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https://github.com/PixarAnimationStudios/OpenSubdiv
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Fix some warnings that are failing VC++ builds
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9e9fd5c021
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@ -432,12 +432,14 @@ createMesh( const std::string &shape, Scheme scheme=kCatmark ) {
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srand( static_cast<int>(2147483647) ); // use a large Pell prime number
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// Generate set of random (u,v) locations for the face
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float * u = new float[g_nsamples],
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* v = new float[g_nsamples];
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for (int i=0; i<nfaces; ++i) {
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HFace * f = mesh->GetFace(i);
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// Generate set of random (u,v) locations for the face
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float u[g_nsamples], v[g_nsamples];
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for (int j=0; j<g_nsamples; ++j) {
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u[j] = (float)rand()/(float)RAND_MAX;
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v[j] = (float)rand()/(float)RAND_MAX;
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@ -463,6 +465,9 @@ createMesh( const std::string &shape, Scheme scheme=kCatmark ) {
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}
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}
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delete [] u;
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delete [] v;
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// Create control vertex buffer (layout: [ P(xyz) ] )
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delete g_controlValues;
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g_controlValues = OsdCpuVertexBuffer::Create(3, nverts);
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@ -37,7 +37,7 @@ namespace OPENSUBDIV_VERSION {
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OsdTbbComputeController::OsdTbbComputeController(int numThreads) {
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_numThreads = numThreads;
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if(_numThreads == -1)
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tbb::task_scheduler_init init();
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tbb::task_scheduler_init init;
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else
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tbb::task_scheduler_init init(numThreads);
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}
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