Commit Graph

6 Commits

Author SHA1 Message Date
Takahito Tejima
11b644a06e Fix a indexing bug in hierarchical edit kernel of Cuda, GLSLcompute and GLSLTransformFeedback
Closes #183
2013-06-26 16:10:26 -07:00
Takahito Tejima
8efecb0fca Batching stuffs: generalized kernel batches, table/dispatcher refactoring, multiMeshFactory, drawContext, etc.
2 client APIs are changed.
- VertexBuffer::UpdateData() takes start vertex offset
- ComputeController::Refine() takes FarKernelBatchVector

Also, ComputeContext no longer holds farmesh.
Client can free farmesh after OsdComputeContext is created.
(but still need FarKernelBatchVector to apply subdivision kernels)
2013-03-07 17:50:15 -08:00
manuelk
a1552cfe82 Siggrpah 2012 - rolling over all of prepro work into beta 1.1 2012-08-03 19:51:27 -07:00
Takahito Tejima
6cae48665d add bilinear computation for cuda kernel (not yet for CL, GLSL kernels) 2012-06-11 18:09:23 -07:00
Manuel Kraemer
fe5e1fd9a1 including the correct version file so namespaces work 2012-06-11 17:02:27 -07:00
Manuel Kraemer
fb709d9fa6 adding CUDA kernels 2012-06-09 14:22:57 -07:00