// // Copyright 2013 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef OSD_GLSL_COMPUTE_CONTEXT_H #define OSD_GLSL_COMPUTE_CONTEXT_H #include "../version.h" #include "../far/subdivisionTables.h" #include "../far/vertexEditTables.h" #include "../far/vertexEditTables.h" #include "../osd/vertex.h" #include "../osd/vertexDescriptor.h" #include "../osd/nonCopyable.h" #include "../osd/opengl.h" #include namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { class OsdGLSLComputeKernelBundle; class OsdGLSLComputeTable : OsdNonCopyable { public: template explicit OsdGLSLComputeTable(const std::vector &table) { createBuffer(table.size() * sizeof(unsigned int), table.empty() ? NULL : &table[0]); } virtual ~OsdGLSLComputeTable(); GLuint GetBuffer() const; private: void createBuffer(size_t size, const void *ptr); GLuint _devicePtr; }; class OsdGLSLComputeHEditTable : OsdNonCopyable { public: OsdGLSLComputeHEditTable(const FarVertexEditTables:: VertexEditBatch &batch); virtual ~OsdGLSLComputeHEditTable(); const OsdGLSLComputeTable * GetPrimvarIndices() const; const OsdGLSLComputeTable * GetEditValues() const; int GetOperation() const; int GetPrimvarOffset() const; int GetPrimvarWidth() const; private: OsdGLSLComputeTable *_primvarIndicesTable; OsdGLSLComputeTable *_editValuesTable; int _operation; int _primvarOffset; int _primvarWidth; }; /// /// \brief GLSL-Compute Refine Context /// /// The GLSL-Compute implementation of the Refine module contextual functionality. /// /// Contexts interface the serialized topological data pertaining to the /// geometric primitives with the capabilities of the selected discrete /// compute device. /// class OsdGLSLComputeContext { public: /// Creates an OsdGLSLComputeContext instance /// /// @param subdivisionTables the FarSubdivisionTables used for this Context. /// /// @param vertexEditTables the FarVertexEditTables used for this Context. /// static OsdGLSLComputeContext * Create(FarSubdivisionTables const *subdivisionTables, FarVertexEditTables const *vertexEditTables); /// Destructor virtual ~OsdGLSLComputeContext(); /// Returns one of the vertex refinement tables. /// /// @param tableIndex the type of table /// const OsdGLSLComputeTable * GetTable(int tableIndex) const; /// Returns the number of hierarchical edit tables int GetNumEditTables() const; /// Returns a specific hierarchical edit table /// /// @param tableIndex the index of the table /// const OsdGLSLComputeHEditTable * GetEditTable(int tableIndex) const; void BindShaderStorageBuffers() const; void UnbindShaderStorageBuffers() const; void BindEditShaderStorageBuffers(int editIndex) const; void UnbindEditShaderStorageBuffers() const; protected: explicit OsdGLSLComputeContext(FarSubdivisionTables const *subdivisionTables, FarVertexEditTables const *vertexEditTables); private: std::vector _tables; std::vector _editTables; }; } // end namespace OPENSUBDIV_VERSION using namespace OPENSUBDIV_VERSION; } // end namespace OpenSubdiv #endif // OSD_GLSL_COMPUTE_CONTEXT_H