mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-28 14:21:07 +00:00
Merge pull request #479 from davidgyu/evalfix1
Fixed example code use of single crease patches
This commit is contained in:
commit
ffc7678e1c
@ -440,7 +440,11 @@ getAdaptivePatchColor(int3 patchParam, float sharpness)
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};
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int patchType = 0;
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#if defined OSD_PATCH_GREGORY
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#if defined OSD_PATCH_ENABLE_SINGLE_CREASE
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if (sharpness > 0) {
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pattern = 1;
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}
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#elif defined OSD_PATCH_GREGORY
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patchType = 4;
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#elif defined OSD_PATCH_GREGORY_BOUNDARY
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patchType = 5;
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@ -457,9 +461,6 @@ getAdaptivePatchColor(int3 patchParam, float sharpness)
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}
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int pattern = countbits(OsdGetPatchTransitionMask(patchParam));
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#ifdef OSD_PATCH_ENABLE_SINGLE_CREASE
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if (sharpness > 0) pattern += 6;
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#endif
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return patchColors[6*patchType + pattern];
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}
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@ -421,11 +421,12 @@ fitFrame() {
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//------------------------------------------------------------------------------
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union Effect {
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Effect(int displayStyle_, int screenSpaceTess_, int fractionalSpacing_, int patchCull_) : value(0) {
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Effect(int displayStyle_, int screenSpaceTess_, int fractionalSpacing_, int patchCull_, int singleCreasePatch_) : value(0) {
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displayStyle = displayStyle_;
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screenSpaceTess = screenSpaceTess_;
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fractionalSpacing = fractionalSpacing_;
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patchCull = patchCull_;
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singleCreasePatch = singleCreasePatch_;
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}
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struct {
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@ -433,6 +434,7 @@ union Effect {
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unsigned int screenSpaceTess:1;
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unsigned int fractionalSpacing:1;
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unsigned int patchCull:1;
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unsigned int singleCreasePatch:1;
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};
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int value;
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@ -452,9 +454,11 @@ struct EffectDesc {
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int numElements;
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bool operator < (const EffectDesc &e) const {
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return desc < e.desc || (desc == e.desc &&
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(maxValence < e.maxValence || ((maxValence == e.maxValence) &&
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(effect < e.effect))));
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return
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(desc < e.desc || ((desc == e.desc &&
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(maxValence < e.maxValence || ((maxValence == e.maxValence) &&
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(numElements < e.numElements || ((numElements == e.numElements) &&
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(effect < e.effect))))))));
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}
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};
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@ -464,7 +468,8 @@ GetEffect()
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return Effect(g_displayStyle,
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g_screenSpaceTess,
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g_fractionalSpacing,
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g_patchCull);
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g_patchCull,
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g_singleCreasePatch);
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}
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// ---------------------------------------------------------------------------
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@ -497,7 +502,7 @@ public:
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if (effectDesc.effect.patchCull) {
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ss << "#define OSD_ENABLE_PATCH_CULL\n";
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}
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if (g_singleCreasePatch) {
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if (effectDesc.effect.singleCreasePatch) {
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ss << "#define OSD_PATCH_ENABLE_SINGLE_CREASE\n";
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}
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// for legacy gregory
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@ -610,14 +615,18 @@ bindProgram(Effect effect, OpenSubdiv::Osd::DrawContext::PatchArray const & patc
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EffectDesc effectDesc(patch.GetDescriptor(), effect);
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// only legacy gregory needs maxValence and numElements
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int maxValence = g_mesh->GetDrawContext()->GetMaxValence();
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int numElements = 6;
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// neither legacy gregory nor gregory basis need single crease
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typedef OpenSubdiv::Far::PatchDescriptor Descriptor;
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if (patch.GetDescriptor().GetType() == Descriptor::GREGORY or
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patch.GetDescriptor().GetType() == Descriptor::GREGORY_BOUNDARY) {
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int maxValence = g_mesh->GetDrawContext()->GetMaxValence();
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int numElements = 6;
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effectDesc.maxValence = maxValence;
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effectDesc.numElements = numElements;
