// // Copyright 2013 Pixar // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License // and the following modification to it: Section 6 Trademarks. // deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the // trade names, trademarks, service marks, or product names of the // Licensor and its affiliates, except as required for reproducing // the content of the NOTICE file. // // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, // either express or implied. See the License for the specific // language governing permissions and limitations under the // License. // #include "../osd/clVertexBuffer.h" #include namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { OsdCLVertexBuffer::OsdCLVertexBuffer(int numElements, int numVertices, cl_context clContext) : _numElements(numElements), _numVertices(numVertices), _clQueue(NULL), _clMemory(NULL) { } OsdCLVertexBuffer::~OsdCLVertexBuffer() { clReleaseMemObject(_clMemory); } OsdCLVertexBuffer * OsdCLVertexBuffer::Create(int numElements, int numVertices, cl_context clContext) { OsdCLVertexBuffer *instance = new OsdCLVertexBuffer(numElements, numVertices, clContext); if (instance->allocate(clContext)) return instance; delete instance; return NULL; } void OsdCLVertexBuffer::UpdateData(const float *src, int startVertex, int numVertices, cl_command_queue queue) { size_t size = _numElements * numVertices * sizeof(float); size_t offset = startVertex * _numElements * sizeof(float); clEnqueueWriteBuffer(queue, _clMemory, true, offset, size, src, 0, NULL, NULL); } int OsdCLVertexBuffer::GetNumElements() const { return _numElements; } int OsdCLVertexBuffer::GetNumVertices() const { return _numVertices; } cl_mem OsdCLVertexBuffer::BindCLBuffer(cl_command_queue queue) { return _clMemory; } bool OsdCLVertexBuffer::allocate(cl_context clContext) { assert(clContext); int size = _numVertices * _numElements * sizeof(float); cl_int err; // XXX: do we really need a dummy buffer? float *ptr = new float[_numVertices * _numElements]; _clMemory = clCreateBuffer(clContext, CL_MEM_READ_WRITE, size, ptr, &err); delete[] ptr; if (err != CL_SUCCESS) return false; return true; } } // end namespace OPENSUBDIV_VERSION } // end namespace OpenSubdiv