# # Copyright 2013 Pixar # # Licensed under the Apache License, Version 2.0 (the "Apache License") # with the following modification; you may not use this file except in # compliance with the Apache License and the following modification to it: # Section 6. Trademarks. is deleted and replaced with: # # 6. Trademarks. This License does not grant permission to use the trade # names, trademarks, service marks, or product names of the Licensor # and its affiliates, except as required to comply with Section 4(c) of # the License and to reproduce the content of the NOTICE file. # # You may obtain a copy of the Apache License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the Apache License with the above modification is # distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY # KIND, either express or implied. See the Apache License for the specific # language governing permissions and limitations under the Apache License. # set(EXAMPLES_COMMON_SHADER_FILES framebuffer.glsl ssao.glsl ) set(EXAMPLES_COMMON_SOURCE_FILES font_image.cpp hdr_reader.cpp hud.cpp objAnim.cpp patchColors.cpp ) set(EXAMPLES_COMMON_HEADER_FILES font_image.h hdr_reader.h hud.h objAnim.h patchColors.h simple_math.h stopwatch.h ) if( OPENGL_FOUND AND (GLEW_FOUND AND GLFW_FOUND) OR (APPLE AND GLFW_FOUND)) list(APPEND EXAMPLES_COMMON_SOURCE_FILES gl_common.cpp gl_framebuffer.cpp gl_hud.cpp ) list(APPEND EXAMPLES_COMMON_HEADER_FILES gl_common.h gl_framebuffer.h gl_hud.h ) if (NOT "${OPENGL_INCLUDE_DIR}" STREQUAL "") include_directories("${OPENGL_INCLUDE_DIR}") endif() if (GLEW_FOUND) include_directories("${GLEW_INCLUDE_DIR}") endif() endif() if(DXSDK_FOUND) list(APPEND EXAMPLES_COMMON_SOURCE_FILES d3d11_hud.cpp ) list(APPEND EXAMPLES_COMMON_HEADER_FILES d3d11_hud.h ) include_directories("${DXSDK_INCLUDE_DIR}") endif() if(OPENCL_FOUND) include_directories("${OPENCL_INCLUDE_DIRS}") list(APPEND EXAMPLES_COMMON_SOURCE_FILES clDeviceContext.cpp ) list(APPEND EXAMPLES_COMMON_HEADER_FILES clDeviceContext.h ) endif() if(CUDA_FOUND) include_directories("${CUDA_INCLUDE_DIRS}") list(APPEND EXAMPLES_COMMON_SOURCE_FILES cudaDeviceContext.cpp ) list(APPEND EXAMPLES_COMMON_HEADER_FILES cudaDeviceContext.h ) endif() include_directories( "${PROJECT_SOURCE_DIR}/opensubdiv" "${CMAKE_CURRENT_BINARY_DIR}" ) set(INC_FILES ) _stringify("${EXAMPLES_COMMON_SHADER_FILES}" INC_FILES) source_group("Shaders" FILES ${EXAMPLES_COMMON_SHADER_FILES}) source_group("Inc" FILES ${INC_FILES}) add_library(examples_common_obj OBJECT ${EXAMPLES_COMMON_SOURCE_FILES} ${EXAMPLES_COMMON_HEADER_FILES} ${INC_FILES} )