- Add a vector of index pairs to HbrMesh to track the index of a split
vertex and its origin vertex
- Correct the Far remap tables in FarSubdivisionTablesFactory to point split
vertices to their origin instead of themselves
- Fix regression/common/shape_utils.h to use the new HbrMesh::GetSplitVertices()
method.
- Fix the osdPolySmooth example to use the new HbrMesh::GetSplitVertices()
method.
- Add a paragraph to the documentation
fixes#241
New text:
Copyright 2013 Pixar
Licensed under the Apache License, Version 2.0 (the "Apache License")
with the following modification; you may not use this file except in
compliance with the Apache License and the following modification to it:
Section 6. Trademarks. is deleted and replaced with:
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor
and its affiliates, except as required to comply with Section 4(c) of
the License and to reproduce the content of the NOTICE file.
You may obtain a copy of the Apache License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the Apache License with the above modification is
distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the Apache License for the specific
language governing permissions and limitations under the Apache License.
while retaining a necessary 1-ring on the inside of a hole edge
- add IsInsideHole() function to HbrHalfEdge
- add HasChild() function to HbrVertex and HbrHalfedge
- add a regression shape with adjacent holes and creases (tests dart, crease & boundaries)
Note : this does not address hierarchical edits inside holes or hole tags in hierarchical edits
fixes#78
- still need to change these changes with other compilers (MSVC / clang...)
- had to add a -Wno-invalid-offsetof for GCC (still need to test w/ other compilers) : apparently gcc 4.4 is somewhat incorrect in tagging our templated class as POD.
- had to change fvarData.h to initialize bitfields to 0 as gcc generates truncated int warnings when trying to initialize 31 bits to -1
- in mesh.h replaced original tbb::concurrent_vector with std::vector until a better solution can be found
Fixes#93
- [Feature Adaptive GPU Rendering of Catmull-Clark Surfaces](http://research.microsoft.com/en-us/um/people/cloop/tog2012.pdf).
- New API architecture : we are planning to lock on to this new framework as the basis for backward compatibility, which we will enforce from Release 1.0 onward. Subsequent releases of OpenSubdiv should not break client code.
- DirectX 11 support
- and much more...
output iterators instead of std::vector - eases prman integration
for cases where std::list makes more sense.
Block allocate face children array in common case (<= 4 children).
Other, minor consistency edits.