Comment typos / whitespace.

This commit is contained in:
Dave Clyde 2015-08-11 17:11:55 -07:00
parent cf7135eb2a
commit c095f48d65
5 changed files with 7 additions and 7 deletions

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@ -371,7 +371,7 @@ LimitStencilTableFactory::Create(TopologyRefiner const & refiner,
options.generateOffsets = true;
// PERFORMANCE: We could potentially save some mem-copies by not
// instanciating the stencil tables and work directly off the source
// instantiating the stencil tables and work directly off the source
// data.
cvstencils = StencilTableFactory::Create(refiner, options);
} else {

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@ -168,11 +168,11 @@ public:
///
/// @param cvStencils A set of StencilTable generated from the
/// TopologyRefiner (optional: prevents redundant
/// instanciation of the table if available)
/// instantiation of the table if available)
///
/// @param patchTable A set of PatchTable generated from the
/// TopologyRefiner (optional: prevents redundant
/// instanciation of the table if available)
/// instantiation of the table if available)
///
static LimitStencilTable const * Create(TopologyRefiner const & refiner,
LocationArrayVec const & locationArrays,

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@ -100,10 +100,10 @@ public:
ConstIndexArray GetEdgeFaces(Index e) const { return _level->getEdgeFaces(e); }
/// \brief Access the faces incident a given vertex
ConstIndexArray GetVertexFaces( Index v) const { return _level->getVertexFaces(v); }
ConstIndexArray GetVertexFaces(Index v) const { return _level->getVertexFaces(v); }
/// \brief Access the edges incident a given vertex
ConstIndexArray GetVertexEdges( Index v) const { return _level->getVertexEdges(v); }
ConstIndexArray GetVertexEdges(Index v) const { return _level->getVertexEdges(v); }
/// \brief Access the local indices of a vertex with respect to its incident faces
ConstLocalIndexArray GetVertexFaceLocalIndices(Index v) const { return _level->getVertexFaceLocalIndices(v); }

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@ -70,7 +70,7 @@ static const int VALENCE_LIMIT = ((1 << 16) - 1); // std::numeric_limits<LocalI
//
// Collections if integer types in variable or fixed sized arrays. Note that the use
// of "vector" in the name indicates a class that wraps an std:;vector (typically a
// of "vector" in the name indicates a class that wraps an std::vector (typically a
// member variable) which is fully resizable and owns its own storage, whereas "array"
// wraps a vtr::Array which uses a fixed block of pre-allocated memory.
//

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@ -241,7 +241,7 @@ inline bool
TopologyRefinerFactory<Shape>::assignFaceVaryingTopology(
Far::TopologyRefiner & refiner, Shape const & shape) {
// UV layyout (we only parse 1 channel)
// UV layout (we only parse 1 channel)
if (not shape.faceuvs.empty()) {
int nfaces = getNumBaseFaces(refiner),