mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-23 04:00:07 +00:00
Renamed vtrViewer to farViewer.
The name change is motivated by the desire to reflect that Vtr is private API and its functionality is exposed publically through Far.
This commit is contained in:
parent
05bbc3bb27
commit
a79dbcc074
@ -33,7 +33,7 @@ if (NOT NO_OPENGL)
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add_subdirectory(glFVarViewer)
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add_subdirectory(glStencilViewer)
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add_subdirectory(glImaging)
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add_subdirectory(vtrViewer)
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add_subdirectory(farViewer)
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if (OPENGL_4_3_FOUND AND (NOT APPLE))
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add_subdirectory(glPaintTest)
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@ -22,7 +22,7 @@
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# language governing permissions and limitations under the Apache License.
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#
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# *** vtrViewer ***
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# *** farViewer ***
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set(SHADER_FILES
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faceShader.glsl
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@ -55,8 +55,8 @@ _stringify("${SHADER_FILES}" INC_FILES)
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include_directories("${CMAKE_CURRENT_BINARY_DIR}")
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_add_glfw_executable(vtrViewer
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vtrViewer.cpp
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_add_glfw_executable(farViewer
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farViewer.cpp
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gl_fontutils.cpp
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gl_mesh.cpp
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face_texture.cpp
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@ -69,8 +69,8 @@ _add_glfw_executable(vtrViewer
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$<TARGET_OBJECTS:regression_common_obj>
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$<TARGET_OBJECTS:examples_common_obj>
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)
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target_link_libraries(vtrViewer
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target_link_libraries(farViewer
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${PLATFORM_LIBRARIES}
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)
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install(TARGETS vtrViewer DESTINATION "${CMAKE_BINDIR_BASE}")
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install(TARGETS farViewer DESTINATION "${CMAKE_BINDIR_BASE}")
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@ -42,8 +42,8 @@
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GLFWwindow* g_window=0;
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GLFWmonitor* g_primary=0;
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#if _MSC_VER
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#define snprintf _snprintf
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#if _MSC_VER
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#define snprintf _snprintf
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#endif
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#include <osd/cpuGLVertexBuffer.h>
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@ -106,16 +106,16 @@ int g_displayPatchColor = 1,
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g_HbrDrawEdgeSharpness = false,
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g_HbrDrawFaceIDs = false,
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g_HbrDrawPtexIDs = false,
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g_VtrDrawMode = kDRAW_NONE,
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g_VtrDrawVertIDs = false,
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g_VtrDrawEdgeIDs = false,
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g_VtrDrawFaceIDs = false,
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g_VtrDrawPtexIDs = false,
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g_VtrDrawEdgeSharpness = false,
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g_VtrDrawGregogyBasis = false,
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g_VtrDrawFVarVerts = false,
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g_VtrDrawFVarPatches = false,
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g_VtrDrawFVarPatchTess = 5,
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g_FarDrawMode = kDRAW_NONE,
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g_FarDrawVertIDs = false,
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g_FarDrawEdgeIDs = false,
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g_FarDrawFaceIDs = false,
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g_FarDrawPtexIDs = false,
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g_FarDrawEdgeSharpness = false,
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g_FarDrawGregogyBasis = false,
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g_FarDrawFVarVerts = false,
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g_FarDrawFVarPatches = false,
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g_FarDrawFVarPatchTess = 5,
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g_numPatches = 0,
