _dstDu;
float * _dstDv;
float * _dstDuu;
float * _dstDuv;
float * _dstDvv;
int _numPatchCoords;
const PatchCoord *_patchCoords;
const PatchArray *_patchArrayBuffer;
@ -272,6 +350,9 @@ public:
float *dst, BufferDescriptor dstDesc,
float *dstDu, BufferDescriptor dstDuDesc,
float *dstDv, BufferDescriptor dstDvDesc,
float *dstDuu, BufferDescriptor dstDuuDesc,
float *dstDuv, BufferDescriptor dstDuvDesc,
float *dstDvv, BufferDescriptor dstDvvDesc,
int numPatchCoords,
const PatchCoord *patchCoords,
const PatchArray *patchArrayBuffer,
@ -279,7 +360,10 @@ public:
const PatchParam *patchParamBuffer) :
_srcDesc(srcDesc), _dstDesc(dstDesc),
_dstDuDesc(dstDuDesc), _dstDvDesc(dstDvDesc),
_src(src), _dst(dst), _dstDu(dstDu), _dstDv(dstDv),
_dstDuuDesc(dstDuuDesc), _dstDuvDesc(dstDuvDesc), _dstDvvDesc(dstDvvDesc),
_src(src), _dst(dst),
_dstDu(dstDu), _dstDv(dstDv),
_dstDuu(dstDuu), _dstDuv(dstDuv), _dstDvv(dstDvv),
_numPatchCoords(numPatchCoords),
_patchCoords(patchCoords),
_patchArrayBuffer(patchArrayBuffer),
@ -290,13 +374,15 @@ public:
void operator() (tbb::blocked_range<int> const &r) const {
if (_dstDu == NULL && _dstDv == NULL) {
compute(r);
} else if (_dstDuu == NULL && _dstDuv == NULL && _dstDvv == NULL) {
computeWith1stDerivative(r);
} else {
computeWithDerivative(r);
computeWith2ndDerivative(r);
}
}
void compute(tbb::blocked_range<int> const &r) const {
float wP[20], wDs[20], wDt[20];
float wP[20], wDu[20], wDv[20];
BufferAdapter<const float> srcT(_src + _srcDesc.offset,
_srcDesc.length,
_srcDesc.stride);
@ -305,12 +391,6 @@ public:
_dstDesc.length,
_dstDesc.stride);
BufferAdapter<float> dstDuT(_dstDu,
_dstDuDesc.length,
_dstDuDesc.stride);
BufferAdapter<float> dstDvT(_dstDv,
_dstDvDesc.length,
_dstDvDesc.stride);
for (int i = r.begin(); i < r.end(); ++i) {
PatchCoord const &coord = _patchCoords[i];
@ -325,15 +405,18 @@ public:
int numControlVertices = 0;
if (patchType == Far::PatchDescriptor::REGULAR) {
Far::internal::GetBSplineWeights(param,
coord.s, coord.t, wP, wDs, wDt);
coord.s, coord.t, wP,
wDu, wDv);
numControlVertices = 16;
} else if (patchType == Far::PatchDescriptor::GREGORY_BASIS) {
Far::internal::GetGregoryWeights(param,
coord.s, coord.t, wP, wDs, wDt);
coord.s, coord.t, wP,
wDu, wDv);
numControlVertices = 20;
} else if (patchType == Far::PatchDescriptor::QUADS) {
Far::internal::GetBilinearWeights(param,
coord.s, coord.t, wP, wDs, wDt);
coord.s, coord.t, wP,
wDu, wDv);
numControlVertices = 4;
} else {
assert(0);
@ -353,8 +436,8 @@ public:
}
}
