Renamed vtrViewer to farViewer.

The name change is motivated by the desire to reflect that Vtr is
private API and its functionality is exposed publically through Far.
This commit is contained in:
George ElKoura 2015-05-18 19:46:22 -07:00
parent 05bbc3bb27
commit a79dbcc074
15 changed files with 84 additions and 84 deletions

View File

@ -33,7 +33,7 @@ if (NOT NO_OPENGL)
add_subdirectory(glFVarViewer)
add_subdirectory(glStencilViewer)
add_subdirectory(glImaging)
add_subdirectory(vtrViewer)
add_subdirectory(farViewer)
if (OPENGL_4_3_FOUND AND (NOT APPLE))
add_subdirectory(glPaintTest)

View File

@ -22,7 +22,7 @@
# language governing permissions and limitations under the Apache License.
#
# *** vtrViewer ***
# *** farViewer ***
set(SHADER_FILES
faceShader.glsl
@ -55,8 +55,8 @@ _stringify("${SHADER_FILES}" INC_FILES)
include_directories("${CMAKE_CURRENT_BINARY_DIR}")
_add_glfw_executable(vtrViewer
vtrViewer.cpp
_add_glfw_executable(farViewer
farViewer.cpp
gl_fontutils.cpp
gl_mesh.cpp
face_texture.cpp
@ -69,8 +69,8 @@ _add_glfw_executable(vtrViewer
$<TARGET_OBJECTS:regression_common_obj>
$<TARGET_OBJECTS:examples_common_obj>
)
target_link_libraries(vtrViewer
target_link_libraries(farViewer
${PLATFORM_LIBRARIES}
)
install(TARGETS vtrViewer DESTINATION "${CMAKE_BINDIR_BASE}")
install(TARGETS farViewer DESTINATION "${CMAKE_BINDIR_BASE}")

