Jeremy Cowles
2ecfb9c2c0
Merge pull request #620 from takahito-tejima/stencil
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Fix a bug in limit stencil table creation
2015-06-10 14:05:58 -07:00
Jeremy Cowles
78047e085f
Merge pull request #619 from barfowl/doc_porting
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Added more content to the docs for porting and compatibility
2015-06-10 14:05:52 -07:00
Jeremy Cowles
017f089775
Merge pull request #612 from poljere/fix_maya_plugin
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The Maya plugin can interpolate UVs and Vertex color channels.
2015-06-10 14:05:32 -07:00
barfowl
97adfc282a
More revisions to documentation pages
2015-06-10 11:43:18 -07:00
Pol
dd2b784b22
Cleaning up the Maya plugin a bit more, now accessing the arrays is more clear.
2015-06-09 17:46:29 -07:00
Takahito Tejima
5bf1c3a396
Fix a bug in limit stencil table creation
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LimitStencilTableFactory::Create was returning fewer number of
stencils, off by the number of coarse vertices.
2015-06-09 17:07:18 -07:00
barfowl
07e00c1f93
Added more content to the docs for porting and compatibility
2015-06-09 17:03:27 -07:00
Takahito Tejima
e7e1accade
Merge pull request #618 from jcowles/dev-docs
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Added porting guide to public documentation
2015-06-09 16:03:22 -07:00
jcowles
62681bf791
Added porting guide to public documentation
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This document is a work in progress with some sections left incomplete for other
developers to fill in.
2015-06-09 13:21:03 -07:00
Jeremy Cowles
87e3396ca9
Merge pull request #609 from poljere/fix_far_tutorial_3
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Far_Tutorial_3 : Added vertex colors to the second face-varying channel
2015-06-09 11:03:27 -07:00
Jeremy Cowles
093b31011a
Merge pull request #613 from c64kernal/dev_doc
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A few small updates to the docs.
2015-06-09 10:32:21 -07:00
Jeremy Cowles
c8b6b0f3bc
Merge pull request #614 from barfowl/doc_updates
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Minor revisions to documentation files
2015-06-09 10:31:57 -07:00
barfowl
e1f0748b8e
Minor revisions to documentation files
2015-06-08 20:08:46 -07:00
George ElKoura
6f4c395dbe
A few small updates to the docs.
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- Make our intentions about Face-varying support clear.
- Remove outdated "Patch Transitions" section.
- Remove outdated Beta note regarding control vertices ordering.
2015-06-08 18:56:02 -07:00
Pol
f669e3a3d7
The Maya plugin can interpolate a UV channel and a vertex color channel.
2015-06-08 15:26:36 -07:00
David G Yu
5e5da3200b
Merge pull request #606 from takahito-tejima/dev
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release note updates about single crease patch and endcaps.
2015-06-05 16:26:35 -07:00
Pol Jeremias-Vila
b18abaabc8
Adding vertex color in the second face-varying channel.
2015-06-05 15:59:11 -07:00
Takahito Tejima
8118f5e55c
Merge pull request #608 from davidgyu/farViewerFix
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Fixes for farViewer
2015-06-05 15:48:57 -07:00
David G Yu
3c30c804c8
Fixed farViewer hotkeys to match other examples
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New key bindings:
Control edges 'H' (was 'e')
Control vertices 'J' (was 'r')
Draw mode 'W' (was 'f')
Fit Frame 'F' (was previously unavailable)
2015-06-05 14:22:19 -07:00
David G Yu
915f7c9d3a
Fixed farViewer to end query operations
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Previously, the unterminated queries resulted in invalid GL operations.
2015-06-05 13:56:40 -07:00
David G Yu
ae535c9321
Updated farViewer control mesh display
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Previously, farViewer had an incomplete implementation of this which executed
invalid GL commands. Now, farViewer uses the common control mesh display for
consistency with other example viewers.
2015-06-05 13:52:24 -07:00
Takahito Tejima
9716631864
release note updates about single crease patch and endcaps.
2015-06-05 09:59:19 -07:00
Jeremy Cowles
0ca5714977
Merge pull request #605 from davidgyu/glfwBuildFix
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Added Xinerama as a link dependency for GLFW.
Fixes #604 , #473
2015-06-04 19:44:15 -07:00
David G Yu
0bcb4c8a2a
Added Xinerama as a link dependency for GLFW
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This is a recently introduced dependency in GLFW 3.1.x
Since Xinerama is widely supported, simply adding this as a required
dependency for now. If this turns out to be a problem then we can
make this dependency optional when using older versions of GLFW.
2015-06-04 12:51:52 -07:00
George ElKoura
2587f6ea07
Merge pull request #602 from jcowles/dev-docs
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Updated RC1 release notes
2015-06-04 07:58:40 -07:00
Jeremy Cowles
4e568d6657
Additional release notes update
2015-06-03 23:38:42 -07:00
Jeremy Cowles
0ea8acf89b
Updating RC1 release notes
2015-06-03 23:01:01 -07:00
Jeremy Cowles
40e7d206ab
Merge pull request #601 from c64kernal/dev_ver
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Getting ready for RC1.