void computeWithDerivative(tbb::blocked_range<int> const &r) const {
float wP[20], wDs[20], wDt[20];
void computeWith1stDerivative(tbb::blocked_range<int> const &r) const {
float wP[20], wDu[20], wDv[20];
BufferAdapter<const float> srcT(_src + _srcDesc.offset,
_srcDesc.length,
_srcDesc.stride);
@ -384,15 +467,18 @@ public:
int numControlVertices = 0;
if (patchType == Far::PatchDescriptor::REGULAR) {
Far::internal::GetBSplineWeights(param,
coord.s, coord.t, wP, wDs, wDt);
coord.s, coord.t, wP,
wDu, wDv);
numControlVertices = 16;
} else if (patchType == Far::PatchDescriptor::GREGORY_BASIS) {
Far::internal::GetGregoryWeights(param,
coord.s, coord.t, wP, wDs, wDt);
coord.s, coord.t, wP,
wDu, wDv);
numControlVertices = 20;
} else if (patchType == Far::PatchDescriptor::QUADS) {
Far::internal::GetBilinearWeights(param,
coord.s, coord.t, wP, wDs, wDt);
coord.s, coord.t,
wP, wDu, wDv);
numControlVertices = 4;
} else {
assert(0);
@ -409,14 +495,103 @@ public:
dstDvT.Clear();
for (int j = 0; j < numControlVertices; ++j) {
dstT.AddWithWeight(srcT[cvs[j]], wP[j]);
dstDuT.AddWithWeight(srcT[cvs[j]], wDs[j]);
dstDvT.AddWithWeight(srcT[cvs[j]], wDt[j]);
dstDuT.AddWithWeight(srcT[cvs[j]], wDu[j]);
dstDvT.AddWithWeight(srcT[cvs[j]], wDv[j]);
}
++dstT;
++dstDuT;
++dstDvT;
}
}
void computeWith2ndDerivative(tbb::blocked_range<int> const &r) const {
float wP[20], wDu[20], wDv[20], wDuu[20], wDuv[20], wDvv[20];
BufferAdapter<const float> srcT(_src + _srcDesc.offset,
_srcDesc.length,
_srcDesc.stride);
BufferAdapter<float> dstT(_dst + _dstDesc.offset
+ r.begin() * _dstDesc.stride,
_dstDesc.length,
_dstDesc.stride);
BufferAdapter<float> dstDuT(_dstDu + _dstDuDesc.offset
+ r.begin() * _dstDuDesc.stride,
_dstDuDesc.length,
_dstDuDesc.stride);
BufferAdapter<float> dstDvT(_dstDv + _dstDvDesc.offset
+ r.begin() * _dstDvDesc.stride,
_dstDvDesc.length,
_dstDvDesc.stride);
BufferAdapter<float> dstDuuT(_dstDuu + _dstDuuDesc.offset
+ r.begin() * _dstDuuDesc.stride,
_dstDuuDesc.length,
_dstDuuDesc.stride);
BufferAdapter<float> dstDuvT(_dstDuv + _dstDuvDesc.offset
+ r.begin() * _dstDuvDesc.stride,
_dstDuvDesc.length,
_dstDuvDesc.stride);
BufferAdapter<float> dstDvvT(_dstDvv + _dstDvvDesc.offset
+ r.begin() * _dstDvvDesc.stride,
_dstDvvDesc.length,
_dstDvvDesc.stride);
for (int i = r.begin(); i < r.end(); ++i) {
PatchCoord const &coord = _patchCoords[i];
PatchArray const &array = _patchArrayBuffer[coord.handle.arrayIndex];
Far::PatchParam const & param =
_patchParamBuffer[coord.handle.patchIndex];