View File

@ -42,8 +42,8 @@
GLFWwindow* g_window=0;
GLFWmonitor* g_primary=0;
#if _MSC_VER
#define snprintf _snprintf
#if _MSC_VER
#define snprintf _snprintf
#endif
#include <osd/cpuGLVertexBuffer.h>
@ -106,16 +106,16 @@ int g_displayPatchColor = 1,
g_HbrDrawEdgeSharpness = false,
g_HbrDrawFaceIDs = false,
g_HbrDrawPtexIDs = false,
g_VtrDrawMode = kDRAW_NONE,
g_VtrDrawVertIDs = false,
g_VtrDrawEdgeIDs = false,
g_VtrDrawFaceIDs = false,
g_VtrDrawPtexIDs = false,
g_VtrDrawEdgeSharpness = false,
g_VtrDrawGregogyBasis = false,
g_VtrDrawFVarVerts = false,
g_VtrDrawFVarPatches = false,
g_VtrDrawFVarPatchTess = 5,
g_FarDrawMode = kDRAW_NONE,
g_FarDrawVertIDs = false,
g_FarDrawEdgeIDs = false,
g_FarDrawFaceIDs = false,
g_FarDrawPtexIDs = false,
g_FarDrawEdgeSharpness = false,
g_FarDrawGregogyBasis = false,
g_FarDrawFVarVerts = false,
g_FarDrawFVarPatches = false,
g_FarDrawFVarPatchTess = 5,
g_numPatches = 0,
g_maxValence = 0,
g_currentPatch = 0,
@ -164,7 +164,7 @@ struct Transform {
static GLMesh g_base_glmesh,
g_hbr_glmesh,
g_vtr_glmesh;
g_far_glmesh;
//------------------------------------------------------------------------------
@ -281,7 +281,7 @@ createVertNumbers(std::vector<Hface const *> faces) {
//------------------------------------------------------------------------------
static void
createHbrMesh(Shape * shape, int maxlevel) {
createHbrGLMesh(Shape * shape, int maxlevel) {
Stopwatch s;
s.Start();
@ -368,7 +368,7 @@ createHbrMesh(Shape * shape, int maxlevel) {
}
//------------------------------------------------------------------------------
// generate display IDs for Vtr verts
// generate display IDs for Far verts
static void
createVertNumbers(OpenSubdiv::Far::TopologyRefiner const & refiner,
std::vector<Vertex> const & vertexBuffer) {
@ -400,7 +400,7 @@ createVertNumbers(OpenSubdiv::Far::TopologyRefiner const & refiner,
}
//------------------------------------------------------------------------------
// generate display IDs for Vtr edges
// generate display IDs for Far edges
static void
createEdgeNumbers(OpenSubdiv::Far::TopologyRefiner const & refiner,
std::vector<Vertex> const & vertexBuffer, bool ids=false, bool sharpness=false) {
@ -443,7 +443,7 @@ createEdgeNumbers(OpenSubdiv::Far::TopologyRefiner const & refiner,
}
//------------------------------------------------------------------------------
// generate display IDs for Vtr faces
// generate display IDs for Far faces
static void
createFaceNumbers(OpenSubdiv::Far::TopologyRefiner const & refiner,
std::vector<Vertex> const & vertexBuffer) {
@ -504,7 +504,7 @@ createFaceNumbers(OpenSubdiv::Far::TopologyRefiner const & refiner,
}
//------------------------------------------------------------------------------
// generate display vert IDs for the selected Vtr patch
// generate display vert IDs for the selected Far patch
static void
createPatchNumbers(OpenSubdiv::Far::PatchTables const & patchTables,
std::vector<Vertex> const & vertexBuffer) {
@ -542,7 +542,7 @@ createPatchNumbers(OpenSubdiv::Far::PatchTables const & patchTables,
}
//------------------------------------------------------------------------------
// generate display vert IDs for the selected Vtr FVar patch
// generate display vert IDs for the selected Far FVar patch
static void
createFVarPatchNumbers(OpenSubdiv::Far::PatchTables const & patchTables,
std::vector<Vertex> const & fvarBuffer) {
@ -570,7 +570,7 @@ createFVarPatchNumbers(OpenSubdiv::Far::PatchTables const & patchTables,
}
//------------------------------------------------------------------------------
// generate display for Vtr FVar patches
// generate display for Far FVar patches
static GLMesh fvarVerts,
fvarWire;
