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https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-09 13:50:05 +00:00
Renaming of face-varying methods to access values per face:
- replaced FVarFaceValues with FaceFVarValues in a couple Far methods - rewrote face-varying Factory assignement to be clearer with terminology
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@ -859,7 +859,7 @@ PatchTableFactory::createUniform(TopologyRefiner const & refiner, Options option
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if (generateFVarPatches) {
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for (fvc=fvc.begin(); fvc!=fvc.end(); ++fvc) {
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ConstIndexArray fvalues = refLevel.GetFVarFaceValues(face, *fvc);
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ConstIndexArray fvalues = refLevel.GetFaceFVarValues(face, *fvc);
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for (int vert=0; vert<fvalues.size(); ++vert) {
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assert((levelVertOffset + fvalues[vert]) < (int)table->getFVarPatchesValues(fvc.pos()).size());
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fptr[fvc.pos()][vert] = levelFVarVertOffsets[fvc.pos()] + fvalues[vert];
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@ -59,8 +59,10 @@ public:
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Sdc::Crease::Rule GetVertexRule(Index v) const { return _level->getVertexRule(v); }
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int GetNumFVarValues( int channel = 0) const { return _level->getNumFVarValues(channel); }
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ConstIndexArray GetFVarFaceValues(Index f, int channel = 0) const { return _level->getFVarFaceValues(f, channel); }
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int GetNumFVarChannels() const { return _level->getNumFVarChannels(); }
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int GetNumFVarValues(int channel = 0) const { return _level->getNumFVarValues(channel); }
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ConstIndexArray GetFaceFVarValues(Index f, int channel = 0) const { return _level->getFVarFaceValues(f, channel); }
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ConstIndexArray GetFaceVertices(Index f) const { return _level->getFaceVertices(f); }
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ConstIndexArray GetFaceEdges(Index f) const { return _level->getFaceEdges(f); }
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@ -382,29 +382,25 @@ TopologyRefinerFactory<TopologyRefinerFactoryBase::TopologyDescriptor>::assignFa
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for (int channel=0; channel<desc.numFVarChannels; ++channel) {
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int channelSize = desc.fvarChannels[channel].numValues;
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int const* channelIndices = desc.fvarChannels[channel].valueIndices;
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int numFVarValues = desc.fvarChannels[channel].numValues;
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int const* srcFVarValues = desc.fvarChannels[channel].valueIndices;
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#if defined(DEBUG) or defined(_DEBUG)
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int channelIndex = createBaseFVarChannel(refiner, channelSize);
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assert(channelIndex == channel);
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#else
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createBaseFVarChannel(refiner, channelSize);
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#endif
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for (int face=0, idx=0; face<desc.numFaces; ++face) {
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createBaseFVarChannel(refiner, numFVarValues);
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IndexArray dstFaceValues = getBaseFVarFaceValues(refiner, face, channel);
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for (int face = 0, srcNext = 0; face < desc.numFaces; ++face) {
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IndexArray dstFaceFVarValues = getBaseFaceFVarValues(refiner, face, channel);
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if (desc.isLeftHanded) {
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dstFaceValues[0] = channelIndices[idx++];
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for (int vert=dstFaceValues.size()-1; vert > 0; --vert) {
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dstFaceFVarValues[0] = srcFVarValues[srcNext++];
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for (int vert = dstFaceFVarValues.size() - 1; vert > 0; --vert) {
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dstFaceValues[vert] = channelIndices[idx++];
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dstFaceFVarValues[vert] = srcFVarValues[srcNext++];
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}
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} else {
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for (int vert=0; vert<dstFaceValues.size(); ++vert) {
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for (int vert = 0; vert < dstFaceFVarValues.size(); ++vert) {
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dstFaceValues[vert] = channelIndices[idx++];
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dstFaceFVarValues[vert] = srcFVarValues[srcNext++];
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}
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}
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}
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@ -78,8 +78,8 @@ public:
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//
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struct FVarChannel {
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int numValues;
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int const * valueIndices;
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int numValues;
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Index const * valueIndices;
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FVarChannel() : numValues(0), valueIndices(0) { }
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};
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@ -136,7 +136,7 @@ protected:
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// Optional methods for creating and assigning face-varying data channels:
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static int createBaseFVarChannel(TopologyRefiner & newRefiner, int numValues);
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static int createBaseFVarChannel(TopologyRefiner & newRefiner, int numValues, Sdc::Options const& fvarOptions);
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static IndexArray getBaseFVarFaceValues(TopologyRefiner & newRefiner, Index face, int channel = 0);
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static IndexArray getBaseFaceFVarValues(TopologyRefiner & newRefiner, Index face, int channel = 0);
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static void setBaseMaxValence(TopologyRefiner & newRefiner, int valence);
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static void initializeBaseInventory(TopologyRefiner & newRefiner);
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@ -285,7 +285,7 @@ TopologyRefinerFactoryBase::createBaseFVarChannel(TopologyRefiner & newRefiner,
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return newRefiner._levels[0]->createFVarChannel(numValues, newOptions);
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}
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inline IndexArray
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TopologyRefinerFactoryBase::getBaseFVarFaceValues(TopologyRefiner & newRefiner, Index face, int channel) {
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TopologyRefinerFactoryBase::getBaseFaceFVarValues(TopologyRefiner & newRefiner, Index face, int channel) {
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return newRefiner._levels[0]->getFVarFaceValues(face, channel);
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}
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@ -550,7 +550,7 @@ TopologyRefinerFactory<MESH>::assignFaceVaryingTopology(TopologyRefiner& /* refi
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// int TopologyRefiner::createBaseFVarChannel(int numValues)
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//
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// For each channel, populate the face-vertex values:
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// IndexArray TopologyRefiner::setBaseFVarFaceValues(Index face, int channel = 0)
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// IndexArray TopologyRefiner::setBaseFaceFVarValues(Index face, int channel = 0)
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//
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return true;
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}
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@ -249,7 +249,7 @@ TopologyRefinerFactory<Shape>::assignFaceVaryingTopology(
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for (int i=0, ofs=0; i < nfaces; ++i) {
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Far::IndexArray dstFaceUVs = getBaseFVarFaceValues(refiner, i, channel);
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Far::IndexArray dstFaceUVs = getBaseFaceFVarValues(refiner, i, channel);
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if (shape.isLeftHanded) {
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dstFaceUVs[0] = shape.faceuvs[ofs++];
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@ -63,8 +63,6 @@ struct Vertex {
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_position[2]+=weight*src._position[2];
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}
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void AddVaryingWithWeight(Vertex const &, float) { }
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// Public interface ------------------------------------
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void SetPosition(float x, float y, float z) {
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_position[0]=x;
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@ -268,7 +266,7 @@ int main(int, char **) {
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for (int face = 0; face < nfaces; ++face) {
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Far::ConstIndexArray fverts = refLastLevel.GetFaceVertices(face);
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Far::ConstIndexArray fuvs = refLastLevel.GetFVarFaceValues(face, channel);
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Far::ConstIndexArray fuvs = refLastLevel.GetFaceFVarValues(face, channel);
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// all refined Catmark faces should be quads
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assert(fverts.size()==4 and fuvs.size()==4);
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