int patchType = param.IsRegular()
? Far::PatchDescriptor::REGULAR
: array.GetPatchType();
int numControlVertices = 0;
if (patchType == Far::PatchDescriptor::REGULAR) {
Far::internal::GetBSplineWeights(param,
coord.s, coord.t, wP,
wDu, wDv, wDuu, wDuv, wDvv);
numControlVertices = 16;
} else if (patchType == Far::PatchDescriptor::GREGORY_BASIS) {
Far::internal::GetGregoryWeights(param,
coord.s, coord.t, wP,
wDu, wDv, wDuu, wDuv, wDvv);
numControlVertices = 20;
} else if (patchType == Far::PatchDescriptor::QUADS) {
Far::internal::GetBilinearWeights(param,
coord.s, coord.t, wP,
wDu, wDv, wDuu, wDuv, wDvv);
numControlVertices = 4;
} else {
assert(0);
}
int indexStride = Far::PatchDescriptor(array.GetPatchType()).GetNumControlVertices();
int indexBase = array.GetIndexBase() + indexStride *
(coord.handle.patchIndex - array.GetPrimitiveIdBase());
const int *cvs = &_patchIndexBuffer[indexBase];
dstT.Clear();
dstDuT.Clear();
dstDvT.Clear();
dstDuuT.Clear();
dstDuvT.Clear();
dstDvvT.Clear();
for (int j = 0; j < numControlVertices; ++j) {
dstT.AddWithWeight(srcT[cvs[j]], wP[j]);
dstDuT.AddWithWeight(srcT[cvs[j]], wDu[j]);
dstDvT.AddWithWeight(srcT[cvs[j]], wDv[j]);
dstDuuT.AddWithWeight(srcT[cvs[j]], wDuu[j]);
dstDuvT.AddWithWeight(srcT[cvs[j]], wDuv[j]);
dstDvvT.AddWithWeight(srcT[cvs[j]], wDvv[j]);
}
++dstT;
++dstDuT;
++dstDvT;
++dstDuuT;
++dstDuvT;
++dstDvvT;
}
}
};
@ -433,6 +608,39 @@ TbbEvalPatches(float const *src, BufferDescriptor const &srcDesc,
TbbEvalPatchesKernel kernel(src, srcDesc, dst, dstDesc,
dstDu, dstDuDesc, dstDv, dstDvDesc,
NULL, BufferDescriptor(),
NULL, BufferDescriptor(),
NULL, BufferDescriptor(),
numPatchCoords, patchCoords,
patchArrayBuffer,
patchIndexBuffer,
patchParamBuffer);
tbb::blocked_range<int> range(0, numPatchCoords, grain_size);
tbb::parallel_for(range, kernel);
}
void
TbbEvalPatches(float const *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *dstDu, BufferDescriptor const &dstDuDesc,
float *dstDv, BufferDescriptor const &dstDvDesc,
float *dstDuu, BufferDescriptor const &dstDuuDesc,
float *dstDuv, BufferDescriptor const &dstDuvDesc,
float *dstDvv, BufferDescriptor const &dstDvvDesc,
int numPatchCoords,
const PatchCoord *patchCoords,
const PatchArray *patchArrayBuffer,
const int *patchIndexBuffer,
const PatchParam *patchParamBuffer) {
TbbEvalPatchesKernel kernel(src, srcDesc, dst, dstDesc,
dstDu, dstDuDesc, dstDv, dstDvDesc,
dstDuu, dstDuuDesc,
dstDuv, dstDuvDesc,
dstDvv, dstDvvDesc,
numPatchCoords, patchCoords,
patchArrayBuffer,
patchIndexBuffer,

