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https://github.com/PixarAnimationStudios/OpenSubdiv
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Fixed static library linking on Windows
Changed the glLoader library to an object library instead of a static library to improve generating opensubdiv static libraries.
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@ -467,7 +467,7 @@ if(GLEW_FOUND AND GLEW_INCLUDE_DIR)
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${GLEW_INCLUDE_DIR}
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${PROJECT_SOURCE_DIR}/glLoader)
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set(OPENGL_LOADER_LIBRARIES
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glLoader
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$<TARGET_OBJECTS:glLoader_obj>
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${GLEW_LIBRARY}
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${OPENGL_gl_LIBRARY})
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@ -478,7 +478,7 @@ elseif(OPENGL_FOUND)
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${OPENGL_INCLUDE_DIR}
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${PROJECT_SOURCE_DIR}/glLoader)
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set(OPENGL_LOADER_LIBRARIES
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glLoader
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$<TARGET_OBJECTS:glLoader_obj>
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${OPENGL_gl_LIBRARY})
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endif()
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@ -45,8 +45,8 @@ list(APPEND PLATFORM_LIBRARIES
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"${OPENGL_LOADER_LIBRARIES}"
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)
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add_library(glLoader
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STATIC
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add_library(glLoader_obj
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OBJECT
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${GLLOADER_SOURCE_FILES}
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${GLLOADER_HEADER_FILES}
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)
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@ -64,6 +64,7 @@ if (NOT NO_LIB)
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list(APPEND PLATFORM_GPU_LIBRARIES
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${OPENGL_LOADER_LIBRARIES}
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)
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set(OPENGL_LOADER_OBJS $<TARGET_OBJECTS:glLoader_obj>)
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elseif( OPENGLES_FOUND )
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include_directories("${OPENGLES_INCLUDE_DIR}")
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list(APPEND PLATFORM_GPU_LIBRARIES
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@ -153,6 +154,7 @@ if (NOT NO_LIB)
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STATIC
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version.cpp
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$<TARGET_OBJECTS:osd_gpu_obj>
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${OPENGL_LOADER_OBJS}
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${CUDA_KERNEL_FILES}
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)
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set_target_properties(osd_static_gpu PROPERTIES OUTPUT_NAME osdGPU CLEAN_DIRECT_OUTPUT 1)
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