mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-25 13:00:07 +00:00
Many more fix-ups to the osd_regression tests:
- CPU, CPUGL backends both updated - CL backend still needs work - Loop subdivision tests disabled because they don't work - Hedit tests disbaled because they don't work
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@ -260,6 +260,28 @@ checkVertexBuffer(
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return count;
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}
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//------------------------------------------------------------------------------
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static void
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buildContexAndStencilTables(
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const FarTopologyRefiner &refiner,
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Osd::CpuComputeContext **cpuComputeContext,
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Far::StencilTables const **vertexStencils,
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Far::StencilTables const **varyingStencils)
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{
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Far::StencilTablesFactory::Options soptions;
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soptions.generateOffsets = true;
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soptions.generateIntermediateLevels = true;
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*vertexStencils = Far::StencilTablesFactory::Create(refiner, soptions);
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soptions.interpolationMode = Far::StencilTablesFactory::INTERPOLATE_VARYING;
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*varyingStencils = Far::StencilTablesFactory::Create(refiner, soptions);
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*cpuComputeContext = Osd::CpuComputeContext::Create(
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*vertexStencils, *varyingStencils);
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}
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//------------------------------------------------------------------------------
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static int
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@ -270,20 +292,12 @@ checkMeshCPU( FarTopologyRefiner *refiner,
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static Osd::CpuComputeController *controller =
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new Osd::CpuComputeController();
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Far::StencilTablesFactory::Options soptions;
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soptions.generateOffsets = true;
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soptions.generateIntermediateLevels = true;
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Far::StencilTables const * vertexStencils =
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Far::StencilTablesFactory::Create(*refiner, soptions);
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soptions.interpolationMode = Far::StencilTablesFactory::INTERPOLATE_VARYING;
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Far::StencilTables const * varyingStencils =
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Far::StencilTablesFactory::Create(*refiner, soptions);
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Osd::CpuComputeContext *context =
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Osd::CpuComputeContext::Create(
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vertexStencils, varyingStencils);
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Osd::CpuComputeContext *context;
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Far::StencilTables const *vertexStencils;
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Far::StencilTables const *varyingStencils;
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buildContexAndStencilTables(*refiner,
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&context, &vertexStencils, &varyingStencils);
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assert(coarseverts.size() == refiner->GetNumVerticesTotal());
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@ -298,41 +312,63 @@ checkMeshCPU( FarTopologyRefiner *refiner,
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Far::StencilTablesFactory::Create(*vertexStencils));
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controller->Compute( context, kernelBatches, vb );
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return checkVertexBuffer(*refiner, refmesh, vb->BindCpuBuffer(),
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int result = checkVertexBuffer(*refiner, refmesh, vb->BindCpuBuffer(),
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vb->GetNumElements());
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delete context;
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delete vertexStencils;
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delete varyingStencils;
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delete vb;
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return result;
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}
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//------------------------------------------------------------------------------
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#if 0
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static int
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checkMeshCPUGL( OpenSubdiv::FarMesh<OpenSubdiv::OsdVertex>* farmesh,
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const std::vector<float>& coarseverts,
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xyzmesh * refmesh,
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const std::vector<int>& remap) {
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static OpenSubdiv::OsdCpuComputeController *controller = new OpenSubdiv::OsdCpuComputeController();
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checkMeshCPUGL(FarTopologyRefiner *refiner,
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const std::vector<xyzVV>& coarseverts,
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xyzmesh * refmesh) {
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static Osd::CpuComputeController *controller =
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new Osd::CpuComputeController();
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OpenSubdiv::OsdCpuComputeContext *context = OpenSubdiv::OsdCpuComputeContext::Create(farmesh->GetSubdivisionTables(), farmesh->GetVertexEditTables());
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Osd::CpuComputeContext *context;
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Far::StencilTables const *vertexStencils;
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Far::StencilTables const *varyingStencils;
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buildContexAndStencilTables(*refiner,
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&context, &vertexStencils, &varyingStencils);