View File

@ -61,6 +61,25 @@ TbbEvalStencils(float const * src, BufferDescriptor const &srcDesc,
float const * dvWeights,
int start, int end);
void
TbbEvalStencils(float const * src, BufferDescriptor const &srcDesc,
float * dst, BufferDescriptor const &dstDesc,
float * dstDu, BufferDescriptor const &dstDuDesc,
float * dstDv, BufferDescriptor const &dstDvDesc,
float * dstDuu, BufferDescriptor const &dstDuuDesc,
float * dstDuv, BufferDescriptor const &dstDuvDesc,
float * dstDvv, BufferDescriptor const &dstDvvDesc,
int const * sizes,
int const * offsets,
int const * indices,
float const * weights,
float const * duWeights,
float const * dvWeights,
float const * duuWeights,
float const * duvWeights,
float const * dvvWeights,
int start, int end);
void
TbbEvalPatches(float const *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
@ -72,6 +91,20 @@ TbbEvalPatches(float const *src, BufferDescriptor const &srcDesc,
const int *patchIndexBuffer,
const PatchParam *patchParamBuffer);
void
TbbEvalPatches(float const *src, BufferDescriptor const &srcDesc,
float *dst, BufferDescriptor const &dstDesc,
float *dstDu, BufferDescriptor const &dstDuDesc,
float *dstDv, BufferDescriptor const &dstDvDesc,
float *dstDuu, BufferDescriptor const &dstDuuDesc,
float *dstDuv, BufferDescriptor const &dstDuvDesc,
float *dstDvv, BufferDescriptor const &dstDvvDesc,
int numPatchCoords,
const PatchCoord *patchCoords,
const PatchArray *patchArrayBuffer,
const int *patchIndexBuffer,
const PatchParam *patchParamBuffer);
} // end namespace Osd
} // end namespace OPENSUBDIV_VERSION

View File

@ -109,7 +109,7 @@ Scheme<SCHEME_BILINEAR>::assignSmoothLimitMask(VERTEX const& vertex, MASK& posMa
}
//
// Limit masks for tangents -- these are ambibuous around all vertices. Provide
// Limit masks for tangents -- these are ambiguous around all vertices. Provide
// the tangents based on the incident edges of the first face.
//
template <>

View File

@ -362,7 +362,7 @@ Scheme<SCHEME_CATMARK>::assignCreaseLimitTangentMasks(VERTEX const& vertex,
//
// Second, the tangent across the interior faces:
// Note this is ambigous for an interior vertex. We currently return
// Note this is ambiguous for an interior vertex. We currently return
// the tangent for the surface in the counter-clockwise span between the
// leading and trailing edges that form the crease. Given the expected
// computation of a surface normal as Tan1 X Tan2, this tangent should be

View File

@ -53,7 +53,7 @@ namespace Sdc {
/// users will be expected to provided them -- particularly when they expect the mask queries
/// to do all of the work (just determining if a vertex is smooth will require inspection of
/// incident edge sharpness).
/// Mask queries will occassionally require the subdivided sharpness values around the
/// Mask queries will occasionally require the subdivided sharpness values around the
/// child vertex. So users will be expected to either provide them up front when known, or to be
/// gathered on demand. Any implementation of subdivision with creasing cannot avoid subdividing
/// the sharpness values first, so keeping them available for re-use is a worthwhile consideration.
@ -97,7 +97,7 @@ public:
//@{
/// Optional sharp features:
/// Since options treat certain topological features as infinitely sharp -- boundaries
/// or (in future) nonmanifold features -- sharpness values should be adjust before use.
/// or (in future) non-manifold features -- sharpness values should be adjusted before use.
/// The following methods will adjust (by return) specific values according to the options
/// applied.
///
@ -190,7 +190,7 @@ Crease::SharpenBoundaryEdge(float /* edgeSharpness */) const {
//
// Despite the presence of the BOUNDARY_NONE option, boundary edges are always sharpened.
// Much of the code relies on sharpess to indicate boundaries to avoid the more complex
// Much of the code relies on sharpness to indicate boundaries to avoid the more complex
// topological inspection
//
return SHARPNESS_INFINITE;

