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https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-23 12:10:08 +00:00
Fixed omissions in osd/mesh.h
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* added `OsdMeshInterface::GetFarMesh` and `OsdMesh::GetFarMesh` to match `OsdGLMesh` and `OsdD3D11Mesh` * added `interleaved` argument to `OsdMesh::Refine` to match `OsdMeshInterface::Refine`
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@ -80,6 +80,8 @@ public:
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virtual VertexBufferBinding BindVertexBuffer() = 0;
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virtual VertexBufferBinding BindVaryingBuffer() = 0;
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virtual FarMesh<OsdVertex> const * GetFarMesh() const = 0;
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};
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template <class VERTEX_BUFFER, class COMPUTE_CONTROLLER, class DRAW_CONTEXT>
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@ -164,23 +166,27 @@ public:
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_computeController->Refine(_computeContext, _farMesh->GetKernelBatches(), _vertexBuffer, _varyingBuffer);
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}
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virtual void Refine(OsdVertexBufferDescriptor const *vertexDesc,
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OsdVertexBufferDescriptor const *varyingDesc) {
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OsdVertexBufferDescriptor const *varyingDesc,
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bool interleaved) {
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_computeController->Refine(_computeContext, _farMesh->GetKernelBatches(),
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_vertexBuffer, _varyingBuffer,
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_vertexBuffer, (interleaved ? _vertexBuffer : _varyingBuffer),
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vertexDesc, varyingDesc);
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}
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virtual void Synchronize() {
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_computeController->Synchronize();
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}
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virtual DrawContext * GetDrawContext() {
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return _drawContext;
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}
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virtual VertexBufferBinding BindVertexBuffer() {
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return VertexBufferBinding(0);
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}
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virtual VertexBufferBinding BindVaryingBuffer() {
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return VertexBufferBinding(0);
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}
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virtual DrawContext * GetDrawContext() {
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return _drawContext;
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virtual FarMesh<OsdVertex> const * GetFarMesh() const {
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return _farMesh;
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}
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private:
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