@ -583,16 +583,16 @@ createFVarPatches(OpenSubdiv::Far::TopologyRefiner const & refiner,
static int channel = 0;
if (g_VtrDrawFVarVerts) {
if (g_FarDrawFVarVerts) {
GLMesh::Options options;
options.vertColorMode = GLMesh::VERTCOLOR_BY_LEVEL;
fvarVerts.InitializeFVar(options, refiner, &patchTables, channel, 0, (float *)(&fvarBuffer[0]));
}
if (g_VtrDrawFVarPatches) {
if (g_FarDrawFVarPatches) {
// generate uniform tessellation for patches
int tessFactor = g_VtrDrawFVarPatchTess,
int tessFactor = g_FarDrawFVarPatchTess,
npatches = patchTables.GetNumPatchesTotal(),
nvertsperpatch = (tessFactor) * (tessFactor),
nverts = npatches * nvertsperpatch;
@ -624,7 +624,7 @@ createFVarPatches(OpenSubdiv::Far::TopologyRefiner const & refiner,
}
//------------------------------------------------------------------------------
// generate display IDs for Vtr Gregory basis
// generate display IDs for Far Gregory basis
static GLMesh gregoryWire;
@ -699,7 +699,7 @@ createGregoryBasis(OpenSubdiv::Far::PatchTables const & patchTables,
}
//------------------------------------------------------------------------------
// generate display IDs for Vtr faces
// generate display IDs for Far faces
static void
createPtexNumbers(OpenSubdiv::Far::PatchTables const & patchTables,
std::vector<Vertex> const & vertexBuffer) {
@ -741,14 +741,14 @@ createPtexNumbers(OpenSubdiv::Far::PatchTables const & patchTables,
//------------------------------------------------------------------------------
static void
createVtrMesh(Shape * shape, int maxlevel) {
createFarGLMesh(Shape * shape, int maxlevel) {
Stopwatch s;
s.Start();
using namespace OpenSubdiv;
// create Vtr mesh (topology)
// create Far mesh (topology)
Sdc::SchemeType sdctype = GetSdcType(*shape);
Sdc::Options sdcoptions = GetSdcOptions(*shape);
@ -775,7 +775,7 @@ createVtrMesh(Shape * shape, int maxlevel) {
//
std::vector<Vertex> fvarBuffer;
Far::PatchTables * patchTables = 0;
bool createFVarWire = g_VtrDrawFVarPatches or g_VtrDrawFVarVerts;
bool createFVarWire = g_FarDrawFVarPatches or g_FarDrawFVarVerts;
if (g_Adaptive) {
Far::PatchTablesFactory::Options options;
@ -864,7 +864,7 @@ createVtrMesh(Shape * shape, int maxlevel) {
//
// TopologyRefiner interpolation
//
// populate buffer with Vtr interpolated vertex data
// populate buffer with Far interpolated vertex data
refiner->Interpolate(verts, verts + ncoarseverts);
//printf(" %f ms (interpolate)\n", float(s.GetElapsed())*1000.0f);
//printf(" %f ms (total)\n", float(s.GetTotalElapsed())*1000.0f);
@ -877,17 +877,17 @@ createVtrMesh(Shape * shape, int maxlevel) {
// Misc display
//
//printf("Vtr time: %f ms (topology)\n", float(s.GetElapsed())*1000.0f);
//printf("Far time: %f ms (topology)\n", float(s.GetElapsed())*1000.0f);
if (g_VtrDrawVertIDs) {
if (g_FarDrawVertIDs) {
createVertNumbers(*refiner, vertexBuffer);
}
if (g_VtrDrawFaceIDs) {
if (g_FarDrawFaceIDs) {
createFaceNumbers(*refiner, vertexBuffer);
}
if (g_VtrDrawPtexIDs and patchTables) {
if (g_FarDrawPtexIDs and patchTables) {
createPtexNumbers(*patchTables, vertexBuffer);
}
@ -895,7 +895,7 @@ createVtrMesh(Shape * shape, int maxlevel) {
createPatchNumbers(*patchTables, vertexBuffer);
}
if (g_Adaptive and g_VtrDrawGregogyBasis) {
if (g_Adaptive and g_FarDrawGregogyBasis) {
createGregoryBasis(*patchTables, vertexBuffer);
}
@ -904,7 +904,7 @@ createVtrMesh(Shape * shape, int maxlevel) {
createFVarPatchNumbers(*patchTables, fvarBuffer);
}
createEdgeNumbers(*refiner, vertexBuffer, g_VtrDrawEdgeIDs!=0, g_VtrDrawEdgeSharpness!=0);
createEdgeNumbers(*refiner, vertexBuffer, g_FarDrawEdgeIDs!=0, g_FarDrawEdgeSharpness!=0);
GLMesh::Options options;
options.vertColorMode=g_Adaptive ? GLMesh::VERTCOLOR_BY_LEVEL : GLMesh::VERTCOLOR_BY_SHARPNESS;