View File

@ -60,7 +60,7 @@ inline int Scheme<SCHEME_LOOP>::GetLocalNeighborhoodSize() { return 1; }
// Protected methods to assign the two types of masks for an edge-vertex --
// Crease and Smooth.
//
// The Crease case does not really need to be speciailized, though it may be
// The Crease case does not really need to be specialized, though it may be
// preferable to define all explicitly here.
//
template <>
@ -132,7 +132,7 @@ Scheme<SCHEME_LOOP>::assignSmoothMaskForEdge(EDGE const& edge, MASK& mask) const
// Protected methods to assign the three types of masks for a vertex-vertex --
// Corner, Crease and Smooth (Dart is the same as Smooth).
//
// Corner and Crease do not really need to be speciailized, though it may be
// Corner and Crease do not really need to be specialized, though it may be
// preferable to define all explicitly here.
//
template <>
@ -313,7 +313,7 @@ Scheme<SCHEME_LOOP>::assignSmoothLimitMask(VERTEX const& vertex, MASK& posMask)
//
// A note on tangent magnitudes:
//
// Several formulae exist for limit tangents at a vertex to accomodate the
// Several formulae exist for limit tangents at a vertex to accommodate the
// different topological configurations around the vertex. While these produce
// the desired direction, there is inconsistency in the resulting magnitudes.
// Ideally a regular mesh of uniformly shaped triangles with similar edge lengths
@ -322,7 +322,7 @@ Scheme<SCHEME_LOOP>::assignSmoothLimitMask(VERTEX const& vertex, MASK& posMask)
// scale factors.
//
// For uses where magnitude does not matter, this scaling should be irrelevant.
// But just as with patches, where the magnitudes of partial derivates are
// But just as with patches, where the magnitudes of partial derivatives are
// consistent between similar patches, the magnitudes of limit tangents should
// also be similar.
//
@ -349,9 +349,9 @@ Scheme<SCHEME_LOOP>::assignSmoothLimitMask(VERTEX const& vertex, MASK& posMask)
// where v5 = v0 + (v4 - v3) and v6 = v0 + v1 - v2.
//
// When the standard limit tangent mask is applied, the cosines of increments
// of pi/3 gives us coefficients that are mutliples of 1/2, leading to the first
// of pi/3 give us coefficients that are multiples of 1/2, leading to the first
// tangent T1 = 3/2 * (v1 - v4), rather than the widely used T1 = v1 - v4. So
// this scale factor of 3/2 is applied to insure tangents along the boundaries
// this scale factor of 3/2 is applied to ensure tangents along the boundaries
// are of similar magnitude as tangents in the immediate interior (which may be
// parallel).
//
@ -442,7 +442,7 @@ Scheme<SCHEME_LOOP>::assignCreaseLimitTangentMasks(VERTEX const& vertex,
//
// Second, the tangent across the interior faces:
// Note this is ambigous for an interior vertex. We currently return
// Note this is ambiguous for an interior vertex. We currently return
// the tangent for the surface in the counter-clockwise span between the
// leading and trailing edges that form the crease. Given the expected
// computation of a surface normal as Tan1 X Tan2, this tangent should be

View File

@ -42,7 +42,7 @@ namespace Sdc {
/// limit surface, including the "shape" of primitive variable data associated with
/// it.
///
/// The intent is that these sets of options be defined at a high-level and
/// The intent is that these sets of options be defined at a high level and
/// propagated into the lowest-level computation in support of each subdivision
/// scheme. Ideally it remains a set of bit-fields (essentially an int) and so
/// remains light weight and easily passed around by value.
@ -83,10 +83,10 @@ public:
// Trivial get/set methods:
//
/// \brief Set vertex boundary interpolation rule
/// \brief Get vertex boundary interpolation rule
VtxBoundaryInterpolation GetVtxBoundaryInterpolation() const { return (VtxBoundaryInterpolation) _vtxBoundInterp; }
/// \brief Get vertex boundary interpolation rule
/// \brief Set vertex boundary interpolation rule
void SetVtxBoundaryInterpolation(VtxBoundaryInterpolation b) { _vtxBoundInterp = b; }
/// \brief Get face-varying interpolation rule
@ -101,10 +101,10 @@ public:
/// \brief Set edge crease rule
void SetCreasingMethod(CreasingMethod c) { _creasingMethod = c; }
/// \brief Get triangle subdivsion weights rule (Catmark scheme only !)
/// \brief Get triangle subdivision weights rule (Catmark scheme only !)
TriangleSubdivision GetTriangleSubdivision() const { return (TriangleSubdivision) _triangleSub; }
/// \brief Set triangle subdivsion weights rule (Catmark scheme only !)
/// \brief Set triangle subdivision weights rule (Catmark scheme only !)
void SetTriangleSubdivision(TriangleSubdivision t) { _triangleSub = t; }
private:

