// // Copyright 2015 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #include "../far/gregoryBasis.h" #include "../far/endCapBSplineBasisPatchFactory.h" #include "../far/error.h" #include "../far/stencilTableFactory.h" #include "../far/topologyRefiner.h" #include #include #include namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { namespace Far { namespace { #ifdef __INTEL_COMPILER #pragma warning (push) #pragma warning disable 1572 #endif inline bool isWeightNonZero(float w) { return (w != 0.0f); } #ifdef __INTEL_COMPILER #pragma warning (pop) #endif } EndCapBSplineBasisPatchFactory::EndCapBSplineBasisPatchFactory( TopologyRefiner const & refiner) : _refiner(&refiner), _numVertices(0), _numPatches(0) { } ConstIndexArray EndCapBSplineBasisPatchFactory::GetPatchPoints( Vtr::internal::Level const * level, Index faceIndex, PatchTableFactory::PatchFaceTag const * /*levelPatchTags*/, int levelVertOffset) { // XXX: For now, always create new 16 indices for each patch. // we'll optimize later to share all regular control points with // other patches as well as to try to make extra ordinary verts watertight. int offset = _refiner->GetNumVerticesTotal(); for (int i = 0; i < 16; ++i) { _patchPoints.push_back(_numVertices + offset); ++_numVertices; } // XXX: temporary hack. we should traverse topology and find existing // vertices if available // // Reorder gregory basis stencils into regular bezier GregoryBasis::ProtoBasis basis(*level, faceIndex, levelVertOffset, -1); std::vector bezierCP; bezierCP.reserve(16); bezierCP.push_back(basis.P[0]); bezierCP.push_back(basis.Ep[0]); bezierCP.push_back(basis.Em[1]); bezierCP.push_back(basis.P[1]); bezierCP.push_back(basis.Em[0]); bezierCP.push_back(basis.Fp[0]); // arbitrary bezierCP.push_back(basis.Fp[1]); // arbitrary bezierCP.push_back(basis.Ep[1]); bezierCP.push_back(basis.Ep[3]); bezierCP.push_back(basis.Fp[3]); // arbitrary bezierCP.push_back(basis.Fp[2]); // arbitrary bezierCP.push_back(basis.Em[2]); bezierCP.push_back(basis.P[3]); bezierCP.push_back(basis.Em[3]); bezierCP.push_back(basis.Ep[2]); bezierCP.push_back(basis.P[2]); // Apply basis conversion from bezier to b-spline float Q[4][4] = {{ 6, -7, 2, 0}, { 0, 2, -1, 0}, { 0, -1, 2, 0}, { 0, 2, -7, 6} }; std::vector H(16); for (int i = 0; i < 4; ++i) { for (int j = 0; j < 4; ++j) { for (int k = 0; k < 4; ++k) { if (isWeightNonZero(Q[i][k])) H[i*4+j] += bezierCP[j+k*4] * Q[i][k]; } } } for (int i = 0; i < 4; ++i) { for (int j = 0; j < 4; ++j) { GregoryBasis::Point p; for (int k = 0; k < 4; ++k) { if (isWeightNonZero(Q[j][k])) p += H[i*4+k] * Q[j][k]; } _vertexStencils.push_back(p); } } int varyingIndices[] = { 0, 0, 1, 1, 0, 0, 1, 1, 3, 3, 2, 2, 3, 3, 2, 2,}; for (int i = 0; i < 16; ++i) { _varyingStencils.push_back(basis.V[varyingIndices[i]]); } ++_numPatches; return ConstIndexArray(&_patchPoints[(_numPatches-1)*16], 16); } } // end namespace Far } // end namespace OPENSUBDIV_VERSION } // end namespace OpenSubdiv