mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-09 13:50:05 +00:00
Improved patch basis eval for Osd to match Far
This updates the patch basis evaluation functions in Osd to match recent changes to far/patchBasis. This also exposes a common facility for dealing with PatchCoord, PatchArray, and PatchParam. These are exposed as global functions operating on struct data, since C++ style class methods are not supported by all of the Osd shader and kernel execution envirionments. Changes: - Merged far/patchBasis.cpp to osd/patchBasisCommon{,Types,Eval}.h - Exposed PatchCoord, PatchArray, and PatchParam to Osd kernels - exposed OsdEvaluatePatchBasis and OsdEvaluatePatchBasisNormalized - Updated CPU, TBB, Omp, CUDA, OpenCL, GLSL, HLSL, and Metal evaluators - Updated glFVarViewer
This commit is contained in:
parent
63c189b5e6
commit
ff34c514f5
@ -117,7 +117,9 @@ int g_tessLevelMin = 1;
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GLuint g_transformUB = 0,
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g_transformBinding = 0,
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g_tessellationUB = 0,
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g_tessellationBinding = 0;
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g_tessellationBinding = 0,
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g_fvarArrayDataUB = 0,
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g_fvarArrayDataBinding = 0;
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struct Transform {
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float ModelViewMatrix[16];
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@ -685,6 +687,11 @@ public:
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if (uboIndex != GL_INVALID_INDEX)
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glUniformBlockBinding(program, uboIndex, g_tessellationBinding);
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g_fvarArrayDataBinding = 2;
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uboIndex = glGetUniformBlockIndex(program, "FVarArrayData");
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if (uboIndex != GL_INVALID_INDEX)
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glUniformBlockBinding(program, uboIndex, g_fvarArrayDataBinding);
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// assign texture locations
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GLint loc;
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glUseProgram(program);
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@ -708,6 +715,9 @@ ShaderCache g_shaderCache;
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//------------------------------------------------------------------------------
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static void
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updateUniformBlocks() {
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using namespace OpenSubdiv;
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if (!g_transformUB) {
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glGenBuffers(1, &g_transformUB);
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glBindBuffer(GL_UNIFORM_BUFFER, g_transformUB);
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@ -740,6 +750,28 @@ updateUniformBlocks() {
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glBindBuffer(GL_UNIFORM_BUFFER, 0);
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glBindBufferBase(GL_UNIFORM_BUFFER, g_tessellationBinding, g_tessellationUB);
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// Update and bind fvar patch array state
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Osd::PatchArrayVector const &fvarPatchArrays =
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g_mesh->GetPatchTable()->GetFVarPatchArrays();
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if (! fvarPatchArrays.empty()) {
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// bind patch arrays UBO (std140 struct size padded to vec4 alignment)
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int patchArraySize =
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sizeof(GLint) * ((sizeof(Osd::PatchArray)/sizeof(GLint) + 3) & ~3);
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if (!g_fvarArrayDataUB) {
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glGenBuffers(1, &g_fvarArrayDataUB);
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}
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glBindBuffer(GL_UNIFORM_BUFFER, g_fvarArrayDataUB);
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glBufferData(GL_UNIFORM_BUFFER,
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fvarPatchArrays.size()*patchArraySize, NULL, GL_STATIC_DRAW);
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for (int i=0; i<(int)fvarPatchArrays.size(); ++i) {
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glBufferSubData(GL_UNIFORM_BUFFER,
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i*patchArraySize, sizeof(Osd::PatchArray), &fvarPatchArrays[i]);
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}
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glBindBufferBase(GL_UNIFORM_BUFFER,
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g_fvarArrayDataBinding, g_fvarArrayDataUB);
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}
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}
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static void
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@ -167,48 +167,32 @@ out block {
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} outpt;
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uniform isamplerBuffer OsdFVarParamBuffer;
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layout(std140) uniform FVarArrayData {
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OsdPatchArray fvarPatchArray[2];
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};
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vec2
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interpolateFaceVarying(vec2 uv, int fvarOffset)
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{
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int patchIndex = OsdGetPatchIndex(gl_PrimitiveID);
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#if defined(SHADING_FACEVARYING_SMOOTH_BSPLINE_BASIS)
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float wP[16], wDs[16], wDt[16], wDss[16], wDst[16], wDtt[16];
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int patchCVs = 16;
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int patchStride = patchCVs;
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OsdPatchArray array = fvarPatchArray[0];
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ivec3 fvarPatchParam = texelFetch(OsdFVarParamBuffer, patchIndex).xyz;
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int boundaryMask = OsdGetPatchBoundaryMask(fvarPatchParam);
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OsdGetBSplinePatchWeights(uv.s, uv.t, 1.0f, boundaryMask, wP, wDs, wDt, wDss, wDst, wDtt);
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OsdPatchParam param = OsdPatchParamInit(fvarPatchParam.x,
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fvarPatchParam.y,
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fvarPatchParam.z);
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#elif defined(SHADING_FACEVARYING_SMOOTH_GREGORY_BASIS)
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float wP[20], wDs[20], wDt[20], wDss[20], wDst[20], wDtt[20];
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int patchCVs = 20;
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int patchStride = patchCVs;
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ivec3 fvarPatchParam = texelFetch(OsdFVarParamBuffer, patchIndex).xyz;
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if (OsdGetPatchIsRegular(fvarPatchParam)) {
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float wP16[16], wDs16[16], wDt16[16], wDss16[16], wDst16[16], wDtt16[16];
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patchCVs = 16;
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int boundaryMask = OsdGetPatchBoundaryMask(fvarPatchParam);
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OsdGetBSplinePatchWeights(uv.s, uv.t, 1.0f, boundaryMask, wP16, wDs16, wDt16, wDss16, wDst16, wDtt16);
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for (int i=0; i<patchCVs; ++i) {
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wP[i] = wP16[i];
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}
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} else {
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OsdGetGregoryPatchWeights(uv.s, uv.t, 1.0f, wP, wDs, wDt, wDss, wDst, wDtt);
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}
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int patchType = OsdPatchParamIsRegular(param) ? array.regDesc : array.desc;
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#else
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float wP[4], wDs[4], wDt[4], wDss[4], wDst[4], wDtt[4];
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int patchCVs = 4;
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int patchStride = patchCVs;
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OsdGetBilinearPatchWeights(uv.s, uv.t, 1.0f, wP, wDs, wDt, wDss, wDst, wDtt);
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#endif
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float wP[20], wDu[20], wDv[20], wDuu[20], wDuv[20], wDvv[20];
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int numPoints = OsdEvaluatePatchBasisNormalized(patchType, param,
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uv.s, uv.t, wP, wDu, wDv, wDuu, wDuv, wDvv);
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int primOffset = patchIndex * patchStride;
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int primOffset = patchIndex * array.stride;
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vec2 result = vec2(0);
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for (int i=0; i<patchCVs; ++i) {
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for (int i=0; i<numPoints; ++i) {
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int index = (primOffset+i)*OSD_FVAR_WIDTH + fvarOffset;
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vec2 cv = vec2(texelFetch(OsdFVarDataBuffer, index).s,
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texelFetch(OsdFVarDataBuffer, index + 1).s);
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@ -228,8 +212,13 @@ void emit(int index, vec3 normal)
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#endif
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#ifdef LOOP // ----- scheme : LOOP
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vec2 uv;
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OSD_COMPUTE_FACE_VARYING_TRI_2(uv, /*fvarOffste=*/0, index);
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vec2 trist[3] = vec2[](vec2(0,0), vec2(1,0), vec2(0,1));
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#ifdef SHADING_FACEVARYING_UNIFORM_SUBDIVISION
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vec2 st = trist[index];
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#else
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vec2 st = inpt[index].v.tessCoord;
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#endif
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vec2 uv = interpolateFaceVarying(st, /*fvarOffset*/0);
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#else // ----- scheme : CATMARK / BILINEAR
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@ -53,7 +53,9 @@ set(PUBLIC_HEADER_FILES
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)
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list(APPEND KERNEL_FILES
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patchBasisCommonTypes.h
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patchBasisCommon.h
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patchBasisCommonEval.h
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)
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set(DOXY_HEADER_FILES ${PUBLIC_HEADER_FILES})
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@ -41,9 +41,15 @@ namespace Osd {
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static const char *clSource =
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#include "clKernel.gen.h"
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;
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static const char *patchBasisTypesSource =
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#include "patchBasisCommonTypes.gen.h"
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;
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static const char *patchBasisSource =
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#include "patchBasisCommon.gen.h"
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;
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static const char *patchBasisEvalSource =
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#include "patchBasisCommonEval.gen.h"
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;
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// ----------------------------------------------------------------------------
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@ -166,8 +172,12 @@ CLEvaluator::Compile(BufferDescriptor const &srcDesc,
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<< "#define OSD_PATCH_BASIS_OPENCL\n";
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std::string defineStr = defines.str();
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const char *sources[] = { defineStr.c_str(), patchBasisSource, clSource };
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_program = clCreateProgramWithSource(_clContext, 3, sources, 0, &errNum);
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const char *sources[] = { defineStr.c_str(),
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patchBasisTypesSource,
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patchBasisSource,
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patchBasisEvalSource,
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clSource };
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_program = clCreateProgramWithSource(_clContext, 5, sources, 0, &errNum);
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if (errNum != CL_SUCCESS) {
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Far::Error(Far::FAR_RUNTIME_ERROR,
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"clCreateProgramWithSource (%d)", errNum);
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@ -159,66 +159,6 @@ __kernel void computeStencilsDerivatives(
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// ---------------------------------------------------------------------------
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struct PatchArray {
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int patchType;
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int numPatches;
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int indexBase; // an offset within the index buffer
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int primitiveIdBase; // an offset within the patch param buffer
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};
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struct PatchCoord {
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int arrayIndex;
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int patchIndex;
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int vertIndex;
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float s;
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float t;
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};
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struct PatchParam {
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uint field0;
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uint field1;
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float sharpness;
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};
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static int getDepth(uint patchBits) {
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return (patchBits & 0xf);
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}
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static float getParamFraction(uint patchBits) {
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bool nonQuadRoot = (patchBits >> 4) & 0x1;
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int depth = getDepth(patchBits);
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if (nonQuadRoot) {
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return 1.0f / (float)( 1 << (depth-1) );
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} else {
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return 1.0f / (float)( 1 << depth );
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}
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}