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g_maxValence = 0,
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g_currentPatch = 0,
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@ -164,7 +164,7 @@ struct Transform {
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static GLMesh g_base_glmesh,
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g_hbr_glmesh,
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g_vtr_glmesh;
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g_far_glmesh;
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//------------------------------------------------------------------------------
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@ -281,7 +281,7 @@ createVertNumbers(std::vector<Hface const *> faces) {
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//------------------------------------------------------------------------------
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static void
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createHbrMesh(Shape * shape, int maxlevel) {
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createHbrGLMesh(Shape * shape, int maxlevel) {
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Stopwatch s;
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s.Start();
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@ -368,7 +368,7 @@ createHbrMesh(Shape * shape, int maxlevel) {
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}
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//------------------------------------------------------------------------------
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// generate display IDs for Vtr verts
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// generate display IDs for Far verts
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static void
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createVertNumbers(OpenSubdiv::Far::TopologyRefiner const & refiner,
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std::vector<Vertex> const & vertexBuffer) {
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@ -400,7 +400,7 @@ createVertNumbers(OpenSubdiv::Far::TopologyRefiner const & refiner,
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}
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//------------------------------------------------------------------------------
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// generate display IDs for Vtr edges
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// generate display IDs for Far edges
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static void
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createEdgeNumbers(OpenSubdiv::Far::TopologyRefiner const & refiner,
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std::vector<Vertex> const & vertexBuffer, bool ids=false, bool sharpness=false) {
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@ -443,7 +443,7 @@ createEdgeNumbers(OpenSubdiv::Far::TopologyRefiner const & refiner,
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}
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//------------------------------------------------------------------------------
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// generate display IDs for Vtr faces
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// generate display IDs for Far faces
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static void
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createFaceNumbers(OpenSubdiv::Far::TopologyRefiner const & refiner,
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std::vector<Vertex> const & vertexBuffer) {
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@ -504,7 +504,7 @@ createFaceNumbers(OpenSubdiv::Far::TopologyRefiner const & refiner,
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}
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//------------------------------------------------------------------------------
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// generate display vert IDs for the selected Vtr patch
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// generate display vert IDs for the selected Far patch
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static void
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createPatchNumbers(OpenSubdiv::Far::PatchTables const & patchTables,
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std::vector<Vertex> const & vertexBuffer) {
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@ -542,7 +542,7 @@ createPatchNumbers(OpenSubdiv::Far::PatchTables const & patchTables,
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}
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//------------------------------------------------------------------------------
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// generate display vert IDs for the selected Vtr FVar patch
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// generate display vert IDs for the selected Far FVar patch
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static void
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createFVarPatchNumbers(OpenSubdiv::Far::PatchTables const & patchTables,
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std::vector<Vertex> const & fvarBuffer) {
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@ -570,7 +570,7 @@ createFVarPatchNumbers(OpenSubdiv::Far::PatchTables const & patchTables,
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}
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//------------------------------------------------------------------------------
