#!/usr/bin/env python # # Copyright 2013 Pixar # # Licensed under the Apache License, Version 2.0 (the "Apache License") # with the following modification; you may not use this file except in # compliance with the Apache License and the following modification to it: # Section 6. Trademarks. is deleted and replaced with: # # 6. Trademarks. This License does not grant permission to use the trade # names, trademarks, service marks, or product names of the Licensor # and its affiliates, except as required to comply with Section 4(c) of # the License and to reproduce the content of the NOTICE file. # # You may obtain a copy of the Apache License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the Apache License with the above modification is # distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY # KIND, either express or implied. See the Apache License for the specific # language governing permissions and limitations under the Apache License. # from PyQt4 import QtGui, QtCore from window import Window from renderer import Renderer import sys import numpy as np import osd def main(): app = QtGui.QApplication(sys.argv) renderer = Renderer() win = Window(renderer) win.raise_() verts = [ 0.0, -1.414214, 1.0, # 0 1.414214, 0.0, 1.0, # 1 -1.414214, 0.0, 1.0, # 2 0.0, 1.414214, 1.0, # 3 -1.414214, 0.0, -1.0, # 4 0.0, 1.414214, -1.0, # 5 0.0, -1.414214, -1.0, # 6 1.414214, 0.0, -1.0 ] # 7 verts = np.array(verts, np.float32).reshape((-1, 3)) faces = [ (0,1,3,2), # 0 (2,3,5,4), # 1 (4,5,7,6), # 2 (6,7,1,0), # 3 (1,7,5,3), # 4 (6,0,2,4) ] # 5 topo = osd.Topology(faces) topo.boundaryMode = osd.BoundaryMode.EDGE_ONLY for v in (2, 3, 4, 5): topo.vertices[v].sharpness = 2.0 for e in xrange(4): topo.faces[3].edges[e].sharpness = 3 topo.finalize() subdivider = osd.Subdivider( topo, vertexLayout = 'f4, f4, f4', indexType = np.uint32, levels = 4) subdivider.setCoarseVertices(verts) subdivider.refine() inds = subdivider.getRefinedQuads() renderer.updateIndicesVbo(inds) def animateVerts(): from time import time import math t = 4 * time() t = 0 t = 0.5 + 0.5 * math.sin(t) t = 0.25 + t * 0.75 a = np.array([ 0.0, -1.414214, 1.0]) b = np.array([ 1.414214, 0.0, 1.0]) c = np.array([ 0.0, -1.414214, -1.0]) d = np.array([1.414214, 0.0, -1.0 ]) center = (a + b + c + d) / 4 center = np.multiply(center, 1-t) verts[0] = center + np.multiply(a, t) verts[1] = center + np.multiply(b, t) verts[6] = center + np.multiply(c, t) verts[7] = center + np.multiply(d, t) def updateAnimation(): animateVerts() subdivider.setCoarseVertices(verts) subdivider.refine() pts = subdivider.getRefinedVertices() renderer.updatePointsVbo(pts) updateAnimation() renderer.drawHook = updateAnimation retcode = app.exec_() sys.exit(retcode) if __name__ == '__main__': main()