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static void normalizePatchCoord(uint patchBits, float *uv) {
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float frac = getParamFraction(patchBits);
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int iu = (patchBits >> 22) & 0x3ff;
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int iv = (patchBits >> 12) & 0x3ff;
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// top left corner
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float pu = (float)iu*frac;
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float pv = (float)iv*frac;
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// normalize u,v coordinates
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uv[0] = (uv[0] - pu) / frac;
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uv[1] = (uv[1] - pv) / frac;
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}
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static bool isRegular(uint patchBits) {
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return ((patchBits >> 5) & 0x1) != 0;
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}
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static int getNumControlVertices(int patchType) {
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return (patchType == 3) ? 4 :
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(patchType == 6) ? 16 :
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(patchType == 9) ? 20 : 0;
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}
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__kernel void computePatches(__global float *src, int srcOffset,
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__global float *dst, int dstOffset,
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__global float *du, int duOffset, int duStride,
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@ -226,10 +166,10 @@ __kernel void computePatches(__global float *src, int srcOffset,
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__global float *duu, int duuOffset, int duuStride,
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__global float *duv, int duvOffset, int duvStride,
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__global float *dvv, int dvvOffset, int dvvStride,
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__global struct PatchCoord *patchCoords,
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__global struct PatchArray *patchArrayBuffer,
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__global struct OsdPatchCoord *patchCoords,
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__global struct OsdPatchArray *patchArrayBuffer,
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__global int *patchIndexBuffer,
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__global struct PatchParam *patchParamBuffer) {
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__global struct OsdPatchParam *patchParamBuffer) {
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int current = get_global_id(0);
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if (src) src += srcOffset;
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@ -240,41 +180,22 @@ __kernel void computePatches(__global float *src, int srcOffset,
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if (duv) duv += duvOffset;
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if (dvv) dvv += dvvOffset;
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struct PatchCoord coord = patchCoords[current];
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struct PatchArray array = patchArrayBuffer[coord.arrayIndex];
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struct OsdPatchCoord coord = patchCoords[current];
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struct OsdPatchArray array = patchArrayBuffer[coord.arrayIndex];
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struct OsdPatchParam param = patchParamBuffer[coord.patchIndex];
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uint patchBits = patchParamBuffer[coord.patchIndex].field1;
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int patchType = isRegular(patchBits) ? 6 : array.patchType;
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int patchType = OsdPatchParamIsRegular(param) ? array.regDesc : array.desc;
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float uv[2] = {coord.s, coord.t};
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normalizePatchCoord(patchBits, uv);
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float dScale = (float)(1 << getDepth(patchBits));
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int boundary = (patchBits >> 7) & 0x1f;
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float wP[20], wDu[20], wDv[20], wDuu[20], wDuv[20], wDvv[20];
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int nPoints = OsdEvaluatePatchBasis(patchType, param,
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coord.s, coord.t, wP, wDu, wDv, wDuu, wDuv, wDvv);
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float wP[20], wDs[20], wDt[20], wDss[20], wDst[20], wDtt[20];
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int numControlVertices = 0;
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if (patchType == 3) {
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OsdGetBilinearPatchWeights(uv[0], uv[1], dScale,
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wP, wDs, wDt, wDss, wDst, wDtt);
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numControlVertices = 4;
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} else if (patchType == 6) {
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OsdGetBSplinePatchWeights(uv[0], uv[1], dScale, boundary,
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wP, wDs, wDt, wDss, wDst, wDtt);
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numControlVertices = 16;
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} else if (patchType == 9) {
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OsdGetGregoryPatchWeights(uv[0], uv[1], dScale,
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wP, wDs, wDt, wDss, wDst, wDtt);
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numControlVertices = 20;
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}
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int indexStride = getNumControlVertices(array.patchType);
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int indexBase = array.indexBase + indexStride *
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int indexBase = array.indexBase + array.stride *
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(coord.patchIndex - array.primitiveIdBase);
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struct Vertex v;
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clear(&v);
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for (int i = 0; i < numControlVertices; ++i) {
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for (int i = 0; i < nPoints; ++i) {
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int index = patchIndexBuffer[indexBase + i];
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addWithWeight(&v, src, index, wP[i]);
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}
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@ -283,45 +204,45 @@ __kernel void computePatches(__global float *src, int srcOffset,
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if (du) {
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struct Vertex vdu;
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clear(&vdu);
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for (int i = 0; i < numControlVertices; ++i) {
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for (int i = 0; i < nPoints; ++i) {
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int index = patchIndexBuffer[indexBase + i];
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addWithWeight(&vdu, src, index, wDs[i]);
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addWithWeight(&vdu, src, index, wDu[i]);
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}
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writeVertexStride(du, current, &vdu, duStride);
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}
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if (dv) {
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struct Vertex vdv;
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clear(&vdv);
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for (int i = 0; i < numControlVertices; ++i) {
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for (int i = 0; i < nPoints; ++i) {
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int index = patchIndexBuffer[indexBase + i];
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addWithWeight(&vdv, src, index, wDt[i]);
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addWithWeight(&vdv, src, index, wDv[i]);
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}
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writeVertexStride(dv, current, &vdv, dvStride);
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}
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if (duu) {
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struct Vertex vduu;
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clear(&vduu);
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for (int i = 0; i < numControlVertices; ++i) {
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for (int i = 0; i < nPoints; ++i) {
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int index = patchIndexBuffer[indexBase + i];
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addWithWeight(&vduu, src, index, wDss[i]);
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addWithWeight(&vduu, src, index, wDuu[i]);
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}
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writeVertexStride(duu, current, &vduu, duuStride);
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}
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if (duv) {
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struct Vertex vduv;
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clear(&vduv);
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for (int i = 0; i < numControlVertices; ++i) {
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for (int i = 0; i < nPoints; ++i) {
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int index = patchIndexBuffer[indexBase + i];
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addWithWeight(&vduv, src, index, wDst[i]);
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addWithWeight(&vduv, src, index, wDuv[i]);
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}
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writeVertexStride(duv, current, &vduv, duvStride);
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}
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if (dvv) {
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struct Vertex vdvv;
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clear(&vdvv);
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for (int i = 0; i < numControlVertices; ++i) {
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for (int i = 0; i < nPoints; ++i) {
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int index = patchIndexBuffer[indexBase + i];
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addWithWeight(&vdvv, src, index, wDtt[i]);
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addWithWeight(&vdvv, src, index, wDvv[i]);
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}
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writeVertexStride(dvv, current, &vdvv, dvvStride);
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}
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@ -24,7 +24,9 @@
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#include "../osd/cpuEvaluator.h"
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#include "../osd/cpuKernel.h"
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#include "../far/patchBasis.h"
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#include "../osd/patchBasisCommonTypes.h"
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#include "../osd/patchBasisCommon.h"
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#include "../osd/patchBasisCommonEval.h"
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#include <cstdlib>
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@ -177,20 +179,23 @@ CpuEvaluator::EvalPatches(const float *src, BufferDescriptor const &srcDesc,
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BufferAdapter<const float> srcT(src, srcDesc.length, srcDesc.stride);
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BufferAdapter<float> dstT(dst, dstDesc.length, dstDesc.stride);
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float wP[20], wDs[20], wDt[20];
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float wP[20];
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for (int i = 0; i < numPatchCoords; ++i) {
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PatchCoord const &coord = patchCoords[i];
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PatchArray const &array = patchArrays[coord.handle.arrayIndex];
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Far::PatchParam const & param =
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Osd::PatchParam const & paramStruct =
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patchParamBuffer[coord.handle.patchIndex];
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int patchType = param.IsRegular()
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OsdPatchParam param = OsdPatchParamInit(
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paramStruct.field0, paramStruct.field1, paramStruct.sharpness);
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int patchType = OsdPatchParamIsRegular(param)
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? array.GetPatchTypeRegular()
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: array.GetPatchTypeIrregular();
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int numControlVertices = Far::internal::EvaluatePatchBasis(patchType,
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param, coord.s, coord.t, wP, wDs, wDt);
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int nPoints = OsdEvaluatePatchBasis(patchType, param,
|
||||
coord.s, coord.t, wP, 0, 0, 0, 0, 0);
|
||||
|
||||
int indexBase = array.GetIndexBase() + array.GetStride() *
|
||||
(coord.handle.patchIndex - array.GetPrimitiveIdBase());
|
||||
@ -198,7 +203,7 @@ CpuEvaluator::EvalPatches(const float *src, BufferDescriptor const &srcDesc,
|
||||
const int *cvs = &patchIndexBuffer[indexBase];
|
||||
|
||||
dstT.Clear();
|
||||
for (int j = 0; j < numControlVertices; ++j) {
|
||||
for (int j = 0; j < nPoints; ++j) {
|
||||
dstT.AddWithWeight(srcT[cvs[j]], wP[j]);
|
||||
}
|
||||
++dstT;
|
||||
@ -246,14 +251,17 @@ CpuEvaluator::EvalPatches(const float *src, BufferDescriptor const &srcDesc,
|
||||
PatchCoord const &coord = patchCoords[i];
|
||||
PatchArray const &array = patchArrays[coord.handle.arrayIndex];
|
||||
|
||||
Far::PatchParam const & param =
|
||||
Osd::PatchParam const & paramStruct =
|
||||
patchParamBuffer[coord.handle.patchIndex];
|
||||
int patchType = param.IsRegular()
|
||||
OsdPatchParam param = OsdPatchParamInit(
|
||||
paramStruct.field0, paramStruct.field1, paramStruct.sharpness);
|
||||
|
||||
int patchType = OsdPatchParamIsRegular(param)
|
||||
? array.GetPatchTypeRegular()
|
||||
: array.GetPatchTypeIrregular();
|
||||
|
||||
int numControlVertices = Far::internal::EvaluatePatchBasis(patchType,
|
||||
param, coord.s, coord.t, wP, wDs, wDt);
|
||||
int nPoints = OsdEvaluatePatchBasis(patchType, param,
|
||||
coord.s, coord.t, wP, wDs, wDt, 0, 0, 0);
|
||||
|
||||
int indexBase = array.GetIndexBase() + array.GetStride() *
|
||||
(coord.handle.patchIndex - array.GetPrimitiveIdBase());
|
||||
@ -263,7 +271,7 @@ CpuEvaluator::EvalPatches(const float *src, BufferDescriptor const &srcDesc,
|
||||
dstT.Clear();
|
||||
duT.Clear();
|
||||
dvT.Clear();
|
||||
for (int j = 0; j < numControlVertices; ++j) {
|
||||
for (int j = 0; j < nPoints; ++j) {
|
||||
dstT.AddWithWeight(srcT[cvs[j]], wP[j]);
|
||||
duT.AddWithWeight (srcT[cvs[j]], wDs[j]);
|
||||
dvT.AddWithWeight (srcT[cvs[j]], wDt[j]);
|
||||
@ -333,14 +341,17 @@ CpuEvaluator::EvalPatches(const float *src, BufferDescriptor const &srcDesc,
|
||||
PatchCoord const &coord = patchCoords[i];
|
||||
PatchArray const &array = patchArrays[coord.handle.arrayIndex];
|
||||
|
||||
Far::PatchParam const & param =
|
||||
Osd::PatchParam const & paramStruct =
|
||||
patchParamBuffer[coord.handle.patchIndex];
|
||||
int patchType = param.IsRegular()
|
||||
OsdPatchParam param = OsdPatchParamInit(
|
||||
paramStruct.field0, paramStruct.field1, paramStruct.sharpness);
|
||||
|
||||
int patchType = OsdPatchParamIsRegular(param)
|
||||
? array.GetPatchTypeRegular()
|
||||
: array.GetPatchTypeIrregular();
|
||||
|
||||