2015-06-03 21:47:10 -07:00
George ElKoura
aa6ba33281
Getting ready for RC1.
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- changed the namespace version
- updated release notes documentation
2015-06-03 20:06:21 -07:00
Jeremy Cowles
d716431b64
Merge pull request #600 from barfowl/fvar_channel
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Made channel argument non-optional for internal face-varying methods
2015-06-03 19:37:00 -07:00
barfowl
c748cf6cfa
Made channel argument non-optional for internal face-varying methods
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- removed default value assignment in Vtr::Level and Far::PatchTable
- fixed one place where the expected channel argument was omitted
2015-06-03 19:23:50 -07:00
Takahito Tejima
68c3c2f455
Merge pull request #599 from davidgyu/exampleCleanup
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Removed GLFW2 -> GLFW3 shenanigans from glUtils
2015-06-03 18:48:43 -07:00
Takahito Tejima
f51687056f
Merge pull request #598 from davidgyu/tessMetricFix
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Fixed the tessellation metrics calculations
2015-06-03 18:48:32 -07:00
David G. Yu
af15d752ed
Removed GLFW2 -> GLFW3 shenanigans from glUtils
2015-06-03 18:36:08 -07:00
George ElKoura
ab0bc6ccf2
Merge pull request #597 from takahito-tejima/examples
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example fix: remove unnecessary debugging feature.
2015-06-03 18:15:52 -07:00
David G. Yu
80fe31225c
Fixed the tessellation metrics calculations
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Unified transition patch drawing affects the calculation of
tessellation level metrics. Because a single edge of a shader
patch might be split into two halfs along a transition edge,
the effective maximum number of spans along any adaptive edge
is limited to half of the device maximum.
2015-06-03 18:01:19 -07:00
Takahito Tejima
5c01e709f9
example fix: remove unnecessary debugging feature.
2015-06-03 17:40:36 -07:00
David G Yu
f2d5ed8919
Merge pull request #596 from takahito-tejima/examples
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Examples fixes: clew crash, unsupported GPU evals, MDI
2015-06-03 16:34:20 -07:00
Takahito Tejima
8378639deb
Add a guard for glMultiDrawElementsIndirect, and also disable it too.
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we need more work to get MDI work. disabling it for now.
2015-06-03 15:01:09 -07:00
Takahito Tejima
45d8b1de54
examples fix: CLEW crash, print a message for unsupported GPU kernel
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- Fix crashes on glEvalLimit and glStencilViewer with CLEW
- Currently GPU patch evaluation only supports BSpline patches.
raise an error message in glEvalLimit for the unsupported combinations
until GregoryBasis evaluation will be added to them.
2015-06-03 15:01:05 -07:00
David G Yu
89bbf53763
Merge pull request #595 from takahito-tejima/dev
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Suppress erroneous drawing around valence 2 interior vertex
2015-06-03 14:53:23 -07:00
Takahito Tejima
815e54edd0
Suppress erroneous drawing around valence 2 interior vertex
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Although valence 2 gregory patch is not well supported yet, this fix
mitigates artifacts around such a vertex.
Adding a shape catmark_gregory_test8 to see this issue.
2015-06-03 13:56:29 -07:00
Jeremy Cowles
12f260adad
Merge pull request #593 from davidgyu/fvarSmoothPatchPostpone
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Removed WIP face-varying bicubic patches
2015-06-03 13:46:39 -07:00
Takahito Tejima
229b43f9da
Merge pull request #594 from jcowles/dev-cleanup
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Clean up compiler warnings.
2015-06-03 13:45:10 -07:00
jcowles
b081055fe9
Clean up compiler warnings.
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stb - potential use of uninitialized variable (this may have been safe)
farViewer - unused variable
patchTableFactory - _channelIndices potentially used uninitialized
FVarLevel - valueIndexInFace0 potentially used used uninitialized (was safe)
2015-06-03 13:17:40 -07:00
David G Yu
521f31468b
Removed WIP face-varying bicubic patches
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We'll restore this code and finish it up for the next release.
For now, removing this code restores parity with the 3.0 beta,
i.e. face-varying patches are always all bilinear.
2015-06-03 12:49:01 -07:00
Takahito Tejima
ef55c48123
Merge pull request #587 from davidgyu/fvarSmoothPatchPostpone
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Prepare to defer face-varying bicubic patches
2015-06-03 12:33:05 -07:00
Jeremy Cowles
f35849ef4b
Merge pull request #592 from barfowl/far_doxygen
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Added Doxygen tags to some Far headers
2015-06-03 12:03:43 -07:00
barfowl
35f64d085d
Added Doxygen tags to some Far headers
2015-06-02 23:35:39 -07:00
David G Yu
43cc693c7d
Merge pull request #591 from takahito-tejima/dev
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Fix gregory patch shader: wrong tangents on corner corners
2015-06-02 18:55:21 -07:00