// // Copyright 2013 Pixar // // Licensed under the Apache License, Version 2.0 (the "Apache License") // with the following modification; you may not use this file except in // compliance with the Apache License and the following modification to it: // Section 6. Trademarks. is deleted and replaced with: // // 6. Trademarks. This License does not grant permission to use the trade // names, trademarks, service marks, or product names of the Licensor // and its affiliates, except as required to comply with Section 4(c) of // the License and to reproduce the content of the NOTICE file. // // You may obtain a copy of the Apache License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the Apache License with the above modification is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the Apache License for the specific // language governing permissions and limitations under the Apache License. // #ifndef FAR_END_CAP_GREGORY_BASIS_PATCH_FACTORY_H #define FAR_END_CAP_GREGORY_BASIS_PATCH_FACTORY_H #include "../far/patchTablesFactory.h" #include "../far/protoStencil.h" #include "../vtr/level.h" namespace OpenSubdiv { namespace OPENSUBDIV_VERSION { namespace Far { class GregoryBasis; class TopologyRefiner; /// \brief A specialized factory to gather Gregory basis control vertices /// class EndCapGregoryBasisPatchFactory { public: // // Single patch GregoryBasis basis factory // /// \brief Instantiates a GregoryBasis from a TopologyRefiner that has been /// refined adaptively for a given face. /// /// @param refiner The TopologyRefiner containing the topology /// /// @param faceIndex The index of the face (level is assumed to be MaxLevel) /// /// @param fvarChannel Index of face-varying channel topology (default -1) /// static GregoryBasis const * Create(TopologyRefiner const & refiner, Index faceIndex, int fvarChannel=-1); /// \brief Returns the maximum valence of a vertex in the mesh that the /// Gregory patches can handle static int GetMaxValence(); public: /// /// Multi-patch Gregory stencils factory /// // XXXX need to add support for face-varying channel stencils /// \brief This factory accumulates vertex for Gregory basis patch /// /// @param refiner TopologyRefiner from which to generate patches /// /// @param shareBoundaryVertices Use same boundary vertices for neighboring /// patches. It reduces the number of stencils /// to be used. /// EndCapGregoryBasisPatchFactory(TopologyRefiner const & refiner, bool shareBoundaryVertices=true); ~EndCapGregoryBasisPatchFactory(); /// \brief Returns a patch type for \a patchTag generated by this factory. /// /// @param patchTag identified tag information for the patch /// PatchDescriptor::Type GetPatchType(PatchTablesFactoryBase::PatchFaceTag const &patchTag) const; /// \brief Returns an end patch vertex indices for \a faceIndex. /// /// @param level vtr refinement level /// /// @param faceIndex vtr faceIndex at the level /// /// @param levelPatchTags Array of patchTags for all faces in the level /// /// @param levelVertOffset relative offset of patch vertex indices /// ConstIndexArray GetTopology(Vtr::Level const& level, Index faceIndex, PatchTablesFactoryBase::PatchFaceTag const * levelPatchTags, int levelVertOffset); /// \brief Returns the face index in vtr level for the given \a patchIndex. Index GetFaceIndex(Index patchIndex) const; /// \brief Returns the number of gregory basis patches generated. /// int GetNumGregoryBasisPatches() const; /// \brief Returns the number of gregory basis vertices generated. /// int GetNumGregoryBasisVertices() const; /// After all the gregory basis vertices have been collected, factorize /// their stencils with given stencil table and create new stencil table. /// /// @param baseStencils source stencil table /// /// @param append if true, returns concatinated stencil table which /// also includes source stencil table at the front. /// /// @param permute index permutation table (optional) /// StencilTables const * CreateVertexStencilTables( StencilTables const *baseStencils, bool append, int const permute[20]=0); StencilTables const * CreateVaryingStencilTables( StencilTables const *baseStencils, bool append, int const permute[20]=0); private: /// Creates a basis for the vertices specified in mask on the face and /// accumates it bool addPatchBasis(Index faceIndex, bool newVerticesMask[4][5]); StencilTables const *createStencilTables(StencilAllocator &alloc, StencilTables const *baseStencils, bool append, int const permute[20]); struct Context; Context *_context; }; } // end namespace Far } // end namespace OPENSUBDIV_VERSION } // end namespace OpenSubdiv #endif // FAR_END_CAP_GREGORY_BASIS_PATCH_FACTORY_H