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effectDesc.effect.singleCreasePatch = 0;
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}
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if (patch.GetDescriptor().GetType() == Descriptor::GREGORY_BASIS) {
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effectDesc.effect.singleCreasePatch = 0;
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}
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D3D11DrawConfig *config = g_shaderCache.GetDrawConfig(effectDesc);
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@ -1141,7 +1150,7 @@ initHUD() {
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g_hud->AddCheckBox("Frustum Patch Culling (B)", g_patchCull != 0, 10, 150, callbackCheckBox, kHUD_CB_PATCH_CULL, 'B');
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g_hud->AddCheckBox("Adaptive (`)", true, 10, 190, callbackAdaptive, 0, '`');
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g_hud->AddCheckBox("Single Crease Patch (S)", g_singleCreasePatch!=0, 10, 210, callbackSingleCreasePatch, 0, 's');
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g_hud->AddCheckBox("Single Crease Patch (S)", g_singleCreasePatch!=0, 10, 210, callbackSingleCreasePatch, 0, 'S');
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for (int i = 1; i < 11; ++i) {
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char level[16];
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@ -402,7 +402,11 @@ getAdaptivePatchColor(int3 patchParam, float sharpness)
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};
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int patchType = 0;
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#if defined OSD_PATCH_GREGORY
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#if defined OSD_PATCH_ENABLE_SINGLE_CREASE
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if (sharpness > 0) {
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patchType = 1;
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}
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#elif defined OSD_PATCH_GREGORY
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patchType = 4;
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#elif defined OSD_PATCH_GREGORY_BOUNDARY
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patchType = 5;
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@ -419,9 +423,6 @@ getAdaptivePatchColor(int3 patchParam, float sharpness)
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}
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int pattern = countbits(OsdGetPatchTransitionMask(patchParam));
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#ifdef OSD_PATCH_ENABLE_SINGLE_CREASE
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if (sharpness > 0) pattern += 6;
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#endif
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return patchColors[6*patchType + pattern];
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}
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@ -467,7 +467,9 @@ GetOverrideColor(ivec3 patchParam)
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int patchType = 0;
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#if defined OSD_PATCH_SINGLE_CREASE
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patchType = 1;
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if (inpt.sharpness > 0) {
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patchType = 1;
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}
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#elif defined OSD_PATCH_GREGORY
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patchType = 4;
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#elif defined OSD_PATCH_GREGORY_BOUNDARY
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@ -475,6 +477,7 @@ GetOverrideColor(ivec3 patchParam)
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#elif defined OSD_PATCH_GREGORY_BASIS
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patchType = 6;
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#endif
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int edgeCount = bitCount(OsdGetPatchBoundaryMask(patchParam));
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if (edgeCount == 1) {
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patchType = 2; // BOUNDARY
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@ -482,9 +485,10 @@ GetOverrideColor(ivec3 patchParam)
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if (edgeCount == 2) {
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patchType = 3; // CORNER
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}
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int pattern = bitCount(OsdGetPatchTransitionMask(patchParam));
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int offset = 6*patchType + pattern;
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return patchColors[offset];
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return patchColors[6*patchType + pattern];
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}
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#endif
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@ -783,11 +783,12 @@ drawCageVertices() {
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//------------------------------------------------------------------------------
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union Effect {
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Effect(int displayStyle_, int screenSpaceTess_, int fractionalSpacing_, int patchCull_) : value(0) {
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Effect(int displayStyle_, int screenSpaceTess_, int fractionalSpacing_, int patchCull_, int singleCreasePatch_) : value(0) {
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displayStyle = displayStyle_;
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screenSpaceTess = screenSpaceTess_;
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fractionalSpacing = fractionalSpacing_;
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patchCull = patchCull_;
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singleCreasePatch = singleCreasePatch_;
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}
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struct {
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@ -795,6 +796,7 @@ union Effect {
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unsigned int screenSpaceTess:1;
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unsigned int fractionalSpacing:1;
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unsigned int patchCull:1;
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unsigned int singleCreasePatch:1;
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};
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int value;
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@ -809,7 +811,8 @@ GetEffect()
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return Effect(g_displayStyle,
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g_screenSpaceTess,
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g_fractionalSpacing,
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g_patchCull);
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g_patchCull,
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g_singleCreasePatch);