@ -912,17 +912,17 @@ createVtrMesh(Shape * shape, int maxlevel) {
options.faceColorMode=g_Adaptive ? GLMesh::FACECOLOR_BY_PATCHTYPE :GLMesh::FACECOLOR_SOLID;
if (g_Adaptive) {
g_vtr_glmesh.Initialize(options, *refiner, patchTables, (float *)&verts[0]);
g_vtr_glmesh.SetDiffuseColor(1.0f, 1.0f, 1.0f, 1.0f);
g_far_glmesh.Initialize(options, *refiner, patchTables, (float *)&verts[0]);
g_far_glmesh.SetDiffuseColor(1.0f, 1.0f, 1.0f, 1.0f);
} else {
g_vtr_glmesh.Initialize(options, *refiner, patchTables, (float *)&verts[0]);
g_vtr_glmesh.SetDiffuseColor(0.75f, 0.9f, 1.0f, 1.0f);
g_far_glmesh.Initialize(options, *refiner, patchTables, (float *)&verts[0]);
g_far_glmesh.SetDiffuseColor(0.75f, 0.9f, 1.0f, 1.0f);
}
//setFaceColors(*refiner);
g_vtr_glmesh.InitializeDeviceBuffers();
g_far_glmesh.InitializeDeviceBuffers();
delete refiner;
delete patchTables;
@ -939,9 +939,9 @@ createMeshes(ShapeDesc const & desc, int maxlevel) {
Shape * shape = Shape::parseObj(desc.data.c_str(), desc.scheme);
createHbrMesh(shape, maxlevel);
createHbrGLMesh(shape, maxlevel);
createVtrMesh(shape, maxlevel);
createFarGLMesh(shape, maxlevel);
delete shape;
}
@ -1060,29 +1060,29 @@ display() {
g_hbr_glmesh.Draw(comp, g_transformUB, g_lightingUB);
}
// Vtr mesh
if (g_VtrDrawMode!=kDRAW_NONE) {
// Far mesh
if (g_FarDrawMode!=kDRAW_NONE) {
GLMesh::Component comp=GLMesh::COMP_VERT;
switch (g_VtrDrawMode) {
switch (g_FarDrawMode) {
case kDRAW_VERTICES : comp=GLMesh::COMP_VERT; break;
case kDRAW_WIREFRAME : comp=GLMesh::COMP_EDGE; break;
case kDRAW_FACES : comp=GLMesh::COMP_FACE; break;
default:
assert(0);
}
g_vtr_glmesh.Draw(comp, g_transformUB, g_lightingUB);
g_far_glmesh.Draw(comp, g_transformUB, g_lightingUB);
}
if (g_Adaptive and g_VtrDrawGregogyBasis) {
if (g_Adaptive and g_FarDrawGregogyBasis) {
gregoryWire.Draw(GLMesh::COMP_VERT, g_transformUB, g_lightingUB);
gregoryWire.Draw(GLMesh::COMP_EDGE, g_transformUB, g_lightingUB);
}
if (g_Adaptive and g_VtrDrawFVarVerts) {
if (g_Adaptive and g_FarDrawFVarVerts) {
fvarVerts.Draw(GLMesh::COMP_VERT, g_transformUB, g_lightingUB);
}
if (g_Adaptive and g_VtrDrawFVarPatches) {
if (g_Adaptive and g_FarDrawFVarPatches) {
fvarWire.Draw(GLMesh::COMP_EDGE, g_transformUB, g_lightingUB);
}
@ -1116,7 +1116,7 @@ display() {
if (g_Adaptive and g_currentPatch) {
if (g_VtrDrawFVarPatches or g_VtrDrawFVarVerts) {
if (g_FarDrawFVarPatches or g_FarDrawFVarVerts) {
g_hud.DrawString(g_width/2-200, 225, format1,
g_currentPatch-1, g_numPatches-1,
@ -1304,9 +1304,9 @@ callbackHbrDrawMode(int m) {
}
static void
callbackVtrDrawMode(int m) {
callbackFarDrawMode(int m) {
g_VtrDrawMode = m;
g_FarDrawMode = m;
}
static void
@ -1318,15 +1318,15 @@ callbackDrawIDs(bool checked, int button) {
case 2: g_HbrDrawPtexIDs = checked; break;
case 3: g_HbrDrawEdgeSharpness = checked; break;
case 4: g_VtrDrawVertIDs = checked; break;
case 5: g_VtrDrawEdgeIDs = checked; break;
case 6: g_VtrDrawFaceIDs = checked; break;
case 7: g_VtrDrawPtexIDs = checked; break;
case 8: g_VtrDrawEdgeSharpness = checked; break;
case 9: g_VtrDrawGregogyBasis = checked; break;
case 4: g_FarDrawVertIDs = checked; break;
case 5: g_FarDrawEdgeIDs = checked; break;
case 6: g_FarDrawFaceIDs = checked; break;
case 7: g_FarDrawPtexIDs = checked; break;
case 8: g_FarDrawEdgeSharpness = checked; break;
case 9: g_FarDrawGregogyBasis = checked; break;
case 10: g_VtrDrawFVarVerts = checked; break;
case 11: g_VtrDrawFVarPatches = checked; break;
case 10: g_FarDrawFVarVerts = checked; break;
case 11: g_FarDrawFVarPatches = checked; break;
default: break;
}
@ -1342,7 +1342,7 @@ callbackScale(float value, int) {
static void
callbackFVarTess(float value, int) {
g_VtrDrawFVarPatchTess = (int)value;
