Commit Graph

23 Commits

Author SHA1 Message Date
Manuel Kraemer
aa584ed2ce Adding a PullDown widget to our HUD in examples/common
- adding pulldown type menu selector
- updated shape selection to use the new widget in various Gl examples
2014-04-27 18:38:51 -07:00
Takahito Tejima
d960990063 Remove FarMesh dependency from Osd*Context. The context constructor takes
subdivision tables and vertex edit tables directly.
2014-03-28 12:10:13 -07:00
Takahito Tejima
44a7cb6a45 Refactor Far API.
* replace void* of all kernel applications with CONTEXT template parameter.
  It eliminates many static_casts from void* for both far and osd classes.
* move the big switch-cases of far default kernel launches out of Refine so
  that osd controllers can arbitrary mix default kernels and custom kernels.
* change FarKernelBatch::kernelType from enum to int, clients can add
  custom kernel types.
* remove a back-pointer to farmesh from subdivision table.
* untemplate all subdivision table classes and template their compute methods
  instead. Those methods take a typed vertex storage.
* remove an unused argument FarMesh from the constructor of subdivision
  table factories.
2014-03-19 11:44:51 -07:00
David G Yu
a07ad19559 Fixed examples to run correctly on high DPI displays with GLFW 3
The example code now uses the new glfw*FramebufferSize methods
to determine the size of the windows's framebuffer for rendering
and glfw*WindowSize method for user interaction

Fixes #263
2014-02-21 19:25:00 -08:00
manuelk
3ae50d1c50 Amending Apache license language & file headers.
New text:

     Copyright 2013 Pixar

     Licensed under the Apache License, Version 2.0 (the "Apache License")
     with the following modification; you may not use this file except in
     compliance with the Apache License and the following modification to it:
     Section 6. Trademarks. is deleted and replaced with:

     6. Trademarks. This License does not grant permission to use the trade
        names, trademarks, service marks, or product names of the Licensor
        and its affiliates, except as required to comply with Section 4(c) of
        the License and to reproduce the content of the NOTICE file.

     You may obtain a copy of the Apache License at

         http://www.apache.org/licenses/LICENSE-2.0

     Unless required by applicable law or agreed to in writing, software
     distributed under the Apache License with the above modification is
     distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
     KIND, either express or implied. See the Apache License for the specific
     language governing permissions and limitations under the Apache License.
2013-09-26 12:04:57 -07:00
Kenneth Russell
81d3955280 Set GLFW_OPENGL_FORWARD_COMPAT on Mac OS to make samples work on that platform.
Fixed "Quit" menu option in glBatchViewer.
2013-09-17 10:18:32 -07:00
Takahito Tejima
51a45b598d Updating EULA 2013-07-18 14:19:50 -07:00
David G Yu
7d16bffccb Continued cleanup of OpenGL dependencies 2013-06-26 00:52:57 -07:00
manuelk
30ec963112 fix example code to work with GLFW 3.0
- fix FindGLFW.cmake to match the new locations

- fix all viewer & examples to build with 3.0, 3.0.1 and 3.0.2

Note : ptxViewer and paintTest do not work with 3.0.1 and 3.0.2 (yet)
2013-06-20 11:53:33 -07:00
manuelk
edfc9b4bb6 limitEval example : add the ability to read regular obj files as a command line argument (usefuly for debugging...) 2013-06-18 16:52:21 -07:00
manuelk
bbe4435b19 minor API refactor of for EvalLimit :
- Replaced EvalData and EvalVertexData classes with a simpler DataStream class that only
  accesses a single data stream, binds and unbinds it

- DataStream has both an input and an output version which avoids much of the const-ness
  const-related ambiguity of the previous design pattern

- Vertex, varying and face-varying data now all have a dedicate struct (VertexData, VaryingData, FaceVaryingData)
  as a way of gathering the various data-streams required to perform sampling

- renamd some "Buffers" into "Tables" for better naming consistency with Far
2013-06-17 18:13:13 -07:00
manuelk
54bef92aab switch cpuEvalLimitController to use a quad-tree based patch access map :
- remove PatchMap from FarPatchTables

- add a new FarPatchMap quad-tree class (constructed from FarPatchTables)

- refactor the EvalLimitController to use the quad-tree search instead of a
  serial loop access

fixes #174
2013-06-13 14:01:23 -07:00
manuelk
419b6b9716 - add a message to limitEval when trying to display face-varying UVs on shapes
that do not have that type of data

- fix some regression shapes that had "empty" uv values
  (including some minor topo surgery that luckily appears to not break
  regression baselines)
2013-06-07 17:53:23 -07:00
manuelk
cf1b2f1334 - fix a face-varying bug in shape_utils : now face-varying UVs are indexed correctly
coming out of our shape format

- set blue component of point-cloud to 0 in face-varying mode (save a few micro-secs)
2013-06-07 14:47:41 -07:00
manuelk
f5a7ad4cdb evalLimit example : make sure to reset the output buffer on creation - some of the prims may not
set all the point colors (if face-varying data is missing on the test shape for instance)
and we don't want random values creeping from unset memory allocations.
2013-06-07 10:38:10 -07:00
manuelk
c18cf5bff2 first pass at face-varying interpolation for CpuEvalLimit - still
a couple of kinks to be worked out...
2013-06-06 18:07:46 -07:00
manuelk
043369485c - adding varying data interpolation to the EvalLimit module
- minor refactoring of the LimitEvalContext to accomodate all the data buffers

- pushing some minor sub-patch functionality back to FarPatchParams

- extend example code with randomly generated varying vertex colors
2013-06-05 11:44:30 -07:00
manuelk
21b9fbbb95 Moving some member variables of OsdGlDrawContext from public to protected
and adding the requisite accessors

Note : all our example code goes through the same boiler-plate texture
binding code - we might want to move it as a member function of the DrawContext.
2013-05-31 17:11:16 -07:00
manuelk
f2b3419a4d bug fix in limitEval example : calculation for the required number of samples was incorrect
on geometry with non-quad faces. This should be fixed now.
2013-05-31 14:14:42 -07:00
David G Yu
5632721a4b Assign locations for attribs and frag data 2013-05-22 12:36:21 -07:00
manuelk
6256010296 re-factoring the EvalLimit portion of the code (and other minor comment / typo fixes) 2013-05-16 14:21:11 -07:00
David G Yu
93476a368d Fixed a few OS X build errors. 2013-05-06 23:59:58 -07:00
manuelk
4bf24d9b95 First pass at our "Eval" API : this checkin is a mileston and is still missing
code paths for certain types of feature adaptive patches.

The check-in adds a new "limitEval" code example.

More to come soon...

fixes #45
2013-04-18 19:55:05 -07:00