// // Copyright 2013 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef OSD_OMP_KERNEL_H #define OSD_OMP_KERNEL_H #include "../version.h" #include "../osd/vertexDescriptor.h" namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { struct OsdVertexDescriptor; void OsdOmpComputeFace(float * vertex, float * varying, OsdVertexBufferDescriptor const &vertexDesc, OsdVertexBufferDescriptor const &varyingDesc, const int *F_IT, const int *F_ITa, int vertexOffset, int tableOffset, int start, int end); void OsdOmpComputeQuadFace(float * vertex, float * varying, OsdVertexBufferDescriptor const &vertexDesc, OsdVertexBufferDescriptor const &varyingDesc, const int *F_IT, int vertexOffset, int tableOffset, int start, int end); void OsdOmpComputeTriQuadFace(float * vertex, float * varying, OsdVertexBufferDescriptor const &vertexDesc, OsdVertexBufferDescriptor const &varyingDesc, const int *F_IT, int vertexOffset, int tableOffset, int start, int end); void OsdOmpComputeEdge(float *vertex, float * varying, OsdVertexBufferDescriptor const &vertexDesc, OsdVertexBufferDescriptor const &varyingDesc, const int *E_IT, const float *E_ITa, int vertexOffset, int tableOffset, int start, int end); void OsdOmpComputeVertexA(float *vertex, float * varying, OsdVertexBufferDescriptor const &vertexDesc, OsdVertexBufferDescriptor const &varyingDesc, const int *V_ITa, const float *V_IT, int vertexOffset, int tableOffset, int start, int end, int pass); void OsdOmpComputeVertexB(float *vertex, float * varying, OsdVertexBufferDescriptor const &vertexDesc, OsdVertexBufferDescriptor const &varyingDesc, const int *V_ITa, const int *V_IT, const float *V_W, int vertexOffset, int tableOffset, int start, int end); void OsdOmpComputeLoopVertexB(float *vertex, float * varying, OsdVertexBufferDescriptor const &vertexDesc, OsdVertexBufferDescriptor const &varyingDesc, const int *V_ITa, const int *V_IT, const float *V_W, int vertexOffset, int tableOffset, int start, int end); void OsdOmpComputeBilinearEdge(float *vertex, float * varying, OsdVertexBufferDescriptor const &vertexDesc, OsdVertexBufferDescriptor const &varyingDesc, const int *E_IT, int vertexOffset, int tableOffset, int start, int end); void OsdOmpComputeBilinearVertex(float *vertex, float * varying, OsdVertexBufferDescriptor const &vertexDesc, OsdVertexBufferDescriptor const &varyingDesc, const int *V_ITa, int vertexOffset, int tableOffset, int start, int end); void OsdOmpEditVertexAdd(float *vertex, OsdVertexBufferDescriptor const &vertexDesc, int primVarOffset, int primVarWidth, int vertexOffset, int tableOffset, int start, int end, const unsigned int *editIndices, const float *editValues); void OsdOmpEditVertexSet(float *vertex, OsdVertexBufferDescriptor const &vertexDesc, int primVarOffset, int primVarWidth, int vertexOffset, int tableOffset, int start, int end, const unsigned int *editIndices, const float *editValues); } // end namespace OPENSUBDIV_VERSION using namespace OPENSUBDIV_VERSION; } // end namespace OpenSubdiv #endif // OSD_OMP_KERNEL_H