Merge branch 'release/v3_0_4' into dev

This commit is contained in:
David G Yu 2016-02-10 16:56:35 -08:00
commit a6fe9261ae
2 changed files with 20 additions and 1 deletions

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----
Release 3.0.4
=============
Release 3.0.4 is a minor stability release which includes important performance
and bug fixes.
**New Features**
- Added accessor methods to Far::LimitStencilTable to retrieve limit stencil data including derivative weights
- Added support for OpenCL event control to Osd::CLVertexBuffer and Osd::CLEvaluator
**Changes**
- Major reduction in memory use during Far::PatchTable construction for topologies with large numbers of extraordinary features
- Improved performance for GL and D3D11 tessellation control / hull shader execution when drawing BSpline patches with the single crease patch optimization enabled
**Bug Fixes**
- Restored support for drawing with fractional tessellation
- Fixed far_tutorial_6 to refine primvar data only up to the number of levels produced by topological refinement
- Fixed build warnings and errors reported by Visual Studio 2015
Release 3.0.3
=============

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#ifndef OPENSUBDIV3_VERSION_H
#define OPENSUBDIV3_VERSION_H
#define OPENSUBDIV_VERSION v3_0_3
#define OPENSUBDIV_VERSION v3_0_4
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {