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https://github.com/PixarAnimationStudios/OpenSubdiv
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Fixed FindDXSDK to prefer more recent D3DCompile
The most up-to-date version of the HLSL compiler is now shipped as part of the Windows SDK. Previously, the HLSL compiler was included with the DirectX SDK. There is more that we can do to improve this cmake module, but this makes it more likely to find the correct tool.
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@ -42,9 +42,9 @@ if (WIN32)
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"$ENV{DXSDK_LOCATION}/Include"
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"${DXSDK_ROOT}/Include"
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"$ENV{DXSDK_ROOT}/Include"
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"C:/Program Files (x86)/Windows Kits/8.1/Include/um"
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"C:/Program Files (x86)/Microsoft DirectX SDK*/Include"
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"C:/Program Files/Microsoft DirectX SDK*/Include"
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"C:/Program Files (x86)/Windows Kits/8.1/Include/um"
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)
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if ("${CMAKE_GENERATOR}" MATCHES "[Ww]in64")
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@ -60,9 +60,9 @@ if (WIN32)
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"$ENV{DXSDK_LOCATION}/Lib/${ARCH}"
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"${DXSDK_ROOT}/Lib/${ARCH}"
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"$ENV{DXSDK_ROOT}/Lib/${ARCH}"
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"C:/Program Files (x86)/Windows Kits/8.1/Lib/winv6.3/um/${ARCH}"
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"C:/Program Files (x86)/Microsoft DirectX SDK*/Lib/${ARCH}"
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"C:/Program Files/Microsoft DirectX SDK*/Lib/${ARCH}"
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"C:/Program Files (x86)/Windows Kits/8.1/Lib/winv6.3/um/${ARCH}"
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)
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set(DXSDK_LIBRARY_DIR ${LIBRARY_DIR})
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