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// generate display for Vtr FVar patches
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// generate display for Far FVar patches
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static GLMesh fvarVerts,
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fvarWire;
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@ -583,16 +583,16 @@ createFVarPatches(OpenSubdiv::Far::TopologyRefiner const & refiner,
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static int channel = 0;
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if (g_VtrDrawFVarVerts) {
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if (g_FarDrawFVarVerts) {
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GLMesh::Options options;
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options.vertColorMode = GLMesh::VERTCOLOR_BY_LEVEL;
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fvarVerts.InitializeFVar(options, refiner, &patchTables, channel, 0, (float *)(&fvarBuffer[0]));
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}
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if (g_VtrDrawFVarPatches) {
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if (g_FarDrawFVarPatches) {
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// generate uniform tessellation for patches
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int tessFactor = g_VtrDrawFVarPatchTess,
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int tessFactor = g_FarDrawFVarPatchTess,
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npatches = patchTables.GetNumPatchesTotal(),
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nvertsperpatch = (tessFactor) * (tessFactor),
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nverts = npatches * nvertsperpatch;
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@ -624,7 +624,7 @@ createFVarPatches(OpenSubdiv::Far::TopologyRefiner const & refiner,
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}
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//------------------------------------------------------------------------------
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// generate display IDs for Vtr Gregory basis
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// generate display IDs for Far Gregory basis
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static GLMesh gregoryWire;
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@ -699,7 +699,7 @@ createGregoryBasis(OpenSubdiv::Far::PatchTables const & patchTables,
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}
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//------------------------------------------------------------------------------
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// generate display IDs for Vtr faces
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// generate display IDs for Far faces
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static void
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createPtexNumbers(OpenSubdiv::Far::PatchTables const & patchTables,
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std::vector<Vertex> const & vertexBuffer) {
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@ -741,14 +741,14 @@ createPtexNumbers(OpenSubdiv::Far::PatchTables const & patchTables,
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//------------------------------------------------------------------------------
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static void
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createVtrMesh(Shape * shape, int maxlevel) {
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createFarGLMesh(Shape * shape, int maxlevel) {
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Stopwatch s;
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s.Start();
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using namespace OpenSubdiv;
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// create Vtr mesh (topology)
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// create Far mesh (topology)
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Sdc::SchemeType sdctype = GetSdcType(*shape);
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Sdc::Options sdcoptions = GetSdcOptions(*shape);
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@ -775,7 +775,7 @@ createVtrMesh(Shape * shape, int maxlevel) {
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//
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std::vector<Vertex> fvarBuffer;
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Far::PatchTables * patchTables = 0;
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bool createFVarWire = g_VtrDrawFVarPatches or g_VtrDrawFVarVerts;
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bool createFVarWire = g_FarDrawFVarPatches or g_FarDrawFVarVerts;
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if (g_Adaptive) {
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Far::PatchTablesFactory::Options options;
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@ -864,7 +864,7 @@ createVtrMesh(Shape * shape, int maxlevel) {
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//
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// TopologyRefiner interpolation
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//
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// populate buffer with Vtr interpolated vertex data
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// populate buffer with Far interpolated vertex data
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refiner->Interpolate(verts, verts + ncoarseverts);
