David G Yu
6a98ff5bc3
Added Documentation and API notes for 3.1
...
Updated the 3.1 release overview page to expand the
descriptions of new features and to list API changes.
2016-10-19 12:21:56 -07:00
David G Yu
f36e63a806
Merge pull request #896 from barfowl/far_doxygen
...
Minor Doxygen additions and corrections to Far class headers
2016-10-18 17:26:31 -07:00
barry
1db24844c6
Minor Doxygen additions and corrections to Far class headers
2016-10-17 17:52:20 -07:00
barfowl
ec7ac89c76
Merge pull request #894 from davidgyu/shader_api_review
...
Addressed notes from shader API review
2016-10-17 16:18:25 -07:00
David G Yu
552e308266
Added OsdGetPatchIsRegular() for GLSL and HLSL
2016-10-17 15:25:17 -07:00
barfowl
86bd917c97
Merge pull request #892 from davidgyu/release_api_review
...
Addressed some FVar PatchTable API review notes
2016-10-14 21:21:53 -07:00
barfowl
234990be49
Merge pull request #893 from davidgyu/release_api_review2
...
Addressed 2nd Derivative API review notes
2016-10-14 20:34:58 -07:00
David G Yu
8c04d5a0be
Addressed 2nd Derivative API review notes
...
Renamed the StencilTable method Update2ndPartials()
to Update2ndDerivs() for consistency with existing API.
2016-10-14 20:13:59 -07:00
David G Yu
5ad64bc33e
Addressed some FVar PatchTable API review notes
...
Fixed some inconsistencies with the methods added
to support face-varying patches.
2016-10-14 20:11:17 -07:00
David G Yu
297a998a4d
Merge branch 'release/v3_1_0_RC2' into dev
2016-10-13 21:49:06 -07:00
David G Yu
9c1ae306ea
Release 3.1.0 RC2
2016-10-13 21:43:22 -07:00
David G Yu
52635c329b
Merge pull request #891 from barfowl/sharp_corner_bug
...
Fixed bug failing to sharpen corners of under-isolated irregular patches
2016-10-13 20:39:05 -07:00
barry
d83aae9dea
Fixed bug failing to sharpen corners of under-isolated irregular patches
...
- updated PatchTableFactory to always inspect irregular patch corners
2016-10-13 20:28:13 -07:00
David G Yu
dc6c2e6ce8
Merge pull request #890 from barfowl/inf_sharp_shapes
...
Added a few more test shapes and updated viewers
2016-10-13 20:18:24 -07:00
barfowl
835ccc79ff
Merge pull request #889 from davidgyu/merge_fix
...
Fix find_package for zlib which requires all upper case ZLIB
2016-10-13 20:06:11 -07:00
barry
e21b4d902f
Added a few more test shapes for face-varying and inf-sharp patches:
...
- added new shapes to regression/shapes
- updated shapes/all.h to include them
- updated init_shapes.h for glViewer and glFVarViewer
2016-10-13 19:59:38 -07:00
Nicholas Yue
1f6dc6c949
Fix find_package for zlib which requires all upper case ZLIB
2016-10-13 19:59:22 -07:00
barfowl
b5d7e28aad
Merge pull request #888 from davidgyu/release_docs2
...
Reorganized release specific documentation
2016-10-13 18:38:54 -07:00
David G Yu
3957da8e9c
Reorganized release specific documentation
...
With our second substantial release in the 3.x series
we've reorganized the documentation links a bit. This
establishes a more consistent arrangement for release
specific documentation pages.
2016-10-13 17:38:08 -07:00
barfowl
3f30b34de2
Merge pull request #886 from davidgyu/release_docs1
...
Removed roadmap page from the documentation.
2016-10-13 15:35:18 -07:00
David G Yu
8ca33ee1a6
Merge pull request #885 from barfowl/gregory_corners
...
Restore sharp approximation to smooth corners of irregular patches
2016-10-13 15:31:41 -07:00
David G Yu
c7c55ac4d2
Removed roadmap page from the documentation.
...
The roadmap presented was significantly out of date.
We will find a better way to document work in progress.
2016-10-13 15:28:05 -07:00
barfowl
44d2129cd1
Merge pull request #884 from davidgyu/stencil_doxygen_fix
...
Fixed LimitStencilTable.h doc for 2nd derivatives
2016-10-13 15:16:26 -07:00
barry
460e90db0c
Preserve sharp approximation to smooth corners of irregular patches
...
- PatchTableFactory now sharpens smooth corners if legacy behavior enabled
2016-10-13 15:00:34 -07:00
George ElKoura
dbca8cdb0b
Merge pull request #883 from davidgyu/maya_doc_cleanup
...
Removed remaining doc for mayaPolySmooth example
2016-10-13 10:00:27 -07:00
David G Yu
f05e01c921
Removed remaining doc for mayaPolySmooth example
2016-10-13 09:28:23 -07:00
David G Yu
a0ca583751
Fixed LimitStencilTable.h doc for 2nd derivatives
2016-10-13 09:25:13 -07:00
David G Yu
8309f289a6
Merge pull request #882 from barfowl/fvar_and_inf_sharp_bugs
...
Bug fixes and improvements for face-varying and inf-sharp patches:
2016-10-12 15:19:12 -07:00
David G Yu
21f44c4110
Merge pull request #881 from barfowl/edge_only_corners
...
