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Copyright 2013 Pixar
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- fix FindGLFW.cmake to match the new locations
- fix all viewer & examples to build with 3.0, 3.0.1 and 3.0.2
Note : ptxViewer and paintTest do not work with 3.0.1 and 3.0.2 (yet)
- Replaced EvalData and EvalVertexData classes with a simpler DataStream class that only
accesses a single data stream, binds and unbinds it
- DataStream has both an input and an output version which avoids much of the const-ness
const-related ambiguity of the previous design pattern
- Vertex, varying and face-varying data now all have a dedicate struct (VertexData, VaryingData, FaceVaryingData)
as a way of gathering the various data-streams required to perform sampling
- renamd some "Buffers" into "Tables" for better naming consistency with Far
- remove PatchMap from FarPatchTables
- add a new FarPatchMap quad-tree class (constructed from FarPatchTables)
- refactor the EvalLimitController to use the quad-tree search instead of a
serial loop access
fixes#174
that do not have that type of data
- fix some regression shapes that had "empty" uv values
(including some minor topo surgery that luckily appears to not break
regression baselines)
set all the point colors (if face-varying data is missing on the test shape for instance)
and we don't want random values creeping from unset memory allocations.
- minor refactoring of the LimitEvalContext to accomodate all the data buffers
- pushing some minor sub-patch functionality back to FarPatchParams
- extend example code with randomly generated varying vertex colors
and adding the requisite accessors
Note : all our example code goes through the same boiler-plate texture
binding code - we might want to move it as a member function of the DrawContext.
be used as intended to specify an installation directory, which can be located anywhere on the
file system.
Also improved the doxygen target and made the doxy build "quiet".
fixes#154