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//printf(" %f ms (interpolate)\n", float(s.GetElapsed())*1000.0f);
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//printf(" %f ms (total)\n", float(s.GetTotalElapsed())*1000.0f);
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@ -877,17 +877,17 @@ createVtrMesh(Shape * shape, int maxlevel) {
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// Misc display
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//
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//printf("Vtr time: %f ms (topology)\n", float(s.GetElapsed())*1000.0f);
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//printf("Far time: %f ms (topology)\n", float(s.GetElapsed())*1000.0f);
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if (g_VtrDrawVertIDs) {
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if (g_FarDrawVertIDs) {
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createVertNumbers(*refiner, vertexBuffer);
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}
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if (g_VtrDrawFaceIDs) {
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if (g_FarDrawFaceIDs) {
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createFaceNumbers(*refiner, vertexBuffer);
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}
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if (g_VtrDrawPtexIDs and patchTables) {
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if (g_FarDrawPtexIDs and patchTables) {
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createPtexNumbers(*patchTables, vertexBuffer);
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}
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@ -895,7 +895,7 @@ createVtrMesh(Shape * shape, int maxlevel) {
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createPatchNumbers(*patchTables, vertexBuffer);
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}
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if (g_Adaptive and g_VtrDrawGregogyBasis) {
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if (g_Adaptive and g_FarDrawGregogyBasis) {
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createGregoryBasis(*patchTables, vertexBuffer);
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}
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@ -904,7 +904,7 @@ createVtrMesh(Shape * shape, int maxlevel) {
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createFVarPatchNumbers(*patchTables, fvarBuffer);
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}
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createEdgeNumbers(*refiner, vertexBuffer, g_VtrDrawEdgeIDs!=0, g_VtrDrawEdgeSharpness!=0);
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createEdgeNumbers(*refiner, vertexBuffer, g_FarDrawEdgeIDs!=0, g_FarDrawEdgeSharpness!=0);
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GLMesh::Options options;
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options.vertColorMode=g_Adaptive ? GLMesh::VERTCOLOR_BY_LEVEL : GLMesh::VERTCOLOR_BY_SHARPNESS;
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@ -912,17 +912,17 @@ createVtrMesh(Shape * shape, int maxlevel) {
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options.faceColorMode=g_Adaptive ? GLMesh::FACECOLOR_BY_PATCHTYPE :GLMesh::FACECOLOR_SOLID;
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if (g_Adaptive) {
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g_vtr_glmesh.Initialize(options, *refiner, patchTables, (float *)&verts[0]);
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g_vtr_glmesh.SetDiffuseColor(1.0f, 1.0f, 1.0f, 1.0f);
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g_far_glmesh.Initialize(options, *refiner, patchTables, (float *)&verts[0]);
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g_far_glmesh.SetDiffuseColor(1.0f, 1.0f, 1.0f, 1.0f);
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} else {
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g_vtr_glmesh.Initialize(options, *refiner, patchTables, (float *)&verts[0]);
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g_vtr_glmesh.SetDiffuseColor(0.75f, 0.9f, 1.0f, 1.0f);
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g_far_glmesh.Initialize(options, *refiner, patchTables, (float *)&verts[0]);
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g_far_glmesh.SetDiffuseColor(0.75f, 0.9f, 1.0f, 1.0f);
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}
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//setFaceColors(*refiner);
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g_vtr_glmesh.InitializeDeviceBuffers();
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g_far_glmesh.InitializeDeviceBuffers();
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delete refiner;
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delete patchTables;
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@ -939,9 +939,9 @@ createMeshes(ShapeDesc const & desc, int maxlevel) {
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Shape * shape = Shape::parseObj(desc.data.c_str(), desc.scheme);
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createHbrMesh(shape, maxlevel);
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createHbrGLMesh(shape, maxlevel);
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createVtrMesh(shape, maxlevel);
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createFarGLMesh(shape, maxlevel);
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delete shape;
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}
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@ -1060,29 +1060,29 @@ display() {
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g_hbr_glmesh.Draw(comp, g_transformUB, g_lightingUB);