Fixed adaptive refinement of sharpened corners on edge-only boundaries
2016-10-12 15:19:00 -07:00
barry
d45b8c68a2
Bug fixes and improvements for face-varying and inf-sharp patches:
...
- extended smooth corner patch approximation to fvar and inf-sharp patches
- fixed assignment and refinement bugs for inf-sharp tags in fvar space
- fixed interpolation bug with Bilinear scheme and LINEAR_NONE option
- added public methods for fvar topology to Far::TopologyRefiner
2016-10-12 13:08:35 -07:00
barry
154f29c7fe
Fixed adaptive refinement of sharp corners with edge-only boundaries
...
- updated base level tagging to ignore the boundary interpolation option
- updated regression shape for edge-only to illustrate behavior
- updated regression shapes to favor default viewng direction of examples
2016-10-12 11:42:37 -07:00
David G Yu
d207dde8da
Merge pull request #871 from asluk/dev_readme_remove_maya
...
[README] Remove reference to Maya SDK
2016-10-11 22:38:08 -07:00
barfowl
532013f5df
Merge pull request #879 from davidgyu/patch_table_api_fixes
...
Fixed naming inconsistencies in Far::PatchTable
2016-10-11 22:12:08 -07:00
barfowl
079d1b5bf7
Merge pull request #878 from davidgyu/gregory_derivative_option
...
Exposed control for Gregory derivative weight eval
2016-10-11 22:10:51 -07:00
David G Yu
838fce27ab
Exposed control for Gregory derivative weight eval
...
The symbol OPENSUBDIV_GREGORY_EVAL_TRUE_DERIVATIVES
determines the method used to compute derivative weights
for Gregory basis patches.
Setting this symbol during CMake configuration (and
hence during C++ and shader compilation) will enable
the use of true derivative weights.
The default behavior is to use a simpler approximation
for consistency with earlier releases.
2016-10-11 18:50:25 -07:00
David G Yu
df5d01ad3c
Fixed naming inconsistencies in Far::PatchTable
...
The methods which return arrays of FVarPatchParam have
been made plural, e.g. GetFVarPatchParams(), for consistency
with the other methods in PatchTable.
Also fixed a missing doxygen tag.
2016-10-11 17:07:14 -07:00
barfowl
ffdb32cbac
Merge pull request #877 from davidgyu/inf_sharp_stencil_viewer
...
Updated glStencilViewer for InfSharpPatches
2016-10-10 16:45:45 -07:00
barfowl
56ddd31e8f
Merge pull request #876 from davidgyu/inf_sharp_limit_stencil
...
Updated LimitStencilTableFactory for InfSharpPatch
2016-10-10 16:43:25 -07:00
barfowl
20382bad6d
Merge pull request #875 from davidgyu/inf_sharp_eval_limit
...
Updated glEvalLimit viewer for InfSharpPatch
2016-10-10 16:42:09 -07:00
barfowl
06e715d21f
Merge pull request #874 from davidgyu/fvar_gregory_eval_fix
...
Fixed FVar patch evaluation with Gregory basis
2016-10-10 16:37:53 -07:00
David G Yu
3d1cd8c632
Fixed FVar patch evaluation with Gregory basis
...
This fixes evaluation of face-varying patches when
the patch table has been created using Gregory basis
end caps.
2016-10-10 14:38:26 -07:00
David G Yu
705e144fb5
Updated glStencilViewer for InfSharpPatches
...
Added a toggle to enable the use of infinitely sharp
patches and also implemented fitFrame ('f' keypress).
2016-10-07 17:40:58 -07:00
David G Yu
a3ba5f08f3
Updated glEvalLimit viewer for InfSharpPatch
...
Added a toggle to enable the use of infinitely sharp
patches and also implemented fitFrame ('f' keypress).
2016-10-07 17:21:59 -07:00
David G Yu
2b371f0aff
Updated LimitStencilTableFactory for InfSharpPatch
...
Far::LimitStencilTableFactory computes limit stencils using
patches from a Far::PatchTable, creating one temporarily if
necessary. This change propagates the useInfSharpPatch option
from adaptively refined topologies.
2016-10-07 16:41:08 -07:00
David G Yu
086213bd3c
Merge branch 'release/v3_1_0_RC1' into dev
2016-09-30 18:31:47 -07:00
David G Yu
0034966af4
Release 3.1.0 RC1
2016-09-30 18:29:51 -07:00
barfowl
9f67a39a4d
Merge pull request #872 from davidgyu/inf_sharp_examples
...
Updated DX/GL Viewers for Inf Sharp Patches
2016-09-30 12:00:26 -07:00
David G. Yu
c9a3bb4d87
Updated glViewer and dxViewer for InfSharp patches
...
Both of these have been updated to expose toggles
to enable refinement and creation of infinitely
sharp patches.
2016-09-30 11:00:31 -07:00
Aaron Luk
66cb665a28
[README] Remove reference to Maya SDK now that example plugin has been retired.
2016-09-30 19:59:57 +02:00
David G. Yu
8257516427
Updated Osd mesh util classes for InfSharp patches
...
This adds some support to the Osd::*Mesh classes for
refining and populating infinitely sharp patches.
2016-09-30 10:56:22 -07:00