diff --git a/documentation/additional_resources.rst b/documentation/additional_resources.rst index 9c3b506f..74837815 100644 --- a/documentation/additional_resources.rst +++ b/documentation/additional_resources.rst @@ -46,53 +46,42 @@ Videos Feature Adaptive GPU Rendering of Catmull-Clark Subdivision Surfaces (2012) *************************************************************************** -.. raw:: html - -
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+.. image:: https://graphics.pixar.com/opensubdiv/videothumbnails/feature_adaptive_siggraph2012.png + :align: center + :width: 75% + :target: https://www.youtube.com/embed/uogAzQoVdNU Open Subdivision Technology Review (2012) ***************************************** -.. raw:: html - -
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- -First public demonstration of OpenSubdiv at Siggraph 2012. +.. image:: https://graphics.pixar.com/opensubdiv/videothumbnails/opensubdiv_intro_autodesk2012.png + :align: center + :width: 75% + :target: https://www.youtube.com/embed/Y-3L9BOTEtw Autodesk User Group At Anaheim (2013) ************************************* -.. raw:: html - -
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- -Bill Polson, Director of Industry Strategy at Pixar Animation Studios +.. image:: https://graphics.pixar.com/opensubdiv/videothumbnails/opensubdiv_demo_autodesk2013.png + :align: center + :width: 75% + :target: https://www.youtube.com/embed/9lFwFoCxysI Why Model with Subdivisions (2013) ********************************** -.. raw:: html - -
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- -Ivo Kos, Modelling Technical Director at Pixar Animation Studios +.. image:: https://graphics.pixar.com/opensubdiv/videothumbnails/subdiv_modeling_pixar2013.png + :align: center + :width: 75% + :target: https://player.vimeo.com/video/70600180 Meet the Experts: The OpenSubdiv Project (2013) *********************************************** -.. raw:: html - -
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+.. image:: https://graphics.pixar.com/opensubdiv/videothumbnails/meet_the_experts_autodesk2013.png + :align: center + :width: 75% + :target: https://www.youtube.com/embed/xFZazwvYc5o Join special guests, Bill Polson, Dirk Van Gelder, Manuel Kraemer, Takahito Tejima, David G. Yu and Dale Ruffolo, from Pixar Animation diff --git a/documentation/mod_notes.rst b/documentation/mod_notes.rst index 45d27b8c..644ef207 100644 --- a/documentation/mod_notes.rst +++ b/documentation/mod_notes.rst @@ -196,11 +196,10 @@ An excellent short tutorial from the Guerrilla CG Project that illustrates many of the common pitfalls of subdivision modeling, and the strategies to overcome them: -.. raw:: html - -
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+.. image:: https://graphics.pixar.com/opensubdiv/videothumbnails/subdiv_topology_guerrillacg.png + :align: center + :width: 75% + :target: https://www.youtube.com/embed/k_S1INdEmdI ---- @@ -208,9 +207,8 @@ Ivo Kos, Modelling Technical Director at Pixar Animation Studios, shows some of the modeling techniques he uses when modeling props and architecture sets for feature films. -.. raw:: html - -
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+.. image:: https://graphics.pixar.com/opensubdiv/videothumbnails/subdiv_modeling_pixar2013.png + :align: center + :width: 75% + :target: https://player.vimeo.com/video/70600180