.. Copyright 2013 Pixar Licensed under the Apache License, Version 2.0 (the "Apache License") with the following modification; you may not use this file except in compliance with the Apache License and the following modification to it: Section 6. Trademarks. is deleted and replaced with: 6. Trademarks. This License does not grant permission to use the trade names, trademarks, service marks, or product names of the Licensor and its affiliates, except as required to comply with Section 4(c) of the License and to reproduce the content of the NOTICE file. You may obtain a copy of the Apache License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the Apache License with the above modification is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the Apache License for the specific language governing permissions and limitations under the Apache License. 3.0 Release Notes ----------------- .. contents:: :local: :backlinks: none ---- Release 3.0.0 ============= Release 3.0.0 is a major release with many significant improvements and changes. For more information on the following, please see `Introduction to 3.0 `__ **New Features** - Faster subdivision using less memory - Support for non-manifold topology - Face-Varying data specified topologically - Elimination of fixed valence tables - Single-crease patch for semi-sharp edges - Additional irregular patch approximations - Introduction of Stencil Tables - Faster, simpler GPU kernels - Unified adaptive shaders - Updated coding style with namespaces - More documentation and tutorials **Bug Fixes** - Smooth Face-Varying interpolation around creases Release 3.0.0 RC2 ================= **New Features** - Documentation updates - far_tutorial_3 updates for the multiple face-varying channels - maya example plugin interpolates a UV channel and a vertex color channel **Bug Fixes** - Fixed a LimitStencilTableFactory bug, which returns an invalid table - PatchParam encoding changed to support refinement levels up to 10 - Added Xinerama link dependency - Fixed MSVC 32bit build problem - Fixed minor cmake issues - Fixed glViewer/farViewer stability bugs Release 3.0.0 RC1 ================= **Changes** - Far::TopologyRefiner was split into several classes to clarify and focus the API. - Interpolation of Vertex and Varying primvars in a single pass is no longer supported. - The Osd layer was largely refactored. Previous 2.x Release Notes ========================== `Previous releases `_