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}
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// Vtr mesh
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if (g_VtrDrawMode!=kDRAW_NONE) {
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// Far mesh
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if (g_FarDrawMode!=kDRAW_NONE) {
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GLMesh::Component comp=GLMesh::COMP_VERT;
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switch (g_VtrDrawMode) {
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switch (g_FarDrawMode) {
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case kDRAW_VERTICES : comp=GLMesh::COMP_VERT; break;
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case kDRAW_WIREFRAME : comp=GLMesh::COMP_EDGE; break;
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case kDRAW_FACES : comp=GLMesh::COMP_FACE; break;
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default:
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assert(0);
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}
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g_vtr_glmesh.Draw(comp, g_transformUB, g_lightingUB);
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g_far_glmesh.Draw(comp, g_transformUB, g_lightingUB);
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}
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if (g_Adaptive and g_VtrDrawGregogyBasis) {
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if (g_Adaptive and g_FarDrawGregogyBasis) {
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gregoryWire.Draw(GLMesh::COMP_VERT, g_transformUB, g_lightingUB);
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gregoryWire.Draw(GLMesh::COMP_EDGE, g_transformUB, g_lightingUB);
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}
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if (g_Adaptive and g_VtrDrawFVarVerts) {
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if (g_Adaptive and g_FarDrawFVarVerts) {
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fvarVerts.Draw(GLMesh::COMP_VERT, g_transformUB, g_lightingUB);
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}
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if (g_Adaptive and g_VtrDrawFVarPatches) {
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if (g_Adaptive and g_FarDrawFVarPatches) {
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fvarWire.Draw(GLMesh::COMP_EDGE, g_transformUB, g_lightingUB);
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}
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@ -1116,7 +1116,7 @@ display() {
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if (g_Adaptive and g_currentPatch) {
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if (g_VtrDrawFVarPatches or g_VtrDrawFVarVerts) {
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if (g_FarDrawFVarPatches or g_FarDrawFVarVerts) {
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g_hud.DrawString(g_width/2-200, 225, format1,
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g_currentPatch-1, g_numPatches-1,
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@ -1304,9 +1304,9 @@ callbackHbrDrawMode(int m) {
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}
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static void
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callbackVtrDrawMode(int m) {
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callbackFarDrawMode(int m) {
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g_VtrDrawMode = m;
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g_FarDrawMode = m;
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}
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static void
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@ -1318,15 +1318,15 @@ callbackDrawIDs(bool checked, int button) {
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case 2: g_HbrDrawPtexIDs = checked; break;
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case 3: g_HbrDrawEdgeSharpness = checked; break;
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case 4: g_VtrDrawVertIDs = checked; break;
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case 5: g_VtrDrawEdgeIDs = checked; break;
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case 6: g_VtrDrawFaceIDs = checked; break;
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case 7: g_VtrDrawPtexIDs = checked; break;
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case 8: g_VtrDrawEdgeSharpness = checked; break;
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case 9: g_VtrDrawGregogyBasis = checked; break;
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case 4: g_FarDrawVertIDs = checked; break;
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case 5: g_FarDrawEdgeIDs = checked; break;
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case 6: g_FarDrawFaceIDs = checked; break;
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case 7: g_FarDrawPtexIDs = checked; break;
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case 8: g_FarDrawEdgeSharpness = checked; break;
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case 9: g_FarDrawGregogyBasis = checked; break;
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case 10: g_VtrDrawFVarVerts = checked; break;
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case 11: g_VtrDrawFVarPatches = checked; break;
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case 10: g_FarDrawFVarVerts = checked; break;
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case 11: g_FarDrawFVarPatches = checked; break;