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}
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// ---------------------------------------------------------------------------
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@ -825,9 +828,11 @@ struct EffectDesc {
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int numElements;
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bool operator < (const EffectDesc &e) const {
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return desc < e.desc || (desc == e.desc &&
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(maxValence < e.maxValence || ((maxValence == e.maxValence) &&
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(effect < e.effect))));
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return
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(desc < e.desc || ((desc == e.desc &&
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(maxValence < e.maxValence || ((maxValence == e.maxValence) &&
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(numElements < e.numElements || ((numElements == e.numElements) &&
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(effect < e.effect))))))));
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}
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};
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@ -868,7 +873,7 @@ public:
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if (effectDesc.effect.patchCull) {
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ss << "#define OSD_ENABLE_PATCH_CULL\n";
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}
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if (g_singleCreasePatch) {
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if (effectDesc.effect.singleCreasePatch) {
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ss << "#define OSD_PATCH_ENABLE_SINGLE_CREASE\n";
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}
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// for legacy gregory
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@ -1117,6 +1122,7 @@ bindProgram(Effect effect,
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EffectDesc effectDesc(patch.GetDescriptor(), effect);
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// only legacy gregory needs maxValence and numElements
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// neither legacy gregory nor gregory basis need single crease
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typedef OpenSubdiv::Far::PatchDescriptor Descriptor;
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if (patch.GetDescriptor().GetType() == Descriptor::GREGORY or
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patch.GetDescriptor().GetType() == Descriptor::GREGORY_BOUNDARY) {
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@ -1124,6 +1130,10 @@ bindProgram(Effect effect,
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int numElements = (g_displayStyle == kInterleavedVaryingColor ? 7 : 3);
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effectDesc.maxValence = maxValence;
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effectDesc.numElements = numElements;
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effectDesc.effect.singleCreasePatch = 0;
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}
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if (patch.GetDescriptor().GetType() == Descriptor::GREGORY_BASIS) {
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effectDesc.effect.singleCreasePatch = 0;
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}
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// lookup shader cache (compile the shader if needed)
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@ -442,7 +442,11 @@ getAdaptivePatchColor(ivec3 patchParam)
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);
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int patchType = 0;
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#if defined OSD_PATCH_GREGORY
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#if defined OSD_PATCH_ENABLE_SINGLE_CREASE
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if (inpt.sharpness > 0) {
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patchType = 1;
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}
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#elif defined OSD_PATCH_GREGORY
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patchType = 4;
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#elif defined OSD_PATCH_GREGORY_BOUNDARY
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patchType = 5;
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@ -459,9 +463,6 @@ getAdaptivePatchColor(ivec3 patchParam)
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}
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int pattern = bitCount(OsdGetPatchTransitionMask(patchParam));
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#ifdef OSD_PATCH_ENABLE_SINGLE_CREASE
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if (inpt.sharpness > 0) pattern += 6;
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#endif
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return patchColors[6*patchType + pattern];
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}
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@ -392,7 +392,7 @@ void main()
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OSD_DISPLACEMENT_CALLBACK;
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gl_Position = (OsdProjectionMatrix() * vec4(WorldPos, 1.0f));
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gl_Position = OsdProjectionMatrix() * outpt.v.position;
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}
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#endif
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@ -614,9 +614,10 @@ void main()
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outpt.v.tangent = BiTangent;
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outpt.v.bitangent = Tangent;
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OSD_USER_VARYING_PER_EVAL_POINT(vec2(u,v), 0, 3, 1, 2);
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vec2 UV = vec2(v, u);
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OSD_USER_VARYING_PER_EVAL_POINT(UV, 0, 1, 3, 2);
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outpt.v.tessCoord = UV;
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outpt.v.patchCoord = OsdInterpolatePatchCoord(UV, inpt[0].v.patchCoord);
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@ -262,10 +262,10 @@ void main()
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outpt.v.tangent = BiTangent;
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outpt.v.bitangent = Tangent;
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//OSD_USER_VARYING_PER_EVAL_POINT(vec2(u,v), 0, 3, 1, 2);
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OSD_USER_VARYING_PER_EVAL_POINT(vec2(u,v), 0, 15, 5, 10);
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vec2 UV = vec2(v, u);
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OSD_USER_VARYING_PER_EVAL_POINT(UV, 0, 5, 15, 10);
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outpt.v.tessCoord = UV;
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outpt.v.patchCoord = OsdInterpolatePatchCoord(UV, inpt[0].v.patchCoord);
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