int numControlVertices = Far::internal::EvaluatePatchBasis(patchType,
|
||||
param, coord.s, coord.t, wP, wDu, wDv, wDuu, wDuv, wDvv);
|
||||
int nPoints = OsdEvaluatePatchBasis(patchType, param,
|
||||
coord.s, coord.t, wP, wDu, wDv, wDuu, wDuv, wDvv);
|
||||
|
||||
int indexBase = array.GetIndexBase() + array.GetStride() *
|
||||
(coord.handle.patchIndex - array.GetPrimitiveIdBase());
|
||||
@ -353,7 +364,7 @@ CpuEvaluator::EvalPatches(const float *src, BufferDescriptor const &srcDesc,
|
||||
duuT.Clear();
|
||||
duvT.Clear();
|
||||
dvvT.Clear();
|
||||
for (int j = 0; j < numControlVertices; ++j) {
|
||||
for (int j = 0; j < nPoints; ++j) {
|
||||
dstT.AddWithWeight(srcT[cvs[j]], wP[j]);
|
||||
duT.AddWithWeight (srcT[cvs[j]], wDu[j]);
|
||||
dvT.AddWithWeight (srcT[cvs[j]], wDv[j]);
|
||||
|
@ -24,7 +24,9 @@
|
||||
|
||||
#include <assert.h>
|
||||
#define OSD_PATCH_BASIS_CUDA
|
||||
#include "../osd/patchBasisCommonTypes.h"
|
||||
#include "../osd/patchBasisCommon.h"
|
||||
#include "../osd/patchBasisCommonEval.h"
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
template<int N> struct DeviceVertex {
|
||||
@ -240,70 +242,6 @@ __global__ void computeStencilsNv_v4(float const *__restrict cvs,
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
// Osd::PatchCoord osd/types.h
|
||||
struct PatchCoord {
|
||||
int arrayIndex;
|
||||
int patchIndex;
|
||||
int vertIndex;
|
||||
float s;
|
||||
float t;
|
||||
};
|
||||
struct PatchArray {
|
||||
int patchType; // Far::PatchDescriptor::Type
|
||||
int numPatches;
|
||||
int indexBase; // offset in the index buffer
|
||||
int primitiveIdBase; // offset in the patch param buffer
|
||||
};
|
||||
struct PatchParam {
|
||||
unsigned int field0;
|
||||
unsigned int field1;
|
||||
float sharpness;
|
||||
};
|
||||
|
||||
__device__
|
||||
int getDepth(unsigned int patchBits) {
|
||||
return (patchBits & 0xf);
|
||||
}
|
||||
|
||||
__device__
|
||||
float getParamFraction(unsigned int patchBits) {
|
||||
bool nonQuadRoot = (patchBits >> 4) & 0x1;
|
||||
int depth = getDepth(patchBits);
|
||||
if (nonQuadRoot) {
|
||||
return 1.0f / float( 1 << (depth-1) );
|
||||
} else {
|
||||
return 1.0f / float( 1 << depth );
|
||||
}
|
||||
}
|
||||
|
||||
__device__
|
||||
void normalizePatchCoord(unsigned int patchBits, float *u, float *v) {
|
||||
float frac = getParamFraction(patchBits);
|
||||
|
||||
int iu = (patchBits >> 22) & 0x3ff;
|
||||
int iv = (patchBits >> 12) & 0x3ff;
|
||||
|
||||
// top left corner
|
||||
float pu = (float)iu*frac;
|
||||
float pv = (float)iv*frac;
|
||||
|
||||
// normalize u,v coordinates
|
||||
*u = (*u - pu) / frac;
|
||||
*v = (*v - pv) / frac;
|
||||
}
|
||||
|
||||
__device__
|
||||
bool isRegular(unsigned int patchBits) {
|
||||
return ((patchBits >> 5) & 0x1) != 0;
|
||||
}
|
||||
|
||||
__device__
|
||||
int getNumControlVertices(int patchType) {
|
||||
return (patchType == 3) ? 4 :
|
||||
(patchType == 6) ? 16 :
|
||||
(patchType == 9) ? 20 : 0;
|
||||
}
|
||||
|
||||
__global__ void
|
||||
computePatches(const float *src, float *dst,
|
||||
float *dstDu, float *dstDv,
|
||||
@ -311,97 +249,80 @@ computePatches(const float *src, float *dst,
|
||||
int length, int srcStride, int dstStride,
|
||||
int dstDuStride, int dstDvStride,
|
||||
int dstDuuStride, int dstDuvStride, int dstDvvStride,
|
||||
int numPatchCoords, const PatchCoord *patchCoords,
|
||||
const PatchArray *patchArrayBuffer,
|
||||
int numPatchCoords, const OsdPatchCoord *patchCoords,
|
||||
const OsdPatchArray *patchArrayBuffer,
|
||||
const int *patchIndexBuffer,
|
||||
const PatchParam *patchParamBuffer) {
|
||||
const OsdPatchParam *patchParamBuffer) {
|
||||
|
||||
int first = threadIdx.x + blockIdx.x * blockDim.x;
|
||||
|
||||
// PERFORMANCE: not yet optimized
|
||||
|
||||
float wP[20], wDs[20], wDt[20], wDss[20], wDst[20], wDtt[20];
|
||||
|
||||
for (int i = first; i < numPatchCoords; i += blockDim.x * gridDim.x) {
|
||||
|
||||
PatchCoord const &coord = patchCoords[i];
|
||||
PatchArray const &array = patchArrayBuffer[coord.arrayIndex];
|
||||
OsdPatchCoord const &coord = patchCoords[i];
|
||||
int arrayIndex = coord.arrayIndex;
|
||||
int patchIndex = coord.patchIndex;
|
||||
|
||||
unsigned int patchBits = patchParamBuffer[coord.patchIndex].field1;
|
||||
int patchType = isRegular(patchBits) ? 6 : array.patchType;
|
||||
OsdPatchArray const &array = patchArrayBuffer[arrayIndex];
|
||||
OsdPatchParam const ¶m = patchParamBuffer[patchIndex];
|
||||
|
||||
// normalize
|
||||
float s = coord.s;
|
||||
float t = coord.t;
|
||||
normalizePatchCoord(patchBits, &s, &t);
|
||||
float dScale = (float)(1 << getDepth(patchBits));
|
||||
int boundary = int((patchBits >> 7) & 0x1fU);
|
||||
int patchType = OsdPatchParamIsRegular(param)
|
||||
? array.regDesc : array.desc;
|
||||
|
||||
int numControlVertices = 0;
|
||||
if (patchType == 3) {
|
||||
OsdGetBilinearPatchWeights(s, t, dScale,
|
||||
wP, wDs, wDt, wDss, wDst, wDtt);
|
||||
numControlVertices = 4;
|
||||
} else if (patchType == 6) {
|
||||
OsdGetBSplinePatchWeights(s, t, dScale, boundary,
|
||||
wP, wDs, wDt, wDss, wDst, wDtt);
|
||||
numControlVertices = 16;
|
||||
} else if (patchType == 9) {
|
||||
OsdGetGregoryPatchWeights(s, t, dScale,
|
||||
wP, wDs, wDt, wDss, wDst, wDtt);
|
||||
numControlVertices = 20;
|
||||
}
|
||||
float wP[20], wDu[20], wDv[20], wDuu[20], wDuv[20], wDvv[20];
|
||||
int nPoints = OsdEvaluatePatchBasis(patchType, param,
|
||||
coord.s, coord.t, wP, wDu, wDv, wDuu, wDuv, wDvv);
|
||||
|
||||
int indexStride = getNumControlVertices(array.patchType);
|
||||
int indexBase = array.indexBase + indexStride *
|
||||
(coord.patchIndex - array.primitiveIdBase);
|
||||
int indexBase = array.indexBase + array.stride *
|
||||
(patchIndex - array.primitiveIdBase);
|
||||
|
||||
const int *cvs = patchIndexBuffer + indexBase;
|
||||
|
||||
float * dstVert = dst + i * dstStride;
|
||||
clear(dstVert, length);
|
||||
for (int j = 0; j < numControlVertices; ++j) {
|
||||
for (int j = 0; j < nPoints; ++j) {
|
||||
const float * srcVert = src + cvs[j] * srcStride;
|
||||
addWithWeight(dstVert, srcVert, wP[j], length);
|
||||
}
|
||||
if (dstDu) {
|
||||
float *d = dstDu + i * dstDuStride;
|
||||
clear(d, length);
|
||||
for (int j = 0; j < numControlVertices; ++j) {
|
||||
for (int j = 0; j < nPoints; ++j) {
|
||||
const float * srcVert = src + cvs[j] * srcStride;
|
||||
addWithWeight(d, srcVert, wDs[j], length);
|
||||
addWithWeight(d, srcVert, wDu[j], length);
|
||||
}
|
||||
}
|
||||
if (dstDv) {
|
||||
float *d = dstDv + i * dstDvStride;
|
||||
clear(d, length);
|
||||
for (int j = 0; j < numControlVertices; ++j) {
|
||||
for (int j = 0; j < nPoints; ++j) {
|
||||
const float * srcVert = src + cvs[j] * srcStride;
|
||||
addWithWeight(d, srcVert, wDt[j], length);
|
||||
addWithWeight(d, srcVert, wDv[j], length);
|
||||
}
|
||||
}
|
||||
if (dstDuu) {
|
||||
float *d = dstDuu + i * dstDuuStride;
|
||||
clear(d, length);
|
||||
for (int j = 0; j < numControlVertices; ++j) {
|
||||
for (int j = 0; j < nPoints; ++j) {
|
||||
const float * srcVert = src + cvs[j] * srcStride;
|
||||
addWithWeight(d, srcVert, wDss[j], length);
|
||||
addWithWeight(d, srcVert, wDuu[j], length);
|
||||
}
|
||||
}
|
||||
if (dstDuv) {
|
||||
float *d = dstDuv + i * dstDuvStride;
|
||||
clear(d, length);
|
||||
for (int j = 0; j < numControlVertices; ++j) {
|
||||
for (int j = 0; j < nPoints; ++j) {
|
||||
const float * srcVert = src + cvs[j] * srcStride;
|
||||
addWithWeight(d, srcVert, wDst[j], length);
|
||||
addWithWeight(d, srcVert, wDuv[j], length);
|
||||
}
|
||||
}
|
||||
if (dstDvv) {
|
||||
float *d = dstDvv + i * dstDvvStride;
|
||||
clear(d, length);
|
||||
for (int j = 0; j < numControlVertices; ++j) {
|
||||
for (int j = 0; j < nPoints; ++j) {
|
||||
const float * srcVert = src + cvs[j] * srcStride;
|
||||
addWithWeight(d, srcVert, wDtt[j], length);
|
||||
addWithWeight(d, srcVert, wDvv[j], length);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -467,10 +388,10 @@ void CudaEvalStencils(
|
||||
void CudaEvalPatches(
|
||||
const float *src, float *dst,
|
||||
int length, int srcStride, int dstStride,
|
||||
int numPatchCoords, const PatchCoord *patchCoords,
|
||||
const PatchArray *patchArrayBuffer,
|
||||
int numPatchCoords, const OsdPatchCoord *patchCoords,
|
||||
const OsdPatchArray *patchArrayBuffer,
|
||||
const int *patchIndexBuffer,
|
||||
const PatchParam *patchParamBuffer) {
|
||||
const OsdPatchParam *patchParamBuffer) {
|
||||
|
||||
// PERFORMANCE: not optimized at all
|
||||
|
||||
@ -488,10 +409,10 @@ void CudaEvalPatchesWithDerivatives(
|
||||
int length, int srcStride, int dstStride,
|
||||
int dstDuStride, int dstDvStride,
|
||||
int dstDuuStride, int dstDuvStride, int dstDvvStride,
|
||||
int numPatchCoords, const PatchCoord *patchCoords,
|
||||
const PatchArray *patchArrayBuffer,
|
||||
int numPatchCoords, const OsdPatchCoord *patchCoords,
|
||||
const OsdPatchArray *patchArrayBuffer,
|
||||
const int *patchIndexBuffer,
|
||||
const PatchParam *patchParamBuffer) {
|
||||
const OsdPatchParam *patchParamBuffer) {
|
||||
|
||||
// PERFORMANCE: not optimized at all
|
||||
|
||||
|
@ -122,12 +122,17 @@ GLStencilTableSSBO::~GLStencilTableSSBO() {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
GLComputeEvaluator::GLComputeEvaluator() : _workGroupSize(64) {
|
||||
GLComputeEvaluator::GLComputeEvaluator()
|
||||
: _workGroupSize(64),
|
||||
_patchArraysSSBO(0) {
|
||||
memset (&_stencilKernel, 0, sizeof(_stencilKernel));
|
||||
memset (&_patchKernel, 0, sizeof(_patchKernel));
|
||||
}
|
||||
|
||||
GLComputeEvaluator::~GLComputeEvaluator() {
|
||||
if (_patchArraysSSBO) {
|
||||
glDeleteBuffers(1, &_patchArraysSSBO);
|
||||
}
|
||||
}
|
||||
|
||||
static GLuint
|
||||
@ -222,6 +227,11 @@ GLComputeEvaluator::Compile(BufferDescriptor const &srcDesc,
|
||||
return false;
|
||||
}
|
||||
|
||||
// create a patch arrays buffer
|
||||
if (!_patchArraysSSBO) {
|
||||
glGenBuffers(1, &_patchArraysSSBO);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -398,16 +408,24 @@ GLComputeEvaluator::EvalPatches(
|
||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 10, duuBuffer);
|
||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 11, duvBuffer);
|
||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 12, dvvBuffer);
|
||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 4, patchCoordsBuffer);
|
||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 5, patchIndexBuffer);
|
||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 6, patchParamsBuffer);
|
||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 5, patchCoordsBuffer);
|
||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 6, patchIndexBuffer);
|
||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 7, patchParamsBuffer);
|
||||
|
||||
glUseProgram(_patchKernel.program);
|
||||
|
||||
glUniform1i(_patchKernel.uniformSrcOffset, srcDesc.offset);
|
||||
glUniform1i(_patchKernel.uniformDstOffset, dstDesc.offset);
|
||||
glUniform4iv(_patchKernel.uniformPatchArray, (int)patchArrays.size(),
|
||||
(const GLint*)&patchArrays[0]);
|
||||
|
||||
int patchArraySize = sizeof(PatchArray);
|
||||
glBindBuffer(GL_SHADER_STORAGE_BUFFER, _patchArraysSSBO);
|
||||
glBufferData(GL_SHADER_STORAGE_BUFFER,
|
||||
patchArrays.size()*patchArraySize, NULL, GL_STATIC_DRAW);
|
||||
for (int i=0; i<(int)patchArrays.size(); ++i) {
|
||||
glBufferSubData(GL_SHADER_STORAGE_BUFFER,
|
||||
i*patchArraySize, sizeof(PatchArray), &patchArrays[i]);
|
||||
}
|
||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 4, _patchArraysSSBO);
|
||||
|
||||
if (_patchKernel.uniformDuDesc > 0) {
|
||||
glUniform3i(_patchKernel.uniformDuDesc,
|
||||
|
@ -2101,6 +2101,7 @@ private:
|
||||
} _patchKernel;
|
||||
|
||||
int _workGroupSize;
|
||||
GLuint _patchArraysSSBO;
|
||||
};
|
||||
|
||||
} // end namespace Osd
|
||||
|
@ -153,6 +153,7 @@ GLStencilTableTBO::~GLStencilTableTBO() {
|
||||
|
||||
GLXFBEvaluator::GLXFBEvaluator(bool interleavedDerivativeBuffers)
|
||||
: _srcBufferTexture(0),
|
||||
_patchArraysUBO(0),
|
||||
_interleavedDerivativeBuffers(interleavedDerivativeBuffers) {
|
||||
}
|
||||
|
||||
@ -160,6 +161,9 @@ GLXFBEvaluator::~GLXFBEvaluator() {
|
||||
if (_srcBufferTexture) {
|
||||
glDeleteTextures(1, &_srcBufferTexture);
|
||||
}
|
||||
if (_patchArraysUBO) {
|
||||
glDeleteBuffers(1, &_patchArraysUBO);
|
||||
}
|
||||
}
|
||||
|
||||
static GLuint
|
||||
@ -439,6 +443,9 @@ GLXFBEvaluator::Compile(BufferDescriptor const &srcDesc,
|
||||
if (!_srcBufferTexture) {
|
||||
glGenTextures(1, &_srcBufferTexture);
|
||||
}
|
||||
if (!_patchArraysUBO) {
|
||||
glGenBuffers(1, &_patchArraysUBO);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -735,9 +742,20 @@ GLXFBEvaluator::EvalPatches(
|
||||
bindTexture(_patchKernel.uniformPatchParamTexture, patchParamTexture, 1);
|
||||
bindTexture(_patchKernel.uniformPatchIndexTexture, patchIndexTexture, 2);
|
||||
|
||||
// bind patch arrays UBO (std140 struct size padded to vec4 alignment)
|
||||
int patchArraySize =
|
||||
sizeof(GLint) * ((sizeof(PatchArray)/sizeof(GLint) + 3) & ~3);
|
||||
glBindBuffer(GL_UNIFORM_BUFFER, _patchArraysUBO);
|
||||
glBufferData(GL_UNIFORM_BUFFER,
|
||||
patchArrays.size()*patchArraySize, NULL, GL_STATIC_DRAW);
|
||||
for (int i=0; i<(int)patchArrays.size(); ++i) {
|
||||
glBufferSubData(GL_UNIFORM_BUFFER,
|
||||
i*patchArraySize, sizeof(PatchArray), &patchArrays[i]);
|
||||
}
|
||||
glBindBufferBase(GL_UNIFORM_BUFFER,
|
||||
_patchKernel.uniformPatchArraysUBOBinding, _patchArraysUBO);
|
||||
|
||||
// set other uniforms
|
||||
glUniform4iv(_patchKernel.uniformPatchArray, (int)patchArrays.size(),
|
||||
(const GLint*)&patchArrays[0]);
|
||||
glUniform1i(_patchKernel.uniformSrcOffset, srcDesc.offset);
|
||||
|
||||
// input patchcoords
|
||||
@ -822,6 +840,10 @@ GLXFBEvaluator::EvalPatches(
|
||||
glBindTexture(GL_TEXTURE_BUFFER, 0);
|
||||
}
|
||||
|
||||
// unbind UBO
|
||||
glBindBufferBase(GL_UNIFORM_BUFFER,
|
||||
_patchKernel.uniformPatchArraysUBOBinding, 0);
|
||||
|
||||
glDisable(GL_RASTERIZER_DISCARD);
|
||||
glUseProgram(0);
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
@ -921,10 +943,13 @@ GLXFBEvaluator::_PatchKernel::Compile(BufferDescriptor const &srcDesc,
|
||||
// cache uniform locations
|
||||
uniformSrcBufferTexture = glGetUniformLocation(program, "vertexBuffer");
|
||||
uniformSrcOffset = glGetUniformLocation(program, "srcOffset");
|
||||
uniformPatchArray = glGetUniformLocation(program, "patchArray");
|
||||
uniformPatchParamTexture = glGetUniformLocation(program, "patchParamBuffer");
|
||||
uniformPatchIndexTexture = glGetUniformLocation(program, "patchIndexBuffer");
|
||||
|
||||
uniformPatchArraysUBOBinding = 1;
|
||||
int uboIndex = glGetUniformBlockIndex(program, "PatchArrays");
|
||||
glUniformBlockBinding(program, uboIndex , uniformPatchArraysUBOBinding);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -2129,6 +2129,7 @@ public:
|
||||
|
||||
private:
|
||||
GLuint _srcBufferTexture;
|
||||
GLuint _patchArraysUBO;
|
||||
bool _interleavedDerivativeBuffers;
|
||||
|
||||
struct _StencilKernel {
|
||||
@ -2174,7 +2175,7 @@ private:
|
||||
GLint uniformSrcBufferTexture;
|
||||
GLint uniformSrcOffset; // src buffer offset (in elements)
|
||||
|
||||
GLint uniformPatchArray;
|
||||
GLint uniformPatchArraysUBOBinding;
|
||||
GLint uniformPatchParamTexture;
|
||||
GLint uniformPatchIndexTexture;
|
||||
} _patchKernel;
|
||||
|
@ -81,22 +81,25 @@ layout(binding=15) buffer stencilDvvWeights { float _dvvWeights[]; };
|
||||
|
||||
#if defined(OPENSUBDIV_GLSL_COMPUTE_KERNEL_EVAL_PATCHES)
|
||||
|
||||
struct PatchCoord {
|
||||
int arrayIndex;
|
||||
int patchIndex;
|
||||
int vertIndex;
|
||||
float s;
|
||||
float t;
|
||||
};
|
||||
struct PatchParam {
|
||||
uint field0;
|
||||
uint field1;
|
||||
float sharpness;
|
||||
};
|
||||
uniform ivec4 patchArray[2];
|
||||
layout(binding=4) buffer patchCoord_buffer { PatchCoord patchCoords[]; };
|
||||
layout(binding=5) buffer patchIndex_buffer { int patchIndexBuffer[]; };
|
||||
layout(binding=6) buffer patchParam_buffer { PatchParam patchParamBuffer[]; };
|
||||
layout(binding=4) buffer patchArray_buffer { OsdPatchArray patchArrayBuffer[]; };
|
||||
layout(binding=5) buffer patchCoord_buffer { OsdPatchCoord patchCoords[]; };
|
||||
layout(binding=6) buffer patchIndex_buffer { int patchIndexBuffer[]; };
|
||||
layout(binding=7) buffer patchParam_buffer { OsdPatchParam patchParamBuffer[]; };
|
||||
|
||||
OsdPatchCoord GetPatchCoord(int coordIndex)
|
||||
{
|
||||
return patchCoords[coordIndex];
|
||||
}
|
||||
|
||||
OsdPatchArray GetPatchArray(int arrayIndex)
|
||||
{
|
||||
return patchArrayBuffer[arrayIndex];
|
||||
}
|
||||
|
||||
OsdPatchParam GetPatchParam(int patchIndex)
|
||||
{
|
||||
return patchParamBuffer[patchIndex];
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@ -248,99 +251,19 @@ void main() {
|
||||
|
||||
// PERFORMANCE: stride could be constant, but not as significant as length
|
||||
|
||||
//struct PatchArray {
|
||||
// int patchType;
|
||||
// int numPatches;
|
||||
// int indexBase; // an offset within the index buffer
|
||||
// int primitiveIdBase; // an offset within the patch param buffer
|
||||
//};
|
||||
// # of patcharrays is 1 or 2.