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default: break;
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}
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@ -1342,7 +1342,7 @@ callbackScale(float value, int) {
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static void
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callbackFVarTess(float value, int) {
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g_VtrDrawFVarPatchTess = (int)value;
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g_FarDrawFVarPatchTess = (int)value;
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rebuildOsdMeshes();
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}
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@ -1404,18 +1404,18 @@ initHUD() {
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g_hud.AddCheckBox("Ptex IDs", g_HbrDrawPtexIDs!=0, 10, 135, callbackDrawIDs, 2);
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g_hud.AddCheckBox("Edge Sharp", g_HbrDrawEdgeSharpness!=0, 10, 155, callbackDrawIDs, 3);
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pulldown = g_hud.AddPullDown("Vtr Draw Mode (v)", 10, 195, 250, callbackVtrDrawMode, 'v');
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g_hud.AddPullDownButton(pulldown, "None", 0, g_VtrDrawMode==kDRAW_NONE);
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g_hud.AddPullDownButton(pulldown, "Vertices", 1, g_VtrDrawMode==kDRAW_VERTICES);
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g_hud.AddPullDownButton(pulldown, "Wireframe", 2, g_VtrDrawMode==kDRAW_WIREFRAME);
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g_hud.AddPullDownButton(pulldown, "Faces", 3, g_VtrDrawMode==kDRAW_FACES);
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pulldown = g_hud.AddPullDown("Far Draw Mode (f)", 10, 195, 250, callbackFarDrawMode, 'f');
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g_hud.AddPullDownButton(pulldown, "None", 0, g_FarDrawMode==kDRAW_NONE);
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g_hud.AddPullDownButton(pulldown, "Vertices", 1, g_FarDrawMode==kDRAW_VERTICES);
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g_hud.AddPullDownButton(pulldown, "Wireframe", 2, g_FarDrawMode==kDRAW_WIREFRAME);
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g_hud.AddPullDownButton(pulldown, "Faces", 3, g_FarDrawMode==kDRAW_FACES);
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g_hud.AddCheckBox("Vert IDs", g_VtrDrawVertIDs!=0, 10, 215, callbackDrawIDs, 4);
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g_hud.AddCheckBox("Edge IDs", g_VtrDrawEdgeIDs!=0, 10, 235, callbackDrawIDs, 5);
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g_hud.AddCheckBox("Face IDs", g_VtrDrawFaceIDs!=0, 10, 255, callbackDrawIDs, 6);
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g_hud.AddCheckBox("Ptex IDs", g_VtrDrawPtexIDs!=0, 10, 275, callbackDrawIDs, 7);
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g_hud.AddCheckBox("Edge Sharp", g_VtrDrawEdgeSharpness!=0, 10, 295, callbackDrawIDs, 8);
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g_hud.AddCheckBox("Gregory Basis", g_VtrDrawGregogyBasis!=0, 10, 315, callbackDrawIDs, 9);
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g_hud.AddCheckBox("Vert IDs", g_FarDrawVertIDs!=0, 10, 215, callbackDrawIDs, 4);
|
||||
g_hud.AddCheckBox("Edge IDs", g_FarDrawEdgeIDs!=0, 10, 235, callbackDrawIDs, 5);
|
||||
g_hud.AddCheckBox("Face IDs", g_FarDrawFaceIDs!=0, 10, 255, callbackDrawIDs, 6);
|
||||
g_hud.AddCheckBox("Ptex IDs", g_FarDrawPtexIDs!=0, 10, 275, callbackDrawIDs, 7);
|
||||
g_hud.AddCheckBox("Edge Sharp", g_FarDrawEdgeSharpness!=0, 10, 295, callbackDrawIDs, 8);
|
||||
g_hud.AddCheckBox("Gregory Basis", g_FarDrawGregogyBasis!=0, 10, 315, callbackDrawIDs, 9);
|
||||
|
||||
g_hud.AddCheckBox("Use Stencils (s)", g_useStencils!=0, 10, 350, callbackUseStencils, 0, 's');
|
||||
g_hud.AddCheckBox("Adaptive (`)", g_Adaptive!=0, 10, 370, callbackAdaptive, 0, '`');
|
||||
@ -1435,10 +1435,10 @@ initHUD() {
|
||||
g_hud.AddPullDownButton(shapes_pulldown, g_shapes[i].name.c_str(),i, (g_currentShape==i));
|
||||
}
|
||||
|
||||
g_hud.AddCheckBox("FVar Verts", g_VtrDrawFVarVerts!=0, 300, 10, callbackDrawIDs, 10);
|
||||
g_hud.AddCheckBox("FVar Patches", g_VtrDrawFVarPatches!=0, 300, 30, callbackDrawIDs, 11);
|
||||
g_hud.AddCheckBox("FVar Verts", g_FarDrawFVarVerts!=0, 300, 10, callbackDrawIDs, 10);
|
||||
g_hud.AddCheckBox("FVar Patches", g_FarDrawFVarPatches!=0, 300, 30, callbackDrawIDs, 11);
|
||||
|
||||
g_hud.AddSlider("FVar Tess", 1.0f, 10.0f, (float)g_VtrDrawFVarPatchTess,
|
||||
g_hud.AddSlider("FVar Tess", 1.0f, 10.0f, (float)g_FarDrawFVarPatchTess,
|
||||
300, 50, 25, true, callbackFVarTess, 0);
|
||||
|
||||
int fvar_pulldown = g_hud.AddPullDown("FVar Interpolation (i)", 300, 90, 250, callbackFVarInterpolation, 'i');
|
||||
@ -1543,7 +1543,7 @@ int main(int argc, char ** argv)
|
||||
return 1;
|
||||
}
|
||||
|
||||
static const char windowTitle[] = "OpenSubdiv vtrViewer";
|
||||
static const char windowTitle[] = "OpenSubdiv farViewer";
|
||||
|
||||
#define CORE_PROFILE
|
||||
#ifdef CORE_PROFILE
|
@ -33,7 +33,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
// Wrapper class for drawing Hbr & Vtr meshes & components
|
||||
// Wrapper class for drawing Hbr & Far meshes & components
|
||||
class GLMesh {
|
||||
|
||||
public:
|
||||
@ -190,7 +190,7 @@ public:
|
||||
}
|
||||
|
||||
// -----------------------------------------------------
|
||||
// Vtr initialization
|
||||
// Far initialization
|
||||
typedef OpenSubdiv::Far::TopologyRefiner TopologyRefiner;
|
||||
|
||||
typedef OpenSubdiv::Far::PatchTables PatchTables;
|
Loading…
Reference in New Issue
Block a user