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https://github.com/PixarAnimationStudios/OpenSubdiv
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Fixed subobject initialization warnings
Fixed a few code sites where subobject initializers were missing braces.
This commit is contained in:
parent
f4bbf69d12
commit
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@ -1705,15 +1705,15 @@ initD3D11(HWND hWnd) {
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float specular[4];
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float specular[4];
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} lightSource[2];
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} lightSource[2];
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} lightingData = {
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} lightingData = {
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0.5, 0.2f, 1.0f, 0.0f,
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{{ { 0.5, 0.2f, 1.0f, 0.0f },
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0.1f, 0.1f, 0.1f, 1.0f,
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{ 0.1f, 0.1f, 0.1f, 1.0f },
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0.7f, 0.7f, 0.7f, 1.0f,
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{ 0.7f, 0.7f, 0.7f, 1.0f },
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0.8f, 0.8f, 0.8f, 1.0f,
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{ 0.8f, 0.8f, 0.8f, 1.0f } },
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-0.8f, 0.4f, -1.0f, 0.0f,
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{ { -0.8f, 0.4f, -1.0f, 0.0f },
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0.0f, 0.0f, 0.0f, 1.0f,
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{ 0.0f, 0.0f, 0.0f, 1.0f },
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0.5f, 0.5f, 0.5f, 1.0f,
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{ 0.5f, 0.5f, 0.5f, 1.0f },
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0.8f, 0.8f, 0.8f, 1.0f,
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{ 0.8f, 0.8f, 0.8f, 1.0f } }},
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};
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};
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D3D11_BUFFER_DESC cbDesc;
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D3D11_BUFFER_DESC cbDesc;
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@ -1377,15 +1377,15 @@ initD3D11(HWND hWnd) {
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float specular[4];
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float specular[4];
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} lightSource[2];
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} lightSource[2];
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} lightingData = {
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} lightingData = {
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0.5, 0.2f, 1.0f, 0.0f,
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{{ { 0.5, 0.2f, 1.0f, 0.0f },
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0.1f, 0.1f, 0.1f, 1.0f,
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{ 0.1f, 0.1f, 0.1f, 1.0f },
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0.7f, 0.7f, 0.7f, 1.0f,
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{ 0.7f, 0.7f, 0.7f, 1.0f },
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0.8f, 0.8f, 0.8f, 1.0f,
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{ 0.8f, 0.8f, 0.8f, 1.0f } },
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-0.8f, 0.4f, -1.0f, 0.0f,
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{ { -0.8f, 0.4f, -1.0f, 0.0f },
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0.0f, 0.0f, 0.0f, 1.0f,
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{ 0.0f, 0.0f, 0.0f, 1.0f },
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0.5f, 0.5f, 0.5f, 1.0f,
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{ 0.5f, 0.5f, 0.5f, 1.0f },
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0.8f, 0.8f, 0.8f, 1.0f,
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{ 0.8f, 0.8f, 0.8f, 1.0f } }},
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};
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};
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D3D11_BUFFER_DESC cbDesc;
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D3D11_BUFFER_DESC cbDesc;
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ZeroMemory(&cbDesc, sizeof(cbDesc));
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ZeroMemory(&cbDesc, sizeof(cbDesc));
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@ -236,11 +236,11 @@ D3D11ComputeEvaluator::Compile(BufferDescriptor const &srcDesc,
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ss << _workGroupSize; std::string workgroupSizeValue(ss.str()); ss.str("");
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ss << _workGroupSize; std::string workgroupSizeValue(ss.str()); ss.str("");
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D3D_SHADER_MACRO defines[] =
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D3D_SHADER_MACRO defines[] =
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{ "LENGTH", lengthValue.c_str(),
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{ { "LENGTH", lengthValue.c_str() },
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"SRC_STRIDE", srcStrideValue.c_str(),
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{ "SRC_STRIDE", srcStrideValue.c_str() },
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"DST_STRIDE", dstStrideValue.c_str(),
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{ "DST_STRIDE", dstStrideValue.c_str() },
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"WORK_GROUP_SIZE", workgroupSizeValue.c_str(),
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{ "WORK_GROUP_SIZE", workgroupSizeValue.c_str() },
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0, 0 };
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{ 0, 0 } };
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ID3DBlob * computeShaderBuffer = NULL;
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ID3DBlob * computeShaderBuffer = NULL;
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ID3DBlob * errorBuffer = NULL;
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ID3DBlob * errorBuffer = NULL;
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