|
||||
|
||||
uint getDepth(uint patchBits) {
|
||||
return (patchBits & 0xf);
|
||||
}
|
||||
|
||||
float getParamFraction(uint patchBits) {
|
||||
uint nonQuadRoot = (patchBits >> 4) & 0x1;
|
||||
uint depth = getDepth(patchBits);
|
||||
if (nonQuadRoot == 1) {
|
||||
return 1.0f / float( 1 << (depth-1) );
|
||||
} else {
|
||||
return 1.0f / float( 1 << depth );
|
||||
}
|
||||
}
|
||||
|
||||
vec2 normalizePatchCoord(uint patchBits, vec2 uv) {
|
||||
float frac = getParamFraction(patchBits);
|
||||
|
||||
uint iu = (patchBits >> 22) & 0x3ff;
|
||||
uint iv = (patchBits >> 12) & 0x3ff;
|
||||
|
||||
// top left corner
|
||||
float pu = float(iu*frac);
|
||||
float pv = float(iv*frac);
|
||||
|
||||
// normalize u,v coordinates
|
||||
return vec2((uv.x - pu) / frac, (uv.y - pv) / frac);
|
||||
}
|
||||
|
||||
bool isRegular(uint patchBits) {
|
||||
return (((patchBits >> 5) & 0x1u) != 0);
|
||||
}
|
||||
|
||||
int getNumControlVertices(int patchType) {
|
||||
return (patchType == 3) ? 4 :
|
||||
(patchType == 6) ? 16 :
|
||||
(patchType == 9) ? 20 : 0;
|
||||
}
|
||||
|
||||
void main() {
|
||||
|
||||
int current = int(gl_GlobalInvocationID.x);
|
||||
|
||||
PatchCoord coord = patchCoords[current];
|
||||
int patchIndex = coord.patchIndex;
|
||||
OsdPatchCoord coord = GetPatchCoord(current);
|
||||
OsdPatchArray array = GetPatchArray(coord.arrayIndex);
|
||||
OsdPatchParam param = GetPatchParam(coord.patchIndex);
|
||||
|
||||
ivec4 array = patchArray[coord.arrayIndex];
|
||||
int patchType = OsdPatchParamIsRegular(param) ? array.regDesc : array.desc;
|
||||
|
||||
uint patchBits = patchParamBuffer[patchIndex].field1;
|
||||
int patchType = isRegular(patchBits) ? 6 : array.x;
|
||||
|
||||
vec2 uv = normalizePatchCoord(patchBits, vec2(coord.s, coord.t));
|
||||
float dScale = float(1 << getDepth(patchBits));
|
||||
int boundary = int((patchBits >> 7) & 0x1fU);
|
||||
|
||||
float wP[20], wDs[20], wDt[20], wDss[20], wDst[20], wDtt[20];
|
||||
|
||||
int numControlVertices = 0;
|
||||
if (patchType == 3) {
|
||||
float wP4[4], wDs4[4], wDt4[4], wDss4[4], wDst4[4], wDtt4[4];
|
||||
OsdGetBilinearPatchWeights(uv.s, uv.t, dScale, wP4, wDs4, wDt4, wDss4, wDst4, wDtt4);
|
||||
numControlVertices = 4;
|
||||
for (int i=0; i<numControlVertices; ++i) {
|
||||
wP[i] = wP4[i];
|
||||
wDs[i] = wDs4[i];
|
||||
wDt[i] = wDt4[i];
|
||||
wDss[i] = wDss4[i];
|
||||
wDst[i] = wDst4[i];
|
||||
wDtt[i] = wDtt4[i];
|
||||
}
|
||||
} else if (patchType == 6) {
|
||||
float wP16[16], wDs16[16], wDt16[16], wDss16[16], wDst16[16], wDtt16[16];
|
||||
OsdGetBSplinePatchWeights(uv.s, uv.t, dScale, boundary, wP16, wDs16, wDt16, wDss16, wDst16, wDtt16);
|
||||
numControlVertices = 16;
|
||||
for (int i=0; i<numControlVertices; ++i) {
|
||||
wP[i] = wP16[i];
|
||||
wDs[i] = wDs16[i];
|
||||
wDt[i] = wDt16[i];
|
||||
wDss[i] = wDss16[i];
|
||||
wDst[i] = wDst16[i];
|
||||
wDtt[i] = wDtt16[i];
|
||||
}
|
||||
} else if (patchType == 9) {
|
||||
OsdGetGregoryPatchWeights(uv.s, uv.t, dScale, wP, wDs, wDt, wDss, wDst, wDtt);
|
||||
numControlVertices = 20;
|
||||
}
|
||||
float wP[20], wDu[20], wDv[20], wDuu[20], wDuv[20], wDvv[20];
|
||||
int nPoints = OsdEvaluatePatchBasis(patchType, param,
|
||||
coord.s, coord.t, wP, wDu, wDv, wDuu, wDuv, wDvv);
|
||||
|
||||
Vertex dst, du, dv, duu, duv, dvv;
|
||||
clear(dst);
|
||||
@ -350,17 +273,17 @@ void main() {
|
||||
clear(duv);
|
||||
clear(dvv);
|
||||
|
||||
int indexStride = getNumControlVertices(array.x);
|
||||
int indexBase = array.z + indexStride * (patchIndex - array.w);
|
||||
int indexBase = array.indexBase + array.stride *
|
||||
(coord.patchIndex - array.primitiveIdBase);
|
||||
|
||||
for (int cv = 0; cv < numControlVertices; ++cv) {
|
||||
for (int cv = 0; cv < nPoints; ++cv) {
|
||||
int index = patchIndexBuffer[indexBase + cv];
|
||||
addWithWeight(dst, readVertex(index), wP[cv]);
|
||||
addWithWeight(du, readVertex(index), wDs[cv]);
|
||||
addWithWeight(dv, readVertex(index), wDt[cv]);
|
||||
addWithWeight(duu, readVertex(index), wDss[cv]);
|
||||
addWithWeight(duv, readVertex(index), wDst[cv]);
|
||||
addWithWeight(dvv, readVertex(index), wDtt[cv]);
|
||||
addWithWeight(du, readVertex(index), wDu[cv]);
|
||||
addWithWeight(dv, readVertex(index), wDv[cv]);
|
||||
addWithWeight(duu, readVertex(index), wDuu[cv]);
|
||||
addWithWeight(duv, readVertex(index), wDuv[cv]);
|
||||
addWithWeight(dvv, readVertex(index), wDvv[cv]);
|
||||
}
|
||||
writeVertex(current, dst);
|
||||
|
||||
|
@ -34,9 +34,15 @@ namespace Osd {
|
||||
static const char *commonShaderSource =
|
||||
#include "glslPatchCommon.gen.h"
|
||||
;
|
||||
static const char *patchBasisTypesShaderSource =
|
||||
#include "patchBasisCommonTypes.gen.h"
|
||||
;
|
||||
static const char *patchBasisShaderSource =
|
||||
#include "patchBasisCommon.gen.h"
|
||||
;
|
||||
static const char *patchBasisEvalShaderSource =
|
||||
#include "patchBasisCommonEval.gen.h"
|
||||
;
|
||||
static const char *bsplineShaderSource =
|
||||
#include "glslPatchBSpline.gen.h"
|
||||
;
|
||||
@ -60,7 +66,9 @@ GLSLPatchShaderSource::GetPatchBasisShaderSource() {
|
||||
#if defined(OPENSUBDIV_GREGORY_EVAL_TRUE_DERIVATIVES)
|
||||
ss << "#define OPENSUBDIV_GREGORY_EVAL_TRUE_DERIVATIVES\n";
|
||||
#endif
|
||||
ss << std::string(patchBasisTypesShaderSource);
|
||||
ss << std::string(patchBasisShaderSource);
|
||||
ss << std::string(patchBasisEvalShaderSource);
|
||||
return ss.str();
|
||||
}
|
||||
|
||||
|
@ -223,107 +223,38 @@ void main() {
|
||||
layout (location = 0) in ivec3 patchHandles;
|
||||
layout (location = 1) in vec2 patchCoords;
|
||||
|
||||
//struct PatchArray {
|
||||
// int patchType;
|
||||
// int numPatches;
|
||||
// int indexBase; // an offset within the index buffer
|
||||
// int primitiveIdBase; // an offset within the patch param buffer
|
||||
//};
|
||||
// # of patcharrays is 1 or 2.
|
||||
|
||||
uniform ivec4 patchArray[2];
|
||||
layout (std140) uniform PatchArrays {
|
||||
OsdPatchArray patchArrays[2];
|
||||
};
|
||||
uniform isamplerBuffer patchParamBuffer;
|
||||
uniform isamplerBuffer patchIndexBuffer;
|
||||
|
||||
uint getDepth(uint patchBits) {
|
||||
return (patchBits & 0xfU);
|
||||
OsdPatchArray GetPatchArray(int arrayIndex) {
|
||||
return patchArrays[arrayIndex];
|
||||
}
|
||||
|
||||
float getParamFraction(uint patchBits) {
|
||||
uint nonQuadRoot = (patchBits >> 4) & 0x1U;
|
||||
uint depth = getDepth(patchBits);
|
||||
if (nonQuadRoot == 1) {
|
||||
return 1.0f / float( 1 << (depth-1) );
|
||||
} else {
|
||||
return 1.0f / float( 1 << depth );
|
||||
}
|
||||
}
|
||||
|
||||
vec2 normalizePatchCoord(uint patchBits, vec2 uv) {
|
||||
float frac = getParamFraction(patchBits);
|
||||
|
||||
uint iu = (patchBits >> 22) & 0x3ffU;
|
||||
uint iv = (patchBits >> 12) & 0x3ffU;
|
||||
|
||||
// top left corner
|
||||
float pu = float(iu*frac);
|
||||
float pv = float(iv*frac);
|
||||
|
||||
// normalize u,v coordinates
|
||||
return vec2((uv.x - pu) / frac, (uv.y - pv) / frac);
|
||||
}
|
||||
|
||||
bool isRegular(uint patchBits) {
|
||||
return (((patchBits >> 5) & 0x1u) != 0);
|
||||
}
|
||||
|
||||
int getNumControlVertices(int patchType) {
|
||||
return (patchType == 3) ? 4 :
|
||||
(patchType == 6) ? 16 :
|
||||
(patchType == 9) ? 20 : 0;
|
||||
OsdPatchParam GetPatchParam(int patchIndex) {
|
||||
ivec3 patchParamBits = texelFetch(patchParamBuffer, patchIndex).xyz;
|
||||
return OsdPatchParamInit(patchParamBits.x, patchParamBits.y, patchParamBits.z);
|
||||
}
|
||||
|
||||
void main() {
|
||||
int current = gl_VertexID;
|
||||
|
||||
ivec3 handle = patchHandles;
|
||||
int arrayIndex = handle.x;
|
||||
int patchIndex = handle.y;
|
||||
|
||||
vec2 coord = patchCoords;
|
||||
ivec4 array = patchArray[handle.x];
|
||||
|
||||
uint patchBits = texelFetch(patchParamBuffer, patchIndex).y;
|
||||
int patchType = isRegular(patchBits) ? 6 : array.x;
|
||||
OsdPatchArray array = GetPatchArray(arrayIndex);
|
||||
OsdPatchParam param = GetPatchParam(patchIndex);
|
||||
|
||||
// normalize
|
||||
coord = normalizePatchCoord(patchBits, coord);
|
||||
float dScale = float(1 << getDepth(patchBits));
|
||||
int boundary = int((patchBits >> 7) & 0x1fU);
|
||||
int patchType = OsdPatchParamIsRegular(param) ? array.regDesc : array.desc;
|
||||
|
||||
float wP[20], wDs[20], wDt[20], wDss[20], wDst[20], wDtt[20];
|
||||
|
||||
int numControlVertices = 0;
|
||||
if (patchType == 3) {
|
||||
float wP4[4], wDs4[4], wDt4[4], wDss4[4], wDst4[4], wDtt4[4];
|
||||
OsdGetBilinearPatchWeights(coord.s, coord.t, dScale, wP4,
|
||||
wDs4, wDt4, wDss4, wDst4, wDtt4);
|
||||
numControlVertices = 4;
|
||||
for (int i=0; i<numControlVertices; ++i) {
|
||||
wP[i] = wP4[i];
|
||||
wDs[i] = wDs4[i];
|
||||
wDt[i] = wDt4[i];
|
||||
wDss[i] = wDss4[i];
|
||||
wDst[i] = wDst4[i];
|
||||
wDtt[i] = wDtt4[i];
|
||||
}
|
||||
} else if (patchType == 6) {
|
||||
float wP16[16], wDs16[16], wDt16[16], wDss16[16], wDst16[16], wDtt16[16];
|
||||
OsdGetBSplinePatchWeights(coord.s, coord.t, dScale, boundary, wP16,
|
||||
wDs16, wDt16, wDss16, wDst16, wDtt16);
|
||||
numControlVertices = 16;
|
||||
for (int i=0; i<numControlVertices; ++i) {
|
||||
wP[i] = wP16[i];
|
||||
wDs[i] = wDs16[i];
|
||||
wDt[i] = wDt16[i];
|
||||
wDss[i] = wDss16[i];
|
||||
wDst[i] = wDst16[i];
|
||||
wDtt[i] = wDtt16[i];
|
||||
}
|
||||
} else if (patchType == 9) {
|
||||
OsdGetGregoryPatchWeights(coord.s, coord.t, dScale, wP,
|
||||
wDs, wDt, wDss, wDst, wDtt);
|
||||
numControlVertices = 20;
|
||||
}
|
||||
float wP[20], wDu[20], wDv[20], wDuu[20], wDuv[20], wDvv[20];
|
||||
int nPoints = OsdEvaluatePatchBasis(patchType, param,
|
||||
coord.x, coord.y, wP, wDu, wDv, wDuu, wDuv, wDvv);
|
||||
|
||||
Vertex dst, du, dv, duu, duv, dvv;
|
||||
clear(dst);
|
||||
@ -333,17 +264,17 @@ void main() {
|
||||
clear(duv);
|
||||
clear(dvv);
|
||||
|
||||
int indexStride = getNumControlVertices(array.x);
|
||||
int indexBase = array.z + indexStride * (patchIndex - array.w);
|
||||
int indexBase = array.indexBase + array.stride *
|
||||
(patchIndex - array.primitiveIdBase);
|
||||
|
||||
for (int cv = 0; cv < numControlVertices; ++cv) {
|
||||
for (int cv = 0; cv < nPoints; ++cv) {
|
||||
int index = texelFetch(patchIndexBuffer, indexBase + cv).x;
|
||||
addWithWeight(dst, readVertex(index), wP[cv]);
|
||||
addWithWeight(du, readVertex(index), wDs[cv]);
|
||||
addWithWeight(dv, readVertex(index), wDt[cv]);
|
||||
addWithWeight(duu, readVertex(index), wDss[cv]);
|
||||
addWithWeight(duv, readVertex(index), wDst[cv]);
|
||||
addWithWeight(dvv, readVertex(index), wDtt[cv]);
|
||||
addWithWeight(du, readVertex(index), wDu[cv]);
|
||||
addWithWeight(dv, readVertex(index), wDv[cv]);
|
||||
addWithWeight(duu, readVertex(index), wDuu[cv]);
|
||||
addWithWeight(duv, readVertex(index), wDuv[cv]);
|
||||
addWithWeight(dvv, readVertex(index), wDvv[cv]);
|
||||
}
|
||||
|
||||
writeVertex(dst);
|
||||
|
@ -36,9 +36,15 @@ namespace Osd {
|
||||
static const char *commonShaderSource =
|
||||
#include "hlslPatchCommon.gen.h"
|
||||
;
|
||||
static const char *patchBasisTypesShaderSource =
|
||||
#include "patchBasisCommonTypes.gen.h"
|
||||
;
|
||||
static const char *patchBasisShaderSource =
|
||||
#include "patchBasisCommon.gen.h"
|
||||
;
|
||||
static const char *patchBasisEvalShaderSource =
|
||||
#include "patchBasisCommonEval.gen.h"
|
||||
;
|
||||
static const char *bsplineShaderSource =
|
||||
#include "hlslPatchBSpline.gen.h"
|
||||
;
|
||||
@ -62,7 +68,9 @@ HLSLPatchShaderSource::GetPatchBasisShaderSource() {
|
||||
#if defined(OPENSUBDIV_GREGORY_EVAL_TRUE_DERIVATIVES)
|
||||
ss << "#define OPENSUBDIV_GREGORY_EVAL_TRUE_DERIVATIVES\n";
|
||||
#endif
|
||||
ss << std::string(patchBasisTypesShaderSource);
|
||||
ss << std::string(patchBasisShaderSource);
|
||||
ss << std::string(patchBasisEvalShaderSource);
|
||||
return ss.str();
|
||||
}
|
||||
|
||||
|
@ -36,29 +36,13 @@
|
||||
|
||||
using namespace metal;
|
||||
|
||||
struct PatchCoord
|
||||
{
|
||||
int arrayIndex;
|
||||
int patchIndex;
|
||||
int vertIndex;
|
||||
float s;
|
||||
float t;
|
||||
};
|
||||
|
||||
struct PatchParam
|
||||
{
|
||||
uint field0;
|
||||
uint field1;
|
||||
float sharpness;
|
||||
};
|
||||
|
||||
struct KernelUniformArgs
|
||||
{
|
||||
int batchStart;
|
||||
int batchEnd;
|
||||
int batchStart;
|
||||
int batchEnd;
|
||||
|
||||
int srcOffset;
|
||||
int dstOffset;
|
||||
int dstOffset;
|
||||
|
||||
int3 duDesc;
|
||||
int3 dvDesc;
|
||||
@ -179,7 +163,7 @@ kernel void eval_stencils(
|
||||
)
|
||||
{
|
||||
auto current = thread_position_in_grid + args.batchStart;
|
||||
if(current >= args.batchEnd)
|
||||
if(current >= (unsigned int)args.batchEnd)
|
||||
return;
|
||||
|
||||
Vertex dst;
|
||||
@ -240,60 +224,11 @@ kernel void eval_stencils(
|
||||
|
||||
// PERFORMANCE: stride could be constant, but not as significant as length
|
||||
|
||||
//struct PatchArray {
|
||||
// int patchType;
|
||||
// int numPatches;
|
||||
// int indexBase; // an offset within the index buffer
|
||||
// int primitiveIdBase; // an offset within the patch param buffer
|
||||
//};
|
||||
// # of patcharrays is 1 or 2.