View File

@ -131,7 +131,7 @@ public:
/// edge while T2 points inward across the limit surface.
///
/// As for magnitude, no assumptions should be made of the magnitudes of the resulting
/// tanget vectors. Common formulae often factor out scale factors that contribute to
/// tangent vectors. Common formulae often factor out scale factors that contribute to
/// magnitude. While some attempt has been made to make magnitudes more consistent
/// between regular corners, boundaries and the interior, the same has not been done at
/// irregular vertices -- at least not yet. This may be addressed in future, as having
@ -201,9 +201,9 @@ protected:
// Internal implementation support:
//
// We need a local "mask" class to be declared locally within the vertex-vertex mask query
// to hold one of the two possible mask required and to combine the local mask with the mask
// to hold one of the two possible masks required and to combine the local mask with the mask
// the caller provides. It has been parameterized by <WEIGHT> so that a version compatible
// with the callers mask class is created.
// with the caller's mask class is created.
//
template <typename WEIGHT>
class LocalMask {
@ -366,7 +366,7 @@ Scheme<SCHEME>::ComputeFaceVertexMask(FACE const& face, MASK& mask) const {
// determine if smooth or a crease, and also to detect and apply a transition from a
// crease to smooth. Using the protected methods to assign the specific masks (only
// two -- smooth or crease) this implementation should serve all non-linear schemes
// (currently Catmark and Loop) and only need to be specialized it for Bilinear to
// (currently Catmark and Loop) and only needs to be specialized for Bilinear to
// trivialize it to the crease case.
//
// The implementation here is slightly complicated by combining two scenarios into a
@ -446,7 +446,7 @@ Scheme<SCHEME>::ComputeEdgeVertexMask(EDGE const& edge,
}
//
// We are now left with have the Crease-to-Smooth case -- compute the Smooth mask
// We are now left with the Crease-to-Smooth case -- compute the Smooth mask
// for the child and augment it with the transitional Crease of the parent.
//
// A general combination of separately assigned masks here (as done in the vertex-
@ -475,7 +475,7 @@ Scheme<SCHEME>::ComputeEdgeVertexMask(EDGE const& edge,
// to determine what subdivision Rules apply to the parent and its child vertex, and also to
// detect and apply a transition between two differing Rules. Using the protected methods to
// assign specific masks, this implementation should serve all non-linear schemes (currently
// Catmark and Loop) and only need to be specialized for Bilinear to remove all unnecessary
// Catmark and Loop) and only needs to be specialized for Bilinear to remove all unnecessary
// complexity relating to creasing, Rules, etc.
//
// The implementation here is slightly complicated by combining two scenarios into one --
@ -484,7 +484,7 @@ Scheme<SCHEME>::ComputeEdgeVertexMask(EDGE const& edge,
// provided though, there are cases where the parent and child sharpness values need to be
// identified, so accounting for the unknown Rules too is not much of an added complication.
//
// The benefit of supporting specified Rules is that they can often often be trivially
// The benefit of supporting specified Rules is that they can often be trivially
// determined from context (e.g. a vertex derived from a face at a previous level will always
// be smooth) rather than more generally, and at greater cost, inspecting neighboring and
// they are often the same for parent and child.
@ -572,7 +572,7 @@ Scheme<SCHEME>::ComputeVertexVertexMask(VERTEX const& vertex,
}
//
// Intialize a local child mask, compute the fractional weight from parent and child
// Initialize a local child mask, compute the fractional weight from parent and child
// sharpness values and combine the two masks:
//
typedef typename MASK::Weight Weight;

