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Fix glPtexViewer backfacing bug: initialize handedness flag in Shape
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@ -81,6 +81,8 @@ struct Shape {
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std::string genRIB() const;
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Shape() : scheme(kCatmark), isLeftHanded(false) { }
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~Shape();
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int GetNumVertices() const { return (int)verts.size()/3; }
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