|
||||
|
||||
uint getDepth(uint patchBits) {
|
||||
return (patchBits & 0xf);
|
||||
}
|
||||
|
||||
float getParamFraction(uint patchBits) {
|
||||
uint nonQuadRoot = (patchBits >> 4) & 0x1;
|
||||
uint depth = getDepth(patchBits);
|
||||
if (nonQuadRoot == 1) {
|
||||
return 1.0f / float( 1 << (depth-1) );
|
||||
} else {
|
||||
return 1.0f / float( 1 << depth );
|
||||
}
|
||||
}
|
||||
|
||||
float2 normalizePatchCoord(uint patchBits, float2 uv) {
|
||||
float frac = getParamFraction(patchBits);
|
||||
|
||||
uint iu = (patchBits >> 22) & 0x3ff;
|
||||
uint iv = (patchBits >> 12) & 0x3ff;
|
||||
|
||||
// top left corner
|
||||
float pu = float(iu*frac);
|
||||
float pv = float(iv*frac);
|
||||
|
||||
// normalize u,v coordinates
|
||||
return float2((uv.x - pu) / frac, (uv.y - pv) / frac);
|
||||
}
|
||||
|
||||
bool isRegular(uint patchBits) {
|
||||
return (((patchBits >> 5) & 0x1u) != 0);
|
||||
}
|
||||
|
||||
int getNumControlVertices(int patchType) {
|
||||
switch(patchType) {
|
||||
case 3: return 4;
|
||||
case 6: return 16;
|
||||
case 9: return 20;
|
||||
default: return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
kernel void eval_patches(
|
||||
uint thread_position_in_grid [[thread_position_in_grid]],
|
||||
const constant uint4* patchArrays [[buffer(PATCH_ARRAYS_BUFFER_INDEX)]],
|
||||
const constant int* patchArrays [[buffer(PATCH_ARRAYS_BUFFER_INDEX)]],
|
||||
const device int* patchCoords [[buffer(PATCH_COORDS_BUFFER_INDEX)]],
|
||||
const device int* patchIndices [[buffer(PATCH_INDICES_BUFFER_INDEX)]],
|
||||
const device uint* patchParams [[buffer(PATCH_PARAMS_BUFFER_INDEX)]],
|
||||
@ -314,34 +249,29 @@ kernel void eval_patches(
|
||||
auto current = thread_position_in_grid;
|
||||
|
||||
// unpack struct (5 ints unaligned)
|
||||
PatchCoord patchCoord;
|
||||
patchCoord.arrayIndex = patchCoords[current*5+0];
|
||||
patchCoord.patchIndex = patchCoords[current*5+1];
|
||||
patchCoord.vertIndex = patchCoords[current*5+2];
|
||||
patchCoord.s = as_type<float>(patchCoords[current*5+3]);
|
||||
patchCoord.t = as_type<float>(patchCoords[current*5+4]);
|
||||
OsdPatchCoord patchCoord = OsdPatchCoordInit(patchCoords[current*5+0],
|
||||
patchCoords[current*5+1],
|
||||
patchCoords[current*5+2],
|
||||
as_type<float>(patchCoords[current*5+3]),
|
||||
as_type<float>(patchCoords[current*5+4]));
|
||||
|
||||
auto patchArray = patchArrays[patchCoord.arrayIndex];
|
||||
OsdPatchArray patchArray = OsdPatchArrayInit(patchArrays[current*6+0],
|
||||
patchArrays[current*6+1],
|
||||
patchArrays[current*6+2],
|
||||
patchArrays[current*6+3],
|
||||
patchArrays[current*6+4],
|
||||
patchArrays[current*6+5]);
|
||||
|
||||
// unpack struct (3 uints unaligned)
|
||||
auto patchBits = patchParams[patchCoord.patchIndex*3+1]; // field1
|
||||
auto patchType = select(patchArray.x, uint(6), isRegular(patchBits));
|
||||
OsdPatchParam patchParam = OsdPatchParamInit(patchParams[current*3+0],
|
||||
patchParams[current*3+1],
|
||||
as_type<float>(patchParams[current*3+2]));
|
||||
|
||||
auto numControlVertices = getNumControlVertices(patchType);
|
||||
auto uv = normalizePatchCoord(patchBits, float2(patchCoord.s, patchCoord.t));
|
||||
auto dScale = float(1 << getDepth(patchBits));
|
||||
auto boundary = int((patchBits >> 7) & 0x1FU);
|
||||
int patchType = OsdPatchParamIsRegular(patchParam)
|
||||
? patchArray.regDesc : patchArray.desc;
|
||||
|
||||
float wP[20], wDs[20], wDt[20], wDss[20], wDst[20], wDtt[20];
|
||||
|
||||
|
||||
if(patchType == 3) {
|
||||
OsdGetBilinearPatchWeights(uv.x, uv.y, dScale, wP, wDs, wDt, wDss, wDst, wDtt);
|
||||
} else if(patchType == 6) {
|
||||
OsdGetBSplinePatchWeights(uv.x, uv.y, dScale, boundary, wP, wDs, wDt, wDss, wDst, wDtt);
|
||||
} else if(patchType == 9) {
|
||||
OsdGetGregoryPatchWeights(uv.x, uv.y, dScale, wP, wDs, wDt, wDss, wDst, wDtt);
|
||||
}
|
||||
float wP[20], wDu[20], wDv[20], wDuu[20], wDuv[20], wDvv[20];
|
||||
int nPoints = OsdEvaluatePatchBasis(patchType, patchParam,
|
||||
patchCoord.s, patchCoord.t, wP, wDu, wDv, wDuu, wDuv, wDvv);
|
||||
|
||||
Vertex dst, du, dv, duu, duv, dvv;
|
||||
clear(dst);
|
||||
@ -351,19 +281,18 @@ kernel void eval_patches(
|
||||
clear(duv);
|
||||
clear(dvv);
|
||||
|
||||
|
||||
auto indexStride = getNumControlVertices(patchArray.x);
|
||||
auto indexBase = patchArray.z + indexStride * (patchCoord.patchIndex - patchArray.w);
|
||||
for(auto cv = 0; cv < numControlVertices; cv++)
|
||||
auto indexBase = patchArray.indexBase + patchArray.stride *
|
||||
(patchCoord.patchIndex - patchArray.primitiveIdBase);
|
||||
for(auto cv = 0; cv < nPoints; cv++)
|
||||
{
|
||||
auto index = patchIndices[indexBase + cv];
|
||||
auto src = readVertex(index, srcVertexBuffer, args);
|
||||
addWithWeight(dst, src, wP[cv]);
|
||||
addWithWeight(du, src, wDs[cv]);
|
||||
addWithWeight(dv, src, wDt[cv]);
|
||||
addWithWeight(duu, src, wDss[cv]);
|
||||
addWithWeight(duv, src, wDst[cv]);
|
||||
addWithWeight(dvv, src, wDtt[cv]);
|
||||
addWithWeight(du, src, wDu[cv]);
|
||||
addWithWeight(dv, src, wDv[cv]);
|
||||
addWithWeight(duu, src, wDuu[cv]);
|
||||
addWithWeight(duv, src, wDuv[cv]);
|
||||
addWithWeight(dvv, src, wDvv[cv]);
|
||||
}
|
||||
|
||||
writeVertex(current, dst, dstVertexBuffer, args);
|
||||
|
@ -37,9 +37,15 @@ namespace OpenSubdiv {
|
||||
static std::string commonShaderSource(
|
||||
#include "mtlPatchCommon.gen.h"
|
||||
);
|
||||
static std::string patchBasisShaderSource(
|
||||
static std::string patchBasisTypesShaderSource(
|
||||
#include "patchBasisCommonTypes.gen.h"
|
||||
);
|
||||
static std::string patchBasisShaderSource(
|
||||
#include "patchBasisCommon.gen.h"
|
||||
);
|
||||
);
|
||||
static std::string patchBasisEvalShaderSource(
|
||||
#include "patchBasisCommonEval.gen.h"
|
||||
);
|
||||
static std::string bsplineShaderSource(
|
||||
#include "mtlPatchBSpline.gen.h"
|
||||
);
|
||||
@ -105,7 +111,9 @@ namespace OpenSubdiv {
|
||||
#if defined(OPENSUBDIV_GREGORY_EVAL_TRUE_DERIVATIVES)
|
||||
ss << "#define OPENSUBDIV_GREGORY_EVAL_TRUE_DERIVATIVES 1\n";
|
||||
#endif
|
||||
ss << patchBasisTypesShaderSource;
|
||||
ss << patchBasisShaderSource;
|
||||
ss << patchBasisEvalShaderSource;
|
||||
return ss.str();
|
||||
}
|
||||
|
||||
|
@ -24,7 +24,9 @@
|
||||
|
||||
#include "../osd/ompEvaluator.h"
|
||||
#include "../osd/ompKernel.h"
|
||||
#include "../far/patchBasis.h"
|
||||
#include "../osd/patchBasisCommonTypes.h"
|
||||
#include "../osd/patchBasisCommon.h"
|
||||
#include "../osd/patchBasisCommonEval.h"
|
||||
#include <omp.h>
|
||||
|
||||
namespace OpenSubdiv {
|
||||
@ -178,27 +180,29 @@ OmpEvaluator::EvalPatches(
|
||||
for (int i = 0; i < numPatchCoords; ++i) {
|
||||
BufferAdapter<float> dstT(dst + dstDesc.stride*i, dstDesc.length, dstDesc.stride);
|
||||
|
||||
float wP[20], wDs[20], wDt[20];
|
||||
float wP[20];
|
||||
PatchCoord const &coord = patchCoords[i];
|
||||
PatchArray const &array = patchArrays[coord.handle.arrayIndex];
|
||||
|
||||
Far::PatchParam const & param =
|
||||
Osd::PatchParam const & paramStruct =
|
||||
patchParamBuffer[coord.handle.patchIndex];
|
||||
int patchType = param.IsRegular()
|
||||
? Far::PatchDescriptor::REGULAR
|
||||
: array.GetPatchType();
|
||||
OsdPatchParam param = OsdPatchParamInit(
|
||||
paramStruct.field0, paramStruct.field1, paramStruct.sharpness);
|
||||
|
||||
int numControlVertices = Far::internal::EvaluatePatchBasis(patchType,
|
||||
param, coord.s, coord.t, wP, wDs, wDt);
|
||||
int patchType = OsdPatchParamIsRegular(param)
|
||||
? array.GetPatchTypeRegular()
|
||||
: array.GetPatchTypeIrregular();
|
||||
|
||||
int indexStride = Far::PatchDescriptor(array.GetPatchType()).GetNumControlVertices();
|
||||
int indexBase = array.GetIndexBase() + indexStride *
|
||||
int nPoints = OsdEvaluatePatchBasis(patchType, param,
|
||||
coord.s, coord.t, wP, 0, 0, 0, 0, 0);
|
||||
|
||||
int indexBase = array.GetIndexBase() + array.GetStride() *
|
||||
(coord.handle.patchIndex - array.GetPrimitiveIdBase());
|
||||
|
||||
const int *cvs = &patchIndexBuffer[indexBase];
|
||||
|
||||
dstT.Clear();
|
||||
for (int j = 0; j < numControlVertices; ++j) {
|
||||
for (int j = 0; j < nPoints; ++j) {
|
||||
dstT.AddWithWeight(srcT[cvs[j]], wP[j]);
|
||||
}
|
||||
}
|
||||
@ -235,17 +239,19 @@ OmpEvaluator::EvalPatches(
|
||||
PatchCoord const &coord = patchCoords[i];
|
||||
PatchArray const &array = patchArrays[coord.handle.arrayIndex];
|
||||
|
||||
Far::PatchParam const & param =
|
||||
Osd::PatchParam const & paramStruct =
|
||||
patchParamBuffer[coord.handle.patchIndex];
|
||||
int patchType = param.IsRegular()
|
||||
? Far::PatchDescriptor::REGULAR
|
||||
: array.GetPatchType();
|
||||
OsdPatchParam param = OsdPatchParamInit(
|
||||
paramStruct.field0, paramStruct.field1, paramStruct.sharpness);
|
||||
|
||||
int numControlVertices = Far::internal::EvaluatePatchBasis(patchType,
|
||||
param, coord.s, coord.t, wP, wDu, wDv);
|
||||
int patchType = OsdPatchParamIsRegular(param)
|
||||
? array.GetPatchTypeRegular()
|
||||
: array.GetPatchTypeIrregular();
|
||||
|
||||
int indexStride = Far::PatchDescriptor(array.GetPatchType()).GetNumControlVertices();
|
||||
int indexBase = array.GetIndexBase() + indexStride *
|
||||
int nPoints = OsdEvaluatePatchBasis(patchType, param,
|
||||
coord.s, coord.t, wP, wDu, wDv, 0, 0, 0);
|
||||
|
||||
int indexBase = array.GetIndexBase() + array.GetStride() *
|
||||
(coord.handle.patchIndex - array.GetPrimitiveIdBase());
|
||||
|
||||
const int *cvs = &patchIndexBuffer[indexBase];
|
||||
@ -253,7 +259,7 @@ OmpEvaluator::EvalPatches(
|
||||
dstT.Clear();
|
||||
duT.Clear();
|
||||
dvT.Clear();
|
||||
for (int j = 0; j < numControlVertices; ++j) {
|
||||
for (int j = 0; j < nPoints; ++j) {
|
||||
dstT.AddWithWeight(srcT[cvs[j]], wP[j]);
|
||||
duT.AddWithWeight(srcT[cvs[j]], wDu[j]);
|
||||
dvT.AddWithWeight(srcT[cvs[j]], wDv[j]);
|
||||
@ -304,17 +310,19 @@ OmpEvaluator::EvalPatches(
|
||||
PatchCoord const &coord = patchCoords[i];
|
||||
PatchArray const &array = patchArrays[coord.handle.arrayIndex];
|
||||
|
||||
Far::PatchParam const & param =
|
||||
Osd::PatchParam const & paramStruct =
|
||||
patchParamBuffer[coord.handle.patchIndex];
|
||||
int patchType = param.IsRegular()
|
||||
? Far::PatchDescriptor::REGULAR
|
||||
: array.GetPatchType();
|
||||
OsdPatchParam param = OsdPatchParamInit(
|
||||
paramStruct.field0, paramStruct.field1, paramStruct.sharpness);
|
||||
|
||||
int numControlVertices = Far::internal::EvaluatePatchBasis(patchType,
|
||||
param, coord.s, coord.t, wP, wDu, wDv, wDuu, wDuv, wDvv);
|
||||
int patchType = OsdPatchParamIsRegular(param)
|
||||
? array.GetPatchTypeRegular()
|
||||
: array.GetPatchTypeIrregular();
|
||||
|
||||
int indexStride = Far::PatchDescriptor(array.GetPatchType()).GetNumControlVertices();
|
||||
int indexBase = array.GetIndexBase() + indexStride *
|
||||
int nPoints = OsdEvaluatePatchBasis(patchType, param,
|
||||
coord.s, coord.t, wP, wDu, wDv, wDuu, wDuv, wDvv);
|
||||
|
||||
int indexBase = array.GetIndexBase() + array.GetStride() *
|
||||
(coord.handle.patchIndex - array.GetPrimitiveIdBase());
|
||||
|
||||
const int *cvs = &patchIndexBuffer[indexBase];
|
||||
@ -325,7 +333,7 @@ OmpEvaluator::EvalPatches(
|
||||
duuT.Clear();
|
||||
duvT.Clear();
|
||||
dvvT.Clear();
|
||||
for (int j = 0; j < numControlVertices; ++j) {
|
||||
for (int j = 0; j < nPoints; ++j) {
|
||||
dstT.AddWithWeight(srcT[cvs[j]], wP[j]);
|
||||
duT.AddWithWeight(srcT[cvs[j]], wDu[j]);
|
||||
dvT.AddWithWeight(srcT[cvs[j]], wDv[j]);
|
||||
|
File diff suppressed because it is too large
Load Diff
196
opensubdiv/osd/patchBasisCommonEval.h
Normal file
196
opensubdiv/osd/patchBasisCommonEval.h
Normal file
@ -0,0 +1,196 @@
|
||||
//
|
||||
// Copyright 2018 Pixar
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "Apache License")
|
||||
// with the following modification; you may not use this file except in
|
||||
// compliance with the Apache License and the following modification to it:
|
||||
// Section 6. Trademarks. is deleted and replaced with:
|
||||
//
|
||||
// 6. Trademarks. This License does not grant permission to use the trade
|
||||
// names, trademarks, service marks, or product names of the Licensor
|
||||
// and its affiliates, except as required to comply with Section 4(c) of
|
||||
// the License and to reproduce the content of the NOTICE file.
