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Merge pull request #1049 from davidgyu/glsl_gregory_tri_varying_fix
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cbbfc5b64b
@ -178,7 +178,7 @@ void main()
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outpt.v.tessCoord = UV;
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outpt.v.patchCoord = OsdInterpolatePatchCoordTriangle(UV, patchParam);
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OSD_USER_VARYING_PER_EVAL_POINT_TRIANGLE(UV, 6, 7, 10);
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OSD_USER_VARYING_PER_EVAL_POINT_TRIANGLE(UV, 0, 5, 10);
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OSD_DISPLACEMENT_CALLBACK;
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