Commit Graph

227 Commits

Author SHA1 Message Date
Manuel Kraemer
2b12ffc447 build fixes :
- remove ptexViewer from the build on OSX (doesnt work)
- remove maya plugins from the build on OSX (until we have a compatible version available)

glViewer fixes :
- fix incorrect GLFW version check in #ifdefs (now done in cmake)
- fix default program GL version (downgraded to 1.5 where necessary)
- remove non core-profile GL calls (triggering errors)

this should allow OSX 10.7 builds to produce a functional, if restricted, glViewer.

fixes #111
2013-02-04 18:37:25 -08:00
Manuel Kraemer
626b8c40bf Update README.md 2013-02-04 11:49:30 -08:00
Dirk Van Gelder
eed2d98a39 Merge of in-progress Eval API test code to the mainline. Not much
here yet.
2013-02-04 09:35:43 -08:00
gelder
687cedfb68 Merge pull request #108 from aras-p/regression_tests
Improvements to osd_regression
2013-02-03 11:04:41 -08:00
Aras Pranckevicius
660fd15e3b osd_regression: implement raw CPU and CPU with GL VBO backing tests. Actually count test failures; they were not counted before ;) 2013-02-03 19:25:22 +02:00
Aras Pranckevicius
e0b231424f osd_regression: towards running all test cases per backend (checkBackend function) 2013-02-03 19:07:04 +02:00
Aras Pranckevicius
1fbdf77bb4 osd_regression: towards testing multiple backends; adding cmdline arg parsing 2013-02-03 19:00:28 +02:00
gelder
9e643a1ee3 Merge pull request #106 from aras-p/gcd
Implement Apple GCD dispatcher
2013-02-03 08:54:41 -08:00
gelder
4818e65228 Merge pull request #105 from aras-p/master
Fix GLFW finding on OSX when location is in environment variable
2013-02-03 08:50:26 -08:00
Aras Pranckevicius
52ad4b2028 mention regression test executables in the readme 2013-02-03 18:45:10 +02:00
Aras Pranckevicius
2d00699c8d osd_regression does not need GLEW on OSX 2013-02-03 18:34:41 +02:00
Aras Pranckevicius
a379ec2b9a gcd: cleanup 2013-02-03 10:15:31 +02:00
Aras Pranckevicius
8b59d99d20 gcd: cleanup CMakeLists 2013-02-03 10:12:29 +02:00
Aras Pranckevicius
e8ceaba176 gcd: convert face loop to work in 32 item size batches.
MBP6,2 (2 core 4 thread), catmark_car Lv4: 31.2ms CPU, 15.8ms GCD (was 22ms)
2013-02-03 10:05:58 +02:00
Aras Pranckevicius
00728050de fix GLFW location finding on OSX when location is in environment variable 2013-02-03 09:43:12 +02:00
Aras Pranckevicius
c4b463668a gcd: convert most of loops to submit work in 32 item size batches.
MBP6,2 (2 core 4 thread), catmark_car Lv3: 6.9ms CPU, 5.2ms GCD; Lv4: 31.2ms CPU, 22.ms GCD
2013-02-03 09:38:33 +02:00
Aras Pranckevicius
b556e9d6cd gcd: naive implementation using dispatch_apply for all loops. Not faster, dispatch overhead too high 2013-02-02 23:22:04 +02:00
Aras Pranckevicius
54c7329ba4 gcd: files for GCD dispatcher (right now just copy of OMP one), add items to glViewer 2013-02-02 22:53:33 +02:00
gelder
9332dda3c5 Merge pull request #104 from aras-p/master
Fix OSX build of examples that use GLFW
2013-02-02 12:24:14 -08:00
Aras Pranckevicius
84d91323ac fix linking with GLFW link on OSX 2013-02-02 22:11:34 +02:00
gelder
4c13eb0ed5 Merge pull request #102 from aras-p/master
update readme about GLFW
2013-02-01 12:02:56 -08:00
Manuel Kraemer
9666fc6a21 Update README.md 2013-02-01 10:21:10 -08:00
manuelk
0a0ff9f9e9 fix the OSD version printout in top CMakeList (now based off the #define in opensubdiv/version.h) 2013-02-01 10:09:55 -08:00
Aras Pranckevicius
3b0ed46ffd docs: GLUT -> GLFW 2013-02-01 13:22:12 +02:00
manuelk
368b8e3271 Merge branch 'master' of github.com:PixarAnimationStudios/OpenSubdiv 2013-01-31 18:21:00 -08:00
manuelk
055ab17357 migrate osd_regression from GLUT to GLFW (this regression still needs work)
fixes #98
2013-01-31 18:19:56 -08:00
Manuel Kraemer
af81ecffba add glfw3 to windows section of glfw module
fixes #101
2013-01-31 16:26:39 -08:00
manuelk
7a39b0ad7c - add cmake logic to parse package versions and include the correct headers
- add #ifdefs to work around the different versions of glfw
- add cmake logic to parse other packages versions and set minimum requirements
- fix X11 dependencies for static builds of glfw