|
||||
//
|
||||
// You may obtain a copy of the Apache License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the Apache License with the above modification is
|
||||
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
|
||||
// KIND, either express or implied. See the Apache License for the specific
|
||||
// language governing permissions and limitations under the Apache License.
|
||||
//
|
||||
|
||||
#ifndef OPENSUBDIV3_OSD_PATCH_BASIS_COMMON_EVAL_H
|
||||
#define OPENSUBDIV3_OSD_PATCH_BASIS_COMMON_EVAL_H
|
||||
|
||||
OSD_FUNCTION_STORAGE_CLASS
|
||||
// template <typename REAL>
|
||||
int
|
||||
OsdEvaluatePatchBasisNormalized(
|
||||
int patchType, OsdPatchParam param,
|
||||
OSD_REAL s, OSD_REAL t,
|
||||
OSD_OUT_ARRAY(OSD_REAL, wP, 20),
|
||||
OSD_OUT_ARRAY(OSD_REAL, wDs, 20),
|
||||
OSD_OUT_ARRAY(OSD_REAL, wDt, 20),
|
||||
OSD_OUT_ARRAY(OSD_REAL, wDss, 20),
|
||||
OSD_OUT_ARRAY(OSD_REAL, wDst, 20),
|
||||
OSD_OUT_ARRAY(OSD_REAL, wDtt, 20)) {
|
||||
|
||||
int boundaryMask = OsdPatchParamGetBoundary(param);
|
||||
|
||||
int nPoints = 0;
|
||||
if (patchType == OSD_PATCH_DESCRIPTOR_REGULAR) {
|
||||
#if OSD_ARRAY_ARG_BOUND_OPTIONAL
|
||||
nPoints = Osd_EvalBasisBSpline(s, t, wP, wDs, wDt, wDss, wDst, wDtt);
|
||||
if (boundaryMask != 0) {
|
||||
Osd_boundBasisBSpline(
|
||||
boundaryMask, wP, wDs, wDt, wDss, wDst, wDtt);
|
||||
}
|
||||
#else
|
||||
OSD_REAL wP16[16], wDs16[16], wDt16[16],
|
||||
wDss16[16], wDst16[16], wDtt16[16];
|
||||
nPoints = Osd_EvalBasisBSpline(
|
||||
s, t, wP16, wDs16, wDt16, wDss16, wDst16, wDtt16);
|
||||
if (boundaryMask != 0) {
|
||||
Osd_boundBasisBSpline(
|
||||
boundaryMask, wP16, wDs16, wDt16, wDss16, wDst16, wDtt16);
|
||||
}
|
||||
for (int i=0; i<nPoints; ++i) {
|
||||
wP[i] = wP16[i];
|
||||
wDs[i] = wDs16[i]; wDt[i] = wDt16[i];
|
||||
wDss[i] = wDss16[i]; wDst[i] = wDst16[i]; wDtt[i] = wDtt16[i];
|
||||
}
|
||||
#endif
|
||||
} else if (patchType == OSD_PATCH_DESCRIPTOR_LOOP) {
|
||||
#if OSD_ARRAY_ARG_BOUND_OPTIONAL
|
||||
nPoints = Osd_EvalBasisBoxSplineTri(
|
||||
s, t, wP, wDs, wDt, wDss, wDst, wDtt);
|
||||
if (boundaryMask != 0) {
|
||||
Osd_boundBasisBoxSplineTri(
|
||||
boundaryMask, wP, wDs, wDt, wDss, wDst, wDtt);
|
||||
}
|
||||
#else
|
||||
OSD_REAL wP12[12], wDs12[12], wDt12[12],
|
||||
wDss12[12], wDst12[12], wDtt12[12];
|
||||
nPoints = Osd_EvalBasisBoxSplineTri(
|
||||
s, t, wP12, wDs12, wDt12, wDss12, wDst12, wDtt12);
|
||||
if (boundaryMask != 0) {
|
||||
Osd_boundBasisBoxSplineTri(
|
||||
boundaryMask, wP12, wDs12, wDt12, wDss12, wDst12, wDtt12);
|
||||
}
|
||||
for (int i=0; i<nPoints; ++i) {
|
||||
wP[i] = wP12[i];
|
||||
wDs[i] = wDs12[i]; wDt[i] = wDt12[i];
|
||||
wDss[i] = wDss12[i]; wDst[i] = wDst12[i]; wDtt[i] = wDtt12[i];
|
||||
}
|
||||
#endif
|
||||
} else if (patchType == OSD_PATCH_DESCRIPTOR_GREGORY_BASIS) {
|
||||
nPoints = Osd_EvalBasisGregory(s, t, wP, wDs, wDt, wDss, wDst, wDtt);
|
||||
} else if (patchType == OSD_PATCH_DESCRIPTOR_GREGORY_TRIANGLE) {
|
||||
#if OSD_ARRAY_ARG_BOUND_OPTIONAL
|
||||
nPoints = Osd_EvalBasisGregoryTri(s, t, wP, wDs, wDt, wDss, wDst, wDtt);
|
||||
#else
|
||||
OSD_REAL wP15[15], wDs15[15], wDt15[15],
|
||||
wDss15[15], wDst15[15], wDtt15[15];
|
||||
nPoints = Osd_EvalBasisGregoryTri(
|
||||
s, t, wP15, wDs15, wDt15, wDss15, wDst15, wDtt15);
|
||||
for (int i=0; i<nPoints; ++i) {
|
||||
wP[i] = wP15[i];
|
||||
wDs[i] = wDs15[i]; wDt[i] = wDt15[i];
|
||||
wDss[i] = wDss15[i]; wDst[i] = wDst15[i]; wDtt[i] = wDtt15[i];
|
||||
}
|
||||
#endif
|
||||
} else if (patchType == OSD_PATCH_DESCRIPTOR_QUADS) {
|
||||
#if OSD_ARRAY_ARG_BOUND_OPTIONAL
|
||||
nPoints = Osd_EvalBasisLinear(s, t, wP, wDs, wDt, wDss, wDst, wDtt);
|
||||
#else
|
||||
OSD_REAL wP4[4], wDs4[4], wDt4[4],
|
||||
wDss4[4], wDst4[4], wDtt4[4];
|
||||
nPoints = Osd_EvalBasisLinear(
|
||||
s, t, wP4, wDs4, wDt4, wDss4, wDst4, wDtt4);
|
||||
for (int i=0; i<nPoints; ++i) {
|
||||
wP[i] = wP4[i];
|
||||
wDs[i] = wDs4[i]; wDt[i] = wDt4[i];
|
||||
wDss[i] = wDss4[i]; wDst[i] = wDst4[i]; wDtt[i] = wDtt4[i];
|
||||
}
|
||||
#endif
|
||||
} else if (patchType == OSD_PATCH_DESCRIPTOR_TRIANGLES) {
|
||||
#if OSD_ARRAY_ARG_BOUND_OPTIONAL
|
||||
nPoints = Osd_EvalBasisLinearTri(s, t, wP, wDs, wDt, wDss, wDst, wDtt);
|
||||
#else
|
||||
OSD_REAL wP3[3], wDs3[3], wDt3[3],
|
||||
wDss3[3], wDst3[3], wDtt3[3];
|
||||
nPoints = Osd_EvalBasisLinearTri(
|
||||
s, t, wP3, wDs3, wDt3, wDss3, wDst3, wDtt3);
|
||||
for (int i=0; i<nPoints; ++i) {
|
||||
wP[i] = wP3[i];
|
||||
wDs[i] = wDs3[i]; wDt[i] = wDt3[i];
|
||||
wDss[i] = wDss3[i]; wDst[i] = wDst3[i]; wDtt[i] = wDtt3[i];
|
||||
}
|
||||
#endif
|
||||
} else {
|
||||
// assert(0);
|
||||
}
|
||||
return nPoints;
|
||||
}
|
||||
|
||||
OSD_FUNCTION_STORAGE_CLASS
|
||||
// template <typename REAL>
|
||||
int
|
||||
OsdEvaluatePatchBasis(
|
||||
int patchType, OsdPatchParam param,
|
||||
OSD_REAL s, OSD_REAL t,
|
||||
OSD_OUT_ARRAY(OSD_REAL, wP, 20),
|
||||
OSD_OUT_ARRAY(OSD_REAL, wDs, 20),
|
||||
OSD_OUT_ARRAY(OSD_REAL, wDt, 20),
|
||||
OSD_OUT_ARRAY(OSD_REAL, wDss, 20),
|
||||
OSD_OUT_ARRAY(OSD_REAL, wDst, 20),
|
||||
OSD_OUT_ARRAY(OSD_REAL, wDtt, 20)) {
|
||||
|
||||
OSD_REAL derivSign = 1.0f;
|
||||
|
||||
if ((patchType == OSD_PATCH_DESCRIPTOR_LOOP) ||
|
||||
(patchType == OSD_PATCH_DESCRIPTOR_GREGORY_TRIANGLE) ||
|
||||
(patchType == OSD_PATCH_DESCRIPTOR_TRIANGLES)) {
|
||||
OSD_REAL uv[2] = OSD_ARRAY_2(OSD_REAL, s, t);
|
||||
OsdPatchParamNormalizeTriangle(param, uv);
|
||||
s = uv[0];
|
||||
t = uv[1];
|
||||
if (OsdPatchParamIsTriangleRotated(param)) {
|
||||
derivSign = -1.0f;
|
||||
}
|
||||
} else {
|
||||
OSD_REAL uv[2] = OSD_ARRAY_2(OSD_REAL, s, t);
|
||||
OsdPatchParamNormalize(param, uv);
|
||||
s = uv[0];
|
||||
t = uv[1];
|
||||
}
|
||||
|
||||
int nPoints = OsdEvaluatePatchBasisNormalized(
|
||||
patchType, param, s, t, wP, wDs, wDt, wDss, wDst, wDtt);
|
||||
|
||||
if (OSD_OPTIONAL(wDs && wDt)) {
|
||||
OSD_REAL d1Scale =
|
||||
derivSign * OSD_REAL_CAST(1 << OsdPatchParamGetDepth(param));
|
||||
|
||||
for (int i = 0; i < nPoints; ++i) {
|
||||
wDs[i] *= d1Scale;
|
||||
wDt[i] *= d1Scale;
|
||||
}
|
||||
|
||||
if (OSD_OPTIONAL(wDss && wDst && wDtt)) {
|
||||
OSD_REAL d2Scale = derivSign * d1Scale * d1Scale;
|
||||
|
||||
for (int i = 0; i < nPoints; ++i) {
|
||||
wDss[i] *= d2Scale;
|
||||
wDst[i] *= d2Scale;
|
||||
wDtt[i] *= d2Scale;
|
||||
}
|
||||
}
|
||||
}
|
||||
return nPoints;
|
||||
}
|
||||
|
||||
#endif /* OPENSUBDIV3_OSD_PATCH_BASIS_COMMON_EVAL_H */
|
422
opensubdiv/osd/patchBasisCommonTypes.h
Normal file
422
opensubdiv/osd/patchBasisCommonTypes.h
Normal file
@ -0,0 +1,422 @@
|
||||
//
|
||||
// Copyright 2018 Pixar
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "Apache License")
|
||||
// with the following modification; you may not use this file except in
|
||||
// compliance with the Apache License and the following modification to it:
|
||||
// Section 6. Trademarks. is deleted and replaced with:
|
||||
//
|
||||
// 6. Trademarks. This License does not grant permission to use the trade
|
||||
// names, trademarks, service marks, or product names of the Licensor
|
||||
// and its affiliates, except as required to comply with Section 4(c) of
|
||||
// the License and to reproduce the content of the NOTICE file.