g_FarDrawFVarPatchTess = (int)value;
rebuildOsdMeshes();
}
@ -1404,18 +1404,18 @@ initHUD() {
g_hud.AddCheckBox("Ptex IDs", g_HbrDrawPtexIDs!=0, 10, 135, callbackDrawIDs, 2);
g_hud.AddCheckBox("Edge Sharp", g_HbrDrawEdgeSharpness!=0, 10, 155, callbackDrawIDs, 3);
pulldown = g_hud.AddPullDown("Vtr Draw Mode (v)", 10, 195, 250, callbackVtrDrawMode, 'v');
g_hud.AddPullDownButton(pulldown, "None", 0, g_VtrDrawMode==kDRAW_NONE);
g_hud.AddPullDownButton(pulldown, "Vertices", 1, g_VtrDrawMode==kDRAW_VERTICES);
g_hud.AddPullDownButton(pulldown, "Wireframe", 2, g_VtrDrawMode==kDRAW_WIREFRAME);
g_hud.AddPullDownButton(pulldown, "Faces", 3, g_VtrDrawMode==kDRAW_FACES);
pulldown = g_hud.AddPullDown("Far Draw Mode (f)", 10, 195, 250, callbackFarDrawMode, 'f');
g_hud.AddPullDownButton(pulldown, "None", 0, g_FarDrawMode==kDRAW_NONE);
g_hud.AddPullDownButton(pulldown, "Vertices", 1, g_FarDrawMode==kDRAW_VERTICES);
g_hud.AddPullDownButton(pulldown, "Wireframe", 2, g_FarDrawMode==kDRAW_WIREFRAME);
g_hud.AddPullDownButton(pulldown, "Faces", 3, g_FarDrawMode==kDRAW_FACES);
g_hud.AddCheckBox("Vert IDs", g_VtrDrawVertIDs!=0, 10, 215, callbackDrawIDs, 4);
g_hud.AddCheckBox("Edge IDs", g_VtrDrawEdgeIDs!=0, 10, 235, callbackDrawIDs, 5);
g_hud.AddCheckBox("Face IDs", g_VtrDrawFaceIDs!=0, 10, 255, callbackDrawIDs, 6);
g_hud.AddCheckBox("Ptex IDs", g_VtrDrawPtexIDs!=0, 10, 275, callbackDrawIDs, 7);
g_hud.AddCheckBox("Edge Sharp", g_VtrDrawEdgeSharpness!=0, 10, 295, callbackDrawIDs, 8);
g_hud.AddCheckBox("Gregory Basis", g_VtrDrawGregogyBasis!=0, 10, 315, callbackDrawIDs, 9);
g_hud.AddCheckBox("Vert IDs", g_FarDrawVertIDs!=0, 10, 215, callbackDrawIDs, 4);
g_hud.AddCheckBox("Edge IDs", g_FarDrawEdgeIDs!=0, 10, 235, callbackDrawIDs, 5);
g_hud.AddCheckBox("Face IDs", g_FarDrawFaceIDs!=0, 10, 255, callbackDrawIDs, 6);
g_hud.AddCheckBox("Ptex IDs", g_FarDrawPtexIDs!=0, 10, 275, callbackDrawIDs, 7);
g_hud.AddCheckBox("Edge Sharp", g_FarDrawEdgeSharpness!=0, 10, 295, callbackDrawIDs, 8);
g_hud.AddCheckBox("Gregory Basis", g_FarDrawGregogyBasis!=0, 10, 315, callbackDrawIDs, 9);
g_hud.AddCheckBox("Use Stencils (s)", g_useStencils!=0, 10, 350, callbackUseStencils, 0, 's');
g_hud.AddCheckBox("Adaptive (`)", g_Adaptive!=0, 10, 370, callbackAdaptive, 0, '`');
@ -1435,10 +1435,10 @@ initHUD() {
g_hud.AddPullDownButton(shapes_pulldown, g_shapes[i].name.c_str(),i, (g_currentShape==i));
}
g_hud.AddCheckBox("FVar Verts", g_VtrDrawFVarVerts!=0, 300, 10, callbackDrawIDs, 10);
g_hud.AddCheckBox("FVar Patches", g_VtrDrawFVarPatches!=0, 300, 30, callbackDrawIDs, 11);
g_hud.AddCheckBox("FVar Verts", g_FarDrawFVarVerts!=0, 300, 10, callbackDrawIDs, 10);
g_hud.AddCheckBox("FVar Patches", g_FarDrawFVarPatches!=0, 300, 30, callbackDrawIDs, 11);
g_hud.AddSlider("FVar Tess", 1.0f, 10.0f, (float)g_VtrDrawFVarPatchTess,
g_hud.AddSlider("FVar Tess", 1.0f, 10.0f, (float)g_FarDrawFVarPatchTess,
300, 50, 25, true, callbackFVarTess, 0);
int fvar_pulldown = g_hud.AddPullDown("FVar Interpolation (i)", 300, 90, 250, callbackFVarInterpolation, 'i');
@ -1543,7 +1543,7 @@ int main(int argc, char ** argv)
return 1;
}
static const char windowTitle[] = "OpenSubdiv vtrViewer";
static const char windowTitle[] = "OpenSubdiv farViewer";
#define CORE_PROFILE
#ifdef CORE_PROFILE

View File

@ -33,7 +33,7 @@
#include <algorithm>
// Wrapper class for drawing Hbr & Vtr meshes & components
// Wrapper class for drawing Hbr & Far meshes & components
class GLMesh {
public:
@ -190,7 +190,7 @@ public:
}
// -----------------------------------------------------
// Vtr initialization
// Far initialization
typedef OpenSubdiv::Far::TopologyRefiner TopologyRefiner;
typedef OpenSubdiv::Far::PatchTables PatchTables;