Commit Graph

723 Commits

Author SHA1 Message Date
manuelk
f651dea885 * Fixed a while loop that could crash when boundary interpolation
rules are set to "none" (both in Catmark & Loop)

* Amended shape_utils to always set a default boundary interp. rule
  even when no tag was read (ie. don't default to "none")

* Added a regression test for the "dart" shape to test both
  "edge only" and "edge corner" boundary interp. rules.

Closes #2.
2012-06-15 19:13:29 -07:00
manuelk
b11148fe63 Merge branch 'master' of github.com:PixarAnimationStudios/OpenSubdiv 2012-06-15 11:42:28 -07:00
manuelk
468b00c5b9 The windows timer used does not have enough resolution - replacing with another high-res API.
Closes #12.
2012-06-15 11:41:16 -07:00
Takahito Tejima
91bb75f0ec Merge branch 'master' of https://github.com/PixarAnimationStudios/OpenSubdiv 2012-06-14 21:25:54 -07:00
Takahito Tejima
1981885f6d Changed to use kernel enum rather than strings. If clients need to add their own
kernel, call OsdKernelDispatcher::Factory::Register() and keep the integer
result value as kernel handle.

Attempted to elimiate registering function from client code, but currently
disabled (in kernelDispatcher.cpp) because of Maya plugin doesn't work with cuda
kernel.

glutViewer creates kernel menu dynamically according to linked kernels.

Fix a bug of maya plugin crashes.

Closes #14
2012-06-14 21:18:00 -07:00
manuelk
7a6fd95f6b Move Hbr behind the OpenSubdiv namespace
Fix all regressions / plugins.

Closes #3.
2012-06-14 18:47:57 -07:00
manuelk
0d2914460d Fix the post-build script that runs after Windows builds to copy
all the requisite DLLs into the build/bin area (there has to be
a better way of linking this...)

Closes #15.
2012-06-14 16:10:38 -07:00
manuelk
3b9e2771a1 Revert "Fixing the post-build script that runs after windows builds that"
This reverts commit 08c519fc46.
2012-06-14 16:10:08 -07:00
manuelk
08c519fc46 Fixing the post-build script that runs after windows builds that
copies DLLs around into the build/bin area (there should be a
better way to do this than copying DLLs around...)
2012-06-14 16:09:06 -07:00
manuelk
6206b2baad - making the FindGlew/Glut modules more Windows friendly (and fix some issues like static linking of GLEW)
- add status messages for missing dependencies and what features are being disabled.
- cleanup osd cmakefile

Closes #13.
2012-06-14 14:03:30 -07:00
manuelk
b3b857eec7 re-engineering the find_package strategy :
- use find_package(OpenMP) to test that the compiler supports OMP
  (looks like the "express" versions of MSVC do not)

- if not available, make sure that osd does not register those
  compute kernels (but does register the CPU standalone ones)

- similar refinements on other dependencies (Maya, CUDA) where
  the build "opts in" depending on which libs are found.

some CMakeLists still need more cleanup...

Closes #9
2012-06-13 17:41:18 -07:00
Manuel Kraemer
acad7e9c6d Renaming member variables of the stopwatch to make this compile under windows.
Closes #6
2012-06-13 11:09:08 -07:00
Takahito Tejima
ae2e3c18d1 fix scheme display HUD for bilinear subdivision 2012-06-13 09:13:04 -07:00
Takahito Tejima
13e815f600 follow Osd API changes 2012-06-12 16:37:40 -07:00
Takahito Tejima
4eaf554af1 follow Osd API changes 2012-06-12 16:36:53 -07:00
Takahito Tejima
287bd6d629 fixing glew dependency 2012-06-11 18:36:42 -07:00
Takahito Tejima
23a3b7b15f fix viewer. scheme was not set appropriately. 2012-06-11 17:26:02 -07:00
Manuel Kraemer
293b47a52c bug fixes 2012-06-11 17:03:14 -07:00
Manuel Kraemer
66820d3c5a oops - forgot licensing header 2012-06-11 12:35:47 -07:00
Manuel Kraemer
f66c7e19c9 - adding mayaViewer as another code sample
- more work on the glutViewr example
    - fixing some compiling / linking issues for osd
2012-06-11 11:53:35 -07:00
Manuel Kraemer
94cf1e4d41 second checkpoint of the glutViewer : mostly code-complete now, but not functional yet 2012-06-11 07:55:21 -07:00
Manuel Kraemer
284a2884bb checkpoint for the glutViewer in the example code (not functional yet) 2012-06-10 19:59:04 -07:00
Manuel Kraemer
1b399ce81a adding stub for example code (glutViewer & Maya viewport plugin soon to come) 2012-06-08 22:00:48 -07:00