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You may have additional consumer // rights under your local laws which this license cannot change. // To the extent permitted under your local laws, the contributors // exclude the implied warranties of merchantability, fitness for // a particular purpose and non-infringement. // #ifndef FAR_VERTEX_EDIT_TABLES_FACTORY_H #define FAR_VERTEX_EDIT_TABLES_FACTORY_H #include "../version.h" #include "../hbr/vertexEdit.h" #include "../far/vertexEditTables.h" #include "../far/kernelBatch.h" #include #include namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { /// \brief A specialized factory for FarVertexEditTables /// /// Separating the factory allows us to isolate Far data structures from Hbr dependencies. /// template class FarVertexEditTablesFactory { protected: template friend class FarMeshFactory; /// Compares the number of subfaces in an edit (for sorting purposes) static bool compareEdits(HbrVertexEdit const *a, HbrVertexEdit const *b); static void insertHEditBatch(FarKernelBatchVector *batches, int batchIndex, int batchLevel, int batchCount, int tableOffset); /// Creates a FarVertexEditTables instance. static FarVertexEditTables * Create( FarMeshFactory const * factory, FarMesh * mesh, FarKernelBatchVector *batches, int maxlevel ); }; template bool FarVertexEditTablesFactory::compareEdits(HbrVertexEdit const *a, HbrVertexEdit const *b) { return a->GetNSubfaces() < b->GetNSubfaces(); } template void FarVertexEditTablesFactory::insertHEditBatch(FarKernelBatchVector *batches, int batchIndex, int batchLevel, int batchCount, int tableOffset) { FarKernelBatchVector::iterator it = batches->begin(); while(it != batches->end()) { if (it->level > batchLevel+1) break; ++it; } batches->insert(it, FarKernelBatch(batchLevel+1, HIERARCHICAL_EDIT, batchIndex, 0, batchCount, tableOffset, 0)); } template FarVertexEditTables * FarVertexEditTablesFactory::Create( FarMeshFactory const * factory, FarMesh * mesh, FarKernelBatchVector *batches, int maxlevel ) { assert( factory and mesh ); FarVertexEditTables * result = new FarVertexEditTables(mesh); std::vector*> const & hEdits = factory->_hbrMesh->GetHierarchicalEdits(); std::vector const *> vertexEdits; vertexEdits.reserve(hEdits.size()); for (int i=0; i<(int)hEdits.size(); ++i) { HbrVertexEdit *vedit = dynamic_cast *>(hEdits[i]); if (vedit) { int editlevel = vedit->GetNSubfaces(); if (editlevel > maxlevel) continue; // far table doesn't contain such level vertexEdits.push_back(vedit); } } // sort vertex edits by level std::sort(vertexEdits.begin(), vertexEdits.end(), compareEdits); // First pass : count batches based on operation and primvar being edited std::vector batchIndices; std::vector batchSizes; for(int i=0; i<(int)vertexEdits.size(); ++i) { HbrVertexEdit const *vedit = vertexEdits[i]; // translate operation enum FarVertexEdit::Operation op = (vedit->GetOperation() == HbrHierarchicalEdit::Set) ? FarVertexEdit::Set : FarVertexEdit::Add; // determine which batch this edit belongs to (create it if necessary) // XXXX manuelk - if the number of edits becomes large, we may need to switch this // to a map. int batchIndex = -1; for(int i = 0; i<(int)result->_batches.size(); ++i) { if(result->_batches[i]._primvarIndex == vedit->GetIndex() && result->_batches[i]._primvarWidth == vedit->GetWidth() && result->_batches[i]._op == op) { batchIndex = i; break; } } if (batchIndex == -1) { // create new batch batchIndex = (int)result->_batches.size(); result->_batches.push_back(typename FarVertexEditTables::VertexEditBatch(vedit->GetIndex(), vedit->GetWidth(), op)); batchSizes.push_back(0); } batchSizes[batchIndex]++; batchIndices.push_back(batchIndex); } // Second pass : populate the batches int numBatches = result->GetNumBatches(); for(int i=0; i_batches[i]._vertIndices.resize(batchSizes[i]); result->_batches[i]._edits.resize(batchSizes[i] * result->_batches[i].GetPrimvarWidth()); } // Resolve vertexedits path to absolute offset and put them into corresponding batch std::vector currentLevels(numBatches); std::vector currentCounts(numBatches); std::vector currentOffsets(numBatches); for(int i=0; i<(int)vertexEdits.size(); ++i){ HbrVertexEdit const *vedit = vertexEdits[i]; HbrFace * f = factory->_hbrMesh->GetFace(vedit->GetFaceID()); int level = vedit->GetNSubfaces(); for (int j=0; jGetChild(vedit->GetSubface(j)); int vertexID = f->GetVertex(vedit->GetVertexID())->GetID(); // Remap vertex ID vertexID = factory->_remapTable[vertexID]; int batchIndex = batchIndices[i]; int & batchLevel = currentLevels[batchIndex]; int & batchCount = currentCounts[batchIndex]; typename FarVertexEditTables::VertexEditBatch &batch = result->_batches[batchIndex]; // insert a batch into batch array if (batchLevel != level-1 && batchCount != currentOffsets[batchIndex]) { // if the batch isn't empty, emit kernelBatch insertHEditBatch(batches, batchIndex, batchLevel, batchCount-currentOffsets[batchIndex], currentOffsets[batchIndex]); batchLevel = level-1; currentOffsets[batchIndex] = batchCount; } // Set absolute vertex index batch._vertIndices[batchCount] = vertexID; // Copy edit values : Subtract edits are optimized into Add edits (fewer batches) const float *edit = vedit->GetEdit(); bool negate = (vedit->GetOperation() == HbrHierarchicalEdit::Subtract); for(int i=0; i 0) { insertHEditBatch(batches, i, batchLevel, batchCount-currentOffsets[i], currentOffsets[i]); } } return result; } } // end namespace OPENSUBDIV_VERSION using namespace OPENSUBDIV_VERSION; } // end namespace OpenSubdiv #endif /* FAR_VERTEX_EDIT_TABLES_FACTORY_H */