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@ -32,7 +32,7 @@ namespace OPENSUBDIV_VERSION {
namespace Sdc {
///
/// \brief Enumerated type for all subdivisions schemes supported by OpenSubdiv
/// \brief Enumerated type for all subdivision schemes supported by OpenSubdiv
///
enum SchemeType {
SCHEME_BILINEAR,
@ -42,7 +42,7 @@ enum SchemeType {
///
/// \brief Enumerated type for all face splitting scheme
/// \brief Enumerated type for all face splitting schemes
///
enum Split {
SPLIT_TO_QUADS, ///< Used by Catmark and Bilinear
@ -51,8 +51,8 @@ enum Split {
};
///
/// \brief Traits associated the types of all subdivision schemes -- parameterized by
/// the scheme type. All traits are also defined on the scheme itself.
/// \brief Traits associated with the types of all subdivision schemes -- parameterized by
/// the scheme type. All traits are also defined in the scheme itself.
///
struct SchemeTypeTraits {

View File

@ -25,13 +25,13 @@
#ifndef OPENSUBDIV3_VERSION_H
#define OPENSUBDIV3_VERSION_H
#define OPENSUBDIV_VERSION v3_1_1
#define OPENSUBDIV_VERSION v3_2_0
#define OPENSUBDIV_VERSION_NUMBER 30101
#define OPENSUBDIV_VERSION_NUMBER 30200
#define OPENSUBDIV_VERSION_MAJOR 3
#define OPENSUBDIV_VERSION_MINOR 1
#define OPENSUBDIV_VERSION_PATCH 1
#define OPENSUBDIV_VERSION_MINOR 2
#define OPENSUBDIV_VERSION_PATCH 0
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {

View File

@ -46,7 +46,7 @@ namespace internal {
//
// These are not used with Vtr but arguably belong with it as the details to
// write these efficiently depends very much on intimate details of Vtr's
// implmentation, e.g. the use of tag bits, subdivision Rules, etc.
// implementation, e.g. the use of tag bits, subdivision Rules, etc.
//

View File

@ -139,7 +139,7 @@ FVarLevel::resizeValues(int valueCount) {
//
// Once values have been identified for each vertex and tagged, refinement propagates
// the tags to child values using more simplified logic (child values inherit the
// topology of their parent) and no futher analysis is required.
// topology of their parent) and no further analysis is required.
//
void
FVarLevel::completeTopologyFromFaceValues(int regularBoundaryValence) {
@ -177,7 +177,7 @@ FVarLevel::completeTopologyFromFaceValues(int regularBoundaryValence) {
//
// Its awkward and potentially inefficient to try and accomplish everything in one
// It's awkward and potentially inefficient to try and accomplish everything in one
// pass over the vertices...
//
// Make a first pass through the vertices to identify discts edges and to determine
@ -413,7 +413,7 @@ FVarLevel::completeTopologyFromFaceValues(int regularBoundaryValence) {
//
// Now that we know the total number of additional sibling values (M values in addition
// to the N vertex values) allocate space to accomodate all N + M vertex values.
// to the N vertex values) allocate space to accommodate all N + M vertex values.
//
// Then make the second pass through the vertices to identify the values associated with
// each and to inspect and tag local face-varying topology for those that don't match:
@ -582,7 +582,7 @@ FVarLevel::completeTopologyFromFaceValues(int regularBoundaryValence) {
//
// Values tagged as creases have their two "end values" identified relative to the incident
// faces of the vertex for compact storage and quick retrieval. This methods identifies the
// faces of the vertex for compact storage and quick retrieval. This method identifies the
// values for the two ends of such a crease value:
//
void

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