|
||||
//
|
||||
// You may obtain a copy of the Apache License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the Apache License with the above modification is
|
||||
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
|
||||
// KIND, either express or implied. See the Apache License for the specific
|
||||
// language governing permissions and limitations under the Apache License.
|
||||
//
|
||||
|
||||
#ifndef OPENSUBDIV3_OSD_PATCH_BASIS_COMMON_TYPES_H
|
||||
#define OPENSUBDIV3_OSD_PATCH_BASIS_COMMON_TYPES_H
|
||||
|
||||
#if defined(OSD_PATCH_BASIS_GLSL)
|
||||
|
||||
#define OSD_FUNCTION_STORAGE_CLASS
|
||||
#define OSD_DATA_STORAGE_CLASS
|
||||
#define OSD_REAL float
|
||||
#define OSD_REAL_CAST float
|
||||
#define OSD_ARG_ARRAY_BOUND_OPTIONAL false
|
||||
#define OSD_OPTIONAL(a) true
|
||||
#define OSD_OPTIONAL_INIT(a,b) b
|
||||
#define OSD_IN_ARRAY(elementType, identifier, arraySize) \
|
||||
elementType identifier[arraySize]
|
||||
#define OSD_OUT_ARRAY(elementType, identifier, arraySize) \
|
||||
out elementType identifier[arraySize]
|
||||
#define OSD_INOUT_ARRAY(elementType, identifier, arraySize) \
|
||||
inout elementType identifier[arraySize]
|
||||
#define OSD_ARRAY_2(elementType,a0,a1) \
|
||||
elementType[](a0,a1)
|
||||
#define OSD_ARRAY_3(elementType,a0,a1,a2) \
|
||||
elementType[](a0,a1,a2)
|
||||
#define OSD_ARRAY_4(elementType,a0,a1,a2,a3) \
|
||||
elementType[](a0,a1,a2,a3)
|
||||
#define OSD_ARRAY_6(elementType,a0,a1,a2,a3,a4,a5) \
|
||||
elementType[](a0,a1,a2,a3,a4,a5)
|
||||
#define OSD_ARRAY_8(elementType,a0,a1,a2,a3,a4,a5,a6,a7) \
|
||||
elementType[](a0,a1,a2,a3,a4,a5,a6,a7)
|
||||
#define OSD_ARRAY_9(elementType,a0,a1,a2,a3,a4,a5,a6,a7,a8) \
|
||||
elementType[](a0,a1,a2,a3,a4,a5,a6,a7,a8)
|
||||
#define OSD_ARRAY_12(elementType,a0,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11) \
|
||||
elementType[](a0,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11)
|
||||
|
||||
#elif defined(OSD_PATCH_BASIS_HLSL)
|
||||
|
||||
#define OSD_FUNCTION_STORAGE_CLASS
|
||||
#define OSD_DATA_STORAGE_CLASS
|
||||
#define OSD_REAL float
|
||||
#define OSD_REAL_CAST float
|
||||
#define OSD_ARG_ARRAY_BOUND_OPTIONAL false
|
||||
#define OSD_OPTIONAL(a) true
|
||||
#define OSD_OPTIONAL_INIT(a,b) b
|
||||
#define OSD_IN_ARRAY(elementType, identifier, arraySize) \
|
||||
elementType identifier[arraySize]
|
||||
#define OSD_OUT_ARRAY(elementType, identifier, arraySize) \
|
||||
out elementType identifier[arraySize]
|
||||
#define OSD_INOUT_ARRAY(elementType, identifier, arraySize) \
|
||||
inout elementType identifier[arraySize]
|
||||
#define OSD_ARRAY_2(elementType,a0,a1) \
|
||||
{a0,a1}
|
||||
#define OSD_ARRAY_3(elementType,a0,a1,a2) \
|
||||
{a0,a1,a2}
|
||||
#define OSD_ARRAY_4(elementType,a0,a1,a2,a3) \
|
||||
{a0,a1,a2,a3}
|
||||
#define OSD_ARRAY_6(elementType,a0,a1,a2,a3,a4,a5) \
|
||||
{a0,a1,a2,a3,a4,a5}
|
||||
#define OSD_ARRAY_8(elementType,a0,a1,a2,a3,a4,a5,a6,a7) \
|
||||
{a0,a1,a2,a3,a4,a5,a6,a7}
|
||||
#define OSD_ARRAY_9(elementType,a0,a1,a2,a3,a4,a5,a6,a7,a8) \
|
||||
{a0,a1,a2,a3,a4,a5,a6,a7,a8}
|
||||
#define OSD_ARRAY_12(elementType,a0,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11) \
|
||||
{a0,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11}
|
||||
|
||||
#elif defined(OSD_PATCH_BASIS_CUDA)
|
||||
|
||||
#define OSD_FUNCTION_STORAGE_CLASS __device__
|
||||
#define OSD_DATA_STORAGE_CLASS
|
||||
#define OSD_REAL float
|
||||
#define OSD_REAL_CAST float
|
||||
#define OSD_OPTIONAL(a) true
|
||||
#define OSD_OPTIONAL_INIT(a,b) b
|
||||
#define OSD_ARRAY_ARG_BOUND_OPTIONAL false
|
||||
#define OSD_IN_ARRAY(elementType, identifier, arraySize) \
|
||||
elementType identifier[arraySize]
|
||||
#define OSD_OUT_ARRAY(elementType, identifier, arraySize) \
|
||||
elementType identifier[arraySize]
|
||||
#define OSD_INOUT_ARRAY(elementType, identifier, arraySize) \
|
||||
elementType identifier[arraySize]
|
||||
#define OSD_ARRAY_2(elementType,a0,a1) \
|
||||
{a0,a1}
|
||||
#define OSD_ARRAY_3(elementType,a0,a1,a2) \
|
||||
{a0,a1,a2}
|
||||
#define OSD_ARRAY_4(elementType,a0,a1,a2,a3) \
|
||||
{a0,a1,a2,a3}
|
||||
#define OSD_ARRAY_6(elementType,a0,a1,a2,a3,a4,a5) \
|
||||
{a0,a1,a2,a3,a4,a5}
|
||||
#define OSD_ARRAY_8(elementType,a0,a1,a2,a3,a4,a5,a6,a7) \
|
||||
{a0,a1,a2,a3,a4,a5,a6,a7}
|
||||
#define OSD_ARRAY_9(elementType,a0,a1,a2,a3,a4,a5,a6,a7,a8) \
|
||||
{a0,a1,a2,a3,a4,a5,a6,a7,a8}
|
||||
#define OSD_ARRAY_12(elementType,a0,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11) \
|
||||
{a0,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11}
|
||||
|
||||
#elif defined(OSD_PATCH_BASIS_OPENCL)
|
||||
|
||||
#define OSD_FUNCTION_STORAGE_CLASS static
|
||||
#define OSD_DATA_STORAGE_CLASS
|
||||
#define OSD_REAL float
|
||||
#define OSD_REAL_CAST convert_float
|
||||
#define OSD_OPTIONAL(a) true
|
||||
#define OSD_OPTIONAL_INIT(a,b) b
|
||||
#define OSD_ARRAY_ARG_BOUND_OPTIONAL false
|
||||
#define OSD_IN_ARRAY(elementType, identifier, arraySize) \
|
||||
elementType identifier[arraySize]
|
||||
#define OSD_OUT_ARRAY(elementType, identifier, arraySize) \
|
||||
elementType identifier[arraySize]
|
||||
#define OSD_INOUT_ARRAY(elementType, identifier, arraySize) \
|
||||
elementType identifier[arraySize]
|
||||
#define OSD_ARRAY_2(elementType,a0,a1) \
|
||||
{a0,a1}
|
||||
#define OSD_ARRAY_3(elementType,a0,a1,a2) \
|
||||
{a0,a1,a2}
|
||||
#define OSD_ARRAY_4(elementType,a0,a1,a2,a3) \
|
||||
{a0,a1,a2,a3}
|
||||
#define OSD_ARRAY_6(elementType,a0,a1,a2,a3,a4,a5) \
|
||||
{a0,a1,a2,a3,a4,a5}
|
||||
#define OSD_ARRAY_8(elementType,a0,a1,a2,a3,a4,a5,a6,a7) \
|
||||
{a0,a1,a2,a3,a4,a5,a6,a7}
|
||||
#define OSD_ARRAY_9(elementType,a0,a1,a2,a3,a4,a5,a6,a7,a8) \
|
||||
{a0,a1,a2,a3,a4,a5,a6,a7,a8}
|
||||
#define OSD_ARRAY_12(elementType,a0,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11) \
|
||||
{a0,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11}
|
||||
|
||||
#elif defined(OSD_PATCH_BASIS_METAL)
|
||||
|
||||
#define OSD_FUNCTION_STORAGE_CLASS
|
||||
#define OSD_DATA_STORAGE_CLASS
|
||||
#define OSD_REAL float
|
||||
#define OSD_REAL_CAST float
|
||||
#define OSD_OPTIONAL(a) true
|
||||
#define OSD_OPTIONAL_INIT(a,b) b
|
||||
#define OSD_ARRAY_ARG_BOUND_OPTIONAL false
|
||||
#define OSD_IN_ARRAY(elementType, identifier, arraySize) \
|
||||
thread elementType* identifier
|
||||
#define OSD_OUT_ARRAY(elementType, identifier, arraySize) \
|
||||
thread elementType* identifier
|
||||
#define OSD_INOUT_ARRAY(elementType, identifier, arraySize) \
|
||||
thread elementType* identifier
|
||||
#define OSD_ARRAY_2(elementType,a0,a1) \
|
||||
{a0,a1}
|
||||
#define OSD_ARRAY_3(elementType,a0,a1,a2) \
|
||||
{a0,a1,a2}
|
||||
#define OSD_ARRAY_4(elementType,a0,a1,a2,a3) \
|
||||
{a0,a1,a2,a3}
|
||||
#define OSD_ARRAY_6(elementType,a0,a1,a2,a3,a4,a5) \
|
||||
{a0,a1,a2,a3,a4,a5}
|
||||
#define OSD_ARRAY_8(elementType,a0,a1,a2,a3,a4,a5,a6,a7) \
|
||||
{a0,a1,a2,a3,a4,a5,a6,a7}
|
||||
#define OSD_ARRAY_9(elementType,a0,a1,a2,a3,a4,a5,a6,a7,a8) \
|
||||
{a0,a1,a2,a3,a4,a5,a6,a7,a8}
|
||||
#define OSD_ARRAY_12(elementType,a0,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11) \
|
||||
{a0,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11}
|
||||
|
||||
#else
|
||||
|
||||
#define OSD_FUNCTION_STORAGE_CLASS static inline
|
||||
#define OSD_DATA_STORAGE_CLASS static
|
||||
#define OSD_REAL float
|
||||
#define OSD_REAL_CAST float
|
||||
#define OSD_OPTIONAL(a) (a)
|
||||
#define OSD_OPTIONAL_INIT(a,b) (a ? b : 0)
|
||||
#define OSD_ARRAY_ARG_BOUND_OPTIONAL true
|
||||
#define OSD_IN_ARRAY(elementType, identifier, arraySize) \
|
||||
elementType identifier[arraySize]
|
||||
#define OSD_OUT_ARRAY(elementType, identifier, arraySize) \
|
||||
elementType identifier[arraySize]
|
||||
#define OSD_INOUT_ARRAY(elementType, identifier, arraySize) \
|
||||
elementType identifier[arraySize]
|
||||
#define OSD_ARRAY_2(elementType,a0,a1) \
|
||||
{a0,a1}
|
||||
#define OSD_ARRAY_3(elementType,a0,a1,a2) \
|
||||
{a0,a1,a2}
|
||||
#define OSD_ARRAY_4(elementType,a0,a1,a2,a3) \
|
||||
{a0,a1,a2,a3}
|
||||
#define OSD_ARRAY_6(elementType,a0,a1,a2,a3,a4,a5) \
|
||||
{a0,a1,a2,a3,a4,a5}
|
||||
#define OSD_ARRAY_8(elementType,a0,a1,a2,a3,a4,a5,a6,a7) \
|
||||
{a0,a1,a2,a3,a4,a5,a6,a7}
|
||||
#define OSD_ARRAY_9(elementType,a0,a1,a2,a3,a4,a5,a6,a7,a8) \
|
||||
{a0,a1,a2,a3,a4,a5,a6,a7,a8}
|
||||
#define OSD_ARRAY_12(elementType,a0,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11) \
|
||||
{a0,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10,a11}
|
||||
|
||||
#endif
|
||||
|
||||
#if defined(OSD_PATCH_BASIS_OPENCL)
|
||||
// OpenCL binding uses typedef to provide the required "struct" type specifier.
|
||||
typedef struct OsdPatchParam OsdPatchParam;
|
||||
typedef struct OsdPatchArray OsdPatchArray;
|
||||
typedef struct OsdPatchCoord OsdPatchCoord;
|
||||
#endif
|
||||
|
||||
// Osd reflection of Far::PatchDescriptor
|
||||
#define OSD_PATCH_DESCRIPTOR_QUADS 3
|
||||
#define OSD_PATCH_DESCRIPTOR_TRIANGLES 4
|
||||
#define OSD_PATCH_DESCRIPTOR_LOOP 5
|
||||
#define OSD_PATCH_DESCRIPTOR_REGULAR 6
|
||||
#define OSD_PATCH_DESCRIPTOR_GREGORY_BASIS 9
|
||||
#define OSD_PATCH_DESCRIPTOR_GREGORY_TRIANGLE 10
|
||||
|
||||
// Osd reflection of Osd::PatchCoord
|
||||
struct OsdPatchCoord {
|
||||
int arrayIndex;
|
||||
int patchIndex;
|
||||
int vertIndex;
|
||||
float s;
|
||||
float t;
|
||||
};
|
||||
|
||||
OSD_FUNCTION_STORAGE_CLASS
|
||||
OsdPatchCoord
|
||||
OsdPatchCoordInit(
|
||||
int arrayIndex, int patchIndex, int vertIndex, float s, float t)
|
||||
{
|
||||
OsdPatchCoord coord;
|
||||
coord.arrayIndex = arrayIndex;
|
||||
coord.patchIndex = patchIndex;
|
||||
coord.vertIndex = vertIndex;
|
||||
coord.s = s;
|
||||
coord.t = t;
|
||||
return coord;
|
||||
}
|
||||
|
||||
// Osd reflection of Osd::PatchArray
|
||||
struct OsdPatchArray {
|
||||
int regDesc;
|
||||
int desc;
|
||||
int numPatches;
|
||||
int indexBase;
|
||||
int stride;
|
||||
int primitiveIdBase;
|
||||
};
|
||||
|
||||
OSD_FUNCTION_STORAGE_CLASS
|
||||
OsdPatchArray
|
||||
OsdPatchArrayInit(
|
||||
int regDesc, int desc,
|
||||
int numPatches, int indexBase, int stride, int primitiveIdBase)
|
||||
{
|
||||
OsdPatchArray array;
|
||||
array.regDesc = regDesc;
|
||||
array.desc = desc;
|
||||
array.numPatches = numPatches;
|
||||
array.indexBase = indexBase;
|
||||
array.stride = stride;
|
||||
array.primitiveIdBase = primitiveIdBase;
|
||||
return array;
|
||||
}
|
||||
|
||||
// Osd reflection of Osd::PatchParam
|
||||
struct OsdPatchParam {
|
||||
int field0;
|
||||
int field1;
|
||||
float sharpness;
|
||||
};
|
||||
|
||||
OSD_FUNCTION_STORAGE_CLASS
|
||||
OsdPatchParam
|
||||
OsdPatchParamInit(int field0, int field1, float sharpness)
|
||||
{
|
||||
OsdPatchParam param;
|
||||
param.field0 = field0;
|
||||
param.field1 = field1;
|
||||
param.sharpness = sharpness;
|
||||
return param;
|
||||
}
|
||||
|
||||
OSD_FUNCTION_STORAGE_CLASS
|
||||
int
|
||||
OsdPatchParamGetFaceId(OsdPatchParam param)
|
||||
{
|
||||
return (param.field0 & 0xfffffff);
|
||||
}
|
||||
|
||||
OSD_FUNCTION_STORAGE_CLASS
|
||||
int
|
||||
OsdPatchParamGetU(OsdPatchParam param)
|
||||
{
|
||||
return ((param.field1 >> 22) & 0x3ff);
|
||||
}
|
||||
|
||||
OSD_FUNCTION_STORAGE_CLASS
|
||||
int
|
||||
OsdPatchParamGetV(OsdPatchParam param)
|
||||
{
|
||||
return ((param.field1 >> 12) & 0x3ff);
|
||||
}
|
||||
|
||||
OSD_FUNCTION_STORAGE_CLASS
|
||||
int
|
||||
OsdPatchParamGetTransition(OsdPatchParam param)
|
||||
{
|
||||
return ((param.field0 >> 28) & 0xf);
|
||||
}
|
||||
|
||||
OSD_FUNCTION_STORAGE_CLASS
|
||||
int
|
||||
OsdPatchParamGetBoundary(OsdPatchParam param)
|
||||
{
|
||||
return ((param.field1 >> 7) & 0x1f);
|
||||
}
|
||||
|
||||
OSD_FUNCTION_STORAGE_CLASS
|
||||
int
|
||||
OsdPatchParamGetNonQuadRoot(OsdPatchParam param)
|
||||
{
|
||||
return ((param.field1 >> 4) & 0x1);
|
||||
}
|
||||
|
||||
OSD_FUNCTION_STORAGE_CLASS
|
||||
int
|
||||
OsdPatchParamGetDepth(OsdPatchParam param)
|
||||
{
|
||||
return (param.field1 & 0xf);
|
||||
}
|
||||
|
||||
OSD_FUNCTION_STORAGE_CLASS
|
||||
OSD_REAL
|
||||
OsdPatchParamGetParamFraction(OsdPatchParam param)
|
||||
{
|
||||
return 1.0f / OSD_REAL_CAST(1 <<
|
||||
(OsdPatchParamGetDepth(param) - OsdPatchParamGetNonQuadRoot(param)));
|
||||
}
|
||||
|
||||
OSD_FUNCTION_STORAGE_CLASS
|
||||
bool
|
||||
OsdPatchParamIsRegular(OsdPatchParam param)
|
||||
{
|
||||
return (((param.field1 >> 5) & 0x1) != 0);
|
||||
}
|
||||
|
||||
OSD_FUNCTION_STORAGE_CLASS
|
||||
bool
|
||||
OsdPatchParamIsTriangleRotated(OsdPatchParam param)
|
||||
{
|
||||
return ((OsdPatchParamGetU(param) + OsdPatchParamGetV(param)) >=
|
||||
(1 << OsdPatchParamGetDepth(param)));
|
||||
}
|
||||
|
||||
OSD_FUNCTION_STORAGE_CLASS
|
||||
void
|
||||
OsdPatchParamNormalize(
|
||||
OsdPatchParam param,
|
||||
OSD_INOUT_ARRAY(OSD_REAL, uv, 2))
|
||||
{
|
||||
OSD_REAL fracInv = 1.0f / OsdPatchParamGetParamFraction(param);
|
||||
|
||||
uv[0] = uv[0] * fracInv - OSD_REAL_CAST(OsdPatchParamGetU(param));
|
||||
uv[1] = uv[1] * fracInv - OSD_REAL_CAST(OsdPatchParamGetV(param));
|
||||
}
|
||||
|
||||
OSD_FUNCTION_STORAGE_CLASS
|
||||
void
|
||||
OsdPatchParamUnnormalize(
|
||||
OsdPatchParam param,
|
||||
OSD_INOUT_ARRAY(OSD_REAL, uv, 2))
|
||||
{
|
||||
OSD_REAL frac = OsdPatchParamGetParamFraction(param);
|
||||
|
||||
uv[0] = (uv[0] + OSD_REAL_CAST(OsdPatchParamGetU(param))) * frac;
|
||||
uv[1] = (uv[1] + OSD_REAL_CAST(OsdPatchParamGetV(param))) * frac;
|
||||
}
|
||||
|
||||
OSD_FUNCTION_STORAGE_CLASS
|
||||
void
|
||||
OsdPatchParamNormalizeTriangle(
|
||||
OsdPatchParam param,
|
||||
OSD_INOUT_ARRAY(OSD_REAL, uv, 2))
|
||||
{
|
||||
if (OsdPatchParamIsTriangleRotated(param)) {
|
||||
OSD_REAL fracInv = 1.0f / OsdPatchParamGetParamFraction(param);
|
||||
|
||||
int depthFactor = 1 << OsdPatchParamGetDepth(param);
|
||||
uv[0] = OSD_REAL_CAST(depthFactor - OsdPatchParamGetU(param)) - (uv[0] * fracInv);
|
||||
uv[1] = OSD_REAL_CAST(depthFactor - OsdPatchParamGetV(param)) - (uv[1] * fracInv);
|
||||
} else {
|
||||
OsdPatchParamNormalize(param, uv);
|
||||
}
|
||||
}
|
||||
|
||||
OSD_FUNCTION_STORAGE_CLASS
|
||||
void
|
||||
OsdPatchParamUnnormalizeTriangle(
|
||||
OsdPatchParam param,
|
||||
OSD_INOUT_ARRAY(OSD_REAL, uv, 2))
|
||||
{
|
||||
if (OsdPatchParamIsTriangleRotated(param)) {
|
||||
OSD_REAL frac = OsdPatchParamGetParamFraction(param);
|
||||
|
||||
int depthFactor = 1 << OsdPatchParamGetDepth(param);
|
||||
uv[0] = (OSD_REAL_CAST(depthFactor - OsdPatchParamGetU(param)) - uv[0]) * frac;
|
||||
uv[1] = (OSD_REAL_CAST(depthFactor - OsdPatchParamGetV(param)) - uv[1]) * frac;
|
||||
} else {
|
||||
OsdPatchParamUnnormalize(param, uv);
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* OPENSUBDIV3_OSD_PATCH_BASIS_COMMON_TYPES_H */
|
@ -26,7 +26,9 @@
|
||||
#include "../osd/tbbKernel.h"
|
||||
#include "../osd/types.h"
|
||||
#include "../osd/bufferDescriptor.h"
|
||||
#include "../far/patchBasis.h"
|
||||
#include "../osd/patchBasisCommonTypes.h"
|
||||
#include "../osd/patchBasisCommon.h"
|
||||
#include "../osd/patchBasisCommonEval.h"
|
||||
|
||||
#include <cassert>
|
||||
#include <cstdlib>
|
||||
@ -382,7 +384,7 @@ public:
|
||||
}
|
||||
|
||||
void compute(tbb::blocked_range<int> const &r) const {
|
||||
float wP[20], wDu[20], wDv[20];
|
||||
float wP[20];
|
||||
BufferAdapter<const float> srcT(_src + _srcDesc.offset,
|
||||
_srcDesc.length,
|
||||
_srcDesc.stride);
|
||||
@ -396,23 +398,25 @@ public:
|
||||
PatchCoord const &coord = _patchCoords[i];
|
||||
PatchArray const &array = _patchArrayBuffer[coord.handle.arrayIndex];
|
||||
|
||||
Far::PatchParam const & param =
|
||||
Osd::PatchParam const & paramStruct =
|
||||
_patchParamBuffer[coord.handle.patchIndex];
|
||||
int patchType = param.IsRegular()
|
||||
? Far::PatchDescriptor::REGULAR
|
||||
: array.GetPatchType();
|
||||
OsdPatchParam param = OsdPatchParamInit(
|
||||
paramStruct.field0, paramStruct.field1, paramStruct.sharpness);
|
||||
|
||||
int numControlVertices = Far::internal::EvaluatePatchBasis(patchType,
|
||||
param, coord.s, coord.t, wP, wDu, wDv);
|
||||
int patchType = OsdPatchParamIsRegular(param)
|
||||
? array.GetPatchTypeRegular()
|
||||
: array.GetPatchTypeIrregular();
|
||||
|
||||
int indexStride = Far::PatchDescriptor(array.GetPatchType()).GetNumControlVertices();
|
||||
int indexBase = array.GetIndexBase() + indexStride *
|
||||
int nPoints = OsdEvaluatePatchBasis(patchType, param,
|
||||
coord.s, coord.t, wP, 0, 0, 0, 0, 0);
|
||||
|
||||
int indexBase = array.GetIndexBase() + array.GetStride() *
|
||||
(coord.handle.patchIndex - array.GetPrimitiveIdBase());
|
||||
|
||||
const int *cvs = &_patchIndexBuffer[indexBase];
|
||||
|
||||
dstT.Clear();
|
||||
for (int j = 0; j < numControlVertices; ++j) {
|
||||
for (int j = 0; j < nPoints; ++j) {
|
||||
dstT.AddWithWeight(srcT[cvs[j]], wP[j]);
|
||||
}
|
||||
++dstT;
|
||||
@ -441,17 +445,19 @@ public:
|
||||
PatchCoord const &coord = _patchCoords[i];
|
||||
PatchArray const &array = _patchArrayBuffer[coord.handle.arrayIndex];
|
||||
|
||||
Far::PatchParam const & param =
|
||||
Osd::PatchParam const & paramStruct =
|
||||
_patchParamBuffer[coord.handle.patchIndex];
|
||||
int patchType = param.IsRegular()
|
||||
? Far::PatchDescriptor::REGULAR
|
||||
: array.GetPatchType();
|
||||
OsdPatchParam param = OsdPatchParamInit(
|
||||
paramStruct.field0, paramStruct.field1, paramStruct.sharpness);
|
||||
|
||||
int numControlVertices = Far::internal::EvaluatePatchBasis(patchType,
|
||||
param, coord.s, coord.t, wP, wDu, wDv);
|
||||
int patchType = OsdPatchParamIsRegular(param)
|
||||
? array.GetPatchTypeRegular()
|
||||
: array.GetPatchTypeIrregular();
|
||||
|
||||
int indexStride = Far::PatchDescriptor(array.GetPatchType()).GetNumControlVertices();
|
||||
int indexBase = array.GetIndexBase() + indexStride *
|
||||
int nPoints = OsdEvaluatePatchBasis(patchType, param,
|
||||
coord.s, coord.t, wP, wDu, wDv, 0, 0, 0);
|
||||
|
||||
int indexBase = array.GetIndexBase() + array.GetStride() *
|
||||
(coord.handle.patchIndex - array.GetPrimitiveIdBase());
|
||||
|
||||
const int *cvs = &_patchIndexBuffer[indexBase];
|
||||
@ -459,7 +465,7 @@ public:
|
||||
dstT.Clear();
|
||||
dstDuT.Clear();
|
||||
dstDvT.Clear();
|
||||
for (int j = 0; j < numControlVertices; ++j) {
|
||||
for (int j = 0; j < nPoints; ++j) {
|
||||
dstT.AddWithWeight(srcT[cvs[j]], wP[j]);
|
||||
dstDuT.AddWithWeight(srcT[cvs[j]], wDu[j]);
|
||||
dstDvT.AddWithWeight(srcT[cvs[j]], wDv[j]);
|
||||
@ -504,17 +510,19 @@ public:
|
||||
PatchCoord const &coord = _patchCoords[i];
|
||||
PatchArray const &array = _patchArrayBuffer[coord.handle.arrayIndex];
|
||||
|
||||
Far::PatchParam const & param =
|
||||
Osd::PatchParam const & paramStruct =
|
||||
_patchParamBuffer[coord.handle.patchIndex];
|
||||
int patchType = param.IsRegular()
|
||||
? Far::PatchDescriptor::REGULAR
|
||||
: array.GetPatchType();
|
||||
OsdPatchParam param = OsdPatchParamInit(
|
||||
paramStruct.field0, paramStruct.field1, paramStruct.sharpness);
|
||||
|
||||
int numControlVertices = Far::internal::EvaluatePatchBasis(patchType,
|
||||
param, coord.s, coord.t, wP, wDu, wDv, wDuu, wDuv, wDvv);
|
||||
int patchType = OsdPatchParamIsRegular(param)
|
||||
? array.GetPatchTypeRegular()
|
||||
: array.GetPatchTypeIrregular();
|
||||
|
||||
int indexStride = Far::PatchDescriptor(array.GetPatchType()).GetNumControlVertices();
|
||||
int indexBase = array.GetIndexBase() + indexStride *
|
||||
int nPoints = OsdEvaluatePatchBasis(patchType, param,
|
||||
coord.s, coord.t, wP, wDu, wDv, wDuu, wDuv, wDvv);
|
||||
|
||||
int indexBase = array.GetIndexBase() + array.GetStride() *
|
||||
(coord.handle.patchIndex - array.GetPrimitiveIdBase());
|
||||
|
||||
const int *cvs = &_patchIndexBuffer[indexBase];
|
||||
@ -525,7 +533,7 @@ public:
|
||||
dstDuuT.Clear();
|
||||
dstDuvT.Clear();
|
||||
dstDvvT.Clear();
|
||||
for (int j = 0; j < numControlVertices; ++j) {
|
||||
for (int j = 0; j < nPoints; ++j) {
|
||||
dstT.AddWithWeight(srcT[cvs[j]], wP[j]);
|
||||
dstDuT.AddWithWeight(srcT[cvs[j]], wDu[j]);
|
||||
dstDvT.AddWithWeight(srcT[cvs[j]], wDv[j]);
|
||||
|
Loading…
Reference in New Issue
Block a user