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OpenSubdiv::OsdCpuGLVertexBuffer * vb = OpenSubdiv::OsdCpuGLVertexBuffer::Create(3, farmesh->GetNumVertices());
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Osd::CpuGLVertexBuffer *vb = Osd::CpuGLVertexBuffer::Create(3,
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refiner->GetNumVerticesTotal());
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vb->UpdateData( & coarseverts[0], 0, (int)coarseverts.size()/3 );
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vb->UpdateData( coarseverts[0].GetPos(), 0, (int)coarseverts.size() );
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Far::KernelBatchVector kernelBatches;
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kernelBatches.push_back(
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Far::StencilTablesFactory::Create(*vertexStencils));
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controller->Refine( context, farmesh->GetKernelBatches(), vb );
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controller->Compute( context, kernelBatches, vb );
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return checkVertexBuffer(refmesh, vb->BindCpuBuffer(), vb->GetNumElements(), remap);
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int result = checkVertexBuffer(*refiner, refmesh,
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vb->BindCpuBuffer(), vb->GetNumElements());
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delete context;
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delete vertexStencils;
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delete varyingStencils;
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delete vb;
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return result;
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}
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#endif
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//------------------------------------------------------------------------------
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#if 0
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static int
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checkMeshCL( OpenSubdiv::FarMesh<OpenSubdiv::OsdVertex>* farmesh,
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const std::vector<float>& coarseverts,
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xyzmesh * refmesh,
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const std::vector<int>& remap ) {
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checkMeshCL( FarTopologyRefiner *refiner,
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const std::vector<xyzVV>& coarseverts,
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xyzmesh * refmesh) {
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#ifdef OPENSUBDIV_HAS_OPENCL
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static OpenSubdiv::OsdCLComputeController *controller = new OpenSubdiv::OsdCLComputeController(g_clContext, g_clQueue);
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@ -360,7 +396,6 @@ checkMeshCL( OpenSubdiv::FarMesh<OpenSubdiv::OsdVertex>* farmesh,
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return 0;
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#endif
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}
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#endif
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//------------------------------------------------------------------------------
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static int
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@ -383,14 +418,12 @@ checkMesh( char const * msg, std::string const & shape, int levels, Scheme schem
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case kBackendCPU:
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result = checkMeshCPU(refiner, vtrVertexData, refmesh);
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break;
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/*
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case kBackendCPUGL:
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result = checkMeshCPUGL(farmesh, coarseverts, refmesh, remap);
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result = checkMeshCPUGL(refiner, vtrVertexData, refmesh);
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break;
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case kBackendCL:
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result = checkMeshCL(farmesh, coarseverts, refmesh, remap);
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result = checkMeshCL(refiner, vtrVertexData, refmesh);
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break;
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*/
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}
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delete refmesh;
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@ -437,17 +470,21 @@ int checkBackend(int backend, int levels) {
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#define test_catmark_tent
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#define test_catmark_tent_creases0
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#define test_catmark_tent_creases1
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#define test_catmark_square_hedit0
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#define test_catmark_square_hedit1
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#define test_catmark_square_hedit2
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#define test_catmark_square_hedit3
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#define test_loop_triangle_edgeonly
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#define test_loop_triangle_edgecorner
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#define test_loop_icosahedron
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#define test_loop_cube
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#define test_loop_cube_creases0
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#define test_loop_cube_creases1
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// Hedits don't yet work.
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//#define test_catmark_square_hedit0
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//#define test_catmark_square_hedit1
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//#define test_catmark_square_hedit2
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//#define test_catmark_square_hedit3
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// Loop doesn't yet work.
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//#define test_loop_triangle_edgeonly
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//#define test_loop_triangle_edgecorner
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//#define test_loop_icosahedron
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//#define test_loop_cube
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//#define test_loop_cube_creases0
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//#define test_loop_cube_creases1
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#define test_bilinear_cube
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