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Add a figure to the vertex boundary interpolation doc
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@ -41,6 +41,7 @@
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<ul>
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<li><a href="subdivision_surfaces.html#introduction">Introduction</a></li>
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<li><a href="subdivision_surfaces.html#manifold-geometry">Topology</a></li>
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<li><a href="subdivision_surfaces.html#boundary-interpolation-rules">Boundary Interpolation</a></li>
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<li><a href="subdivision_surfaces.html#semi-sharp-creases">Semi-Sharp Creases</a></li>
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<li><a href="subdivision_surfaces.html#hierarchical-edits">Hierarchical Edits</a></li>
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<li><a href="subdivision_surfaces.html#uniform-subdivision">Uniform</a></li>
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@ -141,6 +141,7 @@ The following rule sets can be applied to vertex data interpolation:
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| Mode | Behavior |
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+========================+==========================================================+
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| 0 - **None** | No boundary interpolation behavior should occur |
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| | (debug mode - boundaries are undefined) |
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+------------------------+----------------------------------------------------------+
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| 1 - **EdgeOnly** | All the boundary edge-chains are sharp creases and |
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| | boundary vertices with exactly two incident edges are |
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@ -151,6 +152,13 @@ The following rule sets can be applied to vertex data interpolation:
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| | |
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+------------------------+----------------------------------------------------------+
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On a quad example:
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.. image:: images/vertex_boundary.png
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:align: center
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:target: images/vertex_boundary.png
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Facevarying Data
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****************
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