mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
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Merge pull request #1218 from davidgyu/dev_release_branch_updates
Updated for rename of 'master' branch to 'release'
This commit is contained in:
commit
fa7bb9f940
@ -58,10 +58,10 @@ message(STATUS "Using cmake version ${CMAKE_VERSION}")
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#-------------------------------------------------------------------------------
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# Determine if the project is built as a subproject (using add_subdirectory)
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# or if it is the master project.
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set(MASTER_PROJECT OFF)
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# or if it is the main project.
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set(MAIN_PROJECT OFF)
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if (CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_SOURCE_DIR)
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set(MASTER_PROJECT ON)
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set(MAIN_PROJECT ON)
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endif()
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# Specify the default install path
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@ -11,7 +11,7 @@ For more details about OpenSubdiv, see [Pixar Graphics Technologies](http://grap
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| | Linux | Windows | macOS |
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|:-------:|:---------:|:---------:|:---------:|
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| dev | [![Build Status](https://dev.azure.com/PixarAnimationStudios/OpenSubdiv/_apis/build/status/PixarAnimationStudios.OpenSubdiv?branchName=dev&jobName=Linux)](https://dev.azure.com/PixarAnimationStudios/OpenSubdiv/_build/latest?definitionId=2&branchName=dev) | [![Build Status](https://dev.azure.com/PixarAnimationStudios/OpenSubdiv/_apis/build/status/PixarAnimationStudios.OpenSubdiv?branchName=dev&jobName=Windows)](https://dev.azure.com/PixarAnimationStudios/OpenSubdiv/_build/latest?definitionId=2&branchName=dev) | [![Build Status](https://dev.azure.com/PixarAnimationStudios/OpenSubdiv/_apis/build/status/PixarAnimationStudios.OpenSubdiv?branchName=dev&jobName=macOS)](https://dev.azure.com/PixarAnimationStudios/OpenSubdiv/_build/latest?definitionId=2&branchName=dev) |
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| master | [![Build Status](https://dev.azure.com/PixarAnimationStudios/OpenSubdiv/_apis/build/status/PixarAnimationStudios.OpenSubdiv?branchName=master&jobName=Linux)](https://dev.azure.com/PixarAnimationStudios/OpenSubdiv/_build/latest?definitionId=2&branchName=master) | [![Build Status](https://dev.azure.com/PixarAnimationStudios/OpenSubdiv/_apis/build/status/PixarAnimationStudios.OpenSubdiv?branchName=master&jobName=Windows)](https://dev.azure.com/PixarAnimationStudios/OpenSubdiv/_build/latest?definitionId=2&branchName=master) | [![Build Status](https://dev.azure.com/PixarAnimationStudios/OpenSubdiv/_apis/build/status/PixarAnimationStudios.OpenSubdiv?branchName=master&jobName=macOS)](https://dev.azure.com/PixarAnimationStudios/OpenSubdiv/_build/latest?definitionId=2&branchName=master) |
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| release | [![Build Status](https://dev.azure.com/PixarAnimationStudios/OpenSubdiv/_apis/build/status/PixarAnimationStudios.OpenSubdiv?branchName=release&jobName=Linux)](https://dev.azure.com/PixarAnimationStudios/OpenSubdiv/_build/latest?definitionId=2&branchName=release) | [![Build Status](https://dev.azure.com/PixarAnimationStudios/OpenSubdiv/_apis/build/status/PixarAnimationStudios.OpenSubdiv?branchName=release&jobName=Windows)](https://dev.azure.com/PixarAnimationStudios/OpenSubdiv/_build/latest?definitionId=2&branchName=release) | [![Build Status](https://dev.azure.com/PixarAnimationStudios/OpenSubdiv/_apis/build/status/PixarAnimationStudios.OpenSubdiv?branchName=release&jobName=macOS)](https://dev.azure.com/PixarAnimationStudios/OpenSubdiv/_build/latest?definitionId=2&branchName=release) |
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## Documents
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* [User Documents](http://graphics.pixar.com/opensubdiv/docs/intro.html)
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@ -3,7 +3,7 @@ clone_folder: c:\projects\OpenSubdiv
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branches:
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only:
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- master
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- release
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- dev
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- dev_appv
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@ -1,5 +1,5 @@
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trigger:
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- master
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- release
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- dev
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jobs:
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@ -1108,7 +1108,7 @@ HHC_LOCATION =
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# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag
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# controls if a separate .chi index file is generated (YES) or that
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# it should be included in the master .chm file (NO).
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# it should be included in the main .chm file (NO).
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GENERATE_CHI = NO
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@ -38,8 +38,8 @@ In order for us to accept code submissions (merge git pull-requests), contributo
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need to sign the Contributor License Agreement (CLA). There are two CLAs, one for
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individuals and one for corporations. As for the end-user license, both are based
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on Apache. They are found in the code repository (`individual form
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<https://github.com/PixarAnimationStudios/OpenSubdiv/blob/master/OpenSubdivCLA_individual.pdf>`__,
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`corporate form <https://github.com/PixarAnimationStudios/OpenSubdiv/blob/master/OpenSubdivCLA_corporate.pdf>`__).
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<https://github.com/PixarAnimationStudios/OpenSubdiv/blob/release/OpenSubdivCLA_individual.pdf>`__,
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`corporate form <https://github.com/PixarAnimationStudios/OpenSubdiv/blob/release/OpenSubdivCLA_corporate.pdf>`__).
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Please email the signed CLA to opensubdiv-cla@pixar.com.
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Understand Git
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@ -64,7 +64,7 @@ changes. You will need to integrate changes from the source tree as you work;
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the following outlines the workflow used by core OpenSubdiv engineers at Pixar
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and DreamWorks:
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#. Fork the master repository into your own local copy. This can be done via the
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#. Fork the repository into your own local copy. This can be done via the
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GitHub website using the "fork" button.
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#. Clone your fork locally:
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@ -40,7 +40,7 @@ You can access the OpenSubdiv Git repository at https://github.com/PixarAnimatio
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From there, there are several ways of downloading the OpenSubdiv source code.
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- Zip archive : downloaded from `here <https://github.com/PixarAnimationStudios/OpenSubdiv/archive/master.zip>`__
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- Zip archive : downloaded from `here <https://github.com/PixarAnimationStudios/OpenSubdiv/archive/release.zip>`__
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- Using a GUI client : you can find a list `here <http://git-scm.com/downloads/guis>`__
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Please refer to the documentation of your preferred application.
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@ -75,7 +75,7 @@ Since version 1.1.0, OpenSubdiv has adopted the `Git Flow
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Our active development branch is named *dev* : all new features and bug fixes should
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be submitted to this branch. The changes submitted to the dev branch are periodically
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patched to the 'master' branch as new versions are released.
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patched to the 'release' branch as new versions are released.
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.. image:: images/git_flow.png
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:align: center
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@ -88,7 +88,7 @@ _____________________
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The Git Flow `tools <https://github.com/nvie/gitflow>`__ are not a requisite for
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working with the OpenSubdiv code base, but new work should always be performed in
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the *dev* branch, or dedicated feature-branches. By default, a cloned repository
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will be pointing to the 'master' branch. You can switch to the *dev* branch using
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will be pointing to the 'release' branch. You can switch to the *dev* branch using
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the following command:
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.. code:: c++
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@ -106,14 +106,14 @@ Which should return:
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.. code:: c++
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* dev
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master
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release
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API Versions
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____________
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OpenSubdiv maintains an internal API versioning system. The version number can be
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read from the file `./opensubdiv/version.h <https://github.com/PixarAnimationStudios/OpenSubdiv/blob/master/opensubdiv/version.h>`__.
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read from the file `./opensubdiv/version.h <https://github.com/PixarAnimationStudios/OpenSubdiv/blob/release/opensubdiv/version.h>`__.
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Following the Git-Flow pattern, our releases are indexed using Git's tagging
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system.
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@ -132,7 +132,7 @@ Checking out version 1.2.0:
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Making Changes
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______________
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Direct push access to the OpenSubdiv master repository is currently limited to a
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Direct push access to the OpenSubdiv repository is currently limited to a
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small internal development team. External code should be submitted by sending Git
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`pull-requests <https://help.github.com/articles/using-pull-requests>`__ from
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forks of our *dev* branch.
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@ -64,7 +64,7 @@ def Process(srcfile, title):
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rest += basename+"\n"
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rest += ("-" * len(basename))+"\n\n"
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rest += "`<https://github.com/PixarAnimationStudios/OpenSubdiv/blob/master/tutorials/"+title+">`_\n"
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rest += "`<https://github.com/PixarAnimationStudios/OpenSubdiv/blob/release/tutorials/"+title+">`_\n"
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rest += ("\n"
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"----\n"
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@ -32,7 +32,7 @@ Tutorials
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----
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The tutorial source code can be found in the `github.com repository
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<https://github.com/PixarAnimationStudios/OpenSubdiv/tree/master/tutorials>`__
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<https://github.com/PixarAnimationStudios/OpenSubdiv/tree/release/tutorials>`__
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or in your local ``<repository root>/tutorials``.
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Far Tutorials
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