- general Find.cmake cleanup

fixes #101
2013-01-31 15:34:35 -08:00
manuelk
855b177c20 exclude .inc.rule files generated by MSVC 2013-01-31 15:30:32 -08:00
manuelk
a6bd013988 change access permissions on files 2013-01-31 15:29:45 -08:00
manuelk
1ba1f048e6 bail out of Rebuild call if the VBO / VAO have not been allocated yet.
fixes #100
2013-01-31 15:27:31 -08:00
manuelk
2f02d8dffa Merge branch 'master' of github.com:PixarAnimationStudios/OpenSubdiv 2013-01-31 15:26:02 -08:00
manuelk
18e5ab5296 bail out of Rebuild call if the VBO / VAO have not been allocated yet.
fixes #100
2013-01-31 15:24:38 -08:00
Takahito Tejima
de3c70f96f Merge pull request #99 from njlitke/master
Fixed a buffer overrun error in OsdCLGLVertexBuffer::UpdateData.
2013-01-30 08:35:39 -08:00
Nathan Litke
68488d86b0 Fixed a buffer overrun error in OsdCLGLVertexBuffer::UpdateData. 2013-01-30 00:20:37 -08:00
Takahito Tejima
ab4f79c128 Remove deprecated GL calls, comply with 4.2/3.3 core profile. Use VAO, update glsl shaders, remove immediate draws, etc.
In example code, GLUT has been replaced with GLFW so that glViewer/ptexViewer can run on OSX (10.7 or later).

OSX note: still have some problem with clang, may need to explicitly specify gcc on cmake cmdline
 -DCMAKE_CXX_COMPILE=/usr/bin/g++

fixes #98
2013-01-29 15:54:18 -08:00
manuelk
d03a04d088 Fix OSD crash bug within CUDA & CL compute modules :
- remove the GL error check in cudaGLVertexBuffer :
  * unrelated GL errors left on the stack were triggering erroneous
  vertexBuffer allocation errors
  * we should not be checking for GL errors here anyway (as most other
  buffer allocations aren't checked either)

- add some pointer checking in the GL / D3D drawContexts in case the
  vertexBuffer pointers passed are NULL

- add some additional typedefs in OsdError to report some of the new
  CUDA / GL related errors
2013-01-25 18:31:40 -08:00
manuelk
f22c717e1c Merge branch 'master' of github.com:PixarAnimationStudios/OpenSubdiv 2013-01-24 14:17:25 -08:00
manuelk
48ba78d848 fixing a int->float warning for MSVC 2013-01-24 14:16:45 -08:00
Manuel Kraemer
4bbc42fd52 Merge branch 'master' of github.com:PixarAnimationStudios/OpenSubdiv 2013-01-24 14:09:30 -08:00
Manuel Kraemer
371c95ccef add the license banner to mayaViewer.cpp
fixes #96
2013-01-24 14:08:53 -08:00
Manuel Kraemer
8467cad7c5 Update README.md
Added -DNO_OMP flag description.
2013-01-24 13:49:38 -08:00
manuelk
c912a284a8 Merge branch 'master' of github.com:PixarAnimationStudios/OpenSubdiv 2013-01-24 13:45:41 -08:00
manuelk
468198e4a8 more cleanup :
- consolidate cmake compile flags
- turn on -Wall
- suppress hidden overloaded function warning when using Clang
  (part of it is bug, part of it will require code refactoring
  on our end)
- add support for Maya 2013.5 for windows in cmake module
- clean up some glew includes which break builds with MSVC Express
  & Windows SDK
- move the bitmap for font_image into a compiled object
- remove some unused variables and other minor warnings

Note : this is a checkpoint, there are still a few more warnings to clean up...

fixes #96
2013-01-24 13:40:43 -08:00
Takahito Tejima
516da70e0d Replace deprecated GL api usage from gl_hud. It also supports OpenGLES. 2013-01-24 09:29:35 -08:00
manuelk
9ed6ac7da8 - clean up all unused variables / constructors...
- add a -Wall flag, but leave it commented out for now until the same is done for other compilers

fixes #96
2013-01-22 14:47:46 -08:00
manuelk
a2840260d7 Merge branch 'master' of github.com:PixarAnimationStudios/OpenSubdiv 2013-01-18 16:43:06 -08:00
manuelk
97f4c5a7c1 fix linking problems for maya viewer plugins (PLATFORM_LIBRARIES was being reset accidentally) 2013-01-18 16:42:22 -08:00
David G Yu
f3e155a96c Fixed include of cstdio for examples cudaInit.h 2013-01-18 16:03:17 -08:00
manuelk
d529460486 add correct conditional build of cuda modules in maya plugins
fixes #95
2013-